Sophie

Sophie

distrib > Mageia > 7 > i586 > media > core-release > by-pkgid > 4f48f620eaa1d8b8f904a92a0540d40f > files > 1480

audaspace-doc-1.3.0-18.mga7.noarch.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.15"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Audaspace: File List</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td id="projectalign" style="padding-left: 0.5em;">
   <div id="projectname">Audaspace
   &#160;<span id="projectnumber">1.3.0</span>
   </div>
   <div id="projectbrief">A high level audio library.</div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.15 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
var searchBox = new SearchBox("searchBox", "search",false,'Search');
/* @license-end */
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(function() {
  initMenu('',true,false,'search.php','Search');
  $(document).ready(function() { init_search(); });
});
/* @license-end */</script>
<div id="main-nav"></div>
</div><!-- top -->
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div class="header">
  <div class="headertitle">
<div class="title">File List</div>  </div>
</div><!--header-->
<div class="contents">
<div class="textblock">Here is a list of all documented files with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">&#9658;</span><span id="img_0_" class="iconfclosed" onclick="toggleFolder('0_')">&#160;</span><a class="el" href="dir_4fef79e7177ba769987a8da36c892c5f.html" target="_self">build</a></td><td class="desc"></td></tr>
<tr id="row_0_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Audaspace_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Audaspace_8h.html" target="_self">Audaspace.h</a></td><td class="desc">The main header file of the library defining the namespace and basic data types </td></tr>
<tr id="row_1_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_1_" class="arrow" onclick="toggleFolder('1_')">&#9658;</span><span id="img_1_" class="iconfclosed" onclick="toggleFolder('1_')">&#160;</span><a class="el" href="dir_0ae5fd04a9b991f2c376fafa197d3147.html" target="_self">devices</a></td><td class="desc"></td></tr>
<tr id="row_1_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="DefaultSynchronizer_8h_source.html"><span class="icondoc"></span></a><a class="el" href="DefaultSynchronizer_8h.html" target="_self">DefaultSynchronizer.h</a></td><td class="desc">The <a class="el" href="classDefaultSynchronizer.html" title="This class is a default ISynchronizer implementation that actually does no synchronization and is int...">DefaultSynchronizer</a> class </td></tr>
<tr id="row_1_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="DeviceManager_8h_source.html"><span class="icondoc"></span></a><a class="el" href="DeviceManager_8h.html" target="_self">DeviceManager.h</a></td><td class="desc">The <a class="el" href="classDeviceManager.html" title="This class manages all device plugins and maintains a device if asked to do so.">DeviceManager</a> class </td></tr>
<tr id="row_1_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="I3DDevice_8h_source.html"><span class="icondoc"></span></a><a class="el" href="I3DDevice_8h.html" target="_self">I3DDevice.h</a></td><td class="desc">Defines the <a class="el" href="classI3DDevice.html" title="The I3DDevice interface represents an output device for 3D sound.">I3DDevice</a> interface as well as the different distance models </td></tr>
<tr id="row_1_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="I3DHandle_8h_source.html"><span class="icondoc"></span></a><a class="el" href="I3DHandle_8h.html" target="_self">I3DHandle.h</a></td><td class="desc">The <a class="el" href="classI3DHandle.html" title="The I3DHandle interface represents a playback handle for 3D sources.">I3DHandle</a> interface </td></tr>
<tr id="row_1_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IDevice_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IDevice_8h.html" target="_self">IDevice.h</a></td><td class="desc">The <a class="el" href="classIDevice.html" title="The IDevice interface represents an output device for sound sources.">IDevice</a> interface </td></tr>
<tr id="row_1_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IDeviceFactory_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IDeviceFactory_8h.html" target="_self">IDeviceFactory.h</a></td><td class="desc">The <a class="el" href="classIDeviceFactory.html" title="The IDeviceFactory interface opens an output device.">IDeviceFactory</a> interface </td></tr>
<tr id="row_1_6_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IHandle_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IHandle_8h.html" target="_self">IHandle.h</a></td><td class="desc">Defines the <a class="el" href="classIHandle.html" title="The IHandle interface represents a playback handles of a specific device.">IHandle</a> interface as well as possible states of the handle </td></tr>
<tr id="row_1_7_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ISynchronizer_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ISynchronizer_8h.html" target="_self">ISynchronizer.h</a></td><td class="desc">The <a class="el" href="classISynchronizer.html" title="This class enables global synchronization of several audio applications if supported.">ISynchronizer</a> interface </td></tr>
<tr id="row_1_8_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="NULLDevice_8h_source.html"><span class="icondoc"></span></a><a class="el" href="NULLDevice_8h.html" target="_self">NULLDevice.h</a></td><td class="desc">The <a class="el" href="classNULLDevice.html" title="This device plays nothing.">NULLDevice</a> class </td></tr>
<tr id="row_1_9_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ReadDevice_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ReadDevice_8h.html" target="_self">ReadDevice.h</a></td><td class="desc">The <a class="el" href="classReadDevice.html" title="This device enables to let the user read raw data out of it.">ReadDevice</a> class </td></tr>
<tr id="row_1_10_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SoftwareDevice_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SoftwareDevice_8h.html" target="_self">SoftwareDevice.h</a></td><td class="desc">The <a class="el" href="classSoftwareDevice.html" title="The software device is a generic device with software mixing.">SoftwareDevice</a> class </td></tr>
<tr id="row_2_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_2_" class="arrow" onclick="toggleFolder('2_')">&#9658;</span><span id="img_2_" class="iconfclosed" onclick="toggleFolder('2_')">&#160;</span><a class="el" href="dir_f53420cbb3587c1aee7123f1754f1105.html" target="_self">ffmpeg</a></td><td class="desc"></td></tr>
