<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>main.cpp Example File | Qt Widgets 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtwidgets-index.html">Qt Widgets</a></td><td ><a href="qtwidgets-animation-moveblocks-example.html">Move Blocks Example</a></td><td >main.cpp Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtwidgets-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">main.cpp Example File</h1> <span class="subtitle">animation/moveblocks/main.cpp</span> <!-- $$$animation/moveblocks/main.cpp-description --> <div class="descr"> <a name="details"></a> <pre class="cpp"> <span class="comment">/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/</span> <span class="preprocessor">#include <QtCore></span> <span class="preprocessor">#include <QtWidgets></span> <span class="keyword">class</span> StateSwitchEvent: <span class="keyword">public</span> <span class="type"><a href="../qtcore/qevent.html">QEvent</a></span> { <span class="keyword">public</span>: StateSwitchEvent() : <span class="type"><a href="../qtcore/qevent.html">QEvent</a></span>(Type(StateSwitchType)) { } <span class="keyword">explicit</span> StateSwitchEvent(<span class="type">int</span> rand) : <span class="type"><a href="../qtcore/qevent.html">QEvent</a></span>(Type(StateSwitchType))<span class="operator">,</span> m_rand(rand) { } <span class="keyword">enum</span> { StateSwitchType <span class="operator">=</span> <span class="type"><a href="../qtcore/qevent.html">QEvent</a></span><span class="operator">::</span>User <span class="operator">+</span> <span class="number">256</span> }; <span class="type">int</span> rand() <span class="keyword">const</span> { <span class="keyword">return</span> m_rand; } <span class="keyword">private</span>: <span class="type">int</span> m_rand; }; <span class="keyword">class</span> <span class="type">QGraphicsRectWidget</span> : <span class="keyword">public</span> <span class="type"><a href="qgraphicswidget.html">QGraphicsWidget</a></span> { <span class="keyword">public</span>: <span class="type">void</span> paint(<span class="type"><a href="../qtgui/qpainter.html">QPainter</a></span> <span class="operator">*</span>painter<span class="operator">,</span> <span class="keyword">const</span> <span class="type"><a href="qstyleoptiongraphicsitem.html">QStyleOptionGraphicsItem</a></span> <span class="operator">*</span><span class="operator">,</span> <span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>) override { painter<span class="operator">-</span><span class="operator">></span>fillRect(rect()<span class="operator">,</span> <span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>blue); } }; <span class="keyword">class</span> StateSwitchTransition: <span class="keyword">public</span> <span class="type"><a href="../qtcore/qabstracttransition.html">QAbstractTransition</a></span> { <span class="keyword">public</span>: StateSwitchTransition(<span class="type">int</span> rand) : <span class="type"><a href="../qtcore/qabstracttransition.html">QAbstractTransition</a></span>()<span class="operator">,</span> m_rand(rand) { } <span class="keyword">protected</span>: bool eventTest(<span class="type"><a href="../qtcore/qevent.html">QEvent</a></span> <span class="operator">*</span>event) override { <span class="keyword">return</span> (event<span class="operator">-</span><span class="operator">></span>type() <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="../qtcore/qevent.html">QEvent</a></span><span class="operator">::</span>Type(StateSwitchEvent<span class="operator">::</span>StateSwitchType)) <span class="operator">&</span><span class="operator">&</span> (<span class="keyword">static_cast</span><span class="operator"><</span>StateSwitchEvent <span class="operator">*</span><span class="operator">></span>(event)<span class="operator">-</span><span class="operator">></span>rand() <span class="operator">=</span><span class="operator">=</span> m_rand); } <span class="type">void</span> onTransition(<span class="type"><a href="../qtcore/qevent.html">QEvent</a></span> <span class="operator">*</span>) override {} <span class="keyword">private</span>: <span class="type">int</span> m_rand; }; <span class="keyword">class</span> StateSwitcher : <span class="keyword">public</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span> { Q_OBJECT <span class="keyword">public</span>: StateSwitcher(<span class="type"><a href="../qtcore/qstatemachine.html">QStateMachine</a></span> <span class="operator">*</span>machine) : <span class="type"><a href="../qtcore/qstate.html">QState</a></span>(machine)<span class="operator">,</span> m_stateCount(<span class="number">0</span>)<span class="operator">,</span> m_lastIndex(<span class="number">0</span>) { } <span class="type">void</span> onEntry(<span class="type"><a href="../qtcore/qevent.html">QEvent</a></span> <span class="operator">*</span>) override { <span class="type">int</span> n; <span class="keyword">while</span> ((n <span class="operator">=</span> <span class="type"><a href="../qtcore/qrandomgenerator.html">QRandomGenerator</a></span><span class="operator">::</span>global()<span class="operator">-</span><span class="operator">></span>bounded(m_stateCount) <span class="operator">+</span> <span class="number">1</span>) <span class="operator">=</span><span class="operator">=</span> m_lastIndex) { } m_lastIndex <span class="operator">=</span> n; machine()<span class="operator">-</span><span class="operator">></span>postEvent(<span class="keyword">new</span> StateSwitchEvent(n)); } <span class="type">void</span> onExit(<span class="type"><a href="../qtcore/qevent.html">QEvent</a></span> <span class="operator">*</span>) override {} <span class="type">void</span> addState(<span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>state<span class="operator">,</span> <span class="type"><a href="../qtcore/qabstractanimation.html">QAbstractAnimation</a></span> <span class="operator">*</span>animation) { StateSwitchTransition <span class="operator">*</span>trans <span class="operator">=</span> <span class="keyword">new</span> StateSwitchTransition(<span class="operator">+</span><span class="operator">+</span>m_stateCount); trans<span