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<td >Qt 5.12</td><td ><a href="qtwidgets-index.html">Qt Widgets</a></td><td ><a href="qtwidgets-module.html">C++ Classes</a></td><td >QGraphicsSceneMouseEvent</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qtwidgets-index.html">Qt 5.12.6 Reference Documentation</a></td>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QGraphicsSceneMouseEvent Class</h1>
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<p>The <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> class provides mouse events in the graphics view framework. <a href="#details">More...</a></p>
<!-- @@@QGraphicsSceneMouseEvent -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QGraphicsSceneMouseEvent&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += widgets</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 4.2</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qgraphicssceneevent.html">QGraphicsSceneEvent</a></td></tr></table></div><ul>
<li><a href="qgraphicsscenemouseevent-members.html">List of all members, including inherited members</a></li>
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<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#dtor.QGraphicsSceneMouseEvent">~QGraphicsSceneMouseEvent</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt::MouseButton </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#button">button</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#buttonDownPos">buttonDownPos</a></b>(Qt::MouseButton <i>button</i>) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#buttonDownScenePos">buttonDownScenePos</a></b>(Qt::MouseButton <i>button</i>) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPoint </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#buttonDownScreenPos">buttonDownScreenPos</a></b>(Qt::MouseButton <i>button</i>) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt::MouseButtons </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#buttons">buttons</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt::MouseEventFlags </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#flags">flags</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#lastPos">lastPos</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#lastScenePos">lastScenePos</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPoint </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#lastScreenPos">lastScreenPos</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt::KeyboardModifiers </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#modifiers">modifiers</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#pos">pos</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#scenePos">scenePos</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPoint </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#screenPos">screenPos</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt::MouseEventSource </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsscenemouseevent.html#source">source</a></b>() const</td></tr>
</table></div>
<ul>
<li class="fn">1 public function inherited from <a href="qgraphicssceneevent.html#public-functions">QGraphicsSceneEvent</a></li>
<li class="fn">6 public functions inherited from <a href="../qtcore/qevent.html#public-functions">QEvent</a></li>
</ul>
<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">1 property inherited from <a href="../qtcore/qevent.html#properties">QEvent</a></li>
<li class="fn">1 static public member inherited from <a href="../qtcore/qevent.html#static-public-members">QEvent</a></li>
</ul>
<a name="details"></a>
<!-- $$$QGraphicsSceneMouseEvent-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>The <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a> class provides mouse events in the graphics view framework.</p>
<p>When a <a href="qgraphicsview.html">QGraphicsView</a> receives a <a href="../qtgui/qmouseevent.html">QMouseEvent</a>, it translates it to a <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a>. The event is then forwarded to the <a href="qgraphicsscene.html">QGraphicsScene</a> associated with the view. If the event is not handled by the scene, the view may use it, e.g&#x2e;, for the <a href="qgraphicsview.html#DragMode-enum">DragMode</a>.</p>
<p>In addition to containing the item, scene, and screen coordinates of the event (as <a href="qgraphicsscenemouseevent.html#pos">pos</a>(), <a href="qgraphicsscenemouseevent.html#scenePos">scenePos</a>(), and <a href="qgraphicsscenemouseevent.html#screenPos">screenPos</a>()), mouse events also contain the coordinates of the previous mouse event received by the view. These can be retrieved with <a href="qgraphicsscenemouseevent.html#lastPos">lastPos</a>(), <a href="qgraphicsscenemouseevent.html#lastScreenPos">lastScreenPos</a>(), and <a href="qgraphicsscenemouseevent.html#lastScenePos">lastScenePos</a>().</p>
