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qt3d5-doc-5.12.2-2.mga7.noarch.rpm

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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-qml.html">QML Types</a></td><td >GeometryRenderer QML Type</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
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<h1 class="title">GeometryRenderer QML Type</h1>
<span class="subtitle"></span>
<!-- $$$GeometryRenderer-brief -->
<p>Encapsulates geometry rendering. <a href="#details">More...</a></p>
<!-- @@@GeometryRenderer -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import Qt3D.Render 2.12</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiates:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-geometryrenderer.html"><a href="qt3drender-qgeometryrenderer.html">QGeometryRenderer</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <p><a href="qml-qt3d-core-component3d.html">Component3D</a></p>
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<li><a href="qml-qt3d-render-geometryrenderer-members.html">List of all members, including inherited members</a></li>
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<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#firstInstance-prop">firstInstance</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#firstVertex-prop">firstVertex</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#geometry-prop">geometry</a></b></b> : Geometry</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#indexBufferByteOffset-prop">indexBufferByteOffset</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#indexOffset-prop">indexOffset</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#instanceCount-prop">instanceCount</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#primitiveRestart-prop">primitiveRestart</a></b></b> : bool</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#primitiveType-prop">primitiveType</a></b></b> : enumeration</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#restartIndex-prop">restartIndex</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#vertexCount-prop">vertexCount</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-geometryrenderer.html#verticesPerPatch-prop">verticesPerPatch</a></b></b> : int</li>
</ul>
<!-- $$$GeometryRenderer-description -->
<a name="details"></a>
<h2 id="details">Detailed Description</h2>
<p>A <a href="qt3drender-geometry.html#geometryrenderer">GeometryRenderer</a> holds all the information necessary to draw a Geometry. A Geometry holds the coordinates of the geometry data - <a href="qt3drender-geometry.html#geometryrenderer">GeometryRenderer</a> specifies how to interpret that data.</p>
<!-- @@@GeometryRenderer -->
<h2>Property Documentation</h2>
<!-- $$$firstInstance -->
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<tr valign="top" class="odd" id="firstInstance-prop">
<td class="tblQmlPropNode"><p>
<a name="firstInstance-prop"></a><span class="name">firstInstance</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the base instance.</p>
</div></div><!-- @@@firstInstance -->
<br/>
<!-- $$$firstVertex -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="firstVertex-prop">
<td class="tblQmlPropNode"><p>
<a name="firstVertex-prop"></a><span class="name">firstVertex</span> : <span class="type">int</span></p></td></tr>
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</div><div class="qmldoc"><p>Holds the first vertex.</p>
</div></div><!-- @@@firstVertex -->
<br/>
<!-- $$$geometry -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="geometry-prop">
<td class="tblQmlPropNode"><p>
<a name="geometry-prop"></a><span class="name">geometry</span> : <span class="type"><a href="qml-qt3d-render-geometry.html">Geometry</a></span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the geometry.</p>
</div></div><!-- @@@geometry -->
<br/>
<!-- $$$indexBufferByteOffset -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="indexBufferByteOffset-prop">
<td class="tblQmlPropNode"><p>
<a name="indexBufferByteOffset-prop"></a><span class="name">indexBufferByteOffset</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the byte offset into the index buffer.</p>
</div></div><!-- @@@indexBufferByteOffset -->
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<!-- $$$indexOffset -->
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<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="indexOffset-prop">
<td class="tblQmlPropNode"><p>
<a name="indexOffset-prop"></a><span class="name">indexOffset</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the base vertex.</p>
</div></div><!-- @@@indexOffset -->
<br/>
<!-- $$$instanceCount -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="instanceCount-prop">
<td class="tblQmlPropNode"><p>
<a name="instanceCount-prop"></a><span class="name">instanceCount</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the instance count.</p>
</div></div><!-- @@@instanceCount -->
<br/>
<!-- $$$primitiveRestart -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="primitiveRestart-prop">
<td class="tblQmlPropNode"><p>
<a name="primitiveRestart-prop"></a><span class="name">primitiveRestart</span> : <span class="type">bool</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the primitive restart flag.</p>
</div></div><!-- @@@primitiveRestart -->
<br/>
<!-- $$$primitiveType -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="primitiveType-prop">
<td class="tblQmlPropNode"><p>
<a name="primitiveType-prop"></a><span class="name">primitiveType</span> : <span class="type">enumeration</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the primitive type.</p>
<ul>
<li>QGeometryRenderer.Points</li>
<li>QGeometryRenderer.Lines</li>
<li>QGeometryRenderer.LineLoop</li>
<li>QGeometryRenderer.LineStrip</li>
<li>QGeometryRenderer.Triangles</li>
<li>QGeometryRenderer.TriangleStrip</li>
<li>QGeometryRenderer.TriangleFan</li>
<li>QGeometryRenderer.LinesAdjacency</li>
<li>QGeometryRenderer.TrianglesAdjacency</li>
<li>QGeometryRenderer.LineStripAdjacency</li>
<li>QGeometryRenderer.TriangleStripAdjacency</li>
<li>QGeometryRenderer.Patches</li>
</ul>
<p><b>See also </b><a href="qt3drender-qgeometryrenderer.html#PrimitiveType-enum">Qt3DRender::QGeometryRenderer::PrimitiveType</a>.</p>
</div></div><!-- @@@primitiveType -->
<br/>
<!-- $$$restartIndex -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="restartIndex-prop">
<td class="tblQmlPropNode"><p>
<a name="restartIndex-prop"></a><span class="name">restartIndex</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the restart index.</p>
</div></div><!-- @@@restartIndex -->
<br/>
<!-- $$$vertexCount -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="vertexCount-prop">
<td class="tblQmlPropNode"><p>
<a name="vertexCount-prop"></a><span class="name">vertexCount</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the vertex count.</p>
</div></div><!-- @@@vertexCount -->
<br/>
<!-- $$$verticesPerPatch -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="verticesPerPatch-prop">
<td class="tblQmlPropNode"><p>
<a name="verticesPerPatch-prop"></a><span class="name">verticesPerPatch</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds vertices per patch.</p>
</div></div><!-- @@@verticesPerPatch -->
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