<tr id="row_2_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="FFMPEG_8h_source.html"><span class="icondoc"></span></a><a class="el" href="FFMPEG_8h.html" target="_self">FFMPEG.h</a></td><td class="desc">The <a class="el" href="classFFMPEG.html" title="This plugin class reads and writes sounds via ffmpeg.">FFMPEG</a> class </td></tr>
<tr id="row_2_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="FFMPEGReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="FFMPEGReader_8h.html" target="_self">FFMPEGReader.h</a></td><td class="desc">The <a class="el" href="classFFMPEGReader.html" title="This class reads a sound file via ffmpeg.">FFMPEGReader</a> class </td></tr>
<tr id="row_2_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="FFMPEGWriter_8h_source.html"><span class="icondoc"></span></a><a class="el" href="FFMPEGWriter_8h.html" target="_self">FFMPEGWriter.h</a></td><td class="desc">The <a class="el" href="classFFMPEGWriter.html" title="This class writes a sound file via ffmpeg.">FFMPEGWriter</a> class </td></tr>
<tr id="row_3_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_3_" class="arrow" onclick="toggleFolder('3_')">&#9658;</span><span id="img_3_" class="iconfclosed" onclick="toggleFolder('3_')">&#160;</span><a class="el" href="dir_30e585b4d0cb3ab23653c9522967a3ec.html" target="_self">file</a></td><td class="desc"></td></tr>
<tr id="row_3_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="File_8h_source.html"><span class="icondoc"></span></a><a class="el" href="File_8h.html" target="_self">File.h</a></td><td class="desc">The <a class="el" href="classFile.html" title="The File sound tries to read a sound file via all available file inputs that have been registered in ...">File</a> class </td></tr>
<tr id="row_3_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="FileManager_8h_source.html"><span class="icondoc"></span></a><a class="el" href="FileManager_8h.html" target="_self">FileManager.h</a></td><td class="desc">The <a class="el" href="classFileManager.html" title="The FileManager manages all file input and output plugins.">FileManager</a> class </td></tr>
<tr id="row_3_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="FileWriter_8h_source.html"><span class="icondoc"></span></a><a class="el" href="FileWriter_8h.html" target="_self">FileWriter.h</a></td><td class="desc">The <a class="el" href="classFileWriter.html" title="The FileWriter class is able to create IWriter classes as well as write readers to them.">FileWriter</a> class </td></tr>
<tr id="row_3_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IFileInput_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IFileInput_8h.html" target="_self">IFileInput.h</a></td><td class="desc">The <a class="el" href="classIFileInput.html" title="The IFileInput interface represents a file input plugin that can create file input readers from filen...">IFileInput</a> interface </td></tr>
<tr id="row_3_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IFileOutput_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IFileOutput_8h.html" target="_self">IFileOutput.h</a></td><td class="desc">The <a class="el" href="classIFileOutput.html" title="The IFileOutput interface represents a file output plugin that can write files.">IFileOutput</a> interface </td></tr>
<tr id="row_3_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IWriter_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IWriter_8h.html" target="_self">IWriter.h</a></td><td class="desc">Defines the <a class="el" href="classIWriter.html" title="This class represents a sound sink where audio data can be written to.">IWriter</a> interface as well as Container and Codec types </td></tr>
<tr id="row_4_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_4_" class="arrow" onclick="toggleFolder('4_')">&#9658;</span><span id="img_4_" class="iconfclosed" onclick="toggleFolder('4_')">&#160;</span><a class="el" href="dir_49abe4789985cc6a85622e26efb335d2.html" target="_self">fx</a></td><td class="desc"></td></tr>
<tr id="row_4_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Accumulator_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Accumulator_8h.html" target="_self">Accumulator.h</a></td><td class="desc">The <a class="el" href="classAccumulator.html" title="This sound creates an accumulator reader.">Accumulator</a> class </td></tr>
<tr id="row_4_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ADSR_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ADSR_8h.html" target="_self">ADSR.h</a></td><td class="desc">The <a class="el" href="classADSR.html" title="The ADSR effect implements the Attack-Delay-Sustain-Release behaviour of a sound.">ADSR</a> class </td></tr>
<tr id="row_4_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ADSRReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ADSRReader_8h.html" target="_self">ADSRReader.h</a></td><td class="desc">The <a class="el" href="classADSRReader.html" title="This class is an ADSR filters.">ADSRReader</a> class </td></tr>
<tr id="row_4_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="BaseIIRFilterReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="BaseIIRFilterReader_8h.html" target="_self">BaseIIRFilterReader.h</a></td><td class="desc">The <a class="el" href="classBaseIIRFilterReader.html" title="This class is a base class for infinite impulse response filters.">BaseIIRFilterReader</a> class </td></tr>
<tr id="row_4_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="BinauralReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="BinauralReader_8h.html" target="_self">BinauralReader.h</a></td><td class="desc">The <a class="el" href="classBinauralReader.html" title="This class represents a reader for a sound that can sound different depending on its realtive positio...">BinauralReader</a> class </td></tr>
<tr id="row_4_5_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="BinauralSound_8h_source.html"><span class="icondoc"></span></a><a class="el" href="BinauralSound_8h.html" target="_self">BinauralSound.h</a></td><td class="desc">The <a class="el" href="classBinauralSound.html" title="This class represents a sound that can sound different depending on its realtive position with the li...">BinauralSound</a> class </td></tr>
<tr id="row_4_6_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Butterworth_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Butterworth_8h.html" target="_self">Butterworth.h</a></td><td class="desc">The <a class="el" href="classButterworth.html" title="This sound creates a butterworth lowpass filter reader.">Butterworth</a> class </td></tr>
