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<div class="title">SDL_system.h</div>  </div>
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<a href="SDL__system_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">  Simple DirectMedia Layer</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">  Copyright (C) 1997-2019 Sam Lantinga &lt;slouken@libsdl.org&gt;</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">  This software is provided &#39;as-is&#39;, without any express or implied</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">  warranty.  In no event will the authors be held liable for any damages</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">  arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">  Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">  including commercial applications, and to alter it and redistribute it</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">  freely, subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">  1. The origin of this software must not be misrepresented; you must not</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">     claim that you wrote the original software. If you use this software</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">     in a product, an acknowledgment in the product documentation would be</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">     appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">  2. Altered source versions must be plainly marked as such, and must not be</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">     misrepresented as being the original software.</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">  3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">*/</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="preprocessor">#ifndef SDL_system_h_</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#define SDL_system_h_</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="SDL__stdinc_8h.html">SDL_stdinc.h</a>&quot;</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="SDL__keyboard_8h.html">SDL_keyboard.h</a>&quot;</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="SDL__render_8h.html">SDL_render.h</a>&quot;</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="SDL__video_8h.html">SDL_video.h</a>&quot;</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="begin__code_8h.html">begin_code.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">/* Set up for C function definitions, even when using C++ */</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#ifdef __cplusplus</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment">/* Platform specific functions for Windows */</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="preprocessor">#ifdef __WIN32__</span></div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;    </div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="keyword">typedef</span> void (SDLCALL * SDL_WindowsMessageHook)(<span class="keywordtype">void</span> *<a class="code" href="structSDL__Surface.html#ae66d973dcb9b57cb34815892e1ee1f31">userdata</a>, <span class="keywordtype">void</span> *hWnd, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> message, Uint64 wParam, Sint64 lParam);</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">void</span> SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, <span class="keywordtype">void</span> *<a class="code" href="structSDL__Surface.html#ae66d973dcb9b57cb34815892e1ee1f31">userdata</a>);</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">int</span> SDLCALL SDL_Direct3D9GetAdapterIndex( <span class="keywordtype">int</span> displayIndex );</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span>IDirect3DDevice9 IDirect3DDevice9;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="keyword">extern</span> DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( <span class="keywordtype">int</span> displayIndex, <span class="keywordtype">int</span> *adapterIndex, <span class="keywordtype">int</span> *outputIndex );</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* __WIN32__ */</span><span class="preprocessor"></span></div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;<span class="comment">/* Platform specific functions for Linux */</span></div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;<span class="preprocessor">#ifdef __LINUX__</span></div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">int</span> SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, <span class="keywordtype">int</span> priority);</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160; </div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* __LINUX__ */</span><span class="preprocessor"></span></div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;    </div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;<span class="comment">/* Platform specific functions for iOS */</span></div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="preprocessor">#if defined(__IPHONEOS__) &amp;&amp; __IPHONEOS__</span></div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;<span class="preprocessor">#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)</span></div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">int</span> SDLCALL SDL_iPhoneSetAnimationCallback(<a class="code" href="SDL__video_8h.html#a55a196c7d3b8497538632c79ae1e6392">SDL_Window</a> * window, <span class="keywordtype">int</span> interval, <span class="keywordtype">void</span> (*callback)(<span class="keywordtype">void</span>*), <span class="keywordtype">void</span> *callbackParam);</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="preprocessor">#define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)</span></div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">void</span> SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* __IPHONEOS__ */</span><span class="preprocessor"></span></div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;<span class="comment">/* Platform specific functions for Android */</span></div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="preprocessor">#if defined(__ANDROID__) &amp;&amp; __ANDROID__</span></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">void</span> * SDLCALL SDL_AndroidGetJNIEnv(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">void</span> * SDLCALL SDL_AndroidGetActivity(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">void</span> SDLCALL SDL_AndroidBackButton(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;</div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="preprocessor">#define