<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.15"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> <title>My Project: SDL_opengles2_gl2ext.h Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/searchdata.js"></script> <script type="text/javascript" src="search/search.js"></script> <link href="doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div, it is closed by doxygen! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td id="projectalign" style="padding-left: 0.5em;"> <div id="projectname">My Project </div> </td> </tr> </tbody> </table> </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.15 --> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ var searchBox = new SearchBox("searchBox", "search",false,'Search'); /* @license-end */ </script> <script type="text/javascript" src="menudata.js"></script> <script type="text/javascript" src="menu.js"></script> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ $(function() { initMenu('',true,false,'search.php','Search'); $(document).ready(function() { init_search(); }); }); /* @license-end */</script> <div id="main-nav"></div> </div><!-- top --> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> </div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> <div class="header"> <div class="headertitle"> <div class="title">SDL_opengles2_gl2ext.h</div> </div> </div><!--header--> <div class="contents"> <div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="preprocessor">#ifndef __gl2ext_h_</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="preprocessor">#define __gl2ext_h_</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> </div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment">/* $Revision: 22801 $ on $Date:: 2013-08-21 03:20:48 -0700 #$ */</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> </div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="preprocessor">#ifdef __cplusplus</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="keyword">extern</span> <span class="stringliteral">"C"</span> {</div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> </div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment">/*</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> * This document is licensed under the SGI Free Software B License Version</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment"> */</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> </div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#ifndef GL_APIENTRYP</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor"># define GL_APIENTRYP GL_APIENTRY*</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> </div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment">/* New types shared by several extensions */</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> </div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="preprocessor">#ifndef __gl3_h_</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment">/* These are defined with respect to <inttypes.h> in the</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment"> * Apple extension spec, but they are also used by non-APPLE</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="comment"> * extensions, and in the Khronos header we use the Khronos</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="comment"> * portable types in khrplatform.h, which must be defined.</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="comment"> */</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="keyword">typedef</span> khronos_int64_t GLint64;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">typedef</span> khronos_uint64_t GLuint64;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">typedef</span> <span class="keyword">struct </span>__GLsync *GLsync;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> </div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> </div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="comment"> * OES extension tokens</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span> </div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> <span class="comment">/* GL_OES_compressed_ETC1_RGB8_texture */</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="preprocessor">#ifndef GL_OES_compressed_ETC1_RGB8_texture</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="preprocessor">#define GL_ETC1_RGB8_OES 0x8D64</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span> </div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="comment">/* GL_OES_compressed_paletted_texture */</span></div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="preprocessor">#ifndef GL_OES_compressed_paletted_texture</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="preprocessor">#define GL_PALETTE4_RGB8_OES 0x8B90</span></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="preprocessor">#define GL_PALETTE4_RGBA8_OES 0x8B91</span></div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="preprocessor">#define GL_PALETTE4_R5_G6_B5_OES 0x8B92</span></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="preprocessor">#define GL_PALETTE4_RGBA4_OES 0x8B93</span></div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span> <span class="preprocessor">#define GL_PALETTE4_RGB5_A1_OES 0x8B94</span></div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span> <span class="preprocessor">#define GL_PALETTE8_RGB8_OES 0x8B95</span></div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="preprocessor">#define GL_PALETTE8_RGBA8_OES 0x8B96</span></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span> <span class="preprocessor">#define GL_PALETTE8_R5_G6_B5_OES 0x8B97</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span> <span class="preprocessor">#define GL_PALETTE8_RGBA4_OES 0x8B98</span></div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> <span class="preprocessor">#define GL_PALETTE8_RGB5_A1_OES 0x8B99</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span> </div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span> <span class="comment">/* GL_OES_depth24 */</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span> <span class="preprocessor">#ifndef GL_OES_depth24</span></div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span> <span class="preprocessor">#define GL_DEPTH_COMPONENT24_OES 0x81A6</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span> </div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span> <span class="comment">/* GL_OES_depth32 */</span></div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span> <span class="preprocessor">#ifndef GL_OES_depth32</span></div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span> <span class="preprocessor">#define GL_DEPTH_COMPONENT32_OES 0x81A7</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span> </div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span> <span class="comment">/* GL_OES_depth_texture */</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span> </div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span> <span class="comment">/* GL_OES_EGL_image */</span></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> <span class="preprocessor">#ifndef GL_OES_EGL_image</span></div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span> <span class="keyword">typedef</span> <span class="keywordtype">void</span>* GLeglImageOES;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> </div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span> <span class="comment">/* GL_OES_EGL_image_external */</span></div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="preprocessor">#ifndef GL_OES_EGL_image_external</span></div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span> <span class="comment">/* GLeglImageOES defined in GL_OES_EGL_image already. */</span></div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span> <span class="preprocessor">#define GL_TEXTURE_EXTERNAL_OES 0x8D65</span></div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span> <span class="preprocessor">#define GL_SAMPLER_EXTERNAL_OES 0x8D66</span></div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span> <span class="preprocessor">#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67</span></div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span> <span class="preprocessor">#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68</span></div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span> </div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span> <span class="comment">/* GL_OES_element_index_uint */</span></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span> <span class="preprocessor">#ifndef GL_OES_element_index_uint</span></div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span> <span class="preprocessor">#define GL_UNSIGNED_INT 0x1405</span></div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span> </div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span> <span class="comment">/* GL_OES_get_program_binary */</span></div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span> <span class="preprocessor">#ifndef GL_OES_get_program_binary</span></div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span> <span class="preprocessor">#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741</span></div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span> <span class="preprocessor">#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE</span></div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span> <span class="preprocessor">#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF</span></div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span> </div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span> <span class="comment">/* GL_OES_mapbuffer */</span></div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span> <span class="preprocessor">#ifndef GL_OES_mapbuffer</span></div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span> <span class="preprocessor">#define GL_WRITE_ONLY_OES 0x88B9</span></div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span> <span class="preprocessor">#define GL_BUFFER_ACCESS_OES 0x88BB</span></div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span> <span class="preprocessor">#define GL_BUFFER_MAPPED_OES 0x88BC</span></div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span> <span class="preprocessor">#define GL_BUFFER_MAP_POINTER_OES 0x88BD</span></div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span> </div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span> <span class="comment">/* GL_OES_packed_depth_stencil */</span></div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span> <span class="preprocessor">#ifndef GL_OES_packed_depth_stencil</span></div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span> <span class="preprocessor">#define GL_DEPTH_STENCIL_OES 0x84F9</span></div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span> <span class="preprocessor">#define GL_UNSIGNED_INT_24_8_OES 0x84FA</span></div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span> <span class="preprocessor">#define GL_DEPTH24_STENCIL8_OES 0x88F0</span></div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span> </div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span> <span class="comment">/* GL_OES_required_internalformat */</span></div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span> <span class="preprocessor">#ifndef GL_OES_required_internalformat</span></div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span> <span class="preprocessor">#define GL_ALPHA8_OES 0x803C</span></div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span> <span class="preprocessor">#define GL_DEPTH_COMPONENT16_OES 0x81A5</span></div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span> <span class="comment">/* reuse GL_DEPTH_COMPONENT24_OES */</span></div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span> <span class="comment">/* reuse GL_DEPTH24_STENCIL8_OES */</span></div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span> <span class="comment">/* reuse GL_DEPTH_COMPONENT32_OES */</span></div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span> <span class="preprocessor">#define GL_LUMINANCE4_ALPHA4_OES 0x8043</span></div><div class="line"><a name="l00118"></a><span class="lineno"> 118</span> <span class="preprocessor">#define GL_LUMINANCE8_ALPHA8_OES 0x8045</span></div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span> <span class="preprocessor">#define GL_LUMINANCE8_OES 0x8040</span></div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span> <span class="preprocessor">#define GL_RGBA4_OES 0x8056</span></div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span> <span class="preprocessor">#define GL_RGB5_A1_OES 0x8057</span></div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span> <span class="preprocessor">#define GL_RGB565_OES 0x8D62</span></div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span> <span class="comment">/* reuse GL_RGB8_OES */</span></div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span> <span class="comment">/* reuse GL_RGBA8_OES */</span></div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span> <span class="comment">/* reuse GL_RGB10_EXT */</span></div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span> <span class="comment">/* reuse GL_RGB10_A2_EXT */</span></div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span> </div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span> <span class="comment">/* GL_OES_rgb8_rgba8 */</span></div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span> <span class="preprocessor">#ifndef GL_OES_rgb8_rgba8</span></div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span> <span class="preprocessor">#define GL_RGB8_OES 0x8051</span></div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span> <span class="preprocessor">#define GL_RGBA8_OES 0x8058</span></div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span> </div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span> <span class="comment">/* GL_OES_standard_derivatives */</span></div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span> <span class="preprocessor">#ifndef GL_OES_standard_derivatives</span></div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span> <span class="preprocessor">#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B</span></div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span> </div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span> <span class="comment">/* GL_OES_stencil1 */</span></div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span> <span class="preprocessor">#ifndef GL_OES_stencil1</span></div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span> <span class="preprocessor">#define GL_STENCIL_INDEX1_OES 0x8D46</span></div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span> </div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span> <span class="comment">/* GL_OES_stencil4 */</span></div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span> <span class="preprocessor">#ifndef GL_OES_stencil4</span></div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span> <span class="preprocessor">#define GL_STENCIL_INDEX4_OES 0x8D47</span></div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span> </div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span> <span class="preprocessor">#ifndef GL_OES_surfaceless_context</span></div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span> <span class="preprocessor">#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219</span></div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span> </div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span> <span class="comment">/* GL_OES_texture_3D */</span></div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span> <span class="preprocessor">#ifndef GL_OES_texture_3D</span></div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span> <span class="preprocessor">#define GL_TEXTURE_WRAP_R_OES 0x8072</span></div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span> <span class="preprocessor">#define GL_TEXTURE_3D_OES 0x806F</span></div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span> <span class="preprocessor">#define GL_TEXTURE_BINDING_3D_OES 0x806A</span></div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span> <span class="preprocessor">#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073</span></div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span> <span class="preprocessor">#define GL_SAMPLER_3D_OES 0x8B5F</span></div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span> <span class="preprocessor">#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4</span></div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span> </div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span> <span class="comment">/* GL_OES_texture_float */</span></div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span> </div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span> <span class="comment">/* GL_OES_texture_float_linear */</span></div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span> </div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span> <span class="comment">/* GL_OES_texture_half_float */</span></div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span> <span class="preprocessor">#ifndef GL_OES_texture_half_float</span></div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span> <span class="preprocessor">#define GL_HALF_FLOAT_OES 0x8D61</span></div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span> </div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span> <span class="comment">/* GL_OES_texture_half_float_linear */</span></div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span> </div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span> <span class="comment">/* GL_OES_texture_npot */</span></div><div class="line"><a name="l00179"></a><span class="lineno"> 179</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span> </div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span> <span class="comment">/* GL_OES_vertex_array_object */</span></div><div class="line"><a name="l00182"></a><span class="lineno"> 182</span> <span class="preprocessor">#ifndef GL_OES_vertex_array_object</span></div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span> <span class="preprocessor">#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5</span></div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span> </div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span> <span class="comment">/* GL_OES_vertex_half_float */</span></div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span> <span class="comment">/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */</span></div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span> </div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span> <span class="comment">/* GL_OES_vertex_type_10_10_10_2 */</span></div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span> <span class="preprocessor">#ifndef GL_OES_vertex_type_10_10_10_2</span></div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span> <span class="preprocessor">#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6</span></div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span> <span class="preprocessor">#define GL_INT_10_10_10_2_OES 0x8DF7</span></div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span> </div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span> <span class="comment"> * KHR extension tokens</span></div><div class="line"><a name="l00197"></a><span class="lineno"> 197</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00198"></a><span class="lineno"> 198</span> </div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span> <span class="preprocessor">#ifndef GL_KHR_debug</span></div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span> <span class="keyword">typedef</span> void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,<span class="keyword">const</span> GLchar *message,<span class="keyword">const</span> <span class="keywordtype">void</span> *userParam);</div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span> <span class="preprocessor">#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242</span></div><div class="line"><a name="l00202"></a><span class="lineno"> 202</span> <span class="preprocessor">#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243</span></div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span> <span class="preprocessor">#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244</span></div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span> <span class="preprocessor">#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245</span></div><div class="line"><a name="l00205"></a><span class="lineno"> 205</span> <span class="preprocessor">#define GL_DEBUG_SOURCE_API_KHR 0x8246</span></div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span> <span class="preprocessor">#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247</span></div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span> <span class="preprocessor">#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248</span></div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span> <span class="preprocessor">#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249</span></div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span> <span class="preprocessor">#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A</span></div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span> <span class="preprocessor">#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B</span></div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span> <span class="preprocessor">#define GL_DEBUG_TYPE_ERROR_KHR 0x824C</span></div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span> <span class="preprocessor">#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D</span></div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span> <span class="preprocessor">#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E</span></div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span> <span class="preprocessor">#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F</span></div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span> <span class="preprocessor">#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250</span></div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span> <span class="preprocessor">#define GL_DEBUG_TYPE_OTHER_KHR 0x8251</span></div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span> <span class="preprocessor">#define GL_DEBUG_TYPE_MARKER_KHR 0x8268</span></div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span> <span class="preprocessor">#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269</span></div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span> <span class="preprocessor">#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A</span></div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span> <span class="preprocessor">#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B</span></div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span> <span class="preprocessor">#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C</span></div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span> <span class="preprocessor">#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D</span></div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span> <span class="preprocessor">#define GL_BUFFER_KHR 0x82E0</span></div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span> <span class="preprocessor">#define GL_SHADER_KHR 0x82E1</span></div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span> <span class="preprocessor">#define GL_PROGRAM_KHR 0x82E2</span></div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span> <span class="preprocessor">#define GL_QUERY_KHR 0x82E3</span></div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span> <span class="comment">/* PROGRAM_PIPELINE only in GL */</span></div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span> <span class="preprocessor">#define GL_SAMPLER_KHR 0x82E6</span></div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span> <span class="comment">/* DISPLAY_LIST only in GL */</span></div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span> <span class="preprocessor">#define GL_MAX_LABEL_LENGTH_KHR 0x82E8</span></div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span> <span class="preprocessor">#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143</span></div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span> <span class="preprocessor">#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144</span></div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span> <span class="preprocessor">#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145</span></div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span> <span class="preprocessor">#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146</span></div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span> <span class="preprocessor">#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147</span></div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span> <span class="preprocessor">#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148</span></div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span> <span class="preprocessor">#define GL_DEBUG_OUTPUT_KHR 0x92E0</span></div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span> <span class="preprocessor">#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002</span></div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span> <span class="preprocessor">#define GL_STACK_OVERFLOW_KHR 0x0503</span></div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span> <span class="preprocessor">#define GL_STACK_UNDERFLOW_KHR 0x0504</span></div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span> </div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span> <span class="preprocessor">#ifndef GL_KHR_texture_compression_astc_ldr</span></div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0</span></div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1</span></div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2</span></div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3</span></div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4</span></div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5</span></div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6</span></div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7</span></div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8</span></div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9</span></div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA</span></div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB</span></div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC</span></div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD</span></div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0</span></div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1</span></div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2</span></div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3</span></div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4</span></div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5</span></div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6</span></div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7</span></div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8</span></div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9</span></div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA</span></div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB</span></div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC</span></div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD</span></div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span> </div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span> <span class="comment"> * AMD extension tokens</span></div><div class="line"><a name="l00276"></a><span class="lineno"> 276</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00277"></a><span class="lineno"> 277</span> </div><div class="line"><a name="l00278"></a><span class="lineno"> 278</span> <span class="comment">/* GL_AMD_compressed_3DC_texture */</span></div><div class="line"><a name="l00279"></a><span class="lineno"> 279</span> <span class="preprocessor">#ifndef GL_AMD_compressed_3DC_texture</span></div><div class="line"><a name="l00280"></a><span class="lineno"> 280</span> <span class="preprocessor">#define GL_3DC_X_AMD 0x87F9</span></div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span> <span class="preprocessor">#define GL_3DC_XY_AMD 0x87FA</span></div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span> </div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span> <span class="comment">/* GL_AMD_compressed_ATC_texture */</span></div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span> <span class="preprocessor">#ifndef GL_AMD_compressed_ATC_texture</span></div><div class="line"><a name="l00286"></a><span class="lineno"> 286</span> <span class="preprocessor">#define GL_ATC_RGB_AMD 0x8C92</span></div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span> <span class="preprocessor">#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93</span></div><div class="line"><a name="l00288"></a><span class="lineno"> 288</span> <span class="preprocessor">#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE</span></div><div class="line"><a name="l00289"></a><span class="lineno"> 289</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span> </div><div class="line"><a name="l00291"></a><span class="lineno"> 291</span> <span class="comment">/* GL_AMD_performance_monitor */</span></div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span> <span class="preprocessor">#ifndef GL_AMD_performance_monitor</span></div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span> <span class="preprocessor">#define GL_COUNTER_TYPE_AMD 0x8BC0</span></div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span> <span class="preprocessor">#define GL_COUNTER_RANGE_AMD 0x8BC1</span></div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span> <span class="preprocessor">#define GL_UNSIGNED_INT64_AMD 0x8BC2</span></div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span> <span class="preprocessor">#define GL_PERCENTAGE_AMD 0x8BC3</span></div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span> <span class="preprocessor">#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4</span></div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span> <span class="preprocessor">#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5</span></div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span> <span class="preprocessor">#define GL_PERFMON_RESULT_AMD 0x8BC6</span></div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00301"></a><span class="lineno"> 301</span> </div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span> <span class="comment">/* GL_AMD_program_binary_Z400 */</span></div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span> <span class="preprocessor">#ifndef GL_AMD_program_binary_Z400</span></div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span> <span class="preprocessor">#define GL_Z400_BINARY_AMD 0x8740</span></div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00306"></a><span