class="operator">-</span><span class="operator">></span>setTargetState(state); addTransition(trans); trans<span class="operator">-</span><span class="operator">></span>addAnimation(animation); } <span class="keyword">private</span>: <span class="type">int</span> m_stateCount; <span class="type">int</span> m_lastIndex; }; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>createGeometryState(<span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>w1<span class="operator">,</span> <span class="keyword">const</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span> <span class="operator">&</span>rect1<span class="operator">,</span> <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>w2<span class="operator">,</span> <span class="keyword">const</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span> <span class="operator">&</span>rect2<span class="operator">,</span> <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>w3<span class="operator">,</span> <span class="keyword">const</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span> <span class="operator">&</span>rect3<span class="operator">,</span> <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>w4<span class="operator">,</span> <span class="keyword">const</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span> <span class="operator">&</span>rect4<span class="operator">,</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>parent) { <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>result <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span>(parent); result<span class="operator">-</span><span class="operator">></span>assignProperty(w1<span class="operator">,</span> <span class="string">"geometry"</span><span class="operator">,</span> rect1); result<span class="operator">-</span><span class="operator">></span>assignProperty(w2<span class="operator">,</span> <span class="string">"geometry"</span><span class="operator">,</span> rect2); result<span class="operator">-</span><span class="operator">></span>assignProperty(w3<span class="operator">,</span> <span class="string">"geometry"</span><span class="operator">,</span> rect3); result<span class="operator">-</span><span class="operator">></span>assignProperty(w4<span class="operator">,</span> <span class="string">"geometry"</span><span class="operator">,</span> rect4); <span class="keyword">return</span> result; } <span class="keyword">class</span> GraphicsView : <span class="keyword">public</span> <span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span> { Q_OBJECT <span class="keyword">public</span>: GraphicsView(<span class="type"><a href="qgraphicsscene.html">QGraphicsScene</a></span> <span class="operator">*</span>scene<span class="operator">,</span> <span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>parent <span class="operator">=</span> NULL) : <span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span>(scene<span class="operator">,</span> parent) { } <span class="keyword">protected</span>: <span class="type">void</span> resizeEvent(<span class="type"><a href="../qtgui/qresizeevent.html">QResizeEvent</a></span> <span class="operator">*</span>event) override { fitInView(scene()<span class="operator">-</span><span class="operator">></span>sceneRect()); <span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span><span class="operator">::</span>resizeEvent(event); } }; <span class="type">int</span> main(<span class="type">int</span> argc<span class="operator">,</span> <span class="type">char</span> <span class="operator">*</span><span class="operator">*</span>argv) { <span class="type"><a href="qapplication.html">QApplication</a></span> app(argc<span class="operator">,</span> argv); <span class="type">QGraphicsRectWidget</span> <span class="operator">*</span>button1 <span class="operator">=</span> <span class="keyword">new</span> <span class="type">QGraphicsRectWidget</span>; <span class="type">QGraphicsRectWidget</span> <span class="operator">*</span>button2 <span class="operator">=</span> <span class="keyword">new</span> <span class="type">QGraphicsRectWidget</span>; <span class="type">QGraphicsRectWidget</span> <span class="operator">*</span>button3 <span class="operator">=</span> <span class="keyword">new</span> <span class="type">QGraphicsRectWidget</span>; <span class="type">QGraphicsRectWidget</span> <span class="operator">*</span>button4 <span class="operator">=</span> <span class="keyword">new</span> <span class="type">QGraphicsRectWidget</span>; button2<span class="operator">-</span><span class="operator">></span>setZValue(<span class="number">1</span>); button3<span class="operator">-</span><span class="operator">></span>setZValue(<span class="number">2</span>); button4<span class="operator">-</span><span class="operator">></span>setZValue(<span class="number">3</span>); <span class="type"><a href="qgraphicsscene.html">QGraphicsScene</a></span> scene(<span class="number">0</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">300</span><span class="operator">,</span> <span class="number">300</span>); scene<span class="operator">.</span>setBackgroundBrush(<span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>black); scene<span class="operator">.</span>addItem(button1); scene<span class="operator">.</span>addItem(button2); scene<span class="operator">.</span>addItem(button3); scene<span class="operator">.</span>addItem(button4); GraphicsView window(<span class="operator">&</span>scene); window<span class="operator">.</span>setFrameStyle(<span class="number">0</span>); window<span class="operator">.</span>setAlignment(<span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>AlignLeft <span class="operator">|</span> <span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>AlignTop); window<span class="operator">.</span>setHorizontalScrollBarPolicy(<span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>ScrollBarAlwaysOff); window<span class="operator">.