<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qwaylandpointer.cpp --> <title>QWaylandPointer Class | Qt Wayland Compositor 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtwaylandcompositor-index.html">Qt Wayland Compositor</a></td><td ><a href="qtwaylandcompositor-module.html">C++ Classes</a></td><td >QWaylandPointer</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtwaylandcompositor-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#properties">Properties</a></li> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#signals">Signals</a></li> <li class="level1"><a href="#static-public-members">Static Public Members</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QWaylandPointer Class</h1> <!-- $$$QWaylandPointer-brief --> <p>The <a href="qwaylandpointer.html">QWaylandPointer</a> class represents a pointer device. <a href="#details">More...</a></p> <!-- @@@QWaylandPointer --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <QWaylandPointer></span> </td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += waylandcompositor</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign"> Qt 5.8</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> QWaylandObject</td></tr></table></div><ul> <li><a href="qwaylandpointer-members.html">List of all members, including inherited members</a></li> </ul> <a name="properties"></a> <h2 id="properties">Properties</h2> <ul> <li class="fn"><b><a href="qwaylandpointer.html#isButtonPressed-prop">isButtonPressed</a></b> : const bool</li> </ul> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#QWaylandPointer">QWaylandPointer</a></b>(QWaylandSeat *<i>seat</i>, QObject *<i>parent</i> = nullptr)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QWaylandCompositor *</td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#compositor">compositor</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#currentLocalPosition">currentLocalPosition</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#currentSpacePosition">currentSpacePosition</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> wl_resource *</td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#focusResource">focusResource</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#isButtonPressed">isButtonPressed</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QWaylandView *</td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#mouseFocus">mouseFocus</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QWaylandOutput *</td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#output">output</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QWaylandSeat *</td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#seat">seat</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#sendMouseMoveEvent">sendMouseMoveEvent</a></b>(QWaylandView *<i>view</i>, const QPointF &<i>localPos</i>, const QPointF &<i>outputSpacePos</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual uint </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#sendMousePressEvent">sendMousePressEvent</a></b>(Qt::MouseButton <i>button</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual uint </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#sendMouseReleaseEvent">sendMouseReleaseEvent</a></b>(Qt::MouseButton <i>button</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#sendMouseWheelEvent">sendMouseWheelEvent</a></b>(Qt::Orientation <i>orientation</i>, int <i>delta</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#setOutput">setOutput</a></b>(QWaylandOutput *<i>output</i>)</td></tr> </table></div> <a name="signals"></a> <h2 id="signals">Signals</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#isButtonPressed-prop">buttonPressedChanged</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#outputChanged">outputChanged</a></b>()</td></tr> </table></div> <a name="static-public-members"></a> <h2 id="static-public-members">Static Public Members</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qwaylandpointer.html#staticMetaObject-var">staticMetaObject</a></b></td></tr> </table></div> <a name="details"></a> <!-- $$$QWaylandPointer-description --> <div class="descr"> <h2 id="details">Detailed Description</h2> <p>The <a href="qwaylandpointer.html">QWaylandPointer</a> class represents a pointer device.</p> <p>This class provides access to the pointer device in a <a href="qwaylandseat.html">QWaylandSeat</a>. It corresponds to the Wayland interface wl_pointer.</p> </div> <!-- @@@QWaylandPointer --> <div class="prop"> <h2>Property Documentation</h2> <!-- $$$isButtonPressed-prop$$$isButtonPressed$$$buttonPressedChanged --> <h3 class="fn" id="isButtonPressed-prop"><a name="isButtonPressed-prop"></a><span class="name">isButtonPressed</span> : const <span class="type">bool</span></h3> <p><b>Access functions:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qwaylandpointer.html#isButtonPressed">isButtonPressed</a></b></span>() const</td></tr> </table></div> <p><b>Notifier signal:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>buttonPressedChanged</b></span>()</td></tr> </table></div> <!-- @@@isButtonPressed --> </div> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QWaylandPointer[overload1]$$$QWaylandPointerQWaylandSeat*QObject* --> <h3 class="fn" id="QWaylandPointer"><a name="QWaylandPointer"></a>QWaylandPointer::<span class="name">QWaylandPointer</span>(<span class="type"><a href="qwaylandseat.html">QWaylandSeat</a></span> *<i>seat</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3> <p>Constructs a <a href="qwaylandpointer.html">QWaylandPointer</a> for the given <i>seat</i> and with the given <i>parent</i>.</p> <!-- @@@QWaylandPointer --> <!-- $$$compositor[overload1]$$$compositor --> <h3 class="fn" id="compositor"><a name="compositor"></a><span class="type"><a href="qwaylandcompositor.html">QWaylandCompositor</a></span> *QWaylandPointer::<span class="name">compositor</span>() const</h3> <p>Returns the compositor for this <a href="qwaylandpointer.html">QWaylandPointer</a>.