class="lineno"> 306</span> </div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span> <span class="comment"> * ANGLE extension tokens</span></div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span> </div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span> <span class="comment">/* GL_ANGLE_depth_texture */</span></div><div class="line"><a name="l00312"></a><span class="lineno"> 312</span> <span class="preprocessor">#ifndef GL_ANGLE_depth_texture</span></div><div class="line"><a name="l00313"></a><span class="lineno"> 313</span> <span class="preprocessor">#define GL_DEPTH_COMPONENT 0x1902</span></div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span> <span class="preprocessor">#define GL_DEPTH_STENCIL_OES 0x84F9</span></div><div class="line"><a name="l00315"></a><span class="lineno"> 315</span> <span class="preprocessor">#define GL_UNSIGNED_SHORT 0x1403</span></div><div class="line"><a name="l00316"></a><span class="lineno"> 316</span> <span class="preprocessor">#define GL_UNSIGNED_INT 0x1405</span></div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span> <span class="preprocessor">#define GL_UNSIGNED_INT_24_8_OES 0x84FA</span></div><div class="line"><a name="l00318"></a><span class="lineno"> 318</span> <span class="preprocessor">#define GL_DEPTH_COMPONENT16 0x81A5</span></div><div class="line"><a name="l00319"></a><span class="lineno"> 319</span> <span class="preprocessor">#define GL_DEPTH_COMPONENT32_OES 0x81A7</span></div><div class="line"><a name="l00320"></a><span class="lineno"> 320</span> <span class="preprocessor">#define GL_DEPTH24_STENCIL8_OES 0x88F0</span></div><div class="line"><a name="l00321"></a><span class="lineno"> 321</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00322"></a><span class="lineno"> 322</span> </div><div class="line"><a name="l00323"></a><span class="lineno"> 323</span> <span class="comment">/* GL_ANGLE_framebuffer_blit */</span></div><div class="line"><a name="l00324"></a><span class="lineno"> 324</span> <span class="preprocessor">#ifndef GL_ANGLE_framebuffer_blit</span></div><div class="line"><a name="l00325"></a><span class="lineno"> 325</span> <span class="preprocessor">#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8</span></div><div class="line"><a name="l00326"></a><span class="lineno"> 326</span> <span class="preprocessor">#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9</span></div><div class="line"><a name="l00327"></a><span class="lineno"> 327</span> <span class="preprocessor">#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6</span></div><div class="line"><a name="l00328"></a><span class="lineno"> 328</span> <span class="preprocessor">#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA</span></div><div class="line"><a name="l00329"></a><span class="lineno"> 329</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00330"></a><span class="lineno"> 330</span> </div><div class="line"><a name="l00331"></a><span class="lineno"> 331</span> <span class="comment">/* GL_ANGLE_framebuffer_multisample */</span></div><div class="line"><a name="l00332"></a><span class="lineno"> 332</span> <span class="preprocessor">#ifndef GL_ANGLE_framebuffer_multisample</span></div><div class="line"><a name="l00333"></a><span class="lineno"> 333</span> <span class="preprocessor">#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB</span></div><div class="line"><a name="l00334"></a><span class="lineno"> 334</span> <span class="preprocessor">#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56</span></div><div class="line"><a name="l00335"></a><span class="lineno"> 335</span> <span class="preprocessor">#define GL_MAX_SAMPLES_ANGLE 0x8D57</span></div><div class="line"><a name="l00336"></a><span class="lineno"> 336</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00337"></a><span class="lineno"> 337</span> </div><div class="line"><a name="l00338"></a><span class="lineno"> 338</span> <span class="comment">/* GL_ANGLE_instanced_arrays */</span></div><div class="line"><a name="l00339"></a><span class="lineno"> 339</span> <span class="preprocessor">#ifndef GL_ANGLE_instanced_arrays</span></div><div class="line"><a name="l00340"></a><span class="lineno"> 340</span> <span class="preprocessor">#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE</span></div><div class="line"><a name="l00341"></a><span class="lineno"> 341</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00342"></a><span class="lineno"> 342</span> </div><div class="line"><a name="l00343"></a><span class="lineno"> 343</span> <span class="comment">/* GL_ANGLE_pack_reverse_row_order */</span></div><div class="line"><a name="l00344"></a><span class="lineno"> 344</span> <span class="preprocessor">#ifndef GL_ANGLE_pack_reverse_row_order</span></div><div class="line"><a name="l00345"></a><span class="lineno"> 345</span> <span class="preprocessor">#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4</span></div><div class="line"><a name="l00346"></a><span class="lineno"> 346</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00347"></a><span class="lineno"> 347</span> </div><div class="line"><a name="l00348"></a><span class="lineno"> 348</span> <span class="comment">/* GL_ANGLE_program_binary */</span></div><div class="line"><a name="l00349"></a><span class="lineno"> 349</span> <span class="preprocessor">#ifndef GL_ANGLE_program_binary</span></div><div class="line"><a name="l00350"></a><span class="lineno"> 350</span> <span class="preprocessor">#define GL_PROGRAM_BINARY_ANGLE 0x93A6</span></div><div class="line"><a name="l00351"></a><span class="lineno"> 351</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00352"></a><span class="lineno"> 352</span> </div><div class="line"><a name="l00353"></a><span class="lineno"> 353</span> <span class="comment">/* GL_ANGLE_texture_compression_dxt3 */</span></div><div class="line"><a name="l00354"></a><span class="lineno"> 354</span> <span class="preprocessor">#ifndef GL_ANGLE_texture_compression_dxt3</span></div><div class="line"><a name="l00355"></a><span class="lineno"> 355</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2</span></div><div class="line"><a name="l00356"></a><span class="lineno"> 356</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00357"></a><span class="lineno"> 357</span> </div><div class="line"><a name="l00358"></a><span class="lineno"> 358</span> <span class="comment">/* GL_ANGLE_texture_compression_dxt5 */</span></div><div class="line"><a name="l00359"></a><span class="lineno"> 359</span> <span class="preprocessor">#ifndef GL_ANGLE_texture_compression_dxt5</span></div><div class="line"><a name="l00360"></a><span class="lineno"> 360</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3</span></div><div class="line"><a name="l00361"></a><span class="lineno"> 361</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00362"></a><span class="lineno"> 362</span> </div><div class="line"><a name="l00363"></a><span class="lineno"> 363</span> <span class="comment">/* GL_ANGLE_texture_usage */</span></div><div class="line"><a name="l00364"></a><span class="lineno"> 364</span> <span class="preprocessor">#ifndef GL_ANGLE_texture_usage</span></div><div class="line"><a name="l00365"></a><span class="lineno"> 365</span> <span class="preprocessor">#define GL_TEXTURE_USAGE_ANGLE 0x93A2</span></div><div class="line"><a name="l00366"></a><span class="lineno"> 366</span> <span class="preprocessor">#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3</span></div><div class="line"><a name="l00367"></a><span class="lineno"> 367</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00368"></a><span class="lineno"> 368</span> </div><div class="line"><a name="l00369"></a><span class="lineno"> 369</span> <span class="comment">/* GL_ANGLE_translated_shader_source */</span></div><div class="line"><a name="l00370"></a><span class="lineno"> 370</span> <span class="preprocessor">#ifndef GL_ANGLE_translated_shader_source</span></div><div class="line"><a name="l00371"></a><span class="lineno"> 371</span> <span class="preprocessor">#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0</span></div><div class="line"><a name="l00372"></a><span class="lineno"> 372</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00373"></a><span class="lineno"> 373</span> </div><div class="line"><a name="l00374"></a><span class="lineno"> 374</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00375"></a><span class="lineno"> 375</span> <span class="comment"> * APPLE extension tokens</span></div><div class="line"><a name="l00376"></a><span class="lineno"> 376</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00377"></a><span class="lineno"> 377</span> </div><div class="line"><a name="l00378"></a><span class="lineno"> 378</span> <span class="comment">/* GL_APPLE_copy_texture_levels */</span></div><div class="line"><a name="l00379"></a><span class="lineno"> 379</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00380"></a><span class="lineno"> 380</span> </div><div class="line"><a name="l00381"></a><span class="lineno"> 381</span> <span class="comment">/* GL_APPLE_framebuffer_multisample */</span></div><div class="line"><a name="l00382"></a><span class="lineno"> 382</span> <span class="preprocessor">#ifndef GL_APPLE_framebuffer_multisample</span></div><div class="line"><a name="l00383"></a><span class="lineno"> 383</span> <span class="preprocessor">#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB</span></div><div class="line"><a name="l00384"></a><span class="lineno"> 384</span> <span class="preprocessor">#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56</span></div><div class="line"><a name="l00385"></a><span class="lineno"> 385</span> <span class="preprocessor">#define GL_MAX_SAMPLES_APPLE 0x8D57</span></div><div class="line"><a name="l00386"></a><span class="lineno"> 386</span> <span class="preprocessor">#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8</span></div><div class="line"><a name="l00387"></a><span class="lineno"> 387</span> <span class="preprocessor">#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9</span></div><div class="line"><a name="l00388"></a><span class="lineno"> 388</span> <span class="preprocessor">#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6</span></div><div class="line"><a name="l00389"></a><span class="lineno"> 389</span> <span class="preprocessor">#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA</span></div><div class="line"><a name="l00390"></a><span class="lineno"> 390</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00391"></a><span class="lineno"> 391</span> </div><div class="line"><a name="l00392"></a><span class="lineno"> 392</span> <span class="comment">/* GL_APPLE_rgb_422 */</span></div><div class="line"><a name="l00393"></a><span class="lineno"> 393</span> <span class="preprocessor">#ifndef GL_APPLE_rgb_422</span></div><div class="line"><a name="l00394"></a><span class="lineno"> 394</span> <span class="preprocessor">#define GL_RGB_422_APPLE 0x8A1F</span></div><div class="line"><a name="l00395"></a><span class="lineno"> 395</span> <span class="preprocessor">#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA</span></div><div class="line"><a name="l00396"></a><span class="lineno"> 396</span> <span class="preprocessor">#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB</span></div><div class="line"><a name="l00397"></a><span class="lineno"> 397</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00398"></a><span class="lineno"> 398</span> </div><div class="line"><a name="l00399"></a><span class="lineno"> 399</span> <span class="comment">/* GL_APPLE_sync */</span></div><div class="line"><a name="l00400"></a><span class="lineno"> 400</span> <span class="preprocessor">#ifndef GL_APPLE_sync</span></div><div class="line"><a name="l00401"></a><span class="lineno"> 401</span> </div><div class="line"><a name="l00402"></a><span class="lineno"> 402</span> <span class="preprocessor">#define GL_SYNC_OBJECT_APPLE 0x8A53</span></div><div class="line"><a name="l00403"></a><span class="lineno"> 403</span> <span class="preprocessor">#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111</span></div><div class="line"><a name="l00404"></a><span class="lineno"> 404</span> <span class="preprocessor">#define GL_OBJECT_TYPE_APPLE 0x9112</span></div><div class="line"><a name="l00405"></a><span class="lineno"> 405</span> <span class="preprocessor">#define GL_SYNC_CONDITION_APPLE 0x9113</span></div><div class="line"><a name="l00406"></a><span class="lineno"> 406</span> <span class="preprocessor">#define GL_SYNC_STATUS_APPLE 0x9114</span></div><div class="line"><a name="l00407"></a><span class="lineno"> 407</span> <span class="preprocessor">#define GL_SYNC_FLAGS_APPLE 0x9115</span></div><div class="line"><a name="l00408"></a><span class="lineno"> 408</span> <span class="preprocessor">#define GL_SYNC_FENCE_APPLE 0x9116</span></div><div class="line"><a name="l00409"></a><span class="lineno"> 409</span> <span class="preprocessor">#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117</span></div><div class="line"><a name="l00410"></a><span class="lineno"> 410</span> <span class="preprocessor">#define GL_UNSIGNALED_APPLE 0x9118</span></div><div class="line"><a name="l00411"></a><span class="lineno"> 411</span> <span class="preprocessor">#define GL_SIGNALED_APPLE 0x9119</span></div><div class="line"><a name="l00412"></a><span class="lineno"> 412</span> <span class="preprocessor">#define GL_ALREADY_SIGNALED_APPLE 0x911A</span></div><div class="line"><a name="l00413"></a><span class="lineno"> 413</span> <span class="preprocessor">#define GL_TIMEOUT_EXPIRED_APPLE 0x911B</span></div><div class="line"><a name="l00414"></a><span class="lineno"> 414</span> <span class="preprocessor">#define GL_CONDITION_SATISFIED_APPLE 0x911C</span></div><div class="line"><a name="l00415"></a><span class="lineno"> 415</span> <span class="preprocessor">#define GL_WAIT_FAILED_APPLE 0x911D</span></div><div class="line"><a name="l00416"></a><span class="lineno"> 416</span> <span class="preprocessor">#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001</span></div><div class="line"><a name="l00417"></a><span class="lineno"> 417</span> <span class="preprocessor">#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull</span></div><div class="line"><a name="l00418"></a><span class="lineno"> 418</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00419"></a><span class="lineno"> 419</span> </div><div class="line"><a name="l00420"></a><span class="lineno"> 420</span> <span class="comment">/* GL_APPLE_texture_format_BGRA8888 */</span></div><div class="line"><a name="l00421"></a><span class="lineno"> 421</span> <span class="preprocessor">#ifndef GL_APPLE_texture_format_BGRA8888</span></div><div class="line"><a name="l00422"></a><span class="lineno"> 422</span> <span class="preprocessor">#define GL_BGRA_EXT 0x80E1</span></div><div class="line"><a name="l00423"></a><span class="lineno"> 423</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00424"></a><span class="lineno"> 424</span> </div><div class="line"><a name="l00425"></a><span class="lineno"> 425</span> <span class="comment">/* GL_APPLE_texture_max_level */</span></div><div class="line"><a name="l00426"></a><span class="lineno"> 426</span> <span class="preprocessor">#ifndef GL_APPLE_texture_max_level</span></div><div class="line"><a name="l00427"></a><span class="lineno"> 427</span> <span class="preprocessor">#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D</span></div><div class="line"><a name="l00428"></a><span class="lineno"> 428</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00429"></a><span class="lineno"> 429</span> </div><div class="line"><a name="l00430"></a><span class="lineno"> 430</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00431"></a><span class="lineno"> 431</span> <span class="comment"> * ARM extension tokens</span></div><div class="line"><a name="l00432"></a><span class="lineno"> 432</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00433"></a><span class="lineno"> 433</span> </div><div class="line"><a name="l00434"></a><span class="lineno"> 434</span> <span class="comment">/* GL_ARM_mali_program_binary */</span></div><div class="line"><a name="l00435"></a><span class="lineno"> 435</span> <span class="preprocessor">#ifndef GL_ARM_mali_program_binary</span></div><div class="line"><a name="l00436"></a><span class="lineno"> 436</span> <span class="preprocessor">#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61</span></div><div class="line"><a name="l00437"></a><span class="lineno"> 437</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00438"></a><span class="lineno"> 438</span> </div><div class="line"><a name="l00439"></a><span class="lineno"> 439</span> <span class="comment">/* GL_ARM_mali_shader_binary */</span></div><div class="line"><a name="l00440"></a><span class="lineno"> 440</span> <span class="preprocessor">#ifndef GL_ARM_mali_shader_binary</span></div><div class="line"><a name="l00441"></a><span class="lineno"> 441</span> <span class="preprocessor">#define GL_MALI_SHADER_BINARY_ARM 0x8F60</span></div><div class="line"><a name="l00442"></a><span class="lineno"> 442</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00443"></a><span class="lineno"> 443</span> </div><div class="line"><a name="l00444"></a><span class="lineno"> 444</span> <span class="comment">/* GL_ARM_rgba8 */</span></div><div class="line"><a name="l00445"></a><span class="lineno"> 445</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00446"></a><span class="lineno"> 446</span> </div><div class="line"><a name="l00447"></a><span class="lineno"> 447</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00448"></a><span class="lineno"> 448</span> <span class="comment"> * EXT extension tokens</span></div><div class="line"><a name="l00449"></a><span class="lineno"> 449</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00450"></a><span class="lineno"> 450</span> </div><div class="line"><a name="l00451"></a><span class="lineno"> 451</span> <span class="comment">/* GL_EXT_blend_minmax */</span></div><div class="line"><a name="l00452"></a><span class="lineno"> 452</span> <span class="preprocessor">#ifndef GL_EXT_blend_minmax</span></div><div class="line"><a name="l00453"></a><span class="lineno"> 453</span> <span class="preprocessor">#define GL_MIN_EXT 0x8007</span></div><div class="line"><a name="l00454"></a><span class="lineno"> 454</span> <span class="preprocessor">#define GL_MAX_EXT 0x8008</span></div><div class="line"><a name="l00455"></a><span class="lineno"> 455</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00456"></a><span class="lineno"> 456</span> </div><div class="line"><a name="l00457"></a><span class="lineno"> 457</span> <span class="comment">/* GL_EXT_color_buffer_half_float */</span></div><div class="line"><a name="l00458"></a><span class="lineno"> 458</span> <span class="preprocessor">#ifndef GL_EXT_color_buffer_half_float</span></div><div class="line"><a name="l00459"></a><span class="lineno"> 459</span> <span class="preprocessor">#define GL_RGBA16F_EXT 0x881A</span></div><div class="line"><a name="l00460"></a><span class="lineno"> 460</span> <span class="preprocessor">#define GL_RGB16F_EXT 0x881B</span></div><div class="line"><a name="l00461"></a><span class="lineno"> 461</span> <span class="preprocessor">#define GL_RG16F_EXT 0x822F</span></div><div class="line"><a name="l00462"></a><span class="lineno"> 462</span> <span class="preprocessor">#define GL_R16F_EXT 0x822D</span></div><div class="line"><a name="l00463"></a><span class="lineno"> 463</span> <span class="preprocessor">#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211</span></div><div class="line"><a name="l00464"></a><span class="lineno"> 464</span> <span class="preprocessor">#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17</span></div><div class="line"><a name="l00465"></a><span class="lineno"> 465</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00466"></a><span class="lineno"> 466</span> </div><div class="line"><a name="l00467"></a><span class="lineno"> 467</span> <span class="comment">/* GL_EXT_debug_label */</span></div><div class="line"><a name="l00468"></a><span class="lineno"> 468</span> <span class="preprocessor">#ifndef GL_EXT_debug_label</span></div><div class="line"><a name="l00469"></a><span class="lineno"> 469</span> <span class="preprocessor">#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F</span></div><div class="line"><a name="l00470"></a><span class="lineno"> 470</span> <span class="preprocessor">#define GL_PROGRAM_OBJECT_EXT 0x8B40</span></div><div class="line"><a name="l00471"></a><span class="lineno"> 471</span> <span class="preprocessor">#define GL_SHADER_OBJECT_EXT 0x8B48</span></div><div class="line"><a name="l00472"></a><span class="lineno"> 472</span> <span class="preprocessor">#define GL_BUFFER_OBJECT_EXT 0x9151</span></div><div class="line"><a name="l00473"></a><span class="lineno"> 473</span> <span class="preprocessor">#define GL_QUERY_OBJECT_EXT 0x9153</span></div><div class="line"><a name="l00474"></a><span class="lineno"> 474</span> <span class="preprocessor">#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154</span></div><div class="line"><a name="l00475"></a><span class="lineno"> 475</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00476"></a><span class="lineno"> 476</span> </div><div class="line"><a name="l00477"></a><span class="lineno"> 477</span> <span class="comment">/* GL_EXT_debug_marker */</span></div><div class="line"><a name="l00478"></a><span class="lineno"> 478</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00479"></a><span class="lineno"> 479</span> </div><div class="line"><a name="l00480"></a><span class="lineno"> 480</span> <span class="comment">/* GL_EXT_discard_framebuffer */</span></div><div class="line"><a name="l00481"></a><span class="lineno"> 481</span> <span class="preprocessor">#ifndef GL_EXT_discard_framebuffer</span></div><div class="line"><a name="l00482"></a><span class="lineno"> 482</span> <span class="preprocessor">#define GL_COLOR_EXT 0x1800</span></div><div class="line"><a name="l00483"></a><span class="lineno"> 483</span> <span class="preprocessor">#define GL_DEPTH_EXT 0x1801</span></div><div class="line"><a name="l00484"></a><span class="lineno"> 484</span> <span class="preprocessor">#define GL_STENCIL_EXT 0x1802</span></div><div class="line"><a name="l00485"></a><span class="lineno"> 485</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00486"></a><span class="lineno"> 486</span> </div><div class="line"><a name="l00487"></a><span class="lineno"> 487</span> <span class="preprocessor">#ifndef GL_EXT_disjoint_timer_query</span></div><div class="line"><a name="l00488"></a><span class="lineno"> 488</span> <span class="preprocessor">#define GL_QUERY_COUNTER_BITS_EXT 0x8864</span></div><div class="line"><a name="l00489"></a><span class="lineno"> 489</span> <span class="preprocessor">#define GL_CURRENT_QUERY_EXT 0x8865</span></div><div class="line"><a name="l00490"></a><span class="lineno"> 490</span> <span class="preprocessor">#define GL_QUERY_RESULT_EXT 0x8866</span></div><div class="line"><a name="l00491"></a><span class="lineno"> 491</span> <span class="preprocessor">#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867</span></div><div class="line"><a name="l00492"></a><span class="lineno"> 492</span> <span class="preprocessor">#define GL_TIME_ELAPSED_EXT 0x88BF</span></div><div class="line"><a name="l00493"></a><span class="lineno"> 493</span> <span class="preprocessor">#define GL_TIMESTAMP_EXT 0x8E28</span></div><div class="line"><a name="l00494"></a><span class="lineno"> 494</span> <span class="preprocessor">#define GL_GPU_DISJOINT_EXT 0x8FBB</span></div><div class="line"><a name="l00495"></a><span class="lineno"> 495</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00496"></a><span class="lineno"> 496</span> </div><div class="line"><a name="l00497"></a><span class="lineno"> 497</span> <span class="preprocessor">#ifndef GL_EXT_draw_buffers</span></div><div class="line"><a name="l00498"></a><span class="lineno"> 498</span> <span class="preprocessor">#define GL_EXT_draw_buffers 1</span></div><div class="line"><a name="l00499"></a><span class="lineno"> 499</span> <span class="preprocessor">#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF</span></div><div class="line"><a name="l00500"></a><span class="lineno"> 500</span> <span class="preprocessor">#define GL_MAX_DRAW_BUFFERS_EXT 0x8824</span></div><div class="line"><a name="l00501"></a><span class="lineno"> 501</span> <span class="preprocessor">#define GL_DRAW_BUFFER0_EXT 0x8825</span></div><div class="line"><a name="l00502"></a><span class="lineno"> 502</span> <span class="preprocessor">#define GL_DRAW_BUFFER1_EXT 0x8826</span></div><div class="line"><a name="l00503"></a><span class="lineno"> 503</span> <span class="preprocessor">#define GL_DRAW_BUFFER2_EXT 0x8827</span></div><div class="line"><a name="l00504"></a><span class="lineno"> 504</span> <span class="preprocessor">#define GL_DRAW_BUFFER3_EXT 0x8828</span></div><div class="line"><a name="l00505"></a><span class="lineno"> 505</span> <span class="preprocessor">#define GL_DRAW_BUFFER4_EXT 0x8829</span></div><div class="line"><a name="l00506"></a><span class="lineno"> 506</span> <span class="preprocessor">#define GL_DRAW_BUFFER5_EXT 0x882A</span></div><div class="line"><a name="l00507"></a><span class="lineno"> 507</span> <span class="preprocessor">#define GL_DRAW_BUFFER6_EXT 0x882B</span></div><div class="line"><a name="l00508"></a><span class="lineno"> 508</span> <span class="preprocessor">#define GL_DRAW_BUFFER7_EXT 0x882C</span></div><div class="line"><a name="l00509"></a><span class="lineno"> 509</span> <span class="preprocessor">#define GL_DRAW_BUFFER8_EXT 0x882D</span></div><div class="line"><a name="l00510"></a><span class="lineno"> 510</span> <span class="preprocessor">#define GL_DRAW_BUFFER9_EXT 0x882E</span></div><div class="line"><a name="l00511"></a><span class="lineno"> 511</span> <span class="preprocessor">#define GL_DRAW_BUFFER10_EXT 0x882F</span></div><div class="line"><a name="l00512"></a><span class="lineno"> 512</span> <span class="preprocessor">#define GL_DRAW_BUFFER11_EXT 0x8830</span></div><div class="line"><a name="l00513"></a><span class="lineno"> 513</span> <span class="preprocessor">#define GL_DRAW_BUFFER12_EXT 0x8831</span></div><div class="line"><a name="l00514"></a><span class="lineno"> 514</span> <span class="preprocessor">#define GL_DRAW_BUFFER13_EXT 0x8832</span></div><div class="line"><a name="l00515"></a><span class="lineno"> 515</span> <span class="preprocessor">#define GL_DRAW_BUFFER14_EXT 0x8833</span></div><div class="line"><a name="l00516"></a><span class="lineno"> 516</span> <span class="preprocessor">#define GL_DRAW_BUFFER15_EXT 0x8834</span></div><div class="line"><a name="l00517"></a><span class="lineno"> 517</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0</span></div><div class="line"><a name="l00518"></a><span class="lineno"> 518</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1</span></div><div class="line"><a name="l00519"></a><span class="lineno"> 519</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2</span></div><div class="line"><a name="l00520"></a><span class="lineno"> 520</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3</span></div><div class="line"><a name="l00521"></a><span class="lineno"> 521</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4</span></div><div class="line"><a name="l00522"></a><span class="lineno"> 522</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5</span></div><div class="line"><a name="l00523"></a><span class="lineno"> 523</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6</span></div><div class="line"><a name="l00524"></a><span class="lineno"> 524</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7</span></div><div class="line"><a name="l00525"></a><span class="lineno"> 525</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8</span></div><div class="line"><a name="l00526"></a><span class="lineno"> 526</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9</span></div><div class="line"><a name="l00527"></a><span class="lineno"> 527</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA</span></div><div class="line"><a name="l00528"></a><span class="lineno"> 528</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB</span></div><div class="line"><a name="l00529"></a><span class="lineno"> 529</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC</span></div><div class="line"><a name="l00530"></a><span class="lineno"> 530</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT13_EXT 0x8CED</span></div><div class="line"><a name="l00531"></a><span class="lineno"> 531</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE</span></div><div class="line"><a name="l00532"></a><span class="lineno"> 532</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF</span></div><div class="line"><a name="l00533"></a><span class="lineno"> 533</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00534"></a><span class="lineno"> 534</span> </div><div class="line"><a name="l00535"></a><span class="lineno"> 535</span> <span class="comment">/* GL_EXT_map_buffer_range */</span></div><div class="line"><a name="l00536"></a><span class="lineno"> 536</span> <span class="preprocessor">#ifndef GL_EXT_map_buffer_range</span></div><div class="line"><a name="l00537"></a><span class="lineno"> 537</span> <span class="preprocessor">#define GL_MAP_READ_BIT_EXT 0x0001</span></div><div class="line"><a name="l00538"></a><span class="lineno"> 538</span> <span class="preprocessor">#define GL_MAP_WRITE_BIT_EXT 0x0002</span></div><div class="line"><a name="l00539"></a><span class="lineno"> 539</span> <span class="preprocessor">#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004</span></div><div class="line"><a name="l00540"></a><span class="lineno"> 540</span> <span class="preprocessor">#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008</span></div><div class="line"><a name="l00541"></a><span class="lineno"> 541</span> <span class="preprocessor">#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010</span></div><div class="line"><a name="l00542"></a><span class="lineno"> 542</span> <span class="preprocessor">#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020</span></div><div class="line"><a name="l00543"></a><span class="lineno"> 543</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00544"></a><span class="lineno"> 544</span> </div><div class="line"><a name="l00545"></a><span class="lineno"> 545</span> <span class="comment">/* GL_EXT_multisampled_render_to_texture */</span></div><div class="line"><a name="l00546"></a><span class="lineno"> 546</span> <span class="preprocessor">#ifndef GL_EXT_multisampled_render_to_texture</span></div><div class="line"><a name="l00547"></a><span class="lineno"> 547</span> <span class="preprocessor">#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C</span></div><div class="line"><a name="l00548"></a><span class="lineno"> 548</span> <span class="comment">/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */</span></div><div class="line"><a name="l00549"></a><span class="lineno"> 549</span> <span class="preprocessor">#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB</span></div><div class="line"><a name="l00550"></a><span class="lineno"> 550</span> <span class="preprocessor">#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56</span></div><div class="line"><a name="l00551"></a><span class="lineno"> 551</span> <span class="preprocessor">#define GL_MAX_SAMPLES_EXT 