</div>
<p><b>See also </b><a href="qgraphicsscenecontextmenuevent.html">QGraphicsSceneContextMenuEvent</a>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a>, <a href="qgraphicsscenewheelevent.html">QGraphicsSceneWheelEvent</a>, and <a href="../qtgui/qmouseevent.html">QMouseEvent</a>.</p>
<!-- @@@QGraphicsSceneMouseEvent -->
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$~QGraphicsSceneMouseEvent[overload1]$$$~QGraphicsSceneMouseEvent -->
<h3 class="fn" id="dtor.QGraphicsSceneMouseEvent"><a name="dtor.QGraphicsSceneMouseEvent"></a><code>[virtual] </code>QGraphicsSceneMouseEvent::<span class="name">~QGraphicsSceneMouseEvent</span>()</h3>
<p>Destroys the event.</p>
<!-- @@@~QGraphicsSceneMouseEvent -->
<!-- $$$button[overload1]$$$button -->
<h3 class="fn" id="button"><a name="button"></a><span class="type"><a href="../qtcore/qt.html#MouseButton-enum">Qt::MouseButton</a></span> QGraphicsSceneMouseEvent::<span class="name">button</span>() const</h3>
<p>Returns the mouse button (if any) that caused the event.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#buttons">buttons</a>() and <a href="qgraphicsscenemouseevent.html#modifiers">modifiers</a>().</p>
<!-- @@@button -->
<!-- $$$buttonDownPos[overload1]$$$buttonDownPosQt::MouseButton -->
<h3 class="fn" id="buttonDownPos"><a name="buttonDownPos"></a><span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span> QGraphicsSceneMouseEvent::<span class="name">buttonDownPos</span>(<span class="type"><a href="../qtcore/qt.html#MouseButton-enum">Qt::MouseButton</a></span> <i>button</i>) const</h3>
<p>Returns the mouse cursor position in item coordinates where the specified <i>button</i> was clicked.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#buttonDownScenePos">buttonDownScenePos</a>(), <a href="qgraphicsscenemouseevent.html#buttonDownScreenPos">buttonDownScreenPos</a>(), and <a href="qgraphicsscenemouseevent.html#pos">pos</a>().</p>
<!-- @@@buttonDownPos -->
<!-- $$$buttonDownScenePos[overload1]$$$buttonDownScenePosQt::MouseButton -->
<h3 class="fn" id="buttonDownScenePos"><a name="buttonDownScenePos"></a><span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span> QGraphicsSceneMouseEvent::<span class="name">buttonDownScenePos</span>(<span class="type"><a href="../qtcore/qt.html#MouseButton-enum">Qt::MouseButton</a></span> <i>button</i>) const</h3>
<p>Returns the mouse cursor position in scene coordinates where the specified <i>button</i> was clicked.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#buttonDownPos">buttonDownPos</a>(), <a href="qgraphicsscenemouseevent.html#buttonDownScreenPos">buttonDownScreenPos</a>(), and <a href="qgraphicsscenemouseevent.html#scenePos">scenePos</a>().</p>
<!-- @@@buttonDownScenePos -->
<!-- $$$buttonDownScreenPos[overload1]$$$buttonDownScreenPosQt::MouseButton -->
<h3 class="fn" id="buttonDownScreenPos"><a name="buttonDownScreenPos"></a><span class="type"><a href="../qtcore/qpoint.html">QPoint</a></span> QGraphicsSceneMouseEvent::<span class="name">buttonDownScreenPos</span>(<span class="type"><a href="../qtcore/qt.html#MouseButton-enum">Qt::MouseButton</a></span> <i>button</i>) const</h3>
<p>Returns the mouse cursor position in screen coordinates where the specified <i>button</i> was clicked.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#screenPos">screenPos</a>(), <a href="qgraphicsscenemouseevent.html#buttonDownPos">buttonDownPos</a>(), and <a href="qgraphicsscenemouseevent.html#buttonDownScenePos">buttonDownScenePos</a>().</p>
<!-- @@@buttonDownScreenPos -->
<!-- $$$buttons[overload1]$$$buttons -->
<h3 class="fn" id="buttons"><a name="buttons"></a><span class="type"><a href="../qtcore/qt.html#MouseButton-enum">Qt::MouseButtons</a></span> QGraphicsSceneMouseEvent::<span class="name">buttons</span>() const</h3>
<p>Returns the combination of mouse buttons that were pressed at the time the event was sent.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#button">button</a>() and <a href="qgraphicsscenemouseevent.html#modifiers">modifiers</a>().</p>
<!-- @@@buttons -->
<!-- $$$flags[overload1]$$$flags -->
<h3 class="fn" id="flags"><a name="flags"></a><span class="type"><a href="../qtcore/qt.html#MouseEventFlag-enum">Qt::MouseEventFlags</a></span> QGraphicsSceneMouseEvent::<span class="name">flags</span>() const</h3>
<p>Returns the mouse event flags.</p>
<p>The mouse event flags provide additional information about a mouse event.</p>
<p>This function was introduced in  Qt 5.4.</p>
<p><b>See also </b><a href="../qtcore/qt.html#MouseEventFlag-enum">Qt::MouseEventFlag</a> and <a href="../qtgui/qmouseevent.html#flags">QMouseEvent::flags</a>().</p>
<!-- @@@flags -->
<!-- $$$lastPos[overload1]$$$lastPos -->