</span>setVerticalScrollBarPolicy(<span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>ScrollBarAlwaysOff); <span class="type"><a href="../qtcore/qstatemachine.html">QStateMachine</a></span> machine; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>group <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span>(); group<span class="operator">-</span><span class="operator">></span>setObjectName(<span class="string">"group"</span>); <span class="type"><a href="../qtcore/qtimer.html">QTimer</a></span> timer; timer<span class="operator">.</span>setInterval(<span class="number">1250</span>); timer<span class="operator">.</span>setSingleShot(<span class="keyword">true</span>); <span class="type"><a href="../qtcore/qobject.html">QObject</a></span><span class="operator">::</span>connect(group<span class="operator">,</span> SIGNAL(entered())<span class="operator">,</span> <span class="operator">&</span>timer<span class="operator">,</span> SLOT(start())); <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>state1; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>state2; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>state3; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>state4; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>state5; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>state6; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>state7; state1 <span class="operator">=</span> createGeometryState(button1<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">100</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button2<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">150</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button3<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">200</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button4<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">250</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> group); state2 <span class="operator">=</span> createGeometryState(button1<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">250</span><span class="operator">,</span> <span class="number">100</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button2<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">250</span><span class="operator">,</span> <span class="number">150</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button3<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">250</span><span class="operator">,</span> <span class="number">200</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button4<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">250</span><span class="operator">,</span> <span class="number">250</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> group); state3 <span class="operator">=</span> createGeometryState(button1<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">150</span><span class="operator">,</span> <span class="number">250</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button2<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">100</span><span class="operator">,</span> <span class="number">250</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button3<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">50</span><span class="operator">,</span> <span class="number">250</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button4<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">0</span><span class="operator">,</span> <span class="number">250</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> group); state4 <span class="operator">=</span> createGeometryState(button1<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">0</span><span class="operator">,</span> <span class="number">150</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button2<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">0</span><span class="operator">,</span> <span class="number">100</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button3<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">0</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button4<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">0</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> group); state5 <span class="operator">=</span> createGeometryState(button1<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">100</span><span class="operator">,</span> <span class="number">100</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button2<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">150</span><span class="operator">,</span> <span class="number">100</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button3<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">100</span><span class="operator">,</span> <span class="number">150</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button4<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">150</span><span class="operator">,</span> <span class="number">150</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> group); state6 <span class="operator">=</span> createGeometryState(button1<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">50</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button2<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">200</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button3<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">50</span><span class="operator">,</span> <span class="number">200</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button4<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">200</span><span class="operator">,</span> <span class="number">200</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> group); state7 <span class="operator">=</span> createGeometryState(button1<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">0</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button2<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">250</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button3<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">0</span><span class="operator">,</span> <span class="number">250</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> button4<span class="operator">,</span> <span class="type"><a href="../qtcore/qrect.html">QRect</a></span>(<span class="number">250</span><span class="operator">,</span> <span class="number">250</span><span class="operator">,</span> <span