0x8D57</span></div><div class="line"><a name="l00552"></a><span class="lineno"> 552</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00553"></a><span class="lineno"> 553</span> </div><div class="line"><a name="l00554"></a><span class="lineno"> 554</span> <span class="comment">/* GL_EXT_multiview_draw_buffers */</span></div><div class="line"><a name="l00555"></a><span class="lineno"> 555</span> <span class="preprocessor">#ifndef GL_EXT_multiview_draw_buffers</span></div><div class="line"><a name="l00556"></a><span class="lineno"> 556</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT_EXT 0x90F0</span></div><div class="line"><a name="l00557"></a><span class="lineno"> 557</span> <span class="preprocessor">#define GL_MULTIVIEW_EXT 0x90F1</span></div><div class="line"><a name="l00558"></a><span class="lineno"> 558</span> <span class="preprocessor">#define GL_DRAW_BUFFER_EXT 0x0C01</span></div><div class="line"><a name="l00559"></a><span class="lineno"> 559</span> <span class="preprocessor">#define GL_READ_BUFFER_EXT 0x0C02</span></div><div class="line"><a name="l00560"></a><span class="lineno"> 560</span> <span class="preprocessor">#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2</span></div><div class="line"><a name="l00561"></a><span class="lineno"> 561</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00562"></a><span class="lineno"> 562</span> </div><div class="line"><a name="l00563"></a><span class="lineno"> 563</span> <span class="comment">/* GL_EXT_multi_draw_arrays */</span></div><div class="line"><a name="l00564"></a><span class="lineno"> 564</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00565"></a><span class="lineno"> 565</span> </div><div class="line"><a name="l00566"></a><span class="lineno"> 566</span> <span class="comment">/* GL_EXT_occlusion_query_boolean */</span></div><div class="line"><a name="l00567"></a><span class="lineno"> 567</span> <span class="preprocessor">#ifndef GL_EXT_occlusion_query_boolean</span></div><div class="line"><a name="l00568"></a><span class="lineno"> 568</span> <span class="preprocessor">#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F</span></div><div class="line"><a name="l00569"></a><span class="lineno"> 569</span> <span class="preprocessor">#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A</span></div><div class="line"><a name="l00570"></a><span class="lineno"> 570</span> <span class="preprocessor">#define GL_CURRENT_QUERY_EXT 0x8865</span></div><div class="line"><a name="l00571"></a><span class="lineno"> 571</span> <span class="preprocessor">#define GL_QUERY_RESULT_EXT 0x8866</span></div><div class="line"><a name="l00572"></a><span class="lineno"> 572</span> <span class="preprocessor">#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867</span></div><div class="line"><a name="l00573"></a><span class="lineno"> 573</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00574"></a><span class="lineno"> 574</span> </div><div class="line"><a name="l00575"></a><span class="lineno"> 575</span> <span class="comment">/* GL_EXT_read_format_bgra */</span></div><div class="line"><a name="l00576"></a><span class="lineno"> 576</span> <span class="preprocessor">#ifndef GL_EXT_read_format_bgra</span></div><div class="line"><a name="l00577"></a><span class="lineno"> 577</span> <span class="preprocessor">#define GL_BGRA_EXT 0x80E1</span></div><div class="line"><a name="l00578"></a><span class="lineno"> 578</span> <span class="preprocessor">#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365</span></div><div class="line"><a name="l00579"></a><span class="lineno"> 579</span> <span class="preprocessor">#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366</span></div><div class="line"><a name="l00580"></a><span class="lineno"> 580</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00581"></a><span class="lineno"> 581</span> </div><div class="line"><a name="l00582"></a><span class="lineno"> 582</span> <span class="comment">/* GL_EXT_robustness */</span></div><div class="line"><a name="l00583"></a><span class="lineno"> 583</span> <span class="preprocessor">#ifndef GL_EXT_robustness</span></div><div class="line"><a name="l00584"></a><span class="lineno"> 584</span> <span class="comment">/* reuse GL_NO_ERROR */</span></div><div class="line"><a name="l00585"></a><span class="lineno"> 585</span> <span class="preprocessor">#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253</span></div><div class="line"><a name="l00586"></a><span class="lineno"> 586</span> <span class="preprocessor">#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254</span></div><div class="line"><a name="l00587"></a><span class="lineno"> 587</span> <span class="preprocessor">#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255</span></div><div class="line"><a name="l00588"></a><span class="lineno"> 588</span> <span class="preprocessor">#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3</span></div><div class="line"><a name="l00589"></a><span class="lineno"> 589</span> <span class="preprocessor">#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256</span></div><div class="line"><a name="l00590"></a><span class="lineno"> 590</span> <span class="preprocessor">#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252</span></div><div class="line"><a name="l00591"></a><span class="lineno"> 591</span> <span class="preprocessor">#define GL_NO_RESET_NOTIFICATION_EXT 0x8261</span></div><div class="line"><a name="l00592"></a><span class="lineno"> 592</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00593"></a><span class="lineno"> 593</span> </div><div class="line"><a name="l00594"></a><span class="lineno"> 594</span> <span class="comment">/* GL_EXT_separate_shader_objects */</span></div><div class="line"><a name="l00595"></a><span class="lineno"> 595</span> <span class="preprocessor">#ifndef GL_EXT_separate_shader_objects</span></div><div class="line"><a name="l00596"></a><span class="lineno"> 596</span> <span class="preprocessor">#define GL_VERTEX_SHADER_BIT_EXT 0x00000001</span></div><div class="line"><a name="l00597"></a><span class="lineno"> 597</span> <span class="preprocessor">#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002</span></div><div class="line"><a name="l00598"></a><span class="lineno"> 598</span> <span class="preprocessor">#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF</span></div><div class="line"><a name="l00599"></a><span class="lineno"> 599</span> <span class="preprocessor">#define GL_PROGRAM_SEPARABLE_EXT 0x8258</span></div><div class="line"><a name="l00600"></a><span class="lineno"> 600</span> <span class="preprocessor">#define GL_ACTIVE_PROGRAM_EXT 0x8259</span></div><div class="line"><a name="l00601"></a><span class="lineno"> 601</span> <span class="preprocessor">#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A</span></div><div class="line"><a name="l00602"></a><span class="lineno"> 602</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00603"></a><span class="lineno"> 603</span> </div><div class="line"><a name="l00604"></a><span class="lineno"> 604</span> <span class="comment">/* GL_EXT_shader_framebuffer_fetch */</span></div><div class="line"><a name="l00605"></a><span class="lineno"> 605</span> <span class="preprocessor">#ifndef GL_EXT_shader_framebuffer_fetch</span></div><div class="line"><a name="l00606"></a><span class="lineno"> 606</span> <span class="preprocessor">#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52</span></div><div class="line"><a name="l00607"></a><span class="lineno"> 607</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00608"></a><span class="lineno"> 608</span> </div><div class="line"><a name="l00609"></a><span class="lineno"> 609</span> <span class="comment">/* GL_EXT_shader_texture_lod */</span></div><div class="line"><a name="l00610"></a><span class="lineno"> 610</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00611"></a><span class="lineno"> 611</span> </div><div class="line"><a name="l00612"></a><span class="lineno"> 612</span> <span class="comment">/* GL_EXT_shadow_samplers */</span></div><div class="line"><a name="l00613"></a><span class="lineno"> 613</span> <span class="preprocessor">#ifndef GL_EXT_shadow_samplers</span></div><div class="line"><a name="l00614"></a><span class="lineno"> 614</span> <span class="preprocessor">#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C</span></div><div class="line"><a name="l00615"></a><span class="lineno"> 615</span> <span class="preprocessor">#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D</span></div><div class="line"><a name="l00616"></a><span class="lineno"> 616</span> <span class="preprocessor">#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E</span></div><div class="line"><a name="l00617"></a><span class="lineno"> 617</span> <span class="preprocessor">#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62</span></div><div class="line"><a name="l00618"></a><span class="lineno"> 618</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00619"></a><span class="lineno"> 619</span> </div><div class="line"><a name="l00620"></a><span class="lineno"> 620</span> <span class="comment">/* GL_EXT_sRGB */</span></div><div class="line"><a name="l00621"></a><span class="lineno"> 621</span> <span class="preprocessor">#ifndef GL_EXT_sRGB</span></div><div class="line"><a name="l00622"></a><span class="lineno"> 622</span> <span class="preprocessor">#define GL_SRGB_EXT 0x8C40</span></div><div class="line"><a name="l00623"></a><span class="lineno"> 623</span> <span class="preprocessor">#define GL_SRGB_ALPHA_EXT 0x8C42</span></div><div class="line"><a name="l00624"></a><span class="lineno"> 624</span> <span class="preprocessor">#define GL_SRGB8_ALPHA8_EXT 0x8C43</span></div><div class="line"><a name="l00625"></a><span class="lineno"> 625</span> <span class="preprocessor">#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210</span></div><div class="line"><a name="l00626"></a><span class="lineno"> 626</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00627"></a><span class="lineno"> 627</span> </div><div class="line"><a name="l00628"></a><span class="lineno"> 628</span> <span class="comment">/* GL_EXT_sRGB_write_control */</span></div><div class="line"><a name="l00629"></a><span class="lineno"> 629</span> <span class="preprocessor">#ifndef GL_EXT_sRGB_write_control</span></div><div class="line"><a name="l00630"></a><span class="lineno"> 630</span> <span class="preprocessor">#define GL_EXT_sRGB_write_control 1</span></div><div class="line"><a name="l00631"></a><span class="lineno"> 631</span> <span class="preprocessor">#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9</span></div><div class="line"><a name="l00632"></a><span class="lineno"> 632</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00633"></a><span class="lineno"> 633</span> </div><div class="line"><a name="l00634"></a><span class="lineno"> 634</span> <span class="comment">/* GL_EXT_texture_compression_dxt1 */</span></div><div class="line"><a name="l00635"></a><span class="lineno"> 635</span> <span class="preprocessor">#ifndef GL_EXT_texture_compression_dxt1</span></div><div class="line"><a name="l00636"></a><span class="lineno"> 636</span> <span class="preprocessor">#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0</span></div><div class="line"><a name="l00637"></a><span class="lineno"> 637</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1</span></div><div class="line"><a name="l00638"></a><span class="lineno"> 638</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00639"></a><span class="lineno"> 639</span> </div><div class="line"><a name="l00640"></a><span class="lineno"> 640</span> <span class="comment">/* GL_EXT_texture_filter_anisotropic */</span></div><div class="line"><a name="l00641"></a><span class="lineno"> 641</span> <span class="preprocessor">#ifndef GL_EXT_texture_filter_anisotropic</span></div><div class="line"><a name="l00642"></a><span class="lineno"> 642</span> <span class="preprocessor">#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE</span></div><div class="line"><a name="l00643"></a><span class="lineno"> 643</span> <span class="preprocessor">#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF</span></div><div class="line"><a name="l00644"></a><span class="lineno"> 644</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00645"></a><span class="lineno"> 645</span> </div><div class="line"><a name="l00646"></a><span class="lineno"> 646</span> <span class="comment">/* GL_EXT_texture_format_BGRA8888 */</span></div><div class="line"><a name="l00647"></a><span class="lineno"> 647</span> <span class="preprocessor">#ifndef GL_EXT_texture_format_BGRA8888</span></div><div class="line"><a name="l00648"></a><span class="lineno"> 648</span> <span class="preprocessor">#define GL_BGRA_EXT 0x80E1</span></div><div class="line"><a name="l00649"></a><span class="lineno"> 649</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00650"></a><span class="lineno"> 650</span> </div><div class="line"><a name="l00651"></a><span class="lineno"> 651</span> <span class="comment">/* GL_EXT_texture_rg */</span></div><div class="line"><a name="l00652"></a><span class="lineno"> 652</span> <span class="preprocessor">#ifndef GL_EXT_texture_rg</span></div><div class="line"><a name="l00653"></a><span class="lineno"> 653</span> <span class="preprocessor">#define GL_RED_EXT 0x1903</span></div><div class="line"><a name="l00654"></a><span class="lineno"> 654</span> <span class="preprocessor">#define GL_RG_EXT 0x8227</span></div><div class="line"><a name="l00655"></a><span class="lineno"> 655</span> <span class="preprocessor">#define GL_R8_EXT 0x8229</span></div><div class="line"><a name="l00656"></a><span class="lineno"> 656</span> <span class="preprocessor">#define GL_RG8_EXT 0x822B</span></div><div class="line"><a name="l00657"></a><span class="lineno"> 657</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00658"></a><span class="lineno"> 658</span> </div><div class="line"><a name="l00659"></a><span class="lineno"> 659</span> <span class="comment">/* GL_EXT_texture_sRGB_decode */</span></div><div class="line"><a name="l00660"></a><span class="lineno"> 660</span> <span class="preprocessor">#ifndef GL_EXT_texture_sRGB_decode</span></div><div class="line"><a name="l00661"></a><span class="lineno"> 661</span> <span class="preprocessor">#define GL_EXT_texture_sRGB_decode 1</span></div><div class="line"><a name="l00662"></a><span class="lineno"> 662</span> <span class="preprocessor">#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48</span></div><div class="line"><a name="l00663"></a><span class="lineno"> 663</span> <span class="preprocessor">#define GL_DECODE_EXT 0x8A49</span></div><div class="line"><a name="l00664"></a><span class="lineno"> 664</span> <span class="preprocessor">#define GL_SKIP_DECODE_EXT 0x8A4A</span></div><div class="line"><a name="l00665"></a><span class="lineno"> 665</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00666"></a><span class="lineno"> 666</span> </div><div class="line"><a name="l00667"></a><span class="lineno"> 667</span> <span class="comment">/* GL_EXT_texture_storage */</span></div><div class="line"><a name="l00668"></a><span class="lineno"> 668</span> <span class="preprocessor">#ifndef GL_EXT_texture_storage</span></div><div class="line"><a name="l00669"></a><span class="lineno"> 669</span> <span class="preprocessor">#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F</span></div><div class="line"><a name="l00670"></a><span class="lineno"> 670</span> <span class="preprocessor">#define GL_ALPHA8_EXT 0x803C</span></div><div class="line"><a name="l00671"></a><span class="lineno"> 671</span> <span class="preprocessor">#define GL_LUMINANCE8_EXT 0x8040</span></div><div class="line"><a name="l00672"></a><span class="lineno"> 672</span> <span class="preprocessor">#define GL_LUMINANCE8_ALPHA8_EXT 0x8045</span></div><div class="line"><a name="l00673"></a><span class="lineno"> 673</span> <span class="preprocessor">#define GL_RGBA32F_EXT 0x8814</span></div><div class="line"><a name="l00674"></a><span class="lineno"> 674</span> <span class="preprocessor">#define GL_RGB32F_EXT 0x8815</span></div><div class="line"><a name="l00675"></a><span class="lineno"> 675</span> <span class="preprocessor">#define GL_ALPHA32F_EXT 0x8816</span></div><div class="line"><a name="l00676"></a><span class="lineno"> 676</span> <span class="preprocessor">#define GL_LUMINANCE32F_EXT 0x8818</span></div><div class="line"><a name="l00677"></a><span class="lineno"> 677</span> <span class="preprocessor">#define GL_LUMINANCE_ALPHA32F_EXT 0x8819</span></div><div class="line"><a name="l00678"></a><span class="lineno"> 678</span> <span class="comment">/* reuse GL_RGBA16F_EXT */</span></div><div class="line"><a name="l00679"></a><span class="lineno"> 679</span> <span class="comment">/* reuse GL_RGB16F_EXT */</span></div><div class="line"><a name="l00680"></a><span class="lineno"> 680</span> <span class="preprocessor">#define GL_ALPHA16F_EXT 0x881C</span></div><div class="line"><a name="l00681"></a><span class="lineno"> 681</span> <span class="preprocessor">#define GL_LUMINANCE16F_EXT 0x881E</span></div><div class="line"><a name="l00682"></a><span class="lineno"> 682</span> <span class="preprocessor">#define GL_LUMINANCE_ALPHA16F_EXT 0x881F</span></div><div class="line"><a name="l00683"></a><span class="lineno"> 683</span> <span class="preprocessor">#define GL_RGB10_A2_EXT 0x8059</span></div><div class="line"><a name="l00684"></a><span class="lineno"> 684</span> <span class="preprocessor">#define GL_RGB10_EXT 0x8052</span></div><div class="line"><a name="l00685"></a><span class="lineno"> 685</span> <span class="preprocessor">#define GL_BGRA8_EXT 0x93A1</span></div><div class="line"><a name="l00686"></a><span class="lineno"> 686</span> <span class="preprocessor">#define GL_R8_EXT 0x8229</span></div><div class="line"><a name="l00687"></a><span class="lineno"> 687</span> <span class="preprocessor">#define GL_RG8_EXT 0x822B</span></div><div class="line"><a name="l00688"></a><span class="lineno"> 688</span> <span class="preprocessor">#define GL_R32F_EXT 0x822E</span></div><div class="line"><a name="l00689"></a><span class="lineno"> 689</span> <span class="preprocessor">#define GL_RG32F_EXT 0x8230</span></div><div class="line"><a name="l00690"></a><span class="lineno"> 690</span> <span class="preprocessor">#define GL_R16F_EXT 0x822D</span></div><div class="line"><a name="l00691"></a><span class="lineno"> 691</span> <span class="preprocessor">#define GL_RG16F_EXT 0x822F</span></div><div class="line"><a name="l00692"></a><span class="lineno"> 692</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00693"></a><span class="lineno"> 693</span> </div><div class="line"><a name="l00694"></a><span class="lineno"> 694</span> <span class="comment">/* GL_EXT_texture_type_2_10_10_10_REV */</span></div><div class="line"><a name="l00695"></a><span class="lineno"> 695</span> <span class="preprocessor">#ifndef GL_EXT_texture_type_2_10_10_10_REV</span></div><div class="line"><a name="l00696"></a><span class="lineno"> 696</span> <span class="preprocessor">#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368</span></div><div class="line"><a name="l00697"></a><span class="lineno"> 697</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00698"></a><span class="lineno"> 698</span> </div><div class="line"><a name="l00699"></a><span class="lineno"> 699</span> <span class="comment">/* GL_EXT_unpack_subimage */</span></div><div class="line"><a name="l00700"></a><span class="lineno"> 700</span> <span class="preprocessor">#ifndef GL_EXT_unpack_subimage</span></div><div class="line"><a name="l00701"></a><span class="lineno"> 701</span> <span class="preprocessor">#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2</span></div><div class="line"><a name="l00702"></a><span class="lineno"> 702</span> <span class="preprocessor">#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3</span></div><div class="line"><a name="l00703"></a><span class="lineno"> 703</span> <span class="preprocessor">#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4</span></div><div class="line"><a name="l00704"></a><span class="lineno"> 704</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00705"></a><span class="lineno"> 705</span> </div><div class="line"><a name="l00706"></a><span class="lineno"> 706</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00707"></a><span class="lineno"> 707</span> <span class="comment"> * DMP extension tokens</span></div><div class="line"><a name="l00708"></a><span class="lineno"> 708</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00709"></a><span class="lineno"> 709</span> </div><div class="line"><a name="l00710"></a><span class="lineno"> 710</span> <span class="comment">/* GL_DMP_shader_binary */</span></div><div class="line"><a name="l00711"></a><span class="lineno"> 711</span> <span class="preprocessor">#ifndef GL_DMP_shader_binary</span></div><div class="line"><a name="l00712"></a><span class="lineno"> 712</span> <span class="preprocessor">#define GL_SHADER_BINARY_DMP 0x9250</span></div><div class="line"><a name="l00713"></a><span class="lineno"> 713</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00714"></a><span class="lineno"> 714</span> </div><div class="line"><a name="l00715"></a><span class="lineno"> 715</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00716"></a><span class="lineno"> 716</span> <span class="comment"> * FJ extension tokens</span></div><div class="line"><a name="l00717"></a><span class="lineno"> 717</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00718"></a><span class="lineno"> 718</span> </div><div class="line"><a name="l00719"></a><span class="lineno"> 719</span> <span class="comment">/* GL_FJ_shader_binary_GCCSO */</span></div><div class="line"><a name="l00720"></a><span class="lineno"> 720</span> <span class="preprocessor">#ifndef GL_FJ_shader_binary_GCCSO</span></div><div class="line"><a name="l00721"></a><span class="lineno"> 721</span> <span class="preprocessor">#define GL_GCCSO_SHADER_BINARY_FJ 0x9260</span></div><div class="line"><a name="l00722"></a><span class="lineno"> 722</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00723"></a><span class="lineno"> 723</span> </div><div class="line"><a name="l00724"></a><span class="lineno"> 724</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00725"></a><span class="lineno"> 725</span> <span class="comment"> * IMG extension tokens</span></div><div class="line"><a name="l00726"></a><span class="lineno"> 726</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00727"></a><span class="lineno"> 727</span> </div><div class="line"><a name="l00728"></a><span class="lineno"> 728</span> <span class="comment">/* GL_IMG_program_binary */</span></div><div class="line"><a name="l00729"></a><span class="lineno"> 729</span> <span class="preprocessor">#ifndef GL_IMG_program_binary</span></div><div class="line"><a name="l00730"></a><span class="lineno"> 730</span> <span class="preprocessor">#define GL_SGX_PROGRAM_BINARY_IMG 0x9130</span></div><div class="line"><a name="l00731"></a><span class="lineno"> 731</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00732"></a><span class="lineno"> 732</span> </div><div class="line"><a name="l00733"></a><span class="lineno"> 733</span> <span class="comment">/* GL_IMG_read_format */</span></div><div class="line"><a name="l00734"></a><span class="lineno"> 734</span> <span class="preprocessor">#ifndef GL_IMG_read_format</span></div><div class="line"><a name="l00735"></a><span class="lineno"> 735</span> <span class="preprocessor">#define GL_BGRA_IMG 0x80E1</span></div><div class="line"><a name="l00736"></a><span class="lineno"> 736</span> <span class="preprocessor">#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365</span></div><div class="line"><a name="l00737"></a><span class="lineno"> 737</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00738"></a><span class="lineno"> 738</span> </div><div class="line"><a name="l00739"></a><span class="lineno"> 739</span> <span class="comment">/* GL_IMG_shader_binary */</span></div><div class="line"><a name="l00740"></a><span class="lineno"> 740</span> <span class="preprocessor">#ifndef GL_IMG_shader_binary</span></div><div class="line"><a name="l00741"></a><span class="lineno"> 741</span> <span class="preprocessor">#define GL_SGX_BINARY_IMG 0x8C0A</span></div><div class="line"><a name="l00742"></a><span class="lineno"> 742</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00743"></a><span class="lineno"> 743</span> </div><div class="line"><a name="l00744"></a><span class="lineno"> 744</span> <span class="comment">/* GL_IMG_texture_compression_pvrtc */</span></div><div class="line"><a name="l00745"></a><span class="lineno"> 745</span> <span class="preprocessor">#ifndef GL_IMG_texture_compression_pvrtc</span></div><div class="line"><a name="l00746"></a><span class="lineno"> 746</span> <span class="preprocessor">#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00</span></div><div class="line"><a name="l00747"></a><span class="lineno"> 747</span> <span class="preprocessor">#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01</span></div><div class="line"><a name="l00748"></a><span class="lineno"> 748</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02</span></div><div class="line"><a name="l00749"></a><span class="lineno"> 749</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03</span></div><div class="line"><a name="l00750"></a><span class="lineno"> 750</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00751"></a><span class="lineno"> 751</span> </div><div class="line"><a name="l00752"></a><span class="lineno"> 752</span> <span class="comment">/* GL_IMG_texture_compression_pvrtc2 */</span></div><div class="line"><a name="l00753"></a><span class="lineno"> 753</span> <span class="preprocessor">#ifndef GL_IMG_texture_compression_pvrtc2</span></div><div class="line"><a name="l00754"></a><span class="lineno"> 754</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137</span></div><div class="line"><a name="l00755"></a><span class="lineno"> 755</span> <span class="preprocessor">#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138</span></div><div class="line"><a name="l00756"></a><span class="lineno"> 756</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00757"></a><span class="lineno"> 757</span> </div><div class="line"><a name="l00758"></a><span class="lineno"> 758</span> <span class="comment">/* GL_IMG_multisampled_render_to_texture */</span></div><div class="line"><a name="l00759"></a><span class="lineno"> 759</span> <span class="preprocessor">#ifndef GL_IMG_multisampled_render_to_texture</span></div><div class="line"><a name="l00760"></a><span class="lineno"> 760</span> <span class="preprocessor">#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133</span></div><div class="line"><a name="l00761"></a><span class="lineno"> 761</span> <span class="preprocessor">#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134</span></div><div class="line"><a name="l00762"></a><span class="lineno"> 762</span> <span class="preprocessor">#define GL_MAX_SAMPLES_IMG 0x9135</span></div><div class="line"><a name="l00763"></a><span class="lineno"> 763</span> <span class="preprocessor">#define GL_TEXTURE_SAMPLES_IMG 0x9136</span></div><div class="line"><a name="l00764"></a><span class="lineno"> 764</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00765"></a><span class="lineno"> 765</span> </div><div class="line"><a name="l00766"></a><span class="lineno"> 766</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00767"></a><span class="lineno"> 767</span> <span class="comment"> * NV extension tokens</span></div><div class="line"><a name="l00768"></a><span class="lineno"> 768</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00769"></a><span class="lineno"> 769</span> </div><div class="line"><a name="l00770"></a><span class="lineno"> 770</span> <span class="comment">/* GL_NV_coverage_sample */</span></div><div class="line"><a name="l00771"></a><span class="lineno"> 771</span> <span class="preprocessor">#ifndef GL_NV_coverage_sample</span></div><div class="line"><a name="l00772"></a><span class="lineno"> 772</span> <span class="preprocessor">#define GL_COVERAGE_COMPONENT_NV 0x8ED0</span></div><div class="line"><a name="l00773"></a><span class="lineno"> 773</span> <span class="preprocessor">#define GL_COVERAGE_COMPONENT4_NV 0x8ED1</span></div><div class="line"><a name="l00774"></a><span class="lineno"> 774</span> <span class="preprocessor">#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2</span></div><div class="line"><a name="l00775"></a><span class="lineno"> 775</span> <span class="preprocessor">#define GL_COVERAGE_BUFFERS_NV 0x8ED3</span></div><div class="line"><a name="l00776"></a><span class="lineno"> 776</span> <span class="preprocessor">#define GL_COVERAGE_SAMPLES_NV 0x8ED4</span></div><div class="line"><a name="l00777"></a><span class="lineno"> 777</span> <span class="preprocessor">#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5</span></div><div class="line"><a name="l00778"></a><span class="lineno"> 778</span> <span class="preprocessor">#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6</span></div><div class="line"><a name="l00779"></a><span class="lineno"> 779</span> <span class="preprocessor">#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7</span></div><div class="line"><a name="l00780"></a><span class="lineno"> 780</span> <span class="preprocessor">#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000</span></div><div class="line"><a name="l00781"></a><span class="lineno"> 781</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00782"></a><span class="lineno"> 782</span> </div><div class="line"><a name="l00783"></a><span class="lineno"> 783</span> <span class="comment">/* GL_NV_depth_nonlinear */</span></div><div class="line"><a name="l00784"></a><span class="lineno"> 784</span> <span class="preprocessor">#ifndef GL_NV_depth_nonlinear</span></div><div class="line"><a name="l00785"></a><span class="lineno"> 785</span> <span class="preprocessor">#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C</span></div><div class="line"><a name="l00786"></a><span class="lineno"> 786</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00787"></a><span class="lineno"> 787</span> </div><div class="line"><a name="l00788"></a><span class="lineno"> 788</span> <span class="comment">/* GL_NV_draw_buffers */</span></div><div class="line"><a name="l00789"></a><span class="lineno"> 789</span> <span class="preprocessor">#ifndef GL_NV_draw_buffers</span></div><div class="line"><a name="l00790"></a><span class="lineno"> 790</span> <span class="preprocessor">#define GL_MAX_DRAW_BUFFERS_NV 0x8824</span></div><div class="line"><a name="l00791"></a><span class="lineno"> 791</span> <span class="preprocessor">#define GL_DRAW_BUFFER0_NV 0x8825</span></div><div class="line"><a name="l00792"></a><span class="lineno"> 792</span> <span class="preprocessor">#define GL_DRAW_BUFFER1_NV 0x8826</span></div><div class="line"><a name="l00793"></a><span class="lineno"> 793</span> <span class="preprocessor">#define GL_DRAW_BUFFER2_NV 0x8827</span></div><div class="line"><a name="l00794"></a><span class="lineno"> 794</span> <span class="preprocessor">#define GL_DRAW_BUFFER3_NV 0x8828</span></div><div class="line"><a name="l00795"></a><span class="lineno"> 795</span> <span class="preprocessor">#define GL_DRAW_BUFFER4_NV 0x8829</span></div><div class="line"><a name="l00796"></a><span class="lineno"> 796</span> <span class="preprocessor">#define GL_DRAW_BUFFER5_NV 