SDL_ANDROID_EXTERNAL_STORAGE_READ   0x01</span></div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="preprocessor">#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE  0x02</span></div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keyword">const</span> <span class="keywordtype">char</span> * SDLCALL SDL_AndroidGetInternalStoragePath(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;</div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">int</span> SDLCALL SDL_AndroidGetExternalStorageState(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;</div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keyword">const</span> <span class="keywordtype">char</span> * SDLCALL SDL_AndroidGetExternalStoragePath(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* __ANDROID__ */</span><span class="preprocessor"></span></div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;</div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;<span class="comment">/* Platform specific functions for WinRT */</span></div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="preprocessor">#if defined(__WINRT__) &amp;&amp; __WINRT__</span></div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;</div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;<span class="keyword">typedef</span> <span class="keyword">enum</span></div><div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;{</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;    SDL_WINRT_PATH_INSTALLED_LOCATION,</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;    SDL_WINRT_PATH_LOCAL_FOLDER,</div><div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;</div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;    SDL_WINRT_PATH_ROAMING_FOLDER,</div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;</div><div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;    SDL_WINRT_PATH_TEMP_FOLDER</div><div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;} SDL_WinRT_Path;</div><div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;</div><div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;</div><div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;<span class="keyword">typedef</span> <span class="keyword">enum</span></div><div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;{</div><div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;    SDL_WINRT_DEVICEFAMILY_UNKNOWN,</div><div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;</div><div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;    SDL_WINRT_DEVICEFAMILY_DESKTOP,</div><div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;</div><div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;    SDL_WINRT_DEVICEFAMILY_MOBILE,</div><div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;</div><div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;    SDL_WINRT_DEVICEFAMILY_XBOX,</div><div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;} SDL_WinRT_DeviceFamily;</div><div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;</div><div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;</div><div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keyword">const</span> <span class="keywordtype">wchar_t</span> * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);</div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keyword">const</span> <span class="keywordtype">char</span> * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);</div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;</div><div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();</div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;</div><div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* __WINRT__ */</span><span class="preprocessor"></span></div><div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;</div><div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL <a class="code" href="SDL__system_8h.html#a211a146233e8e37c64185105132e6257">SDL_IsTablet</a>(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;</div><div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;<span class="comment">/* Ends C function definitions when using C++ */</span></div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;<span class="preprocessor">#ifdef __cplusplus</span></div><div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;}</div><div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="close__code_8h.html">close_code.h</a>&quot;</span></div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;</div><div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* SDL_system_h_ */</span><span class="preprocessor"></span></div><div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;</div><div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;<span class="comment">/* vi: set ts=4 sw=4 expandtab: */</span></div><div class="ttc" id="SDL__video_8h_html_a55a196c7d3b8497538632c79ae1e6392"><div class="ttname"><a href="SDL__video_8h.html#a55a196c7d3b8497538632c79ae1e6392">SDL_Window</a></div><div class="ttdeci">struct SDL_Window SDL_Window</div><div class="ttdoc">The type used to identify a window.</div><div class="ttdef"><b>Definition:</b> SDL_video.h:90</div></div>
<div class="ttc" id="SDL__video_8h_html"><div class="ttname"><a href="SDL__video_8h.html">SDL_video.h</a></div></div>
<div class="ttc" id="SDL__keyboard_8h_html"><div class="ttname"><a href="SDL__keyboard_8h.html">SDL_keyboard.h</a></div></div>
<div class="ttc" id="SDL__render_8h_html"><div class="ttname"><a href="SDL__render_8h.html">SDL_render.h</a></div></div>
<div class="ttc" id="begin__code_8h_html"><div class="ttname"><a href="begin__code_8h.html">begin_code.h</a></div></div>
<div class="ttc" id="SDL__stdinc_8h_html"><div class="ttname"><a href="SDL__stdinc_8h.html">SDL_stdinc.h</a></div></div>
<div class="ttc" id="structSDL__Surface_html_ae66d973dcb9b57cb34815892e1ee1f31"><div class="ttname"><a href="structSDL__Surface.html#ae66d973dcb9b57cb34815892e1ee1f31">SDL_Surface::userdata</a></div><div class="ttdeci">void * userdata</div><div class="ttdef"><b>Definition:</b> SDL_surface.h:79</div></div>
<div class="ttc" id="close__code_8h_html"><div class="ttname"><a href="close__code_8h.html">close_code.h</a></div></div>
<div class="ttc" id="SDL__system_8h_html_a211a146233e8e37c64185105132e6257"><div class="ttname"><a href="SDL__system_8h.html#a211a146233e8e37c64185105132e6257">SDL_IsTablet</a></div><div class="ttdeci">DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void)</div><div class="ttdoc">Return true if the current device is a tablet.</div></div>
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