<tr id="row_4_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ButterworthCalculator_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ButterworthCalculator_8h.html" target="_self">ButterworthCalculator.h</a></td><td class="desc">The <a class="el" href="classButterworthCalculator.html" title="The ButterworthCalculator class calculates fourth order Butterworth low pass filter coefficients for ...">ButterworthCalculator</a> class </td></tr>
<tr id="row_4_8_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="CallbackIIRFilterReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="CallbackIIRFilterReader_8h.html" target="_self">CallbackIIRFilterReader.h</a></td><td class="desc">The <a class="el" href="classCallbackIIRFilterReader.html" title="This class provides an interface for infinite impulse response filters via a callback filter function...">CallbackIIRFilterReader</a> class </td></tr>
<tr id="row_4_9_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Convolver_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Convolver_8h.html" target="_self">Convolver.h</a></td><td class="desc">The <a class="el" href="classConvolver.html" title="This class allows to convolve a sound with a very large impulse response.">Convolver</a> class </td></tr>
<tr id="row_4_10_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ConvolverReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ConvolverReader_8h.html" target="_self">ConvolverReader.h</a></td><td class="desc">The <a class="el" href="classConvolverReader.html" title="This class represents a reader for a sound that can be modified depending on a given impulse response...">ConvolverReader</a> class </td></tr>
<tr id="row_4_11_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ConvolverSound_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ConvolverSound_8h.html" target="_self">ConvolverSound.h</a></td><td class="desc">The <a class="el" href="classConvolverSound.html" title="This class represents a sound that can be modified depending on a given impulse response.">ConvolverSound</a> class </td></tr>
<tr id="row_4_12_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Delay_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Delay_8h.html" target="_self">Delay.h</a></td><td class="desc">The <a class="el" href="classDelay.html" title="This sound plays another sound delayed.">Delay</a> class </td></tr>
<tr id="row_4_13_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="DelayReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="DelayReader_8h.html" target="_self">DelayReader.h</a></td><td class="desc">The <a class="el" href="classDelayReader.html" title="This class reads another reader and delays it.">DelayReader</a> class </td></tr>
<tr id="row_4_14_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="DynamicIIRFilter_8h_source.html"><span class="icondoc"></span></a><a class="el" href="DynamicIIRFilter_8h.html" target="_self">DynamicIIRFilter.h</a></td><td class="desc">The <a class="el" href="classDynamicIIRFilter.html" title="This sound creates a IIR filter reader.">DynamicIIRFilter</a> class </td></tr>
<tr id="row_4_15_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="DynamicIIRFilterReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="DynamicIIRFilterReader_8h.html" target="_self">DynamicIIRFilterReader.h</a></td><td class="desc">The <a class="el" href="classDynamicIIRFilterReader.html" title="This class is for dynamic infinite impulse response filters with simple coefficients that change depe...">DynamicIIRFilterReader</a> class </td></tr>
<tr id="row_4_16_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="DynamicMusic_8h_source.html"><span class="icondoc"></span></a><a class="el" href="DynamicMusic_8h.html" target="_self">DynamicMusic.h</a></td><td class="desc">The <a class="el" href="classDynamicMusic.html" title="This class allows to play music depending on a current &quot;scene&quot;, scene changes are managed by the clas...">DynamicMusic</a> class </td></tr>
<tr id="row_4_17_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Effect_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Effect_8h.html" target="_self">Effect.h</a></td><td class="desc">The <a class="el" href="classEffect.html" title="This sound is a base class for all effect factories that take one other sound as input.">Effect</a> class </td></tr>
<tr id="row_4_18_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="EffectReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="EffectReader_8h.html" target="_self">EffectReader.h</a></td><td class="desc">The <a class="el" href="classEffectReader.html" title="This reader is a base class for all effect readers that take one other reader as input.">EffectReader</a> class </td></tr>
<tr id="row_4_19_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Envelope_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Envelope_8h.html" target="_self">Envelope.h</a></td><td class="desc">The <a class="el" href="classEnvelope.html" title="This sound creates an envelope follower reader.">Envelope</a> class </td></tr>
<tr id="row_4_20_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Fader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Fader_8h.html" target="_self">Fader.h</a></td><td class="desc">The <a class="el" href="classFader.html" title="This sound fades another sound.">Fader</a> class </td></tr>
<tr id="row_4_21_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="FaderReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="FaderReader_8h.html" target="_self">FaderReader.h</a></td><td class="desc">Defines the <a class="el" href="classFaderReader.html" title="This class fades another reader.">FaderReader</a> class as well as the two fading types </td></tr>
<tr id="row_4_22_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="FFTConvolver_8h_source.html"><span class="icondoc"></span></a><a class="el" href="FFTConvolver_8h.html" target="_self">FFTConvolver.h</a></td><td class="desc">The <a class="el" href="classFFTConvolver.html" title="This class allows to easily convolve a sound using the Fourier transform.">FFTConvolver</a> class </td></tr>
<tr id="row_4_23_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Highpass_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Highpass_8h.html" target="_self">Highpass.h</a></td><td class="desc">The <a class="el" href="classHighpass.html" title="This sound creates a highpass filter reader.">Highpass</a> class </td></tr>