0x882A</span></div><div class="line"><a name="l00797"></a><span class="lineno"> 797</span> <span class="preprocessor">#define GL_DRAW_BUFFER6_NV 0x882B</span></div><div class="line"><a name="l00798"></a><span class="lineno"> 798</span> <span class="preprocessor">#define GL_DRAW_BUFFER7_NV 0x882C</span></div><div class="line"><a name="l00799"></a><span class="lineno"> 799</span> <span class="preprocessor">#define GL_DRAW_BUFFER8_NV 0x882D</span></div><div class="line"><a name="l00800"></a><span class="lineno"> 800</span> <span class="preprocessor">#define GL_DRAW_BUFFER9_NV 0x882E</span></div><div class="line"><a name="l00801"></a><span class="lineno"> 801</span> <span class="preprocessor">#define GL_DRAW_BUFFER10_NV 0x882F</span></div><div class="line"><a name="l00802"></a><span class="lineno"> 802</span> <span class="preprocessor">#define GL_DRAW_BUFFER11_NV 0x8830</span></div><div class="line"><a name="l00803"></a><span class="lineno"> 803</span> <span class="preprocessor">#define GL_DRAW_BUFFER12_NV 0x8831</span></div><div class="line"><a name="l00804"></a><span class="lineno"> 804</span> <span class="preprocessor">#define GL_DRAW_BUFFER13_NV 0x8832</span></div><div class="line"><a name="l00805"></a><span class="lineno"> 805</span> <span class="preprocessor">#define GL_DRAW_BUFFER14_NV 0x8833</span></div><div class="line"><a name="l00806"></a><span class="lineno"> 806</span> <span class="preprocessor">#define GL_DRAW_BUFFER15_NV 0x8834</span></div><div class="line"><a name="l00807"></a><span class="lineno"> 807</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT0_NV 0x8CE0</span></div><div class="line"><a name="l00808"></a><span class="lineno"> 808</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT1_NV 0x8CE1</span></div><div class="line"><a name="l00809"></a><span class="lineno"> 809</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT2_NV 0x8CE2</span></div><div class="line"><a name="l00810"></a><span class="lineno"> 810</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT3_NV 0x8CE3</span></div><div class="line"><a name="l00811"></a><span class="lineno"> 811</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT4_NV 0x8CE4</span></div><div class="line"><a name="l00812"></a><span class="lineno"> 812</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT5_NV 0x8CE5</span></div><div class="line"><a name="l00813"></a><span class="lineno"> 813</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT6_NV 0x8CE6</span></div><div class="line"><a name="l00814"></a><span class="lineno"> 814</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT7_NV 0x8CE7</span></div><div class="line"><a name="l00815"></a><span class="lineno"> 815</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT8_NV 0x8CE8</span></div><div class="line"><a name="l00816"></a><span class="lineno"> 816</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT9_NV 0x8CE9</span></div><div class="line"><a name="l00817"></a><span class="lineno"> 817</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT10_NV 0x8CEA</span></div><div class="line"><a name="l00818"></a><span class="lineno"> 818</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT11_NV 0x8CEB</span></div><div class="line"><a name="l00819"></a><span class="lineno"> 819</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT12_NV 0x8CEC</span></div><div class="line"><a name="l00820"></a><span class="lineno"> 820</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT13_NV 0x8CED</span></div><div class="line"><a name="l00821"></a><span class="lineno"> 821</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT14_NV 0x8CEE</span></div><div class="line"><a name="l00822"></a><span class="lineno"> 822</span> <span class="preprocessor">#define GL_COLOR_ATTACHMENT15_NV 0x8CEF</span></div><div class="line"><a name="l00823"></a><span class="lineno"> 823</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00824"></a><span class="lineno"> 824</span> </div><div class="line"><a name="l00825"></a><span class="lineno"> 825</span> <span class="comment">/* GL_NV_draw_instanced */</span></div><div class="line"><a name="l00826"></a><span class="lineno"> 826</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00827"></a><span class="lineno"> 827</span> </div><div class="line"><a name="l00828"></a><span class="lineno"> 828</span> <span class="comment">/* GL_NV_fbo_color_attachments */</span></div><div class="line"><a name="l00829"></a><span class="lineno"> 829</span> <span class="preprocessor">#ifndef GL_NV_fbo_color_attachments</span></div><div class="line"><a name="l00830"></a><span class="lineno"> 830</span> <span class="preprocessor">#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF</span></div><div class="line"><a name="l00831"></a><span class="lineno"> 831</span> <span class="comment">/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */</span></div><div class="line"><a name="l00832"></a><span class="lineno"> 832</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00833"></a><span class="lineno"> 833</span> </div><div class="line"><a name="l00834"></a><span class="lineno"> 834</span> <span class="comment">/* GL_NV_fence */</span></div><div class="line"><a name="l00835"></a><span class="lineno"> 835</span> <span class="preprocessor">#ifndef GL_NV_fence</span></div><div class="line"><a name="l00836"></a><span class="lineno"> 836</span> <span class="preprocessor">#define GL_ALL_COMPLETED_NV 0x84F2</span></div><div class="line"><a name="l00837"></a><span class="lineno"> 837</span> <span class="preprocessor">#define GL_FENCE_STATUS_NV 0x84F3</span></div><div class="line"><a name="l00838"></a><span class="lineno"> 838</span> <span class="preprocessor">#define GL_FENCE_CONDITION_NV 0x84F4</span></div><div class="line"><a name="l00839"></a><span class="lineno"> 839</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00840"></a><span class="lineno"> 840</span> </div><div class="line"><a name="l00841"></a><span class="lineno"> 841</span> <span class="comment">/* GL_NV_framebuffer_blit */</span></div><div class="line"><a name="l00842"></a><span class="lineno"> 842</span> <span class="preprocessor">#ifndef GL_NV_framebuffer_blit</span></div><div class="line"><a name="l00843"></a><span class="lineno"> 843</span> <span class="preprocessor">#define GL_READ_FRAMEBUFFER_NV 0x8CA8</span></div><div class="line"><a name="l00844"></a><span class="lineno"> 844</span> <span class="preprocessor">#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9</span></div><div class="line"><a name="l00845"></a><span class="lineno"> 845</span> <span class="preprocessor">#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6</span></div><div class="line"><a name="l00846"></a><span class="lineno"> 846</span> <span class="preprocessor">#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA</span></div><div class="line"><a name="l00847"></a><span class="lineno"> 847</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00848"></a><span class="lineno"> 848</span> </div><div class="line"><a name="l00849"></a><span class="lineno"> 849</span> <span class="comment">/* GL_NV_framebuffer_multisample */</span></div><div class="line"><a name="l00850"></a><span class="lineno"> 850</span> <span class="preprocessor">#ifndef GL_NV_framebuffer_multisample</span></div><div class="line"><a name="l00851"></a><span class="lineno"> 851</span> <span class="preprocessor">#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB</span></div><div class="line"><a name="l00852"></a><span class="lineno"> 852</span> <span class="preprocessor">#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56</span></div><div class="line"><a name="l00853"></a><span class="lineno"> 853</span> <span class="preprocessor">#define GL_MAX_SAMPLES_NV 0x8D57</span></div><div class="line"><a name="l00854"></a><span class="lineno"> 854</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00855"></a><span class="lineno"> 855</span> </div><div class="line"><a name="l00856"></a><span class="lineno"> 856</span> <span class="comment">/* GL_NV_generate_mipmap_sRGB */</span></div><div class="line"><a name="l00857"></a><span class="lineno"> 857</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00858"></a><span class="lineno"> 858</span> </div><div class="line"><a name="l00859"></a><span class="lineno"> 859</span> <span class="comment">/* GL_NV_instanced_arrays */</span></div><div class="line"><a name="l00860"></a><span class="lineno"> 860</span> <span class="preprocessor">#ifndef GL_NV_instanced_arrays</span></div><div class="line"><a name="l00861"></a><span class="lineno"> 861</span> <span class="preprocessor">#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE</span></div><div class="line"><a name="l00862"></a><span class="lineno"> 862</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00863"></a><span class="lineno"> 863</span> </div><div class="line"><a name="l00864"></a><span class="lineno"> 864</span> <span class="comment">/* GL_NV_read_buffer */</span></div><div class="line"><a name="l00865"></a><span class="lineno"> 865</span> <span class="preprocessor">#ifndef GL_NV_read_buffer</span></div><div class="line"><a name="l00866"></a><span class="lineno"> 866</span> <span class="preprocessor">#define GL_READ_BUFFER_NV 0x0C02</span></div><div class="line"><a name="l00867"></a><span class="lineno"> 867</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00868"></a><span class="lineno"> 868</span> </div><div class="line"><a name="l00869"></a><span class="lineno"> 869</span> <span class="comment">/* GL_NV_read_buffer_front */</span></div><div class="line"><a name="l00870"></a><span class="lineno"> 870</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00871"></a><span class="lineno"> 871</span> </div><div class="line"><a name="l00872"></a><span class="lineno"> 872</span> <span class="comment">/* GL_NV_read_depth */</span></div><div class="line"><a name="l00873"></a><span class="lineno"> 873</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00874"></a><span class="lineno"> 874</span> </div><div class="line"><a name="l00875"></a><span class="lineno"> 875</span> <span class="comment">/* GL_NV_read_depth_stencil */</span></div><div class="line"><a name="l00876"></a><span class="lineno"> 876</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00877"></a><span class="lineno"> 877</span> </div><div class="line"><a name="l00878"></a><span class="lineno"> 878</span> <span class="comment">/* GL_NV_read_stencil */</span></div><div class="line"><a name="l00879"></a><span class="lineno"> 879</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00880"></a><span class="lineno"> 880</span> </div><div class="line"><a name="l00881"></a><span class="lineno"> 881</span> <span class="comment">/* GL_NV_shadow_samplers_array */</span></div><div class="line"><a name="l00882"></a><span class="lineno"> 882</span> <span class="preprocessor">#ifndef GL_NV_shadow_samplers_array</span></div><div class="line"><a name="l00883"></a><span class="lineno"> 883</span> <span class="preprocessor">#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4</span></div><div class="line"><a name="l00884"></a><span class="lineno"> 884</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00885"></a><span class="lineno"> 885</span> </div><div class="line"><a name="l00886"></a><span class="lineno"> 886</span> <span class="comment">/* GL_NV_shadow_samplers_cube */</span></div><div class="line"><a name="l00887"></a><span class="lineno"> 887</span> <span class="preprocessor">#ifndef GL_NV_shadow_samplers_cube</span></div><div class="line"><a name="l00888"></a><span class="lineno"> 888</span> <span class="preprocessor">#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5</span></div><div class="line"><a name="l00889"></a><span class="lineno"> 889</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00890"></a><span class="lineno"> 890</span> </div><div class="line"><a name="l00891"></a><span class="lineno"> 891</span> <span class="comment">/* GL_NV_sRGB_formats */</span></div><div class="line"><a name="l00892"></a><span class="lineno"> 892</span> <span class="preprocessor">#ifndef GL_NV_sRGB_formats</span></div><div class="line"><a name="l00893"></a><span class="lineno"> 893</span> <span class="preprocessor">#define GL_SLUMINANCE_NV 0x8C46</span></div><div class="line"><a name="l00894"></a><span class="lineno"> 894</span> <span class="preprocessor">#define GL_SLUMINANCE_ALPHA_NV 0x8C44</span></div><div class="line"><a name="l00895"></a><span class="lineno"> 895</span> <span class="preprocessor">#define GL_SRGB8_NV 0x8C41</span></div><div class="line"><a name="l00896"></a><span class="lineno"> 896</span> <span class="preprocessor">#define GL_SLUMINANCE8_NV 0x8C47</span></div><div class="line"><a name="l00897"></a><span class="lineno"> 897</span> <span class="preprocessor">#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45</span></div><div class="line"><a name="l00898"></a><span class="lineno"> 898</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C</span></div><div class="line"><a name="l00899"></a><span class="lineno"> 899</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D</span></div><div class="line"><a name="l00900"></a><span class="lineno"> 900</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E</span></div><div class="line"><a name="l00901"></a><span class="lineno"> 901</span> <span class="preprocessor">#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F</span></div><div class="line"><a name="l00902"></a><span class="lineno"> 902</span> <span class="preprocessor">#define GL_ETC1_SRGB8_NV 0x88EE</span></div><div class="line"><a name="l00903"></a><span class="lineno"> 903</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00904"></a><span class="lineno"> 904</span> </div><div class="line"><a name="l00905"></a><span class="lineno"> 905</span> <span class="comment">/* GL_NV_texture_border_clamp */</span></div><div class="line"><a name="l00906"></a><span class="lineno"> 906</span> <span class="preprocessor">#ifndef GL_NV_texture_border_clamp</span></div><div class="line"><a name="l00907"></a><span class="lineno"> 907</span> <span class="preprocessor">#define GL_TEXTURE_BORDER_COLOR_NV 0x1004</span></div><div class="line"><a name="l00908"></a><span class="lineno"> 908</span> <span class="preprocessor">#define GL_CLAMP_TO_BORDER_NV 0x812D</span></div><div class="line"><a name="l00909"></a><span class="lineno"> 909</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00910"></a><span class="lineno"> 910</span> </div><div class="line"><a name="l00911"></a><span class="lineno"> 911</span> <span class="comment">/* GL_NV_texture_compression_s3tc_update */</span></div><div class="line"><a name="l00912"></a><span class="lineno"> 912</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00913"></a><span class="lineno"> 913</span> </div><div class="line"><a name="l00914"></a><span class="lineno"> 914</span> <span class="comment">/* GL_NV_texture_npot_2D_mipmap */</span></div><div class="line"><a name="l00915"></a><span class="lineno"> 915</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00916"></a><span class="lineno"> 916</span> </div><div class="line"><a name="l00917"></a><span class="lineno"> 917</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l00918"></a><span class="lineno"> 918</span> <span class="comment"> * QCOM extension tokens</span></div><div class="line"><a name="l00919"></a><span class="lineno"> 919</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00920"></a><span class="lineno"> 920</span> </div><div class="line"><a name="l00921"></a><span class="lineno"> 921</span> <span class="comment">/* GL_QCOM_alpha_test */</span></div><div class="line"><a name="l00922"></a><span class="lineno"> 922</span> <span class="preprocessor">#ifndef GL_QCOM_alpha_test</span></div><div class="line"><a name="l00923"></a><span class="lineno"> 923</span> <span class="preprocessor">#define GL_ALPHA_TEST_QCOM 0x0BC0</span></div><div class="line"><a name="l00924"></a><span class="lineno"> 924</span> <span class="preprocessor">#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1</span></div><div class="line"><a name="l00925"></a><span class="lineno"> 925</span> <span class="preprocessor">#define GL_ALPHA_TEST_REF_QCOM 0x0BC2</span></div><div class="line"><a name="l00926"></a><span class="lineno"> 926</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00927"></a><span class="lineno"> 927</span> </div><div class="line"><a name="l00928"></a><span class="lineno"> 928</span> <span class="comment">/* GL_QCOM_binning_control */</span></div><div class="line"><a name="l00929"></a><span class="lineno"> 929</span> <span class="preprocessor">#ifndef GL_QCOM_binning_control</span></div><div class="line"><a name="l00930"></a><span class="lineno"> 930</span> <span class="preprocessor">#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0</span></div><div class="line"><a name="l00931"></a><span class="lineno"> 931</span> <span class="preprocessor">#define GL_CPU_OPTIMIZED_QCOM 0x8FB1</span></div><div class="line"><a name="l00932"></a><span class="lineno"> 932</span> <span class="preprocessor">#define GL_GPU_OPTIMIZED_QCOM 0x8FB2</span></div><div class="line"><a name="l00933"></a><span class="lineno"> 933</span> <span class="preprocessor">#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3</span></div><div class="line"><a name="l00934"></a><span class="lineno"> 934</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00935"></a><span class="lineno"> 935</span> </div><div class="line"><a name="l00936"></a><span class="lineno"> 936</span> <span class="comment">/* GL_QCOM_driver_control */</span></div><div class="line"><a name="l00937"></a><span class="lineno"> 937</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00938"></a><span class="lineno"> 938</span> </div><div class="line"><a name="l00939"></a><span class="lineno"> 939</span> <span class="comment">/* GL_QCOM_extended_get */</span></div><div class="line"><a name="l00940"></a><span class="lineno"> 940</span> <span class="preprocessor">#ifndef GL_QCOM_extended_get</span></div><div class="line"><a name="l00941"></a><span class="lineno"> 941</span> <span class="preprocessor">#define GL_TEXTURE_WIDTH_QCOM 0x8BD2</span></div><div class="line"><a name="l00942"></a><span class="lineno"> 942</span> <span class="preprocessor">#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3</span></div><div class="line"><a name="l00943"></a><span class="lineno"> 943</span> <span class="preprocessor">#define GL_TEXTURE_DEPTH_QCOM 0x8BD4</span></div><div class="line"><a name="l00944"></a><span class="lineno"> 944</span> <span class="preprocessor">#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5</span></div><div class="line"><a name="l00945"></a><span class="lineno"> 945</span> <span class="preprocessor">#define GL_TEXTURE_FORMAT_QCOM 0x8BD6</span></div><div class="line"><a name="l00946"></a><span class="lineno"> 946</span> <span class="preprocessor">#define GL_TEXTURE_TYPE_QCOM 0x8BD7</span></div><div class="line"><a name="l00947"></a><span class="lineno"> 947</span> <span class="preprocessor">#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8</span></div><div class="line"><a name="l00948"></a><span class="lineno"> 948</span> <span class="preprocessor">#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9</span></div><div class="line"><a name="l00949"></a><span class="lineno"> 949</span> <span class="preprocessor">#define GL_TEXTURE_TARGET_QCOM 0x8BDA</span></div><div class="line"><a name="l00950"></a><span class="lineno"> 950</span> <span class="preprocessor">#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB</span></div><div class="line"><a name="l00951"></a><span class="lineno"> 951</span> <span class="preprocessor">#define GL_STATE_RESTORE 0x8BDC</span></div><div class="line"><a name="l00952"></a><span class="lineno"> 952</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00953"></a><span class="lineno"> 953</span> </div><div class="line"><a name="l00954"></a><span class="lineno"> 954</span> <span class="comment">/* GL_QCOM_extended_get2 */</span></div><div class="line"><a name="l00955"></a><span class="lineno"> 955</span> <span class="comment">/* No new tokens introduced by this extension. */</span></div><div class="line"><a name="l00956"></a><span class="lineno"> 956</span> </div><div class="line"><a name="l00957"></a><span class="lineno"> 957</span> <span class="comment">/* GL_QCOM_perfmon_global_mode */</span></div><div class="line"><a name="l00958"></a><span class="lineno"> 958</span> <span class="preprocessor">#ifndef GL_QCOM_perfmon_global_mode</span></div><div class="line"><a name="l00959"></a><span class="lineno"> 959</span> <span class="preprocessor">#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0</span></div><div class="line"><a name="l00960"></a><span class="lineno"> 960</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00961"></a><span class="lineno"> 961</span> </div><div class="line"><a name="l00962"></a><span class="lineno"> 962</span> <span class="comment">/* GL_QCOM_writeonly_rendering */</span></div><div class="line"><a name="l00963"></a><span class="lineno"> 963</span> <span class="preprocessor">#ifndef GL_QCOM_writeonly_rendering</span></div><div class="line"><a name="l00964"></a><span class="lineno"> 964</span> <span class="preprocessor">#define GL_WRITEONLY_RENDERING_QCOM 0x8823</span></div><div class="line"><a name="l00965"></a><span class="lineno"> 965</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00966"></a><span class="lineno"> 966</span> </div><div class="line"><a name="l00967"></a><span class="lineno"> 967</span> <span class="comment">/* GL_QCOM_tiled_rendering */</span></div><div class="line"><a name="l00968"></a><span class="lineno"> 968</span> <span class="preprocessor">#ifndef GL_QCOM_tiled_rendering</span></div><div class="line"><a name="l00969"></a><span class="lineno"> 969</span> <span class="preprocessor">#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001</span></div><div class="line"><a name="l00970"></a><span class="lineno"> 970</span> <span class="preprocessor">#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002</span></div><div class="line"><a name="l00971"></a><span class="lineno"> 971</span> <span class="preprocessor">#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004</span></div><div class="line"><a name="l00972"></a><span class="lineno"> 972</span> <span class="preprocessor">#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008</span></div><div class="line"><a name="l00973"></a><span class="lineno"> 973</span> <span class="preprocessor">#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010</span></div><div class="line"><a name="l00974"></a><span class="lineno"> 974</span> <span class="preprocessor">#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020</span></div><div class="line"><a name="l00975"></a><span class="lineno"> 975</span> <span class="preprocessor">#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040</span></div><div class="line"><a name="l00976"></a><span class="lineno"> 976</span> <span class="preprocessor">#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080</span></div><div class="line"><a name="l00977"></a><span class="lineno"> 977</span> <span class="preprocessor">#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100</span></div><div class="line"><a name="l00978"></a><span class="lineno"> 978</span> <span class="preprocessor">#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200</span></div><div class="line"><a name="l00979"></a><span class="lineno"> 979</span> <span class="preprocessor">#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400</span></div><div class="line"><a name="l00980"></a><span class="lineno"> 980</span> <span class="preprocessor">#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800</span></div><div class="line"><a name="l00981"></a><span class="lineno"> 981</span> <span class="preprocessor">#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000</span></div><div class="line"><a name="l00982"></a><span class="lineno"> 982</span> <span class="preprocessor">#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000</span></div><div class="line"><a name="l00983"></a><span class="lineno"> 983</span> <span class="preprocessor">#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000</span></div><div class="line"><a name="l00984"></a><span class="lineno"> 984</span> <span class="preprocessor">#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000</span></div><div class="line"><a name="l00985"></a><span class="lineno"> 985</span> <span class="preprocessor">#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000</span></div><div class="line"><a name="l00986"></a><span class="lineno"> 986</span> <span class="preprocessor">#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000</span></div><div class="line"><a name="l00987"></a><span class="lineno"> 987</span> <span class="preprocessor">#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000</span></div><div class="line"><a name="l00988"></a><span class="lineno"> 988</span> <span class="preprocessor">#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000</span></div><div class="line"><a name="l00989"></a><span class="lineno"> 989</span> <span class="preprocessor">#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000</span></div><div class="line"><a name="l00990"></a><span class="lineno"> 990</span> <span class="preprocessor">#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000</span></div><div class="line"><a name="l00991"></a><span class="lineno"> 991</span> <span class="preprocessor">#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000</span></div><div class="line"><a name="l00992"></a><span class="lineno"> 992</span> <span class="preprocessor">#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000</span></div><div class="line"><a name="l00993"></a><span class="lineno"> 993</span> <span class="preprocessor">#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000</span></div><div class="line"><a name="l00994"></a><span class="lineno"> 994</span> <span class="preprocessor">#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000</span></div><div class="line"><a name="l00995"></a><span class="lineno"> 995</span> <span class="preprocessor">#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000</span></div><div class="line"><a name="l00996"></a><span class="lineno"> 996</span> <span class="preprocessor">#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000</span></div><div class="line"><a name="l00997"></a><span class="lineno"> 997</span> <span class="preprocessor">#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000</span></div><div class="line"><a name="l00998"></a><span class="lineno"> 998</span> <span class="preprocessor">#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000</span></div><div class="line"><a name="l00999"></a><span class="lineno"> 999</span> <span class="preprocessor">#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000</span></div><div class="line"><a name="l01000"></a><span class="lineno"> 1000</span> <span class="preprocessor">#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000</span></div><div class="line"><a name="l01001"></a><span class="lineno"> 1001</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01002"></a><span class="lineno"> 1002</span> </div><div class="line"><a name="l01003"></a><span class="lineno"> 1003</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01004"></a><span class="lineno"> 1004</span> <span class="comment"> * VIV extension tokens</span></div><div class="line"><a name="l01005"></a><span class="lineno"> 1005</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01006"></a><span class="lineno"> 1006</span> </div><div class="line"><a name="l01007"></a><span class="lineno"> 1007</span> <span class="comment">/* GL_VIV_shader_binary */</span></div><div class="line"><a name="l01008"></a><span class="lineno"> 1008</span> <span class="preprocessor">#ifndef GL_VIV_shader_binary</span></div><div class="line"><a name="l01009"></a><span class="lineno"> 1009</span> <span class="preprocessor">#define GL_SHADER_BINARY_VIV 0x8FC4</span></div><div class="line"><a name="l01010"></a><span class="lineno"> 1010</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01011"></a><span class="lineno"> 1011</span> </div><div class="line"><a name="l01012"></a><span class="lineno"> 1012</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01013"></a><span class="lineno"> 1013</span> <span class="comment"> * End of extension tokens, start of corresponding extension functions</span></div><div class="line"><a name="l01014"></a><span class="lineno"> 1014</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01015"></a><span class="lineno"> 1015</span> </div><div class="line"><a name="l01016"></a><span class="lineno"> 1016</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01017"></a><span class="lineno"> 1017</span> <span class="comment"> * OES extension functions</span></div><div class="line"><a name="l01018"></a><span class="lineno"> 1018</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01019"></a><span class="lineno"> 1019</span> </div><div class="line"><a name="l01020"></a><span class="lineno"> 1020</span> <span class="comment">/* GL_OES_compressed_ETC1_RGB8_texture */</span></div><div class="line"><a name="l01021"></a><span class="lineno"> 1021</span> <span class="preprocessor">#ifndef GL_OES_compressed_ETC1_RGB8_texture</span></div><div class="line"><a name="l01022"></a><span class="lineno"> 1022</span> <span class="preprocessor">#define GL_OES_compressed_ETC1_RGB8_texture 1</span></div><div class="line"><a name="l01023"></a><span class="lineno"> 1023</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01024"></a><span class="lineno"> 1024</span> </div><div class="line"><a name="l01025"></a><span class="lineno"> 1025</span> <span class="comment">/* GL_OES_compressed_paletted_texture */</span></div><div class="line"><a name="l01026"></a><span class="lineno"> 1026</span> <span class="preprocessor">#ifndef GL_OES_compressed_paletted_texture</span></div><div class="line"><a name="l01027"></a><span class="lineno"> 1027</span> <span class="preprocessor">#define GL_OES_compressed_paletted_texture 1</span></div><div class="line"><a name="l01028"></a><span class="lineno"> 1028</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01029"></a><span class="lineno"> 1029</span> </div><div class="line"><a name="l01030"></a><span class="lineno"> 1030</span> <span class="comment">/* GL_OES_depth24 */</span></div><div class="line"><a name="l01031"></a><span class="lineno"> 1031</span> <span class="preprocessor">#ifndef GL_OES_depth24</span></div><div class="line"><a name="l01032"></a><span class="lineno"> 1032</span> <span class="preprocessor">#define GL_OES_depth24 1</span></div><div class="line"><a name="l01033"></a><span class="lineno"> 1033</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01034"></a><span class="lineno"> 1034</span> </div><div class="line"><a name="l01035"></a><span class="lineno"> 1035</span> <span class="comment">/* GL_OES_depth32 */</span></div><div class="line"><a name="l01036"></a><span class="lineno"> 1036</span> <span class="preprocessor">#ifndef GL_OES_depth32</span></div><div class="line"><a name="l01037"></a><span class="lineno"> 1037</span> <span class="preprocessor">#define GL_OES_depth32 1</span></div><div class="line"><a name="l01038"></a><span class="lineno"> 1038</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01039"></a><span class="lineno"> 1039</span> </div><div class="line"><a name="l01040"></a><span class="lineno"> 1040</span> <span