</p> <!-- @@@compositor --> <!-- $$$currentLocalPosition[overload1]$$$currentLocalPosition --> <h3 class="fn" id="currentLocalPosition"><a name="currentLocalPosition"></a><span class="type">QPointF</span> QWaylandPointer::<span class="name">currentLocalPosition</span>() const</h3> <p>Returns the current local position of the <a href="qwaylandpointer.html">QWaylandPointer</a>.</p> <!-- @@@currentLocalPosition --> <!-- $$$currentSpacePosition[overload1]$$$currentSpacePosition --> <h3 class="fn" id="currentSpacePosition"><a name="currentSpacePosition"></a><span class="type">QPointF</span> QWaylandPointer::<span class="name">currentSpacePosition</span>() const</h3> <p>Returns the current output space position of the <a href="qwaylandpointer.html">QWaylandPointer</a>.</p> <!-- @@@currentSpacePosition --> <!-- $$$focusResource[overload1]$$$focusResource --> <h3 class="fn" id="focusResource"><a name="focusResource"></a><span class="type">wl_resource</span> *QWaylandPointer::<span class="name">focusResource</span>() const</h3> <p>Returns a Wayland resource for this <a href="qwaylandpointer.html">QWaylandPointer</a>.</p> <p>This API doesn't actually make sense, since there may be many pointer resources per client It's here for compatibility reasons.</p> <!-- @@@focusResource --> <!-- $$$isButtonPressed --> <h3 class="fn" id="isButtonPressed"><a name="isButtonPressed"></a><span class="type">bool</span> QWaylandPointer::<span class="name">isButtonPressed</span>() const</h3> <p>Returns true if any button is currently pressed. Otherwise returns false.</p> <p><b>Note:</b> Getter function for property <a href="qwaylandpointer.html#isButtonPressed-prop">isButtonPressed</a>. </p><!-- @@@isButtonPressed --> <!-- $$$mouseFocus[overload1]$$$mouseFocus --> <h3 class="fn" id="mouseFocus"><a name="mouseFocus"></a><span class="type"><a href="qwaylandview.html">QWaylandView</a></span> *QWaylandPointer::<span class="name">mouseFocus</span>() const</h3> <p>Returns the view that currently holds mouse focus.</p> <!-- @@@mouseFocus --> <!-- $$$output[overload1]$$$output --> <h3 class="fn" id="output"><a name="output"></a><span class="type"><a href="qwaylandoutput.html">QWaylandOutput</a></span> *QWaylandPointer::<span class="name">output</span>() const</h3> <p>Returns the output for this <a href="qwaylandpointer.html">QWaylandPointer</a>.</p> <p><b>See also </b><a href="qwaylandpointer.html#setOutput">setOutput</a>().</p> <!-- @@@output --> <!-- $$$outputChanged[overload1]$$$outputChanged --> <h3 class="fn" id="outputChanged"><a name="outputChanged"></a><code>[signal] </code><span class="type">void</span> QWaylandPointer::<span class="name">outputChanged</span>()</h3> <!-- @@@outputChanged --> <!-- $$$seat[overload1]$$$seat --> <h3 class="fn" id="seat"><a name="seat"></a><span class="type"><a href="qwaylandseat.html">QWaylandSeat</a></span> *QWaylandPointer::<span class="name">seat</span>() const</h3> <p>Returns the input device for this <a href="qwaylandpointer.html">QWaylandPointer</a>.</p> <!-- @@@seat --> <!-- $$$sendMouseMoveEvent[overload1]$$$sendMouseMoveEventQWaylandView*constQPointF&constQPointF& --> <h3 class="fn" id="sendMouseMoveEvent"><a name="sendMouseMoveEvent"></a><code>[virtual] </code><span class="type">void</span> QWaylandPointer::<span class="name">sendMouseMoveEvent</span>(<span class="type"><a href="qwaylandview.html">QWaylandView</a></span> *<i>view</i>, const <span class="type">QPointF</span> &<i>localPos</i>, const <span class="type">QPointF</span> &<i>outputSpacePos</i>)</h3> <p>Sets the current mouse focus to <i>view</i> and sends a mouse move event to it with the local position <i>localPos</i> and output space position <i>outputSpacePos</i>.</p> <!-- @@@sendMouseMoveEvent --> <!-- $$$sendMousePressEvent[overload1]$$$sendMousePressEventQt::MouseButton --> <h3 class="fn" id="sendMousePressEvent"><a name="sendMousePressEvent"></a><code>[virtual] </code><span class="type">uint</span> QWaylandPointer::<span class="name">sendMousePressEvent</span>(<span class="type">Qt::MouseButton</span> <i>button</i>)</h3> <p>Sends a mouse press event for <i>button</i> to the view currently holding mouse focus.</p> <p>Returns the serial number of the press event.</p> <!-- @@@sendMousePressEvent --> <!-- $$$sendMouseReleaseEvent[overload1]$$$sendMouseReleaseEventQt::MouseButton --> <h3 class="fn" id="sendMouseReleaseEvent"><a name="sendMouseReleaseEvent"></a><code>[virtual] </code><span class="type">uint</span> QWaylandPointer::<span class="name">sendMouseReleaseEvent</span>(<span class="type">Qt::MouseButton</span> <i>button</i>)</h3> <p>Sends a mouse release event for <i>button</i> to the view currently holding mouse focus.</p> <p>Returns the serial number of the release event.</p> <!-- @@@sendMouseReleaseEvent --> <!-- $$$sendMouseWheelEvent[overload1]$$$sendMouseWheelEventQt::Orientationint --> <h3 class="fn" id="sendMouseWheelEvent"><a name="sendMouseWheelEvent"></a><code>[virtual] </code><span class="type">void</span> QWaylandPointer::<span class="name">sendMouseWheelEvent</span>(<span class="type">Qt::Orientation</span> <i>orientation</i>, <span class="type">int</span> <i>delta</i>)</h3> <p>Sends a mouse wheel event with the given <i>orientation</i> and <i>delta</i> to the view that currently holds mouse focus.</p> <!-- @@@sendMouseWheelEvent --> <!-- $$$setOutput[overload1]$$$setOutputQWaylandOutput* --> <h3 class="fn" id="setOutput"><a name="setOutput"></a><span class="type">void</span> QWaylandPointer::<span class="name">setOutput</span>(<span class="type"><a href="qwaylandoutput.html">QWaylandOutput</a></span> *<i>output</i>)</h3> <p>Sets the output for this <a href="qwaylandpointer.html">QWaylandPointer</a> to <i>output</i>.</p> <p><b>See also </b><a href="qwaylandpointer.html#output">output</a>().</p> <!-- @@@setOutput --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>