<tr id="row_4_24_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="HighpassCalculator_8h_source.html"><span class="icondoc"></span></a><a class="el" href="HighpassCalculator_8h.html" target="_self">HighpassCalculator.h</a></td><td class="desc">The <a class="el" href="classHighpassCalculator.html" title="The HighpassCalculator class calculates high pass filter coefficients for a dynamic DynamicIIRFilter.">HighpassCalculator</a> class </td></tr>
<tr id="row_4_25_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="HRTF_8h_source.html"><span class="icondoc"></span></a><a class="el" href="HRTF_8h.html" target="_self">HRTF.h</a></td><td class="desc">The <a class="el" href="classHRTF.html" title="This class represents a complete set of HRTFs.">HRTF</a> class </td></tr>
<tr id="row_4_26_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="HRTFLoader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="HRTFLoader_8h.html" target="_self">HRTFLoader.h</a></td><td class="desc">The <a class="el" href="classHRTFLoader.html" title="This loader provides a method to load all the HRTFs in one directory, provided they follow the follow...">HRTFLoader</a> class </td></tr>
<tr id="row_4_27_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IDynamicIIRFilterCalculator_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IDynamicIIRFilterCalculator_8h.html" target="_self">IDynamicIIRFilterCalculator.h</a></td><td class="desc">The <a class="el" href="classIDynamicIIRFilterCalculator.html" title="This interface calculates dynamic filter coefficients which depend on the sampling rate for DynamicII...">IDynamicIIRFilterCalculator</a> interface </td></tr>
<tr id="row_4_28_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IIRFilter_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IIRFilter_8h.html" target="_self">IIRFilter.h</a></td><td class="desc">The <a class="el" href="classIIRFilter.html" title="This sound creates a IIR filter reader.">IIRFilter</a> class </td></tr>
<tr id="row_4_29_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="IIRFilterReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IIRFilterReader_8h.html" target="_self">IIRFilterReader.h</a></td><td class="desc">The <a class="el" href="classIIRFilterReader.html" title="This class is for infinite impulse response filters with simple coefficients.">IIRFilterReader</a> class </td></tr>
<tr id="row_4_30_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ImpulseResponse_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ImpulseResponse_8h.html" target="_self">ImpulseResponse.h</a></td><td class="desc">The <a class="el" href="classImpulseResponse.html" title="This class represents an impulse response that can be used in convolution.">ImpulseResponse</a> class </td></tr>
<tr id="row_4_31_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Limiter_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Limiter_8h.html" target="_self">Limiter.h</a></td><td class="desc">The <a class="el" href="classLimiter.html" title="This sound limits another sound in start and end time.">Limiter</a> class </td></tr>
<tr id="row_4_32_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="LimiterReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="LimiterReader_8h.html" target="_self">LimiterReader.h</a></td><td class="desc">The <a class="el" href="classLimiterReader.html" title="This reader limits another reader in start and end times.">LimiterReader</a> class </td></tr>
<tr id="row_4_33_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Loop_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Loop_8h.html" target="_self">Loop.h</a></td><td class="desc">The <a class="el" href="classLoop.html" title="This sound loops another sound.">Loop</a> class </td></tr>
<tr id="row_4_34_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="LoopReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="LoopReader_8h.html" target="_self">LoopReader.h</a></td><td class="desc">The <a class="el" href="classLoopReader.html" title="This class reads another reader and loops it.">LoopReader</a> class </td></tr>
<tr id="row_4_35_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Lowpass_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Lowpass_8h.html" target="_self">Lowpass.h</a></td><td class="desc">The <a class="el" href="classLowpass.html" title="This sound creates a lowpass filter reader.">Lowpass</a> class </td></tr>
<tr id="row_4_36_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="LowpassCalculator_8h_source.html"><span class="icondoc"></span></a><a class="el" href="LowpassCalculator_8h.html" target="_self">LowpassCalculator.h</a></td><td class="desc">The <a class="el" href="classLowpassCalculator.html" title="The LowpassCalculator class calculates low pass filter coefficients for a dynamic DynamicIIRFilter.">LowpassCalculator</a> class </td></tr>
<tr id="row_4_37_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="MutableReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="MutableReader_8h.html" target="_self">MutableReader.h</a></td><td class="desc">The <a class="el" href="classMutableReader.html" title="This class represents a reader for a sound that can change with each playback.">MutableReader</a> class </td></tr>
<tr id="row_4_38_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="MutableSound_8h_source.html"><span class="icondoc"></span></a><a class="el" href="MutableSound_8h.html" target="_self">MutableSound.h</a></td><td class="desc">The <a class="el" href="classMutableSound.html" title="Ths class allows to create MutableReaders for any sound.">MutableSound</a> class </td></tr>
<tr id="row_4_39_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Pitch_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Pitch_8h.html" target="_self">Pitch.h</a></td><td class="desc">The <a class="el" href="classPitch.html" title="This sound changes the pitch of another sound.">Pitch</a> class </td></tr>
<tr id="row_4_40_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="PitchReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="PitchReader_8h.html" target="_self">PitchReader.h</a></td><td class="desc">The <a class="el" href="classPitchReader.html" title="This class reads another reader and changes it&#39;s pitch.">PitchReader</a> class </td></tr>
<tr id="row_4_41_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="PlaybackCategory_8h_source.html"><span class="icondoc"></span></a><a class="el" href="PlaybackCategory_8h.html" target="_self">PlaybackCategory.h</a></td><td class="desc">The <a class="el" href="classPlaybackCategory.html" title="This class represents a category of related sounds which are currently playing and allows to control ...">PlaybackCategory</a> class </td></tr>