class="comment">/* GL_OES_depth_texture */</span></div><div class="line"><a name="l01041"></a><span class="lineno"> 1041</span> <span class="preprocessor">#ifndef GL_OES_depth_texture</span></div><div class="line"><a name="l01042"></a><span class="lineno"> 1042</span> <span class="preprocessor">#define GL_OES_depth_texture 1</span></div><div class="line"><a name="l01043"></a><span class="lineno"> 1043</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01044"></a><span class="lineno"> 1044</span> </div><div class="line"><a name="l01045"></a><span class="lineno"> 1045</span> <span class="comment">/* GL_OES_EGL_image */</span></div><div class="line"><a name="l01046"></a><span class="lineno"> 1046</span> <span class="preprocessor">#ifndef GL_OES_EGL_image</span></div><div class="line"><a name="l01047"></a><span class="lineno"> 1047</span> <span class="preprocessor">#define GL_OES_EGL_image 1</span></div><div class="line"><a name="l01048"></a><span class="lineno"> 1048</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01049"></a><span class="lineno"> 1049</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);</div><div class="line"><a name="l01050"></a><span class="lineno"> 1050</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);</div><div class="line"><a name="l01051"></a><span class="lineno"> 1051</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01052"></a><span class="lineno"> 1052</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);</div><div class="line"><a name="l01053"></a><span class="lineno"> 1053</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);</div><div class="line"><a name="l01054"></a><span class="lineno"> 1054</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01055"></a><span class="lineno"> 1055</span> </div><div class="line"><a name="l01056"></a><span class="lineno"> 1056</span> <span class="comment">/* GL_OES_EGL_image_external */</span></div><div class="line"><a name="l01057"></a><span class="lineno"> 1057</span> <span class="preprocessor">#ifndef GL_OES_EGL_image_external</span></div><div class="line"><a name="l01058"></a><span class="lineno"> 1058</span> <span class="preprocessor">#define GL_OES_EGL_image_external 1</span></div><div class="line"><a name="l01059"></a><span class="lineno"> 1059</span> <span class="comment">/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */</span></div><div class="line"><a name="l01060"></a><span class="lineno"> 1060</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01061"></a><span class="lineno"> 1061</span> </div><div class="line"><a name="l01062"></a><span class="lineno"> 1062</span> <span class="comment">/* GL_OES_element_index_uint */</span></div><div class="line"><a name="l01063"></a><span class="lineno"> 1063</span> <span class="preprocessor">#ifndef GL_OES_element_index_uint</span></div><div class="line"><a name="l01064"></a><span class="lineno"> 1064</span> <span class="preprocessor">#define GL_OES_element_index_uint 1</span></div><div class="line"><a name="l01065"></a><span class="lineno"> 1065</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01066"></a><span class="lineno"> 1066</span> </div><div class="line"><a name="l01067"></a><span class="lineno"> 1067</span> <span class="comment">/* GL_OES_fbo_render_mipmap */</span></div><div class="line"><a name="l01068"></a><span class="lineno"> 1068</span> <span class="preprocessor">#ifndef GL_OES_fbo_render_mipmap</span></div><div class="line"><a name="l01069"></a><span class="lineno"> 1069</span> <span class="preprocessor">#define GL_OES_fbo_render_mipmap 1</span></div><div class="line"><a name="l01070"></a><span class="lineno"> 1070</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01071"></a><span class="lineno"> 1071</span> </div><div class="line"><a name="l01072"></a><span class="lineno"> 1072</span> <span class="comment">/* GL_OES_fragment_precision_high */</span></div><div class="line"><a name="l01073"></a><span class="lineno"> 1073</span> <span class="preprocessor">#ifndef GL_OES_fragment_precision_high</span></div><div class="line"><a name="l01074"></a><span class="lineno"> 1074</span> <span class="preprocessor">#define GL_OES_fragment_precision_high 1</span></div><div class="line"><a name="l01075"></a><span class="lineno"> 1075</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01076"></a><span class="lineno"> 1076</span> </div><div class="line"><a name="l01077"></a><span class="lineno"> 1077</span> <span class="comment">/* GL_OES_get_program_binary */</span></div><div class="line"><a name="l01078"></a><span class="lineno"> 1078</span> <span class="preprocessor">#ifndef GL_OES_get_program_binary</span></div><div class="line"><a name="l01079"></a><span class="lineno"> 1079</span> <span class="preprocessor">#define GL_OES_get_program_binary 1</span></div><div class="line"><a name="l01080"></a><span class="lineno"> 1080</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01081"></a><span class="lineno"> 1081</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);</div><div class="line"><a name="l01082"></a><span class="lineno"> 1082</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, <span class="keyword">const</span> GLvoid *binary, GLint length);</div><div class="line"><a name="l01083"></a><span class="lineno"> 1083</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01084"></a><span class="lineno"> 1084</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);</div><div class="line"><a name="l01085"></a><span class="lineno"> 1085</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, <span class="keyword">const</span> GLvoid *binary, GLint length);</div><div class="line"><a name="l01086"></a><span class="lineno"> 1086</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01087"></a><span class="lineno"> 1087</span> </div><div class="line"><a name="l01088"></a><span class="lineno"> 1088</span> <span class="comment">/* GL_OES_mapbuffer */</span></div><div class="line"><a name="l01089"></a><span class="lineno"> 1089</span> <span class="preprocessor">#ifndef GL_OES_mapbuffer</span></div><div class="line"><a name="l01090"></a><span class="lineno"> 1090</span> <span class="preprocessor">#define GL_OES_mapbuffer 1</span></div><div class="line"><a name="l01091"></a><span class="lineno"> 1091</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01092"></a><span class="lineno"> 1092</span> GL_APICALL <span class="keywordtype">void</span>* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);</div><div class="line"><a name="l01093"></a><span class="lineno"> 1093</span> GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);</div><div class="line"><a name="l01094"></a><span class="lineno"> 1094</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params);</div><div class="line"><a name="l01095"></a><span class="lineno"> 1095</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01096"></a><span class="lineno"> 1096</span> <span class="keyword">typedef</span> <span class="keywordtype">void</span>* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);</div><div class="line"><a name="l01097"></a><span class="lineno"> 1097</span> <span class="keyword">typedef</span> GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);</div><div class="line"><a name="l01098"></a><span class="lineno"> 1098</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid **params);</div><div class="line"><a name="l01099"></a><span class="lineno"> 1099</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01100"></a><span class="lineno"> 1100</span> </div><div class="line"><a name="l01101"></a><span class="lineno"> 1101</span> <span class="comment">/* GL_OES_packed_depth_stencil */</span></div><div class="line"><a name="l01102"></a><span class="lineno"> 1102</span> <span class="preprocessor">#ifndef GL_OES_packed_depth_stencil</span></div><div class="line"><a name="l01103"></a><span class="lineno"> 1103</span> <span class="preprocessor">#define GL_OES_packed_depth_stencil 1</span></div><div class="line"><a name="l01104"></a><span class="lineno"> 1104</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01105"></a><span class="lineno"> 1105</span> </div><div class="line"><a name="l01106"></a><span class="lineno"> 1106</span> <span class="comment">/* GL_OES_required_internalformat */</span></div><div class="line"><a name="l01107"></a><span class="lineno"> 1107</span> <span class="preprocessor">#ifndef GL_OES_required_internalformat</span></div><div class="line"><a name="l01108"></a><span class="lineno"> 1108</span> <span class="preprocessor">#define GL_OES_required_internalformat 1</span></div><div class="line"><a name="l01109"></a><span class="lineno"> 1109</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01110"></a><span class="lineno"> 1110</span> </div><div class="line"><a name="l01111"></a><span class="lineno"> 1111</span> <span class="comment">/* GL_OES_rgb8_rgba8 */</span></div><div class="line"><a name="l01112"></a><span class="lineno"> 1112</span> <span class="preprocessor">#ifndef GL_OES_rgb8_rgba8</span></div><div class="line"><a name="l01113"></a><span class="lineno"> 1113</span> <span class="preprocessor">#define GL_OES_rgb8_rgba8 1</span></div><div class="line"><a name="l01114"></a><span class="lineno"> 1114</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01115"></a><span class="lineno"> 1115</span> </div><div class="line"><a name="l01116"></a><span class="lineno"> 1116</span> <span class="comment">/* GL_OES_standard_derivatives */</span></div><div class="line"><a name="l01117"></a><span class="lineno"> 1117</span> <span class="preprocessor">#ifndef GL_OES_standard_derivatives</span></div><div class="line"><a name="l01118"></a><span class="lineno"> 1118</span> <span class="preprocessor">#define GL_OES_standard_derivatives 1</span></div><div class="line"><a name="l01119"></a><span class="lineno"> 1119</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01120"></a><span class="lineno"> 1120</span> </div><div class="line"><a name="l01121"></a><span class="lineno"> 1121</span> <span class="comment">/* GL_OES_stencil1 */</span></div><div class="line"><a name="l01122"></a><span class="lineno"> 1122</span> <span class="preprocessor">#ifndef GL_OES_stencil1</span></div><div class="line"><a name="l01123"></a><span class="lineno"> 1123</span> <span class="preprocessor">#define GL_OES_stencil1 1</span></div><div class="line"><a name="l01124"></a><span class="lineno"> 1124</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01125"></a><span class="lineno"> 1125</span> </div><div class="line"><a name="l01126"></a><span class="lineno"> 1126</span> <span class="comment">/* GL_OES_stencil4 */</span></div><div class="line"><a name="l01127"></a><span class="lineno"> 1127</span> <span class="preprocessor">#ifndef GL_OES_stencil4</span></div><div class="line"><a name="l01128"></a><span class="lineno"> 1128</span> <span class="preprocessor">#define GL_OES_stencil4 1</span></div><div class="line"><a name="l01129"></a><span class="lineno"> 1129</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01130"></a><span class="lineno"> 1130</span> </div><div class="line"><a name="l01131"></a><span class="lineno"> 1131</span> <span class="preprocessor">#ifndef GL_OES_surfaceless_context</span></div><div class="line"><a name="l01132"></a><span class="lineno"> 1132</span> <span class="preprocessor">#define GL_OES_surfaceless_context 1</span></div><div class="line"><a name="l01133"></a><span class="lineno"> 1133</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01134"></a><span class="lineno"> 1134</span> </div><div class="line"><a name="l01135"></a><span class="lineno"> 1135</span> <span class="comment">/* GL_OES_texture_3D */</span></div><div class="line"><a name="l01136"></a><span class="lineno"> 1136</span> <span class="preprocessor">#ifndef GL_OES_texture_3D</span></div><div class="line"><a name="l01137"></a><span class="lineno"> 1137</span> <span class="preprocessor">#define GL_OES_texture_3D 1</span></div><div class="line"><a name="l01138"></a><span class="lineno"> 1138</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01139"></a><span class="lineno"> 1139</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, <span class="keyword">const</span> GLvoid* pixels);</div><div class="line"><a name="l01140"></a><span class="lineno"> 1140</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, <span class="keyword">const</span> GLvoid* pixels);</div><div class="line"><a name="l01141"></a><span class="lineno"> 1141</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);</div><div class="line"><a name="l01142"></a><span class="lineno"> 1142</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, <span class="keyword">const</span> GLvoid* data);</div><div class="line"><a name="l01143"></a><span class="lineno"> 1143</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, <span class="keyword">const</span> GLvoid* data);</div><div class="line"><a name="l01144"></a><span class="lineno"> 1144</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);</div><div class="line"><a name="l01145"></a><span class="lineno"> 1145</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01146"></a><span class="lineno"> 1146</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, <span class="keyword">const</span> GLvoid* pixels);</div><div class="line"><a name="l01147"></a><span class="lineno"> 1147</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, <span class="keyword">const</span> GLvoid* pixels);</div><div class="line"><a name="l01148"></a><span class="lineno"> 1148</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);</div><div class="line"><a name="l01149"></a><span class="lineno"> 1149</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, <span class="keyword">const</span> GLvoid* data);</div><div class="line"><a name="l01150"></a><span class="lineno"> 1150</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, <span class="keyword">const</span> GLvoid* data);</div><div class="line"><a name="l01151"></a><span class="lineno"> 1151</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);</div><div class="line"><a name="l01152"></a><span class="lineno"> 1152</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01153"></a><span class="lineno"> 1153</span> </div><div class="line"><a name="l01154"></a><span class="lineno"> 1154</span> <span class="comment">/* GL_OES_texture_float */</span></div><div class="line"><a name="l01155"></a><span class="lineno"> 1155</span> <span class="preprocessor">#ifndef GL_OES_texture_float</span></div><div class="line"><a name="l01156"></a><span class="lineno"> 1156</span> <span class="preprocessor">#define GL_OES_texture_float 1</span></div><div class="line"><a name="l01157"></a><span class="lineno"> 1157</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01158"></a><span class="lineno"> 1158</span> </div><div class="line"><a name="l01159"></a><span class="lineno"> 1159</span> <span class="comment">/* GL_OES_texture_float_linear */</span></div><div class="line"><a name="l01160"></a><span class="lineno"> 1160</span> <span class="preprocessor">#ifndef GL_OES_texture_float_linear</span></div><div class="line"><a name="l01161"></a><span class="lineno"> 1161</span> <span class="preprocessor">#define GL_OES_texture_float_linear 1</span></div><div class="line"><a name="l01162"></a><span class="lineno"> 1162</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01163"></a><span class="lineno"> 1163</span> </div><div class="line"><a name="l01164"></a><span class="lineno"> 1164</span> <span class="comment">/* GL_OES_texture_half_float */</span></div><div class="line"><a name="l01165"></a><span class="lineno"> 1165</span> <span class="preprocessor">#ifndef GL_OES_texture_half_float</span></div><div class="line"><a name="l01166"></a><span class="lineno"> 1166</span> <span class="preprocessor">#define GL_OES_texture_half_float 1</span></div><div class="line"><a name="l01167"></a><span class="lineno"> 1167</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01168"></a><span class="lineno"> 1168</span> </div><div class="line"><a name="l01169"></a><span class="lineno"> 1169</span> <span class="comment">/* GL_OES_texture_half_float_linear */</span></div><div class="line"><a name="l01170"></a><span class="lineno"> 1170</span> <span class="preprocessor">#ifndef GL_OES_texture_half_float_linear</span></div><div class="line"><a name="l01171"></a><span class="lineno"> 1171</span> <span class="preprocessor">#define GL_OES_texture_half_float_linear 1</span></div><div class="line"><a name="l01172"></a><span class="lineno"> 1172</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01173"></a><span class="lineno"> 1173</span> </div><div class="line"><a name="l01174"></a><span class="lineno"> 1174</span> <span class="comment">/* GL_OES_texture_npot */</span></div><div class="line"><a name="l01175"></a><span class="lineno"> 1175</span> <span class="preprocessor">#ifndef GL_OES_texture_npot</span></div><div class="line"><a name="l01176"></a><span class="lineno"> 1176</span> <span class="preprocessor">#define GL_OES_texture_npot 1</span></div><div class="line"><a name="l01177"></a><span class="lineno"> 1177</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01178"></a><span class="lineno"> 1178</span> </div><div class="line"><a name="l01179"></a><span class="lineno"> 1179</span> <span class="comment">/* GL_OES_vertex_array_object */</span></div><div class="line"><a name="l01180"></a><span class="lineno"> 1180</span> <span class="preprocessor">#ifndef GL_OES_vertex_array_object</span></div><div class="line"><a name="l01181"></a><span class="lineno"> 1181</span> <span class="preprocessor">#define GL_OES_vertex_array_object 1</span></div><div class="line"><a name="l01182"></a><span class="lineno"> 1182</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01183"></a><span class="lineno"> 1183</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glBindVertexArrayOES (GLuint array);</div><div class="line"><a name="l01184"></a><span class="lineno"> 1184</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, <span class="keyword">const</span> GLuint *arrays);</div><div class="line"><a name="l01185"></a><span class="lineno"> 1185</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);</div><div class="line"><a name="l01186"></a><span class="lineno"> 1186</span> GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);</div><div class="line"><a name="l01187"></a><span class="lineno"> 1187</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01188"></a><span class="lineno"> 1188</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);</div><div class="line"><a name="l01189"></a><span class="lineno"> 1189</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, <span class="keyword">const</span> GLuint *arrays);</div><div class="line"><a name="l01190"></a><span class="lineno"> 1190</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);</div><div class="line"><a name="l01191"></a><span class="lineno"> 1191</span> <span class="keyword">typedef</span> GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);</div><div class="line"><a name="l01192"></a><span class="lineno"> 1192</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01193"></a><span class="lineno"> 1193</span> </div><div class="line"><a name="l01194"></a><span class="lineno"> 1194</span> <span class="comment">/* GL_OES_vertex_half_float */</span></div><div class="line"><a name="l01195"></a><span class="lineno"> 1195</span> <span class="preprocessor">#ifndef GL_OES_vertex_half_float</span></div><div class="line"><a name="l01196"></a><span class="lineno"> 1196</span> <span class="preprocessor">#define GL_OES_vertex_half_float 1</span></div><div class="line"><a name="l01197"></a><span class="lineno"> 1197</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01198"></a><span class="lineno"> 1198</span> </div><div class="line"><a name="l01199"></a><span class="lineno"> 1199</span> <span class="comment">/* GL_OES_vertex_type_10_10_10_2 */</span></div><div class="line"><a name="l01200"></a><span class="lineno"> 1200</span> <span class="preprocessor">#ifndef GL_OES_vertex_type_10_10_10_2</span></div><div class="line"><a name="l01201"></a><span class="lineno"> 1201</span> <span class="preprocessor">#define GL_OES_vertex_type_10_10_10_2 1</span></div><div class="line"><a name="l01202"></a><span class="lineno"> 1202</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01203"></a><span class="lineno"> 1203</span> </div><div class="line"><a name="l01204"></a><span class="lineno"> 1204</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01205"></a><span class="lineno"> 1205</span> <span class="comment"> * KHR extension functions</span></div><div class="line"><a name="l01206"></a><span class="lineno"> 1206</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01207"></a><span class="lineno"> 1207</span> </div><div class="line"><a name="l01208"></a><span class="lineno"> 1208</span> <span class="preprocessor">#ifndef GL_KHR_debug</span></div><div class="line"><a name="l01209"></a><span class="lineno"> 1209</span> <span class="preprocessor">#define GL_KHR_debug 1</span></div><div class="line"><a name="l01210"></a><span class="lineno"> 1210</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01211"></a><span class="lineno"> 1211</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, <span class="keyword">const</span> GLuint *ids, GLboolean enabled);</div><div class="line"><a name="l01212"></a><span class="lineno"> 1212</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint <span class="keywordtype">id</span>, GLenum severity, GLsizei length, <span class="keyword">const</span> GLchar *buf);</div><div class="line"><a name="l01213"></a><span class="lineno"> 1213</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, <span class="keyword">const</span> <span class="keywordtype">void</span> *userParam);</div><div class="line"><a name="l01214"></a><span class="lineno"> 1214</span> GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);</div><div class="line"><a name="l01215"></a><span class="lineno"> 1215</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint <span class="keywordtype">id</span>, GLsizei length, <span class="keyword">const</span> GLchar *message);</div><div class="line"><a name="l01216"></a><span class="lineno"> 1216</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glPopDebugGroupKHR (<span class="keywordtype">void</span>);</div><div class="line"><a name="l01217"></a><span class="lineno"> 1217</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, <span class="keyword">const</span> GLchar *label);</div><div class="line"><a name="l01218"></a><span class="lineno"> 1218</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);</div><div class="line"><a name="l01219"></a><span class="lineno"> 1219</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glObjectPtrLabelKHR (<span class="keyword">const</span> <span class="keywordtype">void</span> *ptr, GLsizei length, <span class="keyword">const</span> GLchar *label);</div><div class="line"><a name="l01220"></a><span class="lineno"> 1220</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetObjectPtrLabelKHR (<span class="keyword">const</span> <span class="keywordtype">void</span> *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);</div><div class="line"><a name="l01221"></a><span class="lineno"> 1221</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetPointervKHR (GLenum pname, GLvoid **params);</div><div class="line"><a name="l01222"></a><span class="lineno"> 1222</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01223"></a><span class="lineno"> 1223</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, <span class="keyword">const</span> GLuint *ids, GLboolean enabled);</div><div class="line"><a name="l01224"></a><span class="lineno"> 1224</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, <span class="keyword">const</span> GLchar *buf);</div><div class="line"><a name="l01225"></a><span class="lineno"> 1225</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, <span class="keyword">const</span> <span class="keywordtype">void</span> *userParam);</div><div class="line"><a name="l01226"></a><span class="lineno"> 1226</span> <span class="keyword">typedef</span> GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);</div><div class="line"><a name="l01227"></a><span class="lineno"> 1227</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, <span class="keyword">const</span> GLchar *message);</div><div class="line"><a name="l01228"></a><span class="lineno"> 1228</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);</div><div class="line"><a name="l01229"></a><span class="lineno"> 1229</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, <span class="keyword">const</span> GLchar *label);</div><div class="line"><a name="l01230"></a><span class="lineno"> 1230</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);</div><div class="line"><a name="l01231"></a><span class="lineno"> 1231</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (<span class="keyword">const</span> <span class="keywordtype">void</span> *ptr, GLsizei length, <span class="keyword">const</span> GLchar *label);</div><div class="line"><a name="l01232"></a><span class="lineno"> 1232</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (<span class="keyword">const</span> <span class="keywordtype">void</span> *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);</div><div class="line"><a name="l01233"></a><span class="lineno"> 1233</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, GLvoid **params);</div><div class="line"><a name="l01234"></a><span class="lineno"> 1234</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01235"></a><span class="lineno"> 1235</span> </div><div class="line"><a name="l01236"></a><span class="lineno"> 1236</span> <span class="preprocessor">#ifndef GL_KHR_texture_compression_astc_ldr</span></div><div class="line"><a name="l01237"></a><span class="lineno"> 1237</span> <span class="preprocessor">#define GL_KHR_texture_compression_astc_ldr 1</span></div><div class="line"><a name="l01238"></a><span class="lineno"> 1238</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01239"></a><span class="lineno"> 1239</span> </div><div class="line"><a name="l01240"></a><span class="lineno"> 1240</span> </div><div class="line"><a name="l01241"></a><span class="lineno"> 1241</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01242"></a><span class="lineno"> 1242</span> <span class="comment"> * AMD extension functions</span></div><div class="line"><a name="l01243"></a><span class="lineno"> 1243</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01244"></a><span class="lineno"> 1244</span> </div><div class="line"><a name="l01245"></a><span class="lineno"> 1245</span> <span class="comment">/* GL_AMD_compressed_3DC_texture */</span></div><div class="line"><a name="l01246"></a><span class="lineno"> 1246</span> <span class="preprocessor">#ifndef GL_AMD_compressed_3DC_texture</span></div><div class="line"><a name="l01247"></a><span class="lineno"> 1247</span> <span class="preprocessor">#define GL_AMD_compressed_3DC_texture 1</span></div><div class="line"><a name="l01248"></a><span class="lineno"> 1248</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01249"></a><span class="lineno"> 1249</span> </div><div class="line"><a name="l01250"></a><span class="lineno"> 1250</span> <span class="comment">/* GL_AMD_compressed_ATC_texture */</span></div><div class="line"><a name="l01251"></a><span class="lineno"> 1251</span> <span class="preprocessor">#ifndef GL_AMD_compressed_ATC_texture</span></div><div class="line"><a name="l01252"></a><span class="lineno"> 1252</span> <span class="preprocessor">#define GL_AMD_compressed_ATC_texture 1</span></div><div class="line"><a name="l01253"></a><span class="lineno"> 1253</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01254"></a><span class="lineno"> 1254</span> </div><div class="line"><a name="l01255"></a><span class="lineno"> 1255</span> <span class="comment">/* AMD_performance_monitor */</span></div><div class="line"><a name="l01256"></a><span class="lineno"> 1256</span> <span class="preprocessor">#ifndef GL_AMD_performance_monitor</span></div><div class="line"><a name="l01257"></a><span class="lineno"> 1257</span> <span class="preprocessor">#define GL_AMD_performance_monitor 1</span></div><div class="line"><a name="l01258"></a><span class="lineno"> 1258</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01259"></a><span class="lineno"> 1259</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);</div><div class="line"><a name="l01260"></a><span class="lineno"> 1260</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);</div><div class="line"><a name="l01261"></a><span class="lineno"> 1261</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);</div><div class="line"><a name="l01262"></a><span class="lineno"> 1262</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);</div><div class="line"><a name="l01263"></a><span class="lineno"> 1263</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);</div><div class="line"><a name="l01264"></a><span class="lineno"> 1264</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);</div><div class="line"><a name="l01265"></a><span class="lineno"> 1265</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);</div><div class="line"><a name="l01266"></a><span class="lineno"> 1266</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);</div><div class="line"><a name="l01267"></a><span class="lineno"> 1267</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);</div><div class="line"><a name="l01268"></a><span class="lineno"> 1268</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);</div><div class="line"><a name="l01269"></a><span class="lineno"> 1269</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);</div><div class="line"><a name="l01270"></a><span class="lineno"> 1270</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01271"></a><span class="lineno"> 1271</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);</div><div class="line"><a name="l01272"></a><span class="lineno"> 1272</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);</div><div class="line"><a name="l01273"></a><span class="lineno"> 1273</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);</div><div class="line"><a name="l01274"></a><span class="lineno"> 1274</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);</div><div class="line"><a name="l01275"></a><span class="lineno"> 1275</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);</div><div class="line"><a name="l01276"></a><span class="lineno"> 1276</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);</div><div class="line"><a name="l01277"></a><span class="lineno"> 1277</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);</div><div class="line"><a name="l01278"></a><span class="lineno"> 1278</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);</div><div class="line"><a name="l01279"></a><span class="lineno"> 1279</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);</div><div class="line"><a name="l01280"></a><span class="lineno"> 1280</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);</div><div class="line"><a name="l01281"></a><span class="lineno"> 1281</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);</div><div class="line"><a name="l01282"></a><span class="lineno"> 1282</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01283"></a><span class="lineno"> 1283</span> </div><div class="line"><a name="l01284"></a><span class="lineno"> 1284</span> <span class="comment">/* GL_AMD_program_binary_Z400 */</span></div><div