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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QRenderCapture</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.2 Reference Documentation</a></td>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QRenderCapture Class</h1>
<span class="small-subtitle">(<a href="qt3drender-qrendercapture.html">Qt3DRender::QRenderCapture</a>)<br/></span>
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<p>Frame graph node for render capture. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;Qt3DRender/QRenderCapture&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3drender</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.8</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-rendercapture.html">RenderCapture</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3drender-qframegraphnode.html">Qt3DRender::QFrameGraphNode</a></td></tr></table></div><ul>
<li><a href="qt3drender-qrendercapture-members.html">List of all members, including inherited members</a></li>
<li><a href="qt3drender-qrendercapture-obsolete.html">Obsolete members</a></li>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qrendercapture.html#QRenderCapture">QRenderCapture</a></b>(Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QRenderCaptureReply *</td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qrendercapture.html#requestCapture">requestCapture</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QRenderCaptureReply *</td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qrendercapture.html#requestCapture-2">requestCapture</a></b>(const QRect &amp;<i>rect</i>)</td></tr>
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<li class="fn">1 public function inherited from <a href="qt3drender-qframegraphnode.html#public-functions">Qt3DRender::QFrameGraphNode</a></li>
<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
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<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qrendercapture.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<h3>Additional Inherited Members</h3>
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<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
<li class="fn">1 protected function inherited from <a href="qt3drender-qframegraphnode.html#protected-functions">Qt3DRender::QFrameGraphNode</a></li>
<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
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<a name="details"></a>
<!-- $$$QRenderCapture-description -->
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<h2 id="details">Detailed Description</h2>
<p>Frame graph node for render capture.</p>
<p>The <a href="qt3drender-qrendercapture.html">QRenderCapture</a> is used to capture rendering into an image at any render stage. Capturing must be initiated by the user and one image is returned per capture request. User can issue multiple render capture requests simultaniously, but only one request is served per <a href="qt3drender-qrendercapture.html">QRenderCapture</a> instance per frame.</p>
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<h2>Member Function Documentation</h2>
<!-- $$$QRenderCapture[overload1]$$$QRenderCaptureQt3DCore::QNode* -->
<h3 class="fn" id="QRenderCapture"><a name="QRenderCapture"></a>QRenderCapture::<span class="name">QRenderCapture</span>(<span class="type"><a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></span> *<i>parent</i> = nullptr)</h3>
<p>The constructor creates an instance with the specified <i>parent</i>.</p>
<!-- @@@QRenderCapture -->
<!-- $$$requestCapture[overload1]$$$requestCapture -->
<h3 class="fn" id="requestCapture"><a name="requestCapture"></a><span class="type"><a href="qt3drender-qrendercapturereply.html">Qt3DRender::QRenderCaptureReply</a></span> *QRenderCapture::<span class="name">requestCapture</span>()</h3>
<p>Used to request render capture. Only one render capture result is produced per requestCapture call even if the frame graph has multiple leaf nodes. The function returns a <a href="qt3drender-qrendercapturereply.html">QRenderCaptureReply</a> object, which receives the captured image when it is done. The user is responsible for deallocating the returned object.</p>
<p><b>Note: </b>This function can be invoked via the meta-object system and from QML. See Q_INVOKABLE.</p>
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<h3 class="fn" id="requestCapture-2"><a name="requestCapture-2"></a><span class="type"><a href="qt3drender-qrendercapturereply.html">Qt3DRender::QRenderCaptureReply</a></span> *QRenderCapture::<span class="name">requestCapture</span>(const <span class="type">QRect</span> &amp;<i>rect</i>)</h3>
<p>Used to request render capture from a specified <i>rect</i>. Only one render capture result is produced per <a href="qt3drender-qrendercapture.html#requestCapture">requestCapture</a> call even if the frame graph has multiple leaf nodes. The function returns a <a href="qt3drender-qrendercapturereply.html">QRenderCaptureReply</a> object, which receives the captured image when it is done. The user is responsible for deallocating the returned object.</p>
<p><b>Note: </b>This function can be invoked via the meta-object system and from QML. See Q_INVOKABLE.</p>
<!-- @@@requestCapture -->
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