<tr id="row_4_42_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="PlaybackManager_8h_source.html"><span class="icondoc"></span></a><a class="el" href="PlaybackManager_8h.html" target="_self">PlaybackManager.h</a></td><td class="desc">The <a class="el" href="classPlaybackManager.html" title="This class allows to control groups of playing sounds easily.">PlaybackManager</a> class </td></tr>
<tr id="row_4_43_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Reverse_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Reverse_8h.html" target="_self">Reverse.h</a></td><td class="desc">The <a class="el" href="classReverse.html" title="This sound reads another sound reverted.">Reverse</a> class </td></tr>
<tr id="row_4_44_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ReverseReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ReverseReader_8h.html" target="_self">ReverseReader.h</a></td><td class="desc">The <a class="el" href="classReverseReader.html" title="This class reads another reader from back to front.">ReverseReader</a> class </td></tr>
<tr id="row_4_45_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SoundList_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SoundList_8h.html" target="_self">SoundList.h</a></td><td class="desc">The <a class="el" href="classSoundList.html" title="This class allows to have a list of sound that will play sequentially or randomly with each playback.">SoundList</a> class </td></tr>
<tr id="row_4_46_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Source_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Source_8h.html" target="_self">Source.h</a></td><td class="desc">The <a class="el" href="classSource.html" title="This class stores the azimuth and elevation angles of a sound and allows to change them dynamically.">Source</a> class </td></tr>
<tr id="row_4_47_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Sum_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Sum_8h.html" target="_self">Sum.h</a></td><td class="desc">The <a class="el" href="classSum.html" title="This sound creates a sum reader.">Sum</a> class </td></tr>
<tr id="row_4_48_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Threshold_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Threshold_8h.html" target="_self">Threshold.h</a></td><td class="desc">The <a class="el" href="classThreshold.html" title="This sound Transforms any signal to a square signal by thresholding.">Threshold</a> class </td></tr>
<tr id="row_4_49_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Volume_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Volume_8h.html" target="_self">Volume.h</a></td><td class="desc">The <a class="el" href="classVolume.html" title="This sound changes the volume of another sound.">Volume</a> class </td></tr>
<tr id="row_4_50_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="VolumeReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="VolumeReader_8h.html" target="_self">VolumeReader.h</a></td><td class="desc">The <a class="el" href="classVolumeReader.html" title="This class represents a reader for a sound that has its own shared volume.">VolumeReader</a> class </td></tr>
<tr id="row_4_51_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="VolumeSound_8h_source.html"><span class="icondoc"></span></a><a class="el" href="VolumeSound_8h.html" target="_self">VolumeSound.h</a></td><td class="desc">The <a class="el" href="classVolumeSound.html" title="This class allows to create a sound with its own volume.">VolumeSound</a> class </td></tr>
<tr id="row_4_52_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="VolumeStorage_8h_source.html"><span class="icondoc"></span></a><a class="el" href="VolumeStorage_8h.html" target="_self">VolumeStorage.h</a></td><td class="desc">The <a class="el" href="classVolumeStorage.html" title="This class stores a volume value and allows to change if for a number of sounds in one go.">VolumeStorage</a> class </td></tr>
<tr id="row_5_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_5_" class="arrow" onclick="toggleFolder('5_')">&#9658;</span><span id="img_5_" class="iconfclosed" onclick="toggleFolder('5_')">&#160;</span><a class="el" href="dir_463be3d517f3a07d432fe36db9434e91.html" target="_self">generator</a></td><td class="desc"></td></tr>
<tr id="row_5_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Sawtooth_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Sawtooth_8h.html" target="_self">Sawtooth.h</a></td><td class="desc">The <a class="el" href="classSawtooth.html" title="This sound creates a reader that plays a sawtooth tone.">Sawtooth</a> class </td></tr>
<tr id="row_5_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SawtoothReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SawtoothReader_8h.html" target="_self">SawtoothReader.h</a></td><td class="desc">The <a class="el" href="classSawtoothReader.html" title="This class is used for sawtooth tone playback.">SawtoothReader</a> class </td></tr>
<tr id="row_5_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Silence_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Silence_8h.html" target="_self">Silence.h</a></td><td class="desc">The <a class="el" href="classSilence.html" title="This sound creates a reader that plays silence.">Silence</a> class </td></tr>
<tr id="row_5_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SilenceReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SilenceReader_8h.html" target="_self">SilenceReader.h</a></td><td class="desc">The <a class="el" href="classSilenceReader.html" title="This class is used for silence playback.">SilenceReader</a> class </td></tr>
<tr id="row_5_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Sine_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Sine_8h.html" target="_self">Sine.h</a></td><td class="desc">The <a class="el" href="classSine.html" title="This sound creates a reader that plays a sine tone.">Sine</a> class </td></tr>
<tr id="row_5_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SineReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SineReader_8h.html" target="_self">SineReader.h</a></td><td class="desc">The <a class="el" href="classSineReader.html" title="This class is used for sine tone playback.">SineReader</a> class </td></tr>
<tr id="row_5_6_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Square_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Square_8h.html" target="_self">Square.h</a></td><td class="desc">The <a class="el" href="classSquare.html" title="This sound creates a reader that plays a square tone.">Square</a> class </td></tr>