class="line"><a name="l01285"></a><span class="lineno"> 1285</span> <span class="preprocessor">#ifndef GL_AMD_program_binary_Z400</span></div><div class="line"><a name="l01286"></a><span class="lineno"> 1286</span> <span class="preprocessor">#define GL_AMD_program_binary_Z400 1</span></div><div class="line"><a name="l01287"></a><span class="lineno"> 1287</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01288"></a><span class="lineno"> 1288</span> </div><div class="line"><a name="l01289"></a><span class="lineno"> 1289</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01290"></a><span class="lineno"> 1290</span> <span class="comment"> * ANGLE extension functions</span></div><div class="line"><a name="l01291"></a><span class="lineno"> 1291</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01292"></a><span class="lineno"> 1292</span> </div><div class="line"><a name="l01293"></a><span class="lineno"> 1293</span> <span class="comment">/* GL_ANGLE_depth_texture */</span></div><div class="line"><a name="l01294"></a><span class="lineno"> 1294</span> <span class="preprocessor">#ifndef GL_ANGLE_depth_texture</span></div><div class="line"><a name="l01295"></a><span class="lineno"> 1295</span> <span class="preprocessor">#define GL_ANGLE_depth_texture 1</span></div><div class="line"><a name="l01296"></a><span class="lineno"> 1296</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01297"></a><span class="lineno"> 1297</span> </div><div class="line"><a name="l01298"></a><span class="lineno"> 1298</span> <span class="comment">/* GL_ANGLE_framebuffer_blit */</span></div><div class="line"><a name="l01299"></a><span class="lineno"> 1299</span> <span class="preprocessor">#ifndef GL_ANGLE_framebuffer_blit</span></div><div class="line"><a name="l01300"></a><span class="lineno"> 1300</span> <span class="preprocessor">#define GL_ANGLE_framebuffer_blit 1</span></div><div class="line"><a name="l01301"></a><span class="lineno"> 1301</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01302"></a><span class="lineno"> 1302</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);</div><div class="line"><a name="l01303"></a><span class="lineno"> 1303</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01304"></a><span class="lineno"> 1304</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);</div><div class="line"><a name="l01305"></a><span class="lineno"> 1305</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01306"></a><span class="lineno"> 1306</span> </div><div class="line"><a name="l01307"></a><span class="lineno"> 1307</span> <span class="comment">/* GL_ANGLE_framebuffer_multisample */</span></div><div class="line"><a name="l01308"></a><span class="lineno"> 1308</span> <span class="preprocessor">#ifndef GL_ANGLE_framebuffer_multisample</span></div><div class="line"><a name="l01309"></a><span class="lineno"> 1309</span> <span class="preprocessor">#define GL_ANGLE_framebuffer_multisample 1</span></div><div class="line"><a name="l01310"></a><span class="lineno"> 1310</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01311"></a><span class="lineno"> 1311</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01312"></a><span class="lineno"> 1312</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01313"></a><span class="lineno"> 1313</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01314"></a><span class="lineno"> 1314</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01315"></a><span class="lineno"> 1315</span> </div><div class="line"><a name="l01316"></a><span class="lineno"> 1316</span> <span class="preprocessor">#ifndef GL_ANGLE_instanced_arrays</span></div><div class="line"><a name="l01317"></a><span class="lineno"> 1317</span> <span class="preprocessor">#define GL_ANGLE_instanced_arrays 1</span></div><div class="line"><a name="l01318"></a><span class="lineno"> 1318</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01319"></a><span class="lineno"> 1319</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);</div><div class="line"><a name="l01320"></a><span class="lineno"> 1320</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, <span class="keyword">const</span> <span class="keywordtype">void</span> *indices, GLsizei primcount);</div><div class="line"><a name="l01321"></a><span class="lineno"> 1321</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);</div><div class="line"><a name="l01322"></a><span class="lineno"> 1322</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01323"></a><span class="lineno"> 1323</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);</div><div class="line"><a name="l01324"></a><span class="lineno"> 1324</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, <span class="keyword">const</span> <span class="keywordtype">void</span> *indices, GLsizei primcount);</div><div class="line"><a name="l01325"></a><span class="lineno"> 1325</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);</div><div class="line"><a name="l01326"></a><span class="lineno"> 1326</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01327"></a><span class="lineno"> 1327</span> </div><div class="line"><a name="l01328"></a><span class="lineno"> 1328</span> <span class="comment">/* GL_ANGLE_pack_reverse_row_order */</span></div><div class="line"><a name="l01329"></a><span class="lineno"> 1329</span> <span class="preprocessor">#ifndef GL_ANGLE_pack_reverse_row_order</span></div><div class="line"><a name="l01330"></a><span class="lineno"> 1330</span> <span class="preprocessor">#define GL_ANGLE_pack_reverse_row_order 1</span></div><div class="line"><a name="l01331"></a><span class="lineno"> 1331</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01332"></a><span class="lineno"> 1332</span> </div><div class="line"><a name="l01333"></a><span class="lineno"> 1333</span> <span class="comment">/* GL_ANGLE_program_binary */</span></div><div class="line"><a name="l01334"></a><span class="lineno"> 1334</span> <span class="preprocessor">#ifndef GL_ANGLE_program_binary</span></div><div class="line"><a name="l01335"></a><span class="lineno"> 1335</span> <span class="preprocessor">#define GL_ANGLE_program_binary 1</span></div><div class="line"><a name="l01336"></a><span class="lineno"> 1336</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01337"></a><span class="lineno"> 1337</span> </div><div class="line"><a name="l01338"></a><span class="lineno"> 1338</span> <span class="comment">/* GL_ANGLE_texture_compression_dxt3 */</span></div><div class="line"><a name="l01339"></a><span class="lineno"> 1339</span> <span class="preprocessor">#ifndef GL_ANGLE_texture_compression_dxt3</span></div><div class="line"><a name="l01340"></a><span class="lineno"> 1340</span> <span class="preprocessor">#define GL_ANGLE_texture_compression_dxt3 1</span></div><div class="line"><a name="l01341"></a><span class="lineno"> 1341</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01342"></a><span class="lineno"> 1342</span> </div><div class="line"><a name="l01343"></a><span class="lineno"> 1343</span> <span class="comment">/* GL_ANGLE_texture_compression_dxt5 */</span></div><div class="line"><a name="l01344"></a><span class="lineno"> 1344</span> <span class="preprocessor">#ifndef GL_ANGLE_texture_compression_dxt5</span></div><div class="line"><a name="l01345"></a><span class="lineno"> 1345</span> <span class="preprocessor">#define GL_ANGLE_texture_compression_dxt5 1</span></div><div class="line"><a name="l01346"></a><span class="lineno"> 1346</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01347"></a><span class="lineno"> 1347</span> </div><div class="line"><a name="l01348"></a><span class="lineno"> 1348</span> <span class="comment">/* GL_ANGLE_texture_usage */</span></div><div class="line"><a name="l01349"></a><span class="lineno"> 1349</span> <span class="preprocessor">#ifndef GL_ANGLE_texture_usage</span></div><div class="line"><a name="l01350"></a><span class="lineno"> 1350</span> <span class="preprocessor">#define GL_ANGLE_texture_usage 1</span></div><div class="line"><a name="l01351"></a><span class="lineno"> 1351</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01352"></a><span class="lineno"> 1352</span> </div><div class="line"><a name="l01353"></a><span class="lineno"> 1353</span> <span class="preprocessor">#ifndef GL_ANGLE_translated_shader_source</span></div><div class="line"><a name="l01354"></a><span class="lineno"> 1354</span> <span class="preprocessor">#define GL_ANGLE_translated_shader_source 1</span></div><div class="line"><a name="l01355"></a><span class="lineno"> 1355</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01356"></a><span class="lineno"> 1356</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);</div><div class="line"><a name="l01357"></a><span class="lineno"> 1357</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01358"></a><span class="lineno"> 1358</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);</div><div class="line"><a name="l01359"></a><span class="lineno"> 1359</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01360"></a><span class="lineno"> 1360</span> </div><div class="line"><a name="l01361"></a><span class="lineno"> 1361</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01362"></a><span class="lineno"> 1362</span> <span class="comment"> * APPLE extension functions</span></div><div class="line"><a name="l01363"></a><span class="lineno"> 1363</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01364"></a><span class="lineno"> 1364</span> </div><div class="line"><a name="l01365"></a><span class="lineno"> 1365</span> <span class="comment">/* GL_APPLE_copy_texture_levels */</span></div><div class="line"><a name="l01366"></a><span class="lineno"> 1366</span> <span class="preprocessor">#ifndef GL_APPLE_copy_texture_levels</span></div><div class="line"><a name="l01367"></a><span class="lineno"> 1367</span> <span class="preprocessor">#define GL_APPLE_copy_texture_levels 1</span></div><div class="line"><a name="l01368"></a><span class="lineno"> 1368</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01369"></a><span class="lineno"> 1369</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);</div><div class="line"><a name="l01370"></a><span class="lineno"> 1370</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01371"></a><span class="lineno"> 1371</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);</div><div class="line"><a name="l01372"></a><span class="lineno"> 1372</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01373"></a><span class="lineno"> 1373</span> </div><div class="line"><a name="l01374"></a><span class="lineno"> 1374</span> <span class="comment">/* GL_APPLE_framebuffer_multisample */</span></div><div class="line"><a name="l01375"></a><span class="lineno"> 1375</span> <span class="preprocessor">#ifndef GL_APPLE_framebuffer_multisample</span></div><div class="line"><a name="l01376"></a><span class="lineno"> 1376</span> <span class="preprocessor">#define GL_APPLE_framebuffer_multisample 1</span></div><div class="line"><a name="l01377"></a><span class="lineno"> 1377</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01378"></a><span class="lineno"> 1378</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01379"></a><span class="lineno"> 1379</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glResolveMultisampleFramebufferAPPLE (<span class="keywordtype">void</span>);</div><div class="line"><a name="l01380"></a><span class="lineno"> 1380</span> <span class="preprocessor">#endif </span><span class="comment">/* GL_GLEXT_PROTOTYPES */</span><span class="preprocessor"></span></div><div class="line"><a name="l01381"></a><span class="lineno"> 1381</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01382"></a><span class="lineno"> 1382</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);</div><div class="line"><a name="l01383"></a><span class="lineno"> 1383</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01384"></a><span class="lineno"> 1384</span> </div><div class="line"><a name="l01385"></a><span class="lineno"> 1385</span> <span class="comment">/* GL_APPLE_rgb_422 */</span></div><div class="line"><a name="l01386"></a><span class="lineno"> 1386</span> <span class="preprocessor">#ifndef GL_APPLE_rgb_422</span></div><div class="line"><a name="l01387"></a><span class="lineno"> 1387</span> <span class="preprocessor">#define GL_APPLE_rgb_422 1</span></div><div class="line"><a name="l01388"></a><span class="lineno"> 1388</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01389"></a><span class="lineno"> 1389</span> </div><div class="line"><a name="l01390"></a><span class="lineno"> 1390</span> <span class="comment">/* GL_APPLE_sync */</span></div><div class="line"><a name="l01391"></a><span class="lineno"> 1391</span> <span class="preprocessor">#ifndef GL_APPLE_sync</span></div><div class="line"><a name="l01392"></a><span class="lineno"> 1392</span> <span class="preprocessor">#define GL_APPLE_sync 1</span></div><div class="line"><a name="l01393"></a><span class="lineno"> 1393</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01394"></a><span class="lineno"> 1394</span> GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);</div><div class="line"><a name="l01395"></a><span class="lineno"> 1395</span> GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);</div><div class="line"><a name="l01396"></a><span class="lineno"> 1396</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);</div><div class="line"><a name="l01397"></a><span class="lineno"> 1397</span> GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);</div><div class="line"><a name="l01398"></a><span class="lineno"> 1398</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);</div><div class="line"><a name="l01399"></a><span class="lineno"> 1399</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);</div><div class="line"><a name="l01400"></a><span class="lineno"> 1400</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);</div><div class="line"><a name="l01401"></a><span class="lineno"> 1401</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01402"></a><span class="lineno"> 1402</span> <span class="keyword">typedef</span> GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);</div><div class="line"><a name="l01403"></a><span class="lineno"> 1403</span> <span class="keyword">typedef</span> GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);</div><div class="line"><a name="l01404"></a><span class="lineno"> 1404</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);</div><div class="line"><a name="l01405"></a><span class="lineno"> 1405</span> <span class="keyword">typedef</span> GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);</div><div class="line"><a name="l01406"></a><span class="lineno"> 1406</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);</div><div class="line"><a name="l01407"></a><span class="lineno"> 1407</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);</div><div class="line"><a name="l01408"></a><span class="lineno"> 1408</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);</div><div class="line"><a name="l01409"></a><span class="lineno"> 1409</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01410"></a><span class="lineno"> 1410</span> </div><div class="line"><a name="l01411"></a><span class="lineno"> 1411</span> <span class="comment">/* GL_APPLE_texture_format_BGRA8888 */</span></div><div class="line"><a name="l01412"></a><span class="lineno"> 1412</span> <span class="preprocessor">#ifndef GL_APPLE_texture_format_BGRA8888</span></div><div class="line"><a name="l01413"></a><span class="lineno"> 1413</span> <span class="preprocessor">#define GL_APPLE_texture_format_BGRA8888 1</span></div><div class="line"><a name="l01414"></a><span class="lineno"> 1414</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01415"></a><span class="lineno"> 1415</span> </div><div class="line"><a name="l01416"></a><span class="lineno"> 1416</span> <span class="comment">/* GL_APPLE_texture_max_level */</span></div><div class="line"><a name="l01417"></a><span class="lineno"> 1417</span> <span class="preprocessor">#ifndef GL_APPLE_texture_max_level</span></div><div class="line"><a name="l01418"></a><span class="lineno"> 1418</span> <span class="preprocessor">#define GL_APPLE_texture_max_level 1</span></div><div class="line"><a name="l01419"></a><span class="lineno"> 1419</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01420"></a><span class="lineno"> 1420</span> </div><div class="line"><a name="l01421"></a><span class="lineno"> 1421</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01422"></a><span class="lineno"> 1422</span> <span class="comment"> * ARM extension functions</span></div><div class="line"><a name="l01423"></a><span class="lineno"> 1423</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01424"></a><span class="lineno"> 1424</span> </div><div class="line"><a name="l01425"></a><span class="lineno"> 1425</span> <span class="comment">/* GL_ARM_mali_program_binary */</span></div><div class="line"><a name="l01426"></a><span class="lineno"> 1426</span> <span class="preprocessor">#ifndef GL_ARM_mali_program_binary</span></div><div class="line"><a name="l01427"></a><span class="lineno"> 1427</span> <span class="preprocessor">#define GL_ARM_mali_program_binary 1</span></div><div class="line"><a name="l01428"></a><span class="lineno"> 1428</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01429"></a><span class="lineno"> 1429</span> </div><div class="line"><a name="l01430"></a><span class="lineno"> 1430</span> <span class="comment">/* GL_ARM_mali_shader_binary */</span></div><div class="line"><a name="l01431"></a><span class="lineno"> 1431</span> <span class="preprocessor">#ifndef GL_ARM_mali_shader_binary</span></div><div class="line"><a name="l01432"></a><span class="lineno"> 1432</span> <span class="preprocessor">#define GL_ARM_mali_shader_binary 1</span></div><div class="line"><a name="l01433"></a><span class="lineno"> 1433</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01434"></a><span class="lineno"> 1434</span> </div><div class="line"><a name="l01435"></a><span class="lineno"> 1435</span> <span class="comment">/* GL_ARM_rgba8 */</span></div><div class="line"><a name="l01436"></a><span class="lineno"> 1436</span> <span class="preprocessor">#ifndef GL_ARM_rgba8</span></div><div class="line"><a name="l01437"></a><span class="lineno"> 1437</span> <span class="preprocessor">#define GL_ARM_rgba8 1</span></div><div class="line"><a name="l01438"></a><span class="lineno"> 1438</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01439"></a><span class="lineno"> 1439</span> </div><div class="line"><a name="l01440"></a><span class="lineno"> 1440</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01441"></a><span class="lineno"> 1441</span> <span class="comment"> * EXT extension functions</span></div><div class="line"><a name="l01442"></a><span class="lineno"> 1442</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01443"></a><span class="lineno"> 1443</span> </div><div class="line"><a name="l01444"></a><span class="lineno"> 1444</span> <span class="comment">/* GL_EXT_blend_minmax */</span></div><div class="line"><a name="l01445"></a><span class="lineno"> 1445</span> <span class="preprocessor">#ifndef GL_EXT_blend_minmax</span></div><div class="line"><a name="l01446"></a><span class="lineno"> 1446</span> <span class="preprocessor">#define GL_EXT_blend_minmax 1</span></div><div class="line"><a name="l01447"></a><span class="lineno"> 1447</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01448"></a><span class="lineno"> 1448</span> </div><div class="line"><a name="l01449"></a><span class="lineno"> 1449</span> <span class="comment">/* GL_EXT_color_buffer_half_float */</span></div><div class="line"><a name="l01450"></a><span class="lineno"> 1450</span> <span class="preprocessor">#ifndef GL_EXT_color_buffer_half_float</span></div><div class="line"><a name="l01451"></a><span class="lineno"> 1451</span> <span class="preprocessor">#define GL_EXT_color_buffer_half_float 1</span></div><div class="line"><a name="l01452"></a><span class="lineno"> 1452</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01453"></a><span class="lineno"> 1453</span> </div><div class="line"><a name="l01454"></a><span class="lineno"> 1454</span> <span class="comment">/* GL_EXT_debug_label */</span></div><div class="line"><a name="l01455"></a><span class="lineno"> 1455</span> <span class="preprocessor">#ifndef GL_EXT_debug_label</span></div><div class="line"><a name="l01456"></a><span class="lineno"> 1456</span> <span class="preprocessor">#define GL_EXT_debug_label 1</span></div><div class="line"><a name="l01457"></a><span class="lineno"> 1457</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01458"></a><span class="lineno"> 1458</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint <span class="keywordtype">object</span>, GLsizei length, <span class="keyword">const</span> GLchar *label);</div><div class="line"><a name="l01459"></a><span class="lineno"> 1459</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint <span class="keywordtype">object</span>, GLsizei bufSize, GLsizei *length, GLchar *label);</div><div class="line"><a name="l01460"></a><span class="lineno"> 1460</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01461"></a><span class="lineno"> 1461</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, <span class="keyword">const</span> GLchar *label);</div><div class="line"><a name="l01462"></a><span class="lineno"> 1462</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);</div><div class="line"><a name="l01463"></a><span class="lineno"> 1463</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01464"></a><span class="lineno"> 1464</span> </div><div class="line"><a name="l01465"></a><span class="lineno"> 1465</span> <span class="comment">/* GL_EXT_debug_marker */</span></div><div class="line"><a name="l01466"></a><span class="lineno"> 1466</span> <span class="preprocessor">#ifndef GL_EXT_debug_marker</span></div><div class="line"><a name="l01467"></a><span class="lineno"> 1467</span> <span class="preprocessor">#define GL_EXT_debug_marker 1</span></div><div class="line"><a name="l01468"></a><span class="lineno"> 1468</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01469"></a><span class="lineno"> 1469</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, <span class="keyword">const</span> GLchar *marker);</div><div class="line"><a name="l01470"></a><span class="lineno"> 1470</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, <span class="keyword">const</span> GLchar *marker);</div><div class="line"><a name="l01471"></a><span class="lineno"> 1471</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glPopGroupMarkerEXT (<span class="keywordtype">void</span>);</div><div class="line"><a name="l01472"></a><span class="lineno"> 1472</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01473"></a><span class="lineno"> 1473</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, <span class="keyword">const</span> GLchar *marker);</div><div class="line"><a name="l01474"></a><span class="lineno"> 1474</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, <span class="keyword">const</span> GLchar *marker);</div><div class="line"><a name="l01475"></a><span class="lineno"> 1475</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);</div><div class="line"><a name="l01476"></a><span class="lineno"> 1476</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01477"></a><span class="lineno"> 1477</span> </div><div class="line"><a name="l01478"></a><span class="lineno"> 1478</span> <span class="comment">/* GL_EXT_discard_framebuffer */</span></div><div class="line"><a name="l01479"></a><span class="lineno"> 1479</span> <span class="preprocessor">#ifndef GL_EXT_discard_framebuffer</span></div><div class="line"><a name="l01480"></a><span class="lineno"> 1480</span> <span class="preprocessor">#define GL_EXT_discard_framebuffer 1</span></div><div class="line"><a name="l01481"></a><span class="lineno"> 1481</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01482"></a><span class="lineno"> 1482</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, <span class="keyword">const</span> GLenum *attachments);</div><div class="line"><a name="l01483"></a><span class="lineno"> 1483</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01484"></a><span class="lineno"> 1484</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, <span class="keyword">const</span> GLenum *attachments);</div><div class="line"><a name="l01485"></a><span class="lineno"> 1485</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01486"></a><span class="lineno"> 1486</span> </div><div class="line"><a name="l01487"></a><span class="lineno"> 1487</span> <span class="preprocessor">#ifndef GL_EXT_disjoint_timer_query</span></div><div class="line"><a name="l01488"></a><span class="lineno"> 1488</span> <span class="preprocessor">#define GL_EXT_disjoint_timer_query 1</span></div><div class="line"><a name="l01489"></a><span class="lineno"> 1489</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01490"></a><span class="lineno"> 1490</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);</div><div class="line"><a name="l01491"></a><span class="lineno"> 1491</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDeleteQueriesEXT (GLsizei n, <span class="keyword">const</span> GLuint *ids);</div><div class="line"><a name="l01492"></a><span class="lineno"> 1492</span> GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint <span class="keywordtype">id</span>);</div><div class="line"><a name="l01493"></a><span class="lineno"> 1493</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint <span class="keywordtype">id</span>);</div><div class="line"><a name="l01494"></a><span class="lineno"> 1494</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glEndQueryEXT (GLenum target);</div><div class="line"><a name="l01495"></a><span class="lineno"> 1495</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glQueryCounterEXT (GLuint <span class="keywordtype">id</span>, GLenum target);</div><div class="line"><a name="l01496"></a><span class="lineno"> 1496</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);</div><div class="line"><a name="l01497"></a><span class="lineno"> 1497</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetQueryObjectivEXT (GLuint <span class="keywordtype">id</span>, GLenum pname, GLint *params);</div><div class="line"><a name="l01498"></a><span class="lineno"> 1498</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetQueryObjectuivEXT (GLuint <span class="keywordtype">id</span>, GLenum pname, GLuint *params);</div><div class="line"><a name="l01499"></a><span class="lineno"> 1499</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetQueryObjecti64vEXT (GLuint <span class="keywordtype">id</span>, GLenum pname, GLint64 *params);</div><div class="line"><a name="l01500"></a><span class="lineno"> 1500</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetQueryObjectui64vEXT (GLuint <span class="keywordtype">id</span>, GLenum pname, GLuint64 *params);</div><div class="line"><a name="l01501"></a><span class="lineno"> 1501</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01502"></a><span class="lineno"> 1502</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);</div><div class="line"><a name="l01503"></a><span class="lineno"> 1503</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, <span class="keyword">const</span> GLuint *ids);</div><div class="line"><a name="l01504"></a><span class="lineno"> 1504</span> <span class="keyword">typedef</span> GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);</div><div class="line"><a name="l01505"></a><span class="lineno"> 1505</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);</div><div class="line"><a name="l01506"></a><span class="lineno"> 1506</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);</div><div class="line"><a name="l01507"></a><span class="lineno"> 1507</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);</div><div class="line"><a name="l01508"></a><span class="lineno"> 1508</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);</div><div class="line"><a name="l01509"></a><span class="lineno"> 1509</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);</div><div class="line"><a name="l01510"></a><span class="lineno"> 1510</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);</div><div class="line"><a name="l01511"></a><span class="lineno"> 1511</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);</div><div class="line"><a name="l01512"></a><span class="lineno"> 1512</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);</div><div class="line"><a name="l01513"></a><span class="lineno"> 1513</span> <span class="preprocessor">#endif </span><span class="comment">/* GL_EXT_disjoint_timer_query */</span><span class="preprocessor"></span></div><div class="line"><a name="l01514"></a><span class="lineno"> 1514</span> </div><div class="line"><a name="l01515"></a><span class="lineno"> 1515</span> <span class="preprocessor">#ifndef GL_EXT_draw_buffers</span></div><div class="line"><a name="l01516"></a><span class="lineno"> 1516</span> <span class="preprocessor">#define GL_EXT_draw_buffers 1</span></div><div class="line"><a name="l01517"></a><span class="lineno"> 1517</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01518"></a><span class="lineno"> 1518</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDrawBuffersEXT (GLsizei n, <span class="keyword">const</span> GLenum *bufs);</div><div class="line"><a name="l01519"></a><span class="lineno"> 1519</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01520"></a><span class="lineno"> 1520</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, <span class="keyword">const</span> GLenum *bufs);</div><div class="line"><a name="l01521"></a><span class="lineno"> 1521</span> <span class="preprocessor">#endif </span><span class="comment">/* GL_EXT_draw_buffers */</span><span class="preprocessor"></span></div><div class="line"><a name="l01522"></a><span class="lineno"> 1522</span> </div><div class="line"><a name="l01523"></a><span class="lineno"> 1523</span> <span class="comment">/* GL_EXT_map_buffer_range */</span></div><div class="line"><a name="l01524"></a><span class="lineno"> 1524</span> <span class="preprocessor">#ifndef GL_EXT_map_buffer_range</span></div><div class="line"><a name="l01525"></a><span class="lineno"> 1525</span> <span class="preprocessor">#define GL_EXT_map_buffer_range 1</span></div><div class="line"><a name="l01526"></a><span class="lineno"> 1526</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01527"></a><span class="lineno"> 1527</span> GL_APICALL <span class="keywordtype">void</span>* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);</div><div class="line"><a name="l01528"></a><span class="lineno"> 1528</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);</div><div class="line"><a name="l01529"></a><span class="lineno"> 1529</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01530"></a><span class="lineno"> 1530</span> <span class="keyword">typedef</span> <span class="keywordtype">void</span>* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);</div><div class="line"><a name="l01531"></a><span class="lineno"> 1531</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);</div><div class="line"><a name="l01532"></a><span class="lineno"> 1532</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01533"></a><span class="lineno"> 1533</span> </div><div class="line"><a name="l01534"></a><span class="lineno"> 1534</span> <span class="comment">/* GL_EXT_multisampled_render_to_texture */</span></div><div class="line"><a name="l01535"></a><span class="lineno"> 1535</span> <span class="preprocessor">#ifndef GL_EXT_multisampled_render_to_texture</span></div><div class="line"><a name="l01536"></a><span class="lineno"> 1536</span> <span class="preprocessor">#define GL_EXT_multisampled_render_to_texture 1</span></div><div class="line"><a name="l01537"></a><span class="lineno"> 1537</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01538"></a><span class="lineno"> 1538</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); </div><div class="line"><a name="l01539"></a><span class="lineno"> 1539</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);</div><div class="line"><a name="l01540"></a><span class="lineno"> 1540</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01541"></a><span class="lineno"> 1541</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01542"></a><span class="lineno"> 1542</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);</div><div class="line"><a name="l01543"></a><span class="lineno"> 1543</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01544"></a><span class="lineno"> 1544</span> </div><div class="line"><a name="l01545"></a><span class="lineno"> 1545</span> <span class="comment">/* GL_EXT_multiview_draw_buffers */</span></div><div class="line"><a name="l01546"></a><span class="lineno"> 1546</span> <span class="preprocessor">#ifndef GL_EXT_multiview_draw_buffers</span></div><div class="line"><a name="l01547"></a><span class="lineno"> 1547</span> <span class="preprocessor">#define GL_EXT_multiview_draw_buffers 1</span></div><div class="line"><a name="l01548"></a><span class="lineno"> 1548</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01549"></a><span class="lineno"> 1549</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);</div><div class="line"><a name="l01550"></a><span class="lineno"> 1550</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, <span class="keyword">const</span> GLenum *location, <span class="keyword">const</span> GLint *indices);</div><div class="line"><a name="l01551"></a><span class="lineno"> 1551</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);</div><div class="line"><a name="l01552"></a><span class="lineno"> 1552</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01553"></a><span class="lineno"> 1553</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);</div><div class="line"><a name="l01554"></a><span class="lineno"> 1554</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, <span class="keyword">const</span> GLenum *location, <span class="keyword">const</span> GLint *indices);</div><div class="line"><a name="l01555"></a><span class="lineno"> 1555</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);</div><div class="line"><a name="l01556"></a><span class="lineno"> 1556</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01557"></a><span class="lineno"> 1557</span> </div><div class="line"><a name="l01558"></a><span class="lineno"> 1558</span> <span class="preprocessor">#ifndef GL_EXT_multi_draw_arrays</span></div><div class="line"><a name="l01559"></a><span class="lineno"> 1559</span> <span class="preprocessor">#define GL_EXT_multi_draw_arrays 1</span></div><div class="line"><a name="l01560"></a><span class="lineno"> 1560</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01561"></a><span class="lineno"> 1561</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, <span class="keyword">const</span> GLint *first, <span class="keyword">const</span> GLsizei *count, GLsizei primcount);</div><div class="line"><a name="l01562"></a><span class="lineno"> 1562</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, <span class="keyword">const</span> GLsizei *count, GLenum type, <span class="keyword">const</span> GLvoid **indices, GLsizei primcount);</div><div class="line"><a name="l01563"></a><span class="lineno"> 1563</span> <span class="preprocessor">#endif </span><span class="comment">/* GL_GLEXT_PROTOTYPES */</span><span class="preprocessor"></span></div><div class="line"><a name="l01564"></a><span class="lineno"> 1564</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, <span class="keyword">const</span> GLint *first, <span class="keyword">const</span> GLsizei *count, GLsizei primcount);</div><div class="line"><a name="l01565"></a><span class="lineno"> 1565</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, <span class="keyword">const</span> GLsizei *count, GLenum type, <span class="keyword">const</span> GLvoid **indices, GLsizei primcount);</div><div class="line"><a name="l01566"></a><span class="lineno"> 1566</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01567"></a><span class="lineno"> 1567</span> </div><div class="line"><a name="l01568"></a><span class="lineno"> 1568</span> <span class="comment">/* GL_EXT_occlusion_query_boolean */</span></div><div class="line"><a name="l01569"></a><span class="lineno"> 1569</span> <span class="preprocessor">#ifndef GL_EXT_occlusion_query_boolean</span></div><div class="line"><a name="l01570"></a><span class="lineno"> 1570</span> <span class="preprocessor">#define GL_EXT_occlusion_query_boolean 1</span></div><div class="line"><a name="l01571"></a><span class="lineno"> 1571</span> <span class="comment">/* All entry points also exist in GL_EXT_disjoint_timer_query */</span></div><div class="line"><a name="l01572"></a><span class="lineno"> 1572</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01573"></a><span class="lineno"> 1573</span> </div><div class="line"><a name="l01574"></a><span class="lineno"> 1574</span> <span class="comment">/* GL_EXT_read_format_bgra */</span></div><div class="line"><a name="l01575"></a><span class="lineno"> 1575</span> <span class="preprocessor">#ifndef GL_EXT_read_format_bgra</span></div><div class="line"><a name="l01576"></a><span class="lineno"> 1576</span> <span class="preprocessor">#define GL_EXT_read_format_bgra 1</span></div><div class="line"><a name="l01577"></a><span class="lineno"> 1577</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01578"></a><span class="lineno"> 1578</span> </div><div class="line"><a name="l01579"></a><span class="lineno"> 1579</span> <span class="comment">/* GL_EXT_robustness */</span></div><div class="line"><a name="l01580"></a><span class="lineno"> 1580</span> <span class="preprocessor">#ifndef GL_EXT_robustness</span></div><div class="line"><a name="l01581"></a><span class="lineno"> 1581</span> <span class="preprocessor">#define GL_EXT_robustness 1</span></div><div class="line"><a name="l01582"></a><span class="lineno"> 1582</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01583"></a><span class="lineno"> 1583</span> GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (<span class="keywordtype">void</span>);</div><div class="line"><a name="l01584"></a><span class="lineno"> 1584</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);</div><div class="line"><a name="l01585"></a><span class="lineno"> 1585</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);</div><div class="line"><a name="l01586"></a><span class="lineno"> 1586</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);</div><div class="line"><a name="l01587"></a><span class="lineno"> 1587</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01588"></a><span class="lineno"> 1588</span> <span class="keyword">typedef</span> GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);</div><div class="line"><a name="l01589"></a><span class="lineno"> 1589</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);</div><div class="line"><a name="l01590"></a><span class="lineno"> 1590</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);</div><div class="line"><a name="l01591"></a><span class="lineno"> 1591</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);</div><div class="line"><a name="l01592"></a><span class="lineno"> 1592</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01593"></a><span class="lineno"> 1593</span> </div><div class="line"><a name="l01594"></a><span class="lineno"> 1594</span> <span class="comment">/* GL_EXT_separate_shader_objects */</span></div><div class="line"><a name="l01595"></a><span class="lineno"> 1595</span> <span class="preprocessor">#ifndef GL_EXT_separate_shader_objects</span></div><div class="line"><a name="l01596"></a><span class="lineno"> 1596</span> <span class="preprocessor">#define GL_EXT_separate_shader_objects 1</span></div><div class="line"><a name="l01597"></a><span class="lineno"> 1597</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01598"></a><span class="lineno"> 1598</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);</div><div class="line"><a name="l01599"></a><span class="lineno"> 1599</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);</div><div class="line"><a name="l01600"></a><span class="lineno"> 1600</span> GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, <span class="keyword">const</span> GLchar **strings);</div><div class="line"><a name="l01601"></a><span class="lineno"> 1601</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);</div><div class="line"><a name="l01602"></a><span class="lineno"> 1602</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, <span class="keyword">const</span> GLuint *pipelines);</div><div class="line"><a name="l01603"></a><span class="lineno"> 1603</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);</div><div class="line"><a name="l01604"></a><span class="lineno"> 1604</span> GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);</div><div class="line"><a name="l01605"></a><span class="lineno"> 1605</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);</div><div class="line"><a name="l01606"></a><span class="lineno"> 1606</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);</div><div class="line"><a name="l01607"></a><span class="lineno"> 1607</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);</div><div class="line"><a name="l01608"></a><span class="lineno"> 1608</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);</div><div class="line"><a name="l01609"></a><span class="lineno"> 1609</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);</div><div class="line"><a name="l01610"></a><span class="lineno"> 1610</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);</div><div class="line"><a name="l01611"></a><span class="lineno"> 1611</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);</div><div class="line"><a name="l01612"></a><span class="lineno"> 1612</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);</div><div class="line"><a name="l01613"></a><span class="lineno"> 1613</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);</div><div class="line"><a name="l01614"></a><span class="lineno"> 1614</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);</div><div class="line"><a name="l01615"></a><span class="lineno"> 1615</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLint *value);</div><div class="line"><a name="l01616"></a><span class="lineno"> 1616</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLint *value);</div><div class="line"><a name="l01617"></a><span class="lineno"> 1617</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLint *value);</div><div class="line"><a name="l01618"></a><span class="lineno"> 1618</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLint *value);</div><div class="line"><a name="l01619"></a><span class="lineno"> 1619</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01620"></a><span class="lineno"> 1620</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01621"></a><span class="lineno"> 1621</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01622"></a><span class="lineno"> 1622</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01623"></a><span class="lineno"> 1623</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01624"></a><span class="lineno"> 1624</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01625"></a><span class="lineno"> 1625</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01626"></a><span class="lineno"> 1626</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);</div><div class="line"><a name="l01627"></a><span class="lineno"> 1627</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);</div><div class="line"><a name="l01628"></a><span class="lineno"> 1628</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01629"></a><span class="lineno"> 1629</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);</div><div class="line"><a name="l01630"></a><span class="lineno"> 1630</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);</div><div class="line"><a name="l01631"></a><span class="lineno"> 1631</span> <span class="keyword">typedef</span> GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, <span class="keyword">const</span> GLchar **strings);</div><div class="line"><a name="l01632"></a><span class="lineno"> 1632</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);</div><div class="line"><a name="l01633"></a><span class="lineno"> 1633</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, <span class="keyword">const</span> GLuint *pipelines);</div><div class="line"><a name="l01634"></a><span class="lineno"> 1634</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);</div><div class="line"><a name="l01635"></a><span class="lineno"> 1635</span> <span class="keyword">typedef</span> GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);</div><div class="line"><a name="l01636"></a><span class="lineno"> 1636</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);</div><div class="line"><a name="l01637"></a><span class="lineno"> 1637</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);</div><div class="line"><a name="l01638"></a><span class="lineno"> 1638</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);</div><div class="line"><a name="l01639"></a><span class="lineno"> 1639</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);</div><div class="line"><a name="l01640"></a><span class="lineno"> 1640</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);</div><div class="line"><a name="l01641"></a><span class="lineno"> 1641</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);</div><div class="line"><a name="l01642"></a><span class="lineno"> 1642</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);</div><div class="line"><a name="l01643"></a><span class="lineno"> 1643</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);</div><div class="line"><a name="l01644"></a><span class="lineno"> 1644</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);</div><div class="line"><a name="l01645"></a><span class="lineno"> 1645</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);</div><div class="line"><a name="l01646"></a><span class="lineno"> 1646</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLint *value);</div><div class="line"><a name="l01647"></a><span class="lineno"> 1647</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLint *value);</div><div class="line"><a name="l01648"></a><span class="lineno"> 1648</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLint *value);</div><div class="line"><a name="l01649"></a><span class="lineno"> 1649</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLint *value);</div><div class="line"><a name="l01650"></a><span class="lineno"> 1650</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01651"></a><span class="lineno"> 1651</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01652"></a><span class="lineno"> 1652</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01653"></a><span class="lineno"> 1653</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01654"></a><span class="lineno"> 1654</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01655"></a><span class="lineno"> 1655</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01656"></a><span class="lineno"> 1656</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, <span class="keyword">const</span> GLfloat *value);</div><div class="line"><a name="l01657"></a><span class="lineno"> 1657</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);</div><div class="line"><a name="l01658"></a><span class="lineno"> 1658</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);</div><div class="line"><a name="l01659"></a><span class="lineno"> 1659</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01660"></a><span class="lineno"> 1660</span> </div><div class="line"><a name="l01661"></a><span class="lineno"> 1661</span> <span class="comment">/* GL_EXT_shader_framebuffer_fetch */</span></div><div class="line"><a name="l01662"></a><span class="lineno"> 1662</span> <span class="preprocessor">#ifndef GL_EXT_shader_framebuffer_fetch</span></div><div class="line"><a name="l01663"></a><span class="lineno"> 1663</span> <span class="preprocessor">#define GL_EXT_shader_framebuffer_fetch 1</span></div><div class="line"><a name="l01664"></a><span class="lineno"> 1664</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01665"></a><span class="lineno"> 1665</span> </div><div class="line"><a name="l01666"></a><span class="lineno"> 1666</span> <span class="comment">/* GL_EXT_shader_texture_lod */</span></div><div class="line"><a name="l01667"></a><span class="lineno"> 1667</span> <span class="preprocessor">#ifndef GL_EXT_shader_texture_lod</span></div><div class="line"><a name="l01668"></a><span class="lineno"> 1668</span> <span class="preprocessor">#define GL_EXT_shader_texture_lod 1</span></div><div class="line"><a name="l01669"></a><span class="lineno"> 1669</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01670"></a><span class="lineno"> 1670</span> </div><div class="line"><a name="l01671"></a><span class="lineno"> 1671</span> <span class="comment">/* GL_EXT_shadow_samplers */</span></div><div class="line"><a name="l01672"></a><span class="lineno"> 1672</span> <span class="preprocessor">#ifndef GL_EXT_shadow_samplers</span></div><div class="line"><a name="l01673"></a><span class="lineno"> 1673</span> <span class="preprocessor">#define GL_EXT_shadow_samplers 1</span></div><div class="line"><a name="l01674"></a><span class="lineno"> 1674</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01675"></a><span class="lineno"> 1675</span> </div><div class="line"><a name="l01676"></a><span class="lineno"> 1676</span> <span class="comment">/* GL_EXT_sRGB */</span></div><div class="line"><a name="l01677"></a><span class="lineno"> 1677</span> <span class="preprocessor">#ifndef GL_EXT_sRGB</span></div><div class="line"><a name="l01678"></a><span class="lineno"> 1678</span> <span class="preprocessor">#define GL_EXT_sRGB 1</span></div><div class="line"><a name="l01679"></a><span class="lineno"> 1679</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01680"></a><span class="lineno"> 1680</span> </div><div class="line"><a name="l01681"></a><span class="lineno"> 1681</span> <span class="comment">/* GL_EXT_texture_compression_dxt1 */</span></div><div class="line"><a name="l01682"></a><span class="lineno"> 1682</span> <span class="preprocessor">#ifndef GL_EXT_texture_compression_dxt1</span></div><div class="line"><a name="l01683"></a><span class="lineno"> 1683</span> <span class="preprocessor">#define GL_EXT_texture_compression_dxt1 1</span></div><div class="line"><a name="l01684"></a><span class="lineno"> 1684</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01685"></a><span class="lineno"> 1685</span> </div><div class="line"><a name="l01686"></a><span class="lineno"> 1686</span> <span class="comment">/* GL_EXT_texture_filter_anisotropic */</span></div><div class="line"><a name="l01687"></a><span class="lineno"> 1687</span> <span class="preprocessor">#ifndef GL_EXT_texture_filter_anisotropic</span></div><div class="line"><a name="l01688"></a><span class="lineno"> 1688</span> <span class="preprocessor">#define GL_EXT_texture_filter_anisotropic 1</span></div><div class="line"><a name="l01689"></a><span class="lineno"> 1689</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01690"></a><span class="lineno"> 1690</span> </div><div class="line"><a name="l01691"></a><span class="lineno"> 1691</span> <span class="comment">/* GL_EXT_texture_format_BGRA8888 */</span></div><div class="line"><a name="l01692"></a><span class="lineno"> 1692</span> <span class="preprocessor">#ifndef GL_EXT_texture_format_BGRA8888</span></div><div class="line"><a name="l01693"></a><span class="lineno"> 1693</span> <span class="preprocessor">#define GL_EXT_texture_format_BGRA8888 1</span></div><div class="line"><a name="l01694"></a><span class="lineno"> 1694</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01695"></a><span class="lineno"> 1695</span> </div><div class="line"><a name="l01696"></a><span class="lineno"> 1696</span> <span class="comment">/* GL_EXT_texture_rg */</span></div><div class="line"><a name="l01697"></a><span class="lineno"> 1697</span> <span class="preprocessor">#ifndef GL_EXT_texture_rg</span></div><div class="line"><a name="l01698"></a><span class="lineno"> 1698</span> <span class="preprocessor">#define GL_EXT_texture_rg 1</span></div><div class="line"><a name="l01699"></a><span class="lineno"> 1699</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01700"></a><span class="lineno"> 1700</span> </div><div class="line"><a name="l01701"></a><span class="lineno"> 1701</span> <span class="comment">/* GL_EXT_texture_storage */</span></div><div class="line"><a name="l01702"></a><span class="lineno"> 1702</span> <span class="preprocessor">#ifndef GL_EXT_texture_storage</span></div><div class="line"><a name="l01703"></a><span class="lineno"> 1703</span> <span class="preprocessor">#define GL_EXT_texture_storage 1</span></div><div class="line"><a name="l01704"></a><span class="lineno"> 1704</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01705"></a><span class="lineno"> 1705</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);</div><div class="line"><a name="l01706"></a><span class="lineno"> 1706</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01707"></a><span class="lineno"> 1707</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);</div><div class="line"><a name="l01708"></a><span class="lineno"> 1708</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);</div><div class="line"><a name="l01709"></a><span class="lineno"> 1709</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01710"></a><span class="lineno"> 1710</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);</div><div class="line"><a name="l01711"></a><span class="lineno"> 1711</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01712"></a><span class="lineno"> 1712</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);</div><div class="line"><a name="l01713"></a><span class="lineno"> 1713</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01714"></a><span class="lineno"> 1714</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);</div><div class="line"><a name="l01715"></a><span class="lineno"> 1715</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);</div><div class="line"><a name="l01716"></a><span class="lineno"> 1716</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01717"></a><span class="lineno"> 1717</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);</div><div class="line"><a name="l01718"></a><span class="lineno"> 1718</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01719"></a><span class="lineno"> 1719</span> </div><div class="line"><a name="l01720"></a><span class="lineno"> 1720</span> <span class="comment">/* GL_EXT_texture_type_2_10_10_10_REV */</span></div><div class="line"><a name="l01721"></a><span class="lineno"> 1721</span> <span class="preprocessor">#ifndef GL_EXT_texture_type_2_10_10_10_REV</span></div><div class="line"><a name="l01722"></a><span class="lineno"> 1722</span> <span class="preprocessor">#define GL_EXT_texture_type_2_10_10_10_REV 1</span></div><div class="line"><a name="l01723"></a><span class="lineno"> 1723</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01724"></a><span class="lineno"> 1724</span> </div><div class="line"><a name="l01725"></a><span class="lineno"> 1725</span> <span class="comment">/* GL_EXT_unpack_subimage */</span></div><div class="line"><a name="l01726"></a><span class="lineno"> 1726</span> <span class="preprocessor">#ifndef GL_EXT_unpack_subimage</span></div><div class="line"><a name="l01727"></a><span class="lineno"> 1727</span> <span class="preprocessor">#define GL_EXT_unpack_subimage 1</span></div><div class="line"><a name="l01728"></a><span class="lineno"> 1728</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01729"></a><span class="lineno"> 1729</span> </div><div class="line"><a name="l01730"></a><span class="lineno"> 1730</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01731"></a><span class="lineno"> 1731</span> <span class="comment"> * DMP extension functions</span></div><div class="line"><a name="l01732"></a><span class="lineno"> 1732</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01733"></a><span class="lineno"> 1733</span> </div><div class="line"><a name="l01734"></a><span class="lineno"> 1734</span> <span class="comment">/* GL_DMP_shader_binary */</span></div><div class="line"><a name="l01735"></a><span class="lineno"> 1735</span> <span class="preprocessor">#ifndef GL_DMP_shader_binary</span></div><div class="line"><a name="l01736"></a><span class="lineno"> 1736</span> <span class="preprocessor">#define GL_DMP_shader_binary 1</span></div><div class="line"><a name="l01737"></a><span class="lineno"> 1737</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01738"></a><span class="lineno"> 1738</span> </div><div class="line"><a name="l01739"></a><span class="lineno"> 1739</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01740"></a><span class="lineno"> 1740</span> <span class="comment"> * FJ extension functions</span></div><div class="line"><a name="l01741"></a><span class="lineno"> 1741</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01742"></a><span class="lineno"> 1742</span> </div><div class="line"><a name="l01743"></a><span class="lineno"> 1743</span> <span class="comment">/* GL_FJ_shader_binary_GCCSO */</span></div><div class="line"><a name="l01744"></a><span class="lineno"> 1744</span> <span class="preprocessor">#ifndef GL_FJ_shader_binary_GCCSO</span></div><div class="line"><a name="l01745"></a><span class="lineno"> 1745</span> <span class="preprocessor">#define GL_FJ_shader_binary_GCCSO 1</span></div><div class="line"><a name="l01746"></a><span class="lineno"> 1746</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01747"></a><span class="lineno"> 1747</span> </div><div class="line"><a name="l01748"></a><span class="lineno"> 1748</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01749"></a><span class="lineno"> 1749</span> <span class="comment"> * IMG extension functions</span></div><div class="line"><a name="l01750"></a><span class="lineno"> 1750</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01751"></a><span class="lineno"> 1751</span> </div><div class="line"><a name="l01752"></a><span class="lineno"> 1752</span> <span class="comment">/* GL_IMG_program_binary */</span></div><div class="line"><a name="l01753"></a><span class="lineno"> 1753</span> <span class="preprocessor">#ifndef GL_IMG_program_binary</span></div><div class="line"><a name="l01754"></a><span class="lineno"> 1754</span> <span class="preprocessor">#define GL_IMG_program_binary 1</span></div><div class="line"><a name="l01755"></a><span class="lineno"> 1755</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01756"></a><span class="lineno"> 1756</span> </div><div class="line"><a name="l01757"></a><span class="lineno"> 1757</span> <span class="comment">/* GL_IMG_read_format */</span></div><div class="line"><a name="l01758"></a><span class="lineno"> 1758</span> <span class="preprocessor">#ifndef GL_IMG_read_format</span></div><div class="line"><a name="l01759"></a><span class="lineno"> 1759</span> <span class="preprocessor">#define GL_IMG_read_format 1</span></div><div class="line"><a name="l01760"></a><span class="lineno"> 1760</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01761"></a><span class="lineno"> 1761</span> </div><div class="line"><a name="l01762"></a><span class="lineno"> 1762</span> <span class="comment">/* GL_IMG_shader_binary */</span></div><div class="line"><a name="l01763"></a><span class="lineno"> 1763</span> <span class="preprocessor">#ifndef GL_IMG_shader_binary</span></div><div class="line"><a name="l01764"></a><span class="lineno"> 1764</span> <span class="preprocessor">#define GL_IMG_shader_binary 1</span></div><div class="line"><a name="l01765"></a><span class="lineno"> 1765</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01766"></a><span class="lineno"> 1766</span> </div><div class="line"><a name="l01767"></a><span class="lineno"> 1767</span> <span class="comment">/* GL_IMG_texture_compression_pvrtc */</span></div><div class="line"><a name="l01768"></a><span class="lineno"> 1768</span> <span class="preprocessor">#ifndef GL_IMG_texture_compression_pvrtc</span></div><div class="line"><a name="l01769"></a><span class="lineno"> 1769</span> <span class="preprocessor">#define GL_IMG_texture_compression_pvrtc 1</span></div><div class="line"><a name="l01770"></a><span class="lineno"> 1770</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01771"></a><span class="lineno"> 1771</span> </div><div class="line"><a name="l01772"></a><span class="lineno"> 1772</span> <span class="comment">/* GL_IMG_texture_compression_pvrtc2 */</span></div><div class="line"><a name="l01773"></a><span class="lineno"> 1773</span> <span class="preprocessor">#ifndef GL_IMG_texture_compression_pvrtc2</span></div><div class="line"><a name="l01774"></a><span class="lineno"> 1774</span> <span class="preprocessor">#define GL_IMG_texture_compression_pvrtc2 1</span></div><div class="line"><a name="l01775"></a><span class="lineno"> 1775</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01776"></a><span class="lineno"> 1776</span> </div><div class="line"><a name="l01777"></a><span class="lineno"> 1777</span> <span class="comment">/* GL_IMG_multisampled_render_to_texture */</span></div><div class="line"><a name="l01778"></a><span class="lineno"> 1778</span> <span class="preprocessor">#ifndef GL_IMG_multisampled_render_to_texture</span></div><div class="line"><a name="l01779"></a><span class="lineno"> 1779</span> <span class="preprocessor">#define GL_IMG_multisampled_render_to_texture 1</span></div><div class="line"><a name="l01780"></a><span class="lineno"> 1780</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01781"></a><span class="lineno"> 1781</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01782"></a><span class="lineno"> 1782</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);</div><div class="line"><a name="l01783"></a><span class="lineno"> 1783</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01784"></a><span class="lineno"> 1784</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01785"></a><span class="lineno"> 1785</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);</div><div class="line"><a name="l01786"></a><span class="lineno"> 1786</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01787"></a><span class="lineno"> 1787</span> </div><div class="line"><a name="l01788"></a><span class="lineno"> 1788</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01789"></a><span class="lineno"> 1789</span> <span class="comment"> * NV extension functions</span></div><div class="line"><a name="l01790"></a><span class="lineno"> 1790</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01791"></a><span class="lineno"> 1791</span> </div><div