<h3 class="fn" id="lastPos"><a name="lastPos"></a><span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span> QGraphicsSceneMouseEvent::<span class="name">lastPos</span>() const</h3>
<p>Returns the last recorded mouse cursor position in item coordinates.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#lastScenePos">lastScenePos</a>(), <a href="qgraphicsscenemouseevent.html#lastScreenPos">lastScreenPos</a>(), and <a href="qgraphicsscenemouseevent.html#pos">pos</a>().</p>
<!-- @@@lastPos -->
<!-- $$$lastScenePos[overload1]$$$lastScenePos -->
<h3 class="fn" id="lastScenePos"><a name="lastScenePos"></a><span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span> QGraphicsSceneMouseEvent::<span class="name">lastScenePos</span>() const</h3>
<p>Returns the last recorded mouse cursor position in scene coordinates. The last recorded position is the position of the previous mouse event received by the view that created the event.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#lastPos">lastPos</a>(), <a href="qgraphicsscenemouseevent.html#lastScreenPos">lastScreenPos</a>(), and <a href="qgraphicsscenemouseevent.html#scenePos">scenePos</a>().</p>
<!-- @@@lastScenePos -->
<!-- $$$lastScreenPos[overload1]$$$lastScreenPos -->
<h3 class="fn" id="lastScreenPos"><a name="lastScreenPos"></a><span class="type"><a href="../qtcore/qpoint.html">QPoint</a></span> QGraphicsSceneMouseEvent::<span class="name">lastScreenPos</span>() const</h3>
<p>Returns the last recorded mouse cursor position in screen coordinates. The last recorded position is the position of the previous mouse event received by the view that created the event.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#lastPos">lastPos</a>(), <a href="qgraphicsscenemouseevent.html#lastScenePos">lastScenePos</a>(), and <a href="qgraphicsscenemouseevent.html#screenPos">screenPos</a>().</p>
<!-- @@@lastScreenPos -->
<!-- $$$modifiers[overload1]$$$modifiers -->
<h3 class="fn" id="modifiers"><a name="modifiers"></a><span class="type"><a href="../qtcore/qt.html#KeyboardModifier-enum">Qt::KeyboardModifiers</a></span> QGraphicsSceneMouseEvent::<span class="name">modifiers</span>() const</h3>
<p>Returns the keyboard modifiers in use at the time the event was sent.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#buttons">buttons</a>() and <a href="qgraphicsscenemouseevent.html#button">button</a>().</p>
<!-- @@@modifiers -->
<!-- $$$pos[overload1]$$$pos -->
<h3 class="fn" id="pos"><a name="pos"></a><span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span> QGraphicsSceneMouseEvent::<span class="name">pos</span>() const</h3>
<p>Returns the mouse cursor position in item coordinates.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#scenePos">scenePos</a>(), <a href="qgraphicsscenemouseevent.html#screenPos">screenPos</a>(), and <a href="qgraphicsscenemouseevent.html#lastPos">lastPos</a>().</p>
<!-- @@@pos -->
<!-- $$$scenePos[overload1]$$$scenePos -->
<h3 class="fn" id="scenePos"><a name="scenePos"></a><span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span> QGraphicsSceneMouseEvent::<span class="name">scenePos</span>() const</h3>
<p>Returns the mouse cursor position in scene coordinates.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#pos">pos</a>(), <a href="qgraphicsscenemouseevent.html#screenPos">screenPos</a>(), and <a href="qgraphicsscenemouseevent.html#lastScenePos">lastScenePos</a>().</p>
<!-- @@@scenePos -->
<!-- $$$screenPos[overload1]$$$screenPos -->
<h3 class="fn" id="screenPos"><a name="screenPos"></a><span class="type"><a href="../qtcore/qpoint.html">QPoint</a></span> QGraphicsSceneMouseEvent::<span class="name">screenPos</span>() const</h3>
<p>Returns the mouse cursor position in screen coordinates.</p>
<p><b>See also </b><a href="qgraphicsscenemouseevent.html#pos">pos</a>(), <a href="qgraphicsscenemouseevent.html#scenePos">scenePos</a>(), and <a href="qgraphicsscenemouseevent.html#lastScreenPos">lastScreenPos</a>().</p>
<!-- @@@screenPos -->
<!-- $$$source[overload1]$$$source -->
<h3 class="fn" id="source"><a name="source"></a><span class="type"><a href="../qtcore/qt.html#MouseEventSource-enum">Qt::MouseEventSource</a></span> QGraphicsSceneMouseEvent::<span class="name">source</span>() const</h3>
<p>Returns information about the mouse event source.</p>
<p>The mouse event source can be used to distinguish between genuine and artificial mouse events. The latter are events that are synthesized from touch events by the operating system or Qt itself.</p>
<p>This function was introduced in  Qt 5.4.</p>
<p><b>See also </b><a href="../qtcore/qt.html#MouseEventSource-enum">Qt::MouseEventSource</a> and <a href="../qtgui/qmouseevent.html#source">QMouseEvent::source</a>().</p>
<!-- @@@source -->
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