class="number">50</span><span class="operator">,</span> <span class="number">50</span>)<span class="operator">,</span> group); group<span class="operator">-</span><span class="operator">></span>setInitialState(state1); <span class="type"><a href="../qtcore/qparallelanimationgroup.html">QParallelAnimationGroup</a></span> animationGroup; <span class="type"><a href="../qtcore/qsequentialanimationgroup.html">QSequentialAnimationGroup</a></span> <span class="operator">*</span>subGroup; <span class="type"><a href="../qtcore/qpropertyanimation.html">QPropertyAnimation</a></span> <span class="operator">*</span>anim <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qpropertyanimation.html">QPropertyAnimation</a></span>(button4<span class="operator">,</span> <span class="string">"geometry"</span>); anim<span class="operator">-</span><span class="operator">></span>setDuration(<span class="number">1000</span>); anim<span class="operator">-</span><span class="operator">></span>setEasingCurve(<span class="type"><a href="../qtcore/qeasingcurve.html">QEasingCurve</a></span><span class="operator">::</span>OutElastic); animationGroup<span class="operator">.</span>addAnimation(anim); subGroup <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qsequentialanimationgroup.html">QSequentialAnimationGroup</a></span>(<span class="operator">&</span>animationGroup); subGroup<span class="operator">-</span><span class="operator">></span>addPause(<span class="number">100</span>); anim <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qpropertyanimation.html">QPropertyAnimation</a></span>(button3<span class="operator">,</span> <span class="string">"geometry"</span>); anim<span class="operator">-</span><span class="operator">></span>setDuration(<span class="number">1000</span>); anim<span class="operator">-</span><span class="operator">></span>setEasingCurve(<span class="type"><a href="../qtcore/qeasingcurve.html">QEasingCurve</a></span><span class="operator">::</span>OutElastic); subGroup<span class="operator">-</span><span class="operator">></span>addAnimation(anim); subGroup <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qsequentialanimationgroup.html">QSequentialAnimationGroup</a></span>(<span class="operator">&</span>animationGroup); subGroup<span class="operator">-</span><span class="operator">></span>addPause(<span class="number">150</span>); anim <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qpropertyanimation.html">QPropertyAnimation</a></span>(button2<span class="operator">,</span> <span class="string">"geometry"</span>); anim<span class="operator">-</span><span class="operator">></span>setDuration(<span class="number">1000</span>); anim<span class="operator">-</span><span class="operator">></span>setEasingCurve(<span class="type"><a href="../qtcore/qeasingcurve.html">QEasingCurve</a></span><span class="operator">::</span>OutElastic); subGroup<span class="operator">-</span><span class="operator">></span>addAnimation(anim); subGroup <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qsequentialanimationgroup.html">QSequentialAnimationGroup</a></span>(<span class="operator">&</span>animationGroup); subGroup<span class="operator">-</span><span class="operator">></span>addPause(<span class="number">200</span>); anim <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qpropertyanimation.html">QPropertyAnimation</a></span>(button1<span class="operator">,</span> <span class="string">"geometry"</span>); anim<span class="operator">-</span><span class="operator">></span>setDuration(<span class="number">1000</span>); anim<span class="operator">-</span><span class="operator">></span>setEasingCurve(<span class="type"><a href="../qtcore/qeasingcurve.html">QEasingCurve</a></span><span class="operator">::</span>OutElastic); subGroup<span class="operator">-</span><span class="operator">></span>addAnimation(anim); StateSwitcher <span class="operator">*</span>stateSwitcher <span class="operator">=</span> <span class="keyword">new</span> StateSwitcher(<span class="operator">&</span>machine); stateSwitcher<span class="operator">-</span><span class="operator">></span>setObjectName(<span class="string">"stateSwitcher"</span>); group<span class="operator">-</span><span class="operator">></span>addTransition(<span class="operator">&</span>timer<span class="operator">,</span> SIGNAL(timeout())<span class="operator">,</span> stateSwitcher); stateSwitcher<span class="operator">-</span><span class="operator">></span>addState(state1<span class="operator">,</span> <span class="operator">&</span>animationGroup); stateSwitcher<span class="operator">-</span><span class="operator">></span>addState(state2<span class="operator">,</span> <span class="operator">&</span>animationGroup); stateSwitcher<span class="operator">-</span><span class="operator">></span>addState(state3<span class="operator">,</span> <span class="operator">&</span>animationGroup); stateSwitcher<span class="operator">-</span><span class="operator">></span>addState(state4<span class="operator">,</span> <span class="operator">&</span>animationGroup); stateSwitcher<span class="operator">-</span><span class="operator">></span>addState(state5<span class="operator">,</span> <span class="operator">&</span>animationGroup); stateSwitcher<span class="operator">-</span><span class="operator">></span>addState(state6<span class="operator">,</span> <span class="operator">&</span>animationGroup); stateSwitcher<span class="operator">-</span><span class="operator">></span>addState(state7<span class="operator">,</span> <span class="operator">&</span>animationGroup); machine<span class="operator">.</span>addState(group); machine<span class="operator">.</span>setInitialState(group); machine<span class="operator">.</span>start(); window<span class="operator">.</span>resize(<span class="number">300</span><span class="operator">,</span> <span class="number">300</span>); window<span class="operator">.</span>show(); <span class="keyword">return</span> app<span class="operator">.</span>exec(); } <span class="preprocessor">#include "main.moc"</span> </pre> </div> <!-- @@@animation/moveblocks/main.cpp --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>