class="line"><a name="l01792"></a><span class="lineno"> 1792</span> <span class="comment">/* GL_NV_coverage_sample */</span></div><div class="line"><a name="l01793"></a><span class="lineno"> 1793</span> <span class="preprocessor">#ifndef GL_NV_coverage_sample</span></div><div class="line"><a name="l01794"></a><span class="lineno"> 1794</span> <span class="preprocessor">#define GL_NV_coverage_sample 1</span></div><div class="line"><a name="l01795"></a><span class="lineno"> 1795</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01796"></a><span class="lineno"> 1796</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glCoverageMaskNV (GLboolean mask);</div><div class="line"><a name="l01797"></a><span class="lineno"> 1797</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glCoverageOperationNV (GLenum operation);</div><div class="line"><a name="l01798"></a><span class="lineno"> 1798</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01799"></a><span class="lineno"> 1799</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);</div><div class="line"><a name="l01800"></a><span class="lineno"> 1800</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);</div><div class="line"><a name="l01801"></a><span class="lineno"> 1801</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01802"></a><span class="lineno"> 1802</span> </div><div class="line"><a name="l01803"></a><span class="lineno"> 1803</span> <span class="comment">/* GL_NV_depth_nonlinear */</span></div><div class="line"><a name="l01804"></a><span class="lineno"> 1804</span> <span class="preprocessor">#ifndef GL_NV_depth_nonlinear</span></div><div class="line"><a name="l01805"></a><span class="lineno"> 1805</span> <span class="preprocessor">#define GL_NV_depth_nonlinear 1</span></div><div class="line"><a name="l01806"></a><span class="lineno"> 1806</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01807"></a><span class="lineno"> 1807</span> </div><div class="line"><a name="l01808"></a><span class="lineno"> 1808</span> <span class="comment">/* GL_NV_draw_buffers */</span></div><div class="line"><a name="l01809"></a><span class="lineno"> 1809</span> <span class="preprocessor">#ifndef GL_NV_draw_buffers</span></div><div class="line"><a name="l01810"></a><span class="lineno"> 1810</span> <span class="preprocessor">#define GL_NV_draw_buffers 1</span></div><div class="line"><a name="l01811"></a><span class="lineno"> 1811</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01812"></a><span class="lineno"> 1812</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDrawBuffersNV (GLsizei n, <span class="keyword">const</span> GLenum *bufs);</div><div class="line"><a name="l01813"></a><span class="lineno"> 1813</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01814"></a><span class="lineno"> 1814</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, <span class="keyword">const</span> GLenum *bufs);</div><div class="line"><a name="l01815"></a><span class="lineno"> 1815</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01816"></a><span class="lineno"> 1816</span> </div><div class="line"><a name="l01817"></a><span class="lineno"> 1817</span> <span class="comment">/* GL_NV_draw_instanced */</span></div><div class="line"><a name="l01818"></a><span class="lineno"> 1818</span> <span class="preprocessor">#ifndef GL_NV_draw_instanced</span></div><div class="line"><a name="l01819"></a><span class="lineno"> 1819</span> <span class="preprocessor">#define GL_NV_draw_instanced 1</span></div><div class="line"><a name="l01820"></a><span class="lineno"> 1820</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01821"></a><span class="lineno"> 1821</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);</div><div class="line"><a name="l01822"></a><span class="lineno"> 1822</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, <span class="keyword">const</span> GLvoid *indices, GLsizei primcount);</div><div class="line"><a name="l01823"></a><span class="lineno"> 1823</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01824"></a><span class="lineno"> 1824</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);</div><div class="line"><a name="l01825"></a><span class="lineno"> 1825</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, <span class="keyword">const</span> GLvoid *indices, GLsizei primcount);</div><div class="line"><a name="l01826"></a><span class="lineno"> 1826</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01827"></a><span class="lineno"> 1827</span> </div><div class="line"><a name="l01828"></a><span class="lineno"> 1828</span> <span class="comment">/* GL_NV_fbo_color_attachments */</span></div><div class="line"><a name="l01829"></a><span class="lineno"> 1829</span> <span class="preprocessor">#ifndef GL_NV_fbo_color_attachments</span></div><div class="line"><a name="l01830"></a><span class="lineno"> 1830</span> <span class="preprocessor">#define GL_NV_fbo_color_attachments 1</span></div><div class="line"><a name="l01831"></a><span class="lineno"> 1831</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01832"></a><span class="lineno"> 1832</span> </div><div class="line"><a name="l01833"></a><span class="lineno"> 1833</span> <span class="comment">/* GL_NV_fence */</span></div><div class="line"><a name="l01834"></a><span class="lineno"> 1834</span> <span class="preprocessor">#ifndef GL_NV_fence</span></div><div class="line"><a name="l01835"></a><span class="lineno"> 1835</span> <span class="preprocessor">#define GL_NV_fence 1</span></div><div class="line"><a name="l01836"></a><span class="lineno"> 1836</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01837"></a><span class="lineno"> 1837</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDeleteFencesNV (GLsizei n, <span class="keyword">const</span> GLuint *fences);</div><div class="line"><a name="l01838"></a><span class="lineno"> 1838</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);</div><div class="line"><a name="l01839"></a><span class="lineno"> 1839</span> GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);</div><div class="line"><a name="l01840"></a><span class="lineno"> 1840</span> GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);</div><div class="line"><a name="l01841"></a><span class="lineno"> 1841</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);</div><div class="line"><a name="l01842"></a><span class="lineno"> 1842</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glFinishFenceNV (GLuint fence);</div><div class="line"><a name="l01843"></a><span class="lineno"> 1843</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);</div><div class="line"><a name="l01844"></a><span class="lineno"> 1844</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01845"></a><span class="lineno"> 1845</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, <span class="keyword">const</span> GLuint *fences);</div><div class="line"><a name="l01846"></a><span class="lineno"> 1846</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);</div><div class="line"><a name="l01847"></a><span class="lineno"> 1847</span> <span class="keyword">typedef</span> GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);</div><div class="line"><a name="l01848"></a><span class="lineno"> 1848</span> <span class="keyword">typedef</span> GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);</div><div class="line"><a name="l01849"></a><span class="lineno"> 1849</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);</div><div class="line"><a name="l01850"></a><span class="lineno"> 1850</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);</div><div class="line"><a name="l01851"></a><span class="lineno"> 1851</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);</div><div class="line"><a name="l01852"></a><span class="lineno"> 1852</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01853"></a><span class="lineno"> 1853</span> </div><div class="line"><a name="l01854"></a><span class="lineno"> 1854</span> <span class="comment">/* GL_NV_framebuffer_blit */</span></div><div class="line"><a name="l01855"></a><span class="lineno"> 1855</span> <span class="preprocessor">#ifndef GL_NV_framebuffer_blit</span></div><div class="line"><a name="l01856"></a><span class="lineno"> 1856</span> <span class="preprocessor">#define GL_NV_framebuffer_blit 1</span></div><div class="line"><a name="l01857"></a><span class="lineno"> 1857</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01858"></a><span class="lineno"> 1858</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);</div><div class="line"><a name="l01859"></a><span class="lineno"> 1859</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01860"></a><span class="lineno"> 1860</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);</div><div class="line"><a name="l01861"></a><span class="lineno"> 1861</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01862"></a><span class="lineno"> 1862</span> </div><div class="line"><a name="l01863"></a><span class="lineno"> 1863</span> <span class="comment">/* GL_NV_framebuffer_multisample */</span></div><div class="line"><a name="l01864"></a><span class="lineno"> 1864</span> <span class="preprocessor">#ifndef GL_NV_framebuffer_multisample</span></div><div class="line"><a name="l01865"></a><span class="lineno"> 1865</span> <span class="preprocessor">#define GL_NV_framebuffer_multisample 1</span></div><div class="line"><a name="l01866"></a><span class="lineno"> 1866</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01867"></a><span class="lineno"> 1867</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01868"></a><span class="lineno"> 1868</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01869"></a><span class="lineno"> 1869</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);</div><div class="line"><a name="l01870"></a><span class="lineno"> 1870</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01871"></a><span class="lineno"> 1871</span> </div><div class="line"><a name="l01872"></a><span class="lineno"> 1872</span> <span class="comment">/* GL_NV_generate_mipmap_sRGB */</span></div><div class="line"><a name="l01873"></a><span class="lineno"> 1873</span> <span class="preprocessor">#ifndef GL_NV_generate_mipmap_sRGB</span></div><div class="line"><a name="l01874"></a><span class="lineno"> 1874</span> <span class="preprocessor">#define GL_NV_generate_mipmap_sRGB 1</span></div><div class="line"><a name="l01875"></a><span class="lineno"> 1875</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01876"></a><span class="lineno"> 1876</span> </div><div class="line"><a name="l01877"></a><span class="lineno"> 1877</span> <span class="comment">/* GL_NV_instanced_arrays */</span></div><div class="line"><a name="l01878"></a><span class="lineno"> 1878</span> <span class="preprocessor">#ifndef GL_NV_instanced_arrays</span></div><div class="line"><a name="l01879"></a><span class="lineno"> 1879</span> <span class="preprocessor">#define GL_NV_instanced_arrays 1</span></div><div class="line"><a name="l01880"></a><span class="lineno"> 1880</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01881"></a><span class="lineno"> 1881</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);</div><div class="line"><a name="l01882"></a><span class="lineno"> 1882</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01883"></a><span class="lineno"> 1883</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);</div><div class="line"><a name="l01884"></a><span class="lineno"> 1884</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01885"></a><span class="lineno"> 1885</span> </div><div class="line"><a name="l01886"></a><span class="lineno"> 1886</span> <span class="comment">/* GL_NV_read_buffer */</span></div><div class="line"><a name="l01887"></a><span class="lineno"> 1887</span> <span class="preprocessor">#ifndef GL_NV_read_buffer</span></div><div class="line"><a name="l01888"></a><span class="lineno"> 1888</span> <span class="preprocessor">#define GL_NV_read_buffer 1</span></div><div class="line"><a name="l01889"></a><span class="lineno"> 1889</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01890"></a><span class="lineno"> 1890</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glReadBufferNV (GLenum mode);</div><div class="line"><a name="l01891"></a><span class="lineno"> 1891</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01892"></a><span class="lineno"> 1892</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);</div><div class="line"><a name="l01893"></a><span class="lineno"> 1893</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01894"></a><span class="lineno"> 1894</span> </div><div class="line"><a name="l01895"></a><span class="lineno"> 1895</span> <span class="comment">/* GL_NV_read_buffer_front */</span></div><div class="line"><a name="l01896"></a><span class="lineno"> 1896</span> <span class="preprocessor">#ifndef GL_NV_read_buffer_front</span></div><div class="line"><a name="l01897"></a><span class="lineno"> 1897</span> <span class="preprocessor">#define GL_NV_read_buffer_front 1</span></div><div class="line"><a name="l01898"></a><span class="lineno"> 1898</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01899"></a><span class="lineno"> 1899</span> </div><div class="line"><a name="l01900"></a><span class="lineno"> 1900</span> <span class="comment">/* GL_NV_read_depth */</span></div><div class="line"><a name="l01901"></a><span class="lineno"> 1901</span> <span class="preprocessor">#ifndef GL_NV_read_depth</span></div><div class="line"><a name="l01902"></a><span class="lineno"> 1902</span> <span class="preprocessor">#define GL_NV_read_depth 1</span></div><div class="line"><a name="l01903"></a><span class="lineno"> 1903</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01904"></a><span class="lineno"> 1904</span> </div><div class="line"><a name="l01905"></a><span class="lineno"> 1905</span> <span class="comment">/* GL_NV_read_depth_stencil */</span></div><div class="line"><a name="l01906"></a><span class="lineno"> 1906</span> <span class="preprocessor">#ifndef GL_NV_read_depth_stencil</span></div><div class="line"><a name="l01907"></a><span class="lineno"> 1907</span> <span class="preprocessor">#define GL_NV_read_depth_stencil 1</span></div><div class="line"><a name="l01908"></a><span class="lineno"> 1908</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01909"></a><span class="lineno"> 1909</span> </div><div class="line"><a name="l01910"></a><span class="lineno"> 1910</span> <span class="comment">/* GL_NV_read_stencil */</span></div><div class="line"><a name="l01911"></a><span class="lineno"> 1911</span> <span class="preprocessor">#ifndef GL_NV_read_stencil</span></div><div class="line"><a name="l01912"></a><span class="lineno"> 1912</span> <span class="preprocessor">#define GL_NV_read_stencil 1</span></div><div class="line"><a name="l01913"></a><span class="lineno"> 1913</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01914"></a><span class="lineno"> 1914</span> </div><div class="line"><a name="l01915"></a><span class="lineno"> 1915</span> <span class="comment">/* GL_NV_shadow_samplers_array */</span></div><div class="line"><a name="l01916"></a><span class="lineno"> 1916</span> <span class="preprocessor">#ifndef GL_NV_shadow_samplers_array</span></div><div class="line"><a name="l01917"></a><span class="lineno"> 1917</span> <span class="preprocessor">#define GL_NV_shadow_samplers_array 1</span></div><div class="line"><a name="l01918"></a><span class="lineno"> 1918</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01919"></a><span class="lineno"> 1919</span> </div><div class="line"><a name="l01920"></a><span class="lineno"> 1920</span> <span class="comment">/* GL_NV_shadow_samplers_cube */</span></div><div class="line"><a name="l01921"></a><span class="lineno"> 1921</span> <span class="preprocessor">#ifndef GL_NV_shadow_samplers_cube</span></div><div class="line"><a name="l01922"></a><span class="lineno"> 1922</span> <span class="preprocessor">#define GL_NV_shadow_samplers_cube 1</span></div><div class="line"><a name="l01923"></a><span class="lineno"> 1923</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01924"></a><span class="lineno"> 1924</span> </div><div class="line"><a name="l01925"></a><span class="lineno"> 1925</span> <span class="comment">/* GL_NV_sRGB_formats */</span></div><div class="line"><a name="l01926"></a><span class="lineno"> 1926</span> <span class="preprocessor">#ifndef GL_NV_sRGB_formats</span></div><div class="line"><a name="l01927"></a><span class="lineno"> 1927</span> <span class="preprocessor">#define GL_NV_sRGB_formats 1</span></div><div class="line"><a name="l01928"></a><span class="lineno"> 1928</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01929"></a><span class="lineno"> 1929</span> </div><div class="line"><a name="l01930"></a><span class="lineno"> 1930</span> <span class="comment">/* GL_NV_texture_border_clamp */</span></div><div class="line"><a name="l01931"></a><span class="lineno"> 1931</span> <span class="preprocessor">#ifndef GL_NV_texture_border_clamp</span></div><div class="line"><a name="l01932"></a><span class="lineno"> 1932</span> <span class="preprocessor">#define GL_NV_texture_border_clamp 1</span></div><div class="line"><a name="l01933"></a><span class="lineno"> 1933</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01934"></a><span class="lineno"> 1934</span> </div><div class="line"><a name="l01935"></a><span class="lineno"> 1935</span> <span class="comment">/* GL_NV_texture_compression_s3tc_update */</span></div><div class="line"><a name="l01936"></a><span class="lineno"> 1936</span> <span class="preprocessor">#ifndef GL_NV_texture_compression_s3tc_update</span></div><div class="line"><a name="l01937"></a><span class="lineno"> 1937</span> <span class="preprocessor">#define GL_NV_texture_compression_s3tc_update 1</span></div><div class="line"><a name="l01938"></a><span class="lineno"> 1938</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01939"></a><span class="lineno"> 1939</span> </div><div class="line"><a name="l01940"></a><span class="lineno"> 1940</span> <span class="comment">/* GL_NV_texture_npot_2D_mipmap */</span></div><div class="line"><a name="l01941"></a><span class="lineno"> 1941</span> <span class="preprocessor">#ifndef GL_NV_texture_npot_2D_mipmap</span></div><div class="line"><a name="l01942"></a><span class="lineno"> 1942</span> <span class="preprocessor">#define GL_NV_texture_npot_2D_mipmap 1</span></div><div class="line"><a name="l01943"></a><span class="lineno"> 1943</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01944"></a><span class="lineno"> 1944</span> </div><div class="line"><a name="l01945"></a><span class="lineno"> 1945</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l01946"></a><span class="lineno"> 1946</span> <span class="comment"> * QCOM extension functions</span></div><div class="line"><a name="l01947"></a><span class="lineno"> 1947</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l01948"></a><span class="lineno"> 1948</span> </div><div class="line"><a name="l01949"></a><span class="lineno"> 1949</span> <span class="comment">/* GL_QCOM_alpha_test */</span></div><div class="line"><a name="l01950"></a><span class="lineno"> 1950</span> <span class="preprocessor">#ifndef GL_QCOM_alpha_test</span></div><div class="line"><a name="l01951"></a><span class="lineno"> 1951</span> <span class="preprocessor">#define GL_QCOM_alpha_test 1</span></div><div class="line"><a name="l01952"></a><span class="lineno"> 1952</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01953"></a><span class="lineno"> 1953</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);</div><div class="line"><a name="l01954"></a><span class="lineno"> 1954</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01955"></a><span class="lineno"> 1955</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);</div><div class="line"><a name="l01956"></a><span class="lineno"> 1956</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01957"></a><span class="lineno"> 1957</span> </div><div class="line"><a name="l01958"></a><span class="lineno"> 1958</span> <span class="comment">/* GL_QCOM_binning_control */</span></div><div class="line"><a name="l01959"></a><span class="lineno"> 1959</span> <span class="preprocessor">#ifndef GL_QCOM_binning_control</span></div><div class="line"><a name="l01960"></a><span class="lineno"> 1960</span> <span class="preprocessor">#define GL_QCOM_binning_control 1</span></div><div class="line"><a name="l01961"></a><span class="lineno"> 1961</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01962"></a><span class="lineno"> 1962</span> </div><div class="line"><a name="l01963"></a><span class="lineno"> 1963</span> <span class="comment">/* GL_QCOM_driver_control */</span></div><div class="line"><a name="l01964"></a><span class="lineno"> 1964</span> <span class="preprocessor">#ifndef GL_QCOM_driver_control</span></div><div class="line"><a name="l01965"></a><span class="lineno"> 1965</span> <span class="preprocessor">#define GL_QCOM_driver_control 1</span></div><div class="line"><a name="l01966"></a><span class="lineno"> 1966</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01967"></a><span class="lineno"> 1967</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);</div><div class="line"><a name="l01968"></a><span class="lineno"> 1968</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);</div><div class="line"><a name="l01969"></a><span class="lineno"> 1969</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);</div><div class="line"><a name="l01970"></a><span class="lineno"> 1970</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);</div><div class="line"><a name="l01971"></a><span class="lineno"> 1971</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01972"></a><span class="lineno"> 1972</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);</div><div class="line"><a name="l01973"></a><span class="lineno"> 1973</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);</div><div class="line"><a name="l01974"></a><span class="lineno"> 1974</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);</div><div class="line"><a name="l01975"></a><span class="lineno"> 1975</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);</div><div class="line"><a name="l01976"></a><span class="lineno"> 1976</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01977"></a><span class="lineno"> 1977</span> </div><div class="line"><a name="l01978"></a><span class="lineno"> 1978</span> <span class="comment">/* GL_QCOM_extended_get */</span></div><div class="line"><a name="l01979"></a><span class="lineno"> 1979</span> <span class="preprocessor">#ifndef GL_QCOM_extended_get</span></div><div class="line"><a name="l01980"></a><span class="lineno"> 1980</span> <span class="preprocessor">#define GL_QCOM_extended_get 1</span></div><div class="line"><a name="l01981"></a><span class="lineno"> 1981</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l01982"></a><span class="lineno"> 1982</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);</div><div class="line"><a name="l01983"></a><span class="lineno"> 1983</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);</div><div class="line"><a name="l01984"></a><span class="lineno"> 1984</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);</div><div class="line"><a name="l01985"></a><span class="lineno"> 1985</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);</div><div class="line"><a name="l01986"></a><span class="lineno"> 1986</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);</div><div class="line"><a name="l01987"></a><span class="lineno"> 1987</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);</div><div class="line"><a name="l01988"></a><span class="lineno"> 1988</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);</div><div class="line"><a name="l01989"></a><span class="lineno"> 1989</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);</div><div class="line"><a name="l01990"></a><span class="lineno"> 1990</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l01991"></a><span class="lineno"> 1991</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);</div><div class="line"><a name="l01992"></a><span class="lineno"> 1992</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);</div><div class="line"><a name="l01993"></a><span class="lineno"> 1993</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);</div><div class="line"><a name="l01994"></a><span class="lineno"> 1994</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);</div><div class="line"><a name="l01995"></a><span class="lineno"> 1995</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);</div><div class="line"><a name="l01996"></a><span class="lineno"> 1996</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);</div><div class="line"><a name="l01997"></a><span class="lineno"> 1997</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);</div><div class="line"><a name="l01998"></a><span class="lineno"> 1998</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);</div><div class="line"><a name="l01999"></a><span class="lineno"> 1999</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02000"></a><span class="lineno"> 2000</span> </div><div class="line"><a name="l02001"></a><span class="lineno"> 2001</span> <span class="comment">/* GL_QCOM_extended_get2 */</span></div><div class="line"><a name="l02002"></a><span class="lineno"> 2002</span> <span class="preprocessor">#ifndef GL_QCOM_extended_get2</span></div><div class="line"><a name="l02003"></a><span class="lineno"> 2003</span> <span class="preprocessor">#define GL_QCOM_extended_get2 1</span></div><div class="line"><a name="l02004"></a><span class="lineno"> 2004</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l02005"></a><span class="lineno"> 2005</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);</div><div class="line"><a name="l02006"></a><span class="lineno"> 2006</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);</div><div class="line"><a name="l02007"></a><span class="lineno"> 2007</span> GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);</div><div class="line"><a name="l02008"></a><span class="lineno"> 2008</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);</div><div class="line"><a name="l02009"></a><span class="lineno"> 2009</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02010"></a><span class="lineno"> 2010</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);</div><div class="line"><a name="l02011"></a><span class="lineno"> 2011</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);</div><div class="line"><a name="l02012"></a><span class="lineno"> 2012</span> <span class="keyword">typedef</span> GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);</div><div class="line"><a name="l02013"></a><span class="lineno"> 2013</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);</div><div class="line"><a name="l02014"></a><span class="lineno"> 2014</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02015"></a><span class="lineno"> 2015</span> </div><div class="line"><a name="l02016"></a><span class="lineno"> 2016</span> <span class="comment">/* GL_QCOM_perfmon_global_mode */</span></div><div class="line"><a name="l02017"></a><span class="lineno"> 2017</span> <span class="preprocessor">#ifndef GL_QCOM_perfmon_global_mode</span></div><div class="line"><a name="l02018"></a><span class="lineno"> 2018</span> <span class="preprocessor">#define GL_QCOM_perfmon_global_mode 1</span></div><div class="line"><a name="l02019"></a><span class="lineno"> 2019</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02020"></a><span class="lineno"> 2020</span> </div><div class="line"><a name="l02021"></a><span class="lineno"> 2021</span> <span class="comment">/* GL_QCOM_writeonly_rendering */</span></div><div class="line"><a name="l02022"></a><span class="lineno"> 2022</span> <span class="preprocessor">#ifndef GL_QCOM_writeonly_rendering</span></div><div class="line"><a name="l02023"></a><span class="lineno"> 2023</span> <span class="preprocessor">#define GL_QCOM_writeonly_rendering 1</span></div><div class="line"><a name="l02024"></a><span class="lineno"> 2024</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02025"></a><span class="lineno"> 2025</span> </div><div class="line"><a name="l02026"></a><span class="lineno"> 2026</span> <span class="comment">/* GL_QCOM_tiled_rendering */</span></div><div class="line"><a name="l02027"></a><span class="lineno"> 2027</span> <span class="preprocessor">#ifndef GL_QCOM_tiled_rendering</span></div><div class="line"><a name="l02028"></a><span class="lineno"> 2028</span> <span class="preprocessor">#define GL_QCOM_tiled_rendering 1</span></div><div class="line"><a name="l02029"></a><span class="lineno"> 2029</span> <span class="preprocessor">#ifdef GL_GLEXT_PROTOTYPES</span></div><div class="line"><a name="l02030"></a><span class="lineno"> 2030</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);</div><div class="line"><a name="l02031"></a><span class="lineno"> 2031</span> GL_APICALL <span class="keywordtype">void</span> GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);</div><div class="line"><a name="l02032"></a><span class="lineno"> 2032</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02033"></a><span class="lineno"> 2033</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);</div><div class="line"><a name="l02034"></a><span class="lineno"> 2034</span> <span class="keyword">typedef</span> void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);</div><div class="line"><a name="l02035"></a><span class="lineno"> 2035</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02036"></a><span class="lineno"> 2036</span> </div><div class="line"><a name="l02037"></a><span class="lineno"> 2037</span> <span class="comment">/*------------------------------------------------------------------------*</span></div><div class="line"><a name="l02038"></a><span class="lineno"> 2038</span> <span class="comment"> * VIV extension tokens</span></div><div class="line"><a name="l02039"></a><span class="lineno"> 2039</span> <span class="comment"> *------------------------------------------------------------------------*/</span></div><div class="line"><a name="l02040"></a><span class="lineno"> 2040</span> </div><div class="line"><a name="l02041"></a><span class="lineno"> 2041</span> <span class="comment">/* GL_VIV_shader_binary */</span></div><div class="line"><a name="l02042"></a><span class="lineno"> 2042</span> <span class="preprocessor">#ifndef GL_VIV_shader_binary</span></div><div class="line"><a name="l02043"></a><span class="lineno"> 2043</span> <span class="preprocessor">#define GL_VIV_shader_binary 1</span></div><div class="line"><a name="l02044"></a><span class="lineno"> 2044</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02045"></a><span class="lineno"> 2045</span> </div><div class="line"><a name="l02046"></a><span class="lineno"> 2046</span> <span class="preprocessor">#ifdef __cplusplus</span></div><div class="line"><a name="l02047"></a><span class="lineno"> 2047</span> }</div><div class="line"><a name="l02048"></a><span class="lineno"> 2048</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l02049"></a><span class="lineno"> 2049</span> </div><div class="line"><a name="l02050"></a><span class="lineno"> 2050</span> <span class="preprocessor">#endif </span><span class="comment">/* __gl2ext_h_ */</span><span class="preprocessor"></span></div></div><!-- fragment --></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> Generated by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.15 </small></address> </body> </html>