<tr id="row_5_7_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SquareReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SquareReader_8h.html" target="_self">SquareReader.h</a></td><td class="desc">The <a class="el" href="classSquareReader.html" title="This class is used for square tone playback.">SquareReader</a> class </td></tr>
<tr id="row_5_8_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Triangle_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Triangle_8h.html" target="_self">Triangle.h</a></td><td class="desc">The <a class="el" href="classTriangle.html" title="This sound creates a reader that plays a triangle tone.">Triangle</a> class </td></tr>
<tr id="row_5_9_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="TriangleReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="TriangleReader_8h.html" target="_self">TriangleReader.h</a></td><td class="desc">The <a class="el" href="classTriangleReader.html" title="This class is used for sawtooth tone playback.">TriangleReader</a> class </td></tr>
<tr id="row_6_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_6_" class="arrow" onclick="toggleFolder('6_')">&#9658;</span><span id="img_6_" class="iconfclosed" onclick="toggleFolder('6_')">&#160;</span><a class="el" href="dir_768b9b14c1d73c4aafb6a52b1268efd9.html" target="_self">jack</a></td><td class="desc"></td></tr>
<tr id="row_6_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="JackDevice_8h_source.html"><span class="icondoc"></span></a><a class="el" href="JackDevice_8h.html" target="_self">JackDevice.h</a></td><td class="desc">The <a class="el" href="classJackDevice.html" title="This device plays back through JACK.">JackDevice</a> class </td></tr>
<tr id="row_6_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="JackLibrary_8h_source.html"><span class="icondoc"></span></a><b>JackLibrary.h</b></td><td class="desc"></td></tr>
<tr id="row_6_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="JackSymbols_8h_source.html"><span class="icondoc"></span></a><b>JackSymbols.h</b></td><td class="desc"></td></tr>
<tr id="row_6_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="JackSynchronizer_8h_source.html"><span class="icondoc"></span></a><a class="el" href="JackSynchronizer_8h.html" target="_self">JackSynchronizer.h</a></td><td class="desc">The <a class="el" href="classJackSynchronizer.html" title="This class is a Synchronizer implementation using JACK Transport.">JackSynchronizer</a> class </td></tr>
<tr id="row_7_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_7_" class="arrow" onclick="toggleFolder('7_')">&#9658;</span><span id="img_7_" class="iconfclosed" onclick="toggleFolder('7_')">&#160;</span><a class="el" href="dir_1e60f77674db49603f90ecbfafaa8328.html" target="_self">libsndfile</a></td><td class="desc"></td></tr>
<tr id="row_7_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SndFile_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SndFile_8h.html" target="_self">SndFile.h</a></td><td class="desc">The <a class="el" href="classSndFile.html" title="This plugin class reads and writes sounds via libsndfile.">SndFile</a> class </td></tr>
<tr id="row_7_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SndFileReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SndFileReader_8h.html" target="_self">SndFileReader.h</a></td><td class="desc">The <a class="el" href="classSndFileReader.html" title="This class reads a sound file via libsndfile.">SndFileReader</a> class </td></tr>
<tr id="row_7_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SndFileWriter_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SndFileWriter_8h.html" target="_self">SndFileWriter.h</a></td><td class="desc">The <a class="el" href="classSndFileWriter.html" title="This class writes a sound file via libsndfile.">SndFileWriter</a> class </td></tr>
<tr id="row_8_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_8_" class="arrow" onclick="toggleFolder('8_')">&#9658;</span><span id="img_8_" class="iconfclosed" onclick="toggleFolder('8_')">&#160;</span><a class="el" href="dir_0ebc243ab7eede109b5f049ea619cf3d.html" target="_self">openal</a></td><td class="desc"></td></tr>
<tr id="row_8_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="OpenALDevice_8h_source.html"><span class="icondoc"></span></a><a class="el" href="OpenALDevice_8h.html" target="_self">OpenALDevice.h</a></td><td class="desc">The <a class="el" href="classOpenALDevice.html" title="This device plays through OpenAL.">OpenALDevice</a> class </td></tr>
<tr id="row_8_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="OpenALReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="OpenALReader_8h.html" target="_self">OpenALReader.h</a></td><td class="desc">The <a class="el" href="classOpenALReader.html" title="This class is used for sine tone playback.">OpenALReader</a> class </td></tr>
<tr id="row_9_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_9_" class="arrow" onclick="toggleFolder('9_')">&#9658;</span><span id="img_9_" class="iconfclosed" onclick="toggleFolder('9_')">&#160;</span><a class="el" href="dir_994ee0afe77535e0243d8facd5f6f306.html" target="_self">plugin</a></td><td class="desc"></td></tr>
<tr id="row_9_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="PluginManager_8h_source.html"><span class="icondoc"></span></a><a class="el" href="PluginManager_8h.html" target="_self">PluginManager.h</a></td><td class="desc">The <a class="el" href="classPluginManager.html" title="This manager provides utilities for plugin loading.">PluginManager</a> class </td></tr>
<tr id="row_10_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_10_" class="arrow" onclick="toggleFolder('10_')">&#9658;</span><span id="img_10_" class="iconfclosed" onclick="toggleFolder('10_')">&#160;</span><a class="el" href="dir_f765346efce1a3a011bd69b313493e3c.html" target="_self">respec</a></td><td class="desc"></td></tr>
<tr id="row_10_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ChannelMapper_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ChannelMapper_8h.html" target="_self">ChannelMapper.h</a></td><td class="desc">The <a class="el" href="classChannelMapper.html" title="This sound creates a reader that maps a sound source&#39;s channels to a specific output channel count.">ChannelMapper</a> class </td></tr>
<tr id="row_10_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ChannelMapperReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ChannelMapperReader_8h.html" target="_self">ChannelMapperReader.h</a></td><td class="desc">The <a class="el" href="classChannelMapperReader.html" title="This class maps a sound source&#39;s channels to a specific output channel count.">ChannelMapperReader</a> class </td></tr>
