<map id="ILockable" name="ILockable"> <area shape="rect" id="node1" title="This class provides an interface for lockable objects." alt="" coords="251,5,331,32"/> <area shape="rect" id="node2" href="$classIDevice.html" title="The IDevice interface represents an output device for sound sources." alt="" coords="147,80,212,107"/> <area shape="rect" id="node9" href="$classSequenceData.html" title="This class represents sequenced entries to play a sound scene." alt="" coords="237,80,346,107"/> <area shape="rect" id="node10" href="$classSequenceEntry.html" title="This class represents a sequenced entry in a sequencer sound." alt="" coords="370,80,482,107"/> <area shape="rect" id="node3" href="$classNULLDevice.html" title="This device plays nothing." alt="" coords="5,155,100,181"/> <area shape="rect" id="node4" href="$classOpenALDevice.html" title="This device plays through OpenAL." alt="" coords="124,155,235,181"/> <area shape="rect" id="node5" href="$classSoftwareDevice.html" title="The software device is a generic device with software mixing." alt="" coords="259,155,375,181"/> <area shape="rect" id="node6" href="$classJackDevice.html" title="This device plays back through JACK." alt="" coords="160,229,247,256"/> <area shape="rect" id="node7" href="$classReadDevice.html" title="This device enables to let the user read raw data out of it." alt="" coords="271,229,363,256"/> <area shape="rect" id="node8" href="$classSDLDevice.html" title="This device plays back through SDL, the simple direct media layer." alt="" coords="387,229,473,256"/> </map>