<tr id="row_10_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Converter_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Converter_8h.html" target="_self">Converter.h</a></td><td class="desc">The <a class="el" href="classConverter.html" title="This sound creates a converter reader that is able to convert from one audio format to another.">Converter</a> class </td></tr>
<tr id="row_10_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ConverterFunctions_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ConverterFunctions_8h.html" target="_self">ConverterFunctions.h</a></td><td class="desc">Defines several conversion functions between different sample formats </td></tr>
<tr id="row_10_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ConverterReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ConverterReader_8h.html" target="_self">ConverterReader.h</a></td><td class="desc">The <a class="el" href="classConverterReader.html" title="This class converts a sound source from one to another format.">ConverterReader</a> class </td></tr>
<tr id="row_10_5_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="JOSResample_8h_source.html"><span class="icondoc"></span></a><a class="el" href="JOSResample_8h.html" target="_self">JOSResample.h</a></td><td class="desc">The <a class="el" href="classJOSResample.html" title="This sound creates a resampling reader that does Julius O.">JOSResample</a> class </td></tr>
<tr id="row_10_6_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="JOSResampleReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="JOSResampleReader_8h.html" target="_self">JOSResampleReader.h</a></td><td class="desc">The <a class="el" href="classJOSResampleReader.html" title="This resampling reader uses Julius O.">JOSResampleReader</a> class </td></tr>
<tr id="row_10_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="LinearResample_8h_source.html"><span class="icondoc"></span></a><a class="el" href="LinearResample_8h.html" target="_self">LinearResample.h</a></td><td class="desc">The <a class="el" href="classLinearResample.html" title="This sound creates a resampling reader that does simple linear resampling.">LinearResample</a> class </td></tr>
<tr id="row_10_8_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="LinearResampleReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="LinearResampleReader_8h.html" target="_self">LinearResampleReader.h</a></td><td class="desc">The <a class="el" href="classLinearResampleReader.html" title="This resampling reader does simple first-order hold resampling.">LinearResampleReader</a> class </td></tr>
<tr id="row_10_9_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Mixer_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Mixer_8h.html" target="_self">Mixer.h</a></td><td class="desc">The <a class="el" href="classMixer.html" title="This abstract class is able to mix audiosignals with same channel count and sample rate and convert i...">Mixer</a> class </td></tr>
<tr id="row_10_10_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ResampleReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ResampleReader_8h.html" target="_self">ResampleReader.h</a></td><td class="desc">The <a class="el" href="classResampleReader.html" title="This is the base class for all resampling readers.">ResampleReader</a> class </td></tr>
<tr id="row_10_11_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Specification_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Specification_8h.html" target="_self">Specification.h</a></td><td class="desc">Defines all important macros and basic data structures for stream format descriptions </td></tr>
<tr id="row_10_12_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SpecsChanger_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SpecsChanger_8h.html" target="_self">SpecsChanger.h</a></td><td class="desc">The <a class="el" href="classSpecsChanger.html" title="This sound is a base class for all mixer factories.">SpecsChanger</a> class </td></tr>
<tr id="row_11_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_11_" class="arrow" onclick="toggleFolder('11_')">&#9658;</span><span id="img_11_" class="iconfclosed" onclick="toggleFolder('11_')">&#160;</span><a class="el" href="dir_0062cd10d3f5282b731ea31b26d469c4.html" target="_self">sdl</a></td><td class="desc"></td></tr>
<tr id="row_11_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SDLDevice_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SDLDevice_8h.html" target="_self">SDLDevice.h</a></td><td class="desc">The <a class="el" href="classSDLDevice.html" title="This device plays back through SDL, the simple direct media layer.">SDLDevice</a> class </td></tr>
<tr id="row_12_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_12_" class="arrow" onclick="toggleFolder('12_')">&#9658;</span><span id="img_12_" class="iconfclosed" onclick="toggleFolder('12_')">&#160;</span><a class="el" href="dir_f3f9eec4201a02bb5cab5b60add364d7.html" target="_self">sequence</a></td><td class="desc"></td></tr>
<tr id="row_12_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="AnimateableProperty_8h_source.html"><span class="icondoc"></span></a><a class="el" href="AnimateableProperty_8h.html" target="_self">AnimateableProperty.h</a></td><td class="desc">Defines the <a class="el" href="classAnimateableProperty.html" title="This class saves animation data for float properties.">AnimateableProperty</a> class as well as existing property types </td></tr>
<tr id="row_12_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Double_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Double_8h.html" target="_self">Double.h</a></td><td class="desc">The <a class="el" href="classDouble.html" title="This sound plays two other factories behind each other.">Double</a> class </td></tr>
<tr id="row_12_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="DoubleReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="DoubleReader_8h.html" target="_self">DoubleReader.h</a></td><td class="desc">The <a class="el" href="classDoubleReader.html" title="This reader plays two readers sequently.">DoubleReader</a> class </td></tr>
<tr id="row_12_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="PingPong_8h_source.html"><span class="icondoc"></span></a><a class="el" href="PingPong_8h.html" target="_self">PingPong.h</a></td><td class="desc">The <a class="el" href="classPingPong.html" title="This sound plays another sound first normal, then reversed.">PingPong</a> class </td></tr>
<tr id="row_12_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Sequence_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Sequence_8h.html" target="_self">Sequence.h</a></td><td class="desc">The <a class="el" href="classSequence.html" title="This sound represents sequenced entries to play a sound scene.">Sequence</a> class </td></tr>
<tr id="row_12_5_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SequenceData_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SequenceData_8h.html" target="_self">SequenceData.h</a></td><td class="desc">The <a class="el" href="classSequenceData.html" title="This class represents sequenced entries to play a sound scene.">SequenceData</a> class </td></tr>
<tr id="row_12_6_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SequenceEntry_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SequenceEntry_8h.html" target="_self">SequenceEntry.h</a></td><td class="desc">The <a class="el" href="classSequenceEntry.html" title="This class represents a sequenced entry in a sequencer sound.">SequenceEntry</a> class </td></tr>
<tr id="row_12_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SequenceReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SequenceReader_8h.html" target="_self">SequenceReader.h</a></td><td class="desc">The <a class="el" href="classSequenceReader.html" title="This reader plays back sequenced entries.">SequenceReader</a> class </td></tr>
<tr id="row_12_8_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Superpose_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Superpose_8h.html" target="_self">Superpose.h</a></td><td class="desc">The <a class="el" href="classSuperpose.html" title="This sound mixes two other factories, playing them the same time.">Superpose</a> class </td></tr>
<tr id="row_12_9_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="SuperposeReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="SuperposeReader_8h.html" target="_self">SuperposeReader.h</a></td><td class="desc">The <a class="el" href="classSuperposeReader.html" title="This reader plays two readers with the same specs in parallel.">SuperposeReader</a> class </td></tr>
<tr id="row_13_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_13_" class="arrow" onclick="toggleFolder('13_')">&#9658;</span><span id="img_13_" class="iconfclosed" onclick="toggleFolder('13_')">&#160;</span><a class="el" href="dir_586ad3c2f85d776b984733890d824e3e.html" target="_self">util</a></td><td class="desc"></td></tr>
<tr id="row_13_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Barrier_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Barrier_8h.html" target="_self">Barrier.h</a></td><td class="desc">The <a class="el" href="classBarrier.html" title="This represents a barrier mechanism for thread sychronization.">Barrier</a> class </td></tr>
<tr id="row_13_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Buffer_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Buffer_8h.html" target="_self">Buffer.h</a></td><td class="desc">The <a class="el" href="classBuffer.html" title="This class is a simple buffer in RAM which is 32 Byte aligned and provides resize functionality.">Buffer</a> class </td></tr>
<tr id="row_13_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="BufferReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="BufferReader_8h.html" target="_self">BufferReader.h</a></td><td class="desc">The <a class="el" href="classBufferReader.html" title="This class represents a simple reader from a buffer that exists in memory.">BufferReader</a> class </td></tr>
<tr id="row_13_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="FFTPlan_8h_source.html"><span class="icondoc"></span></a><a class="el" href="FFTPlan_8h.html" target="_self">FFTPlan.h</a></td><td class="desc">The <a class="el" href="classFFTPlan.html" title="Thas class represents an plan object that allows to calculate FFTs and IFFTs.">FFTPlan</a> class </td></tr>
<tr id="row_13_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ILockable_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ILockable_8h.html" target="_self">ILockable.h</a></td><td class="desc">The <a class="el" href="classILockable.html" title="This class provides an interface for lockable objects.">ILockable</a> interface </td></tr>
<tr id="row_13_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="Math3D_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Math3D_8h.html" target="_self">Math3D.h</a></td><td class="desc">Defines the <a class="el" href="classVector3.html" title="This class represents a 3 dimensional vector.">Vector3</a> and <a class="el" href="classQuaternion.html" title="This class represents a quaternion used for 3D rotations.">Quaternion</a> classes </td></tr>
<tr id="row_13_6_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="StreamBuffer_8h_source.html"><span class="icondoc"></span></a><a class="el" href="StreamBuffer_8h.html" target="_self">StreamBuffer.h</a></td><td class="desc">The <a class="el" href="classStreamBuffer.html" title="This sound creates a buffer out of a reader.">StreamBuffer</a> class </td></tr>
<tr id="row_13_7_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a href="ThreadPool_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ThreadPool_8h.html" target="_self">ThreadPool.h</a></td><td class="desc">The <a class="el" href="classThreadPool.html" title="This represents pool of threads.">ThreadPool</a> class </td></tr>
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><a href="Exception_8h_source.html"><span class="icondoc"></span></a><a class="el" href="Exception_8h.html" target="_self">Exception.h</a></td><td class="desc">Defines the <a class="el" href="classException.html" title="The Exception class is the general exception base class.">Exception</a> class as well as the AUD_THROW macro for easy throwing </td></tr>
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><a href="IReader_8h_source.html"><span class="icondoc"></span></a><a class="el" href="IReader_8h.html" target="_self">IReader.h</a></td><td class="desc">The <a class="el" href="classIReader.html" title="This class represents a sound source as stream or as buffer which can be read for example by another ...">IReader</a> interface </td></tr>
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><a href="ISound_8h_source.html"><span class="icondoc"></span></a><a class="el" href="ISound_8h.html" target="_self">ISound.h</a></td><td class="desc">The <a class="el" href="classISound.html" title="This class represents a type of sound source and saves the necessary values for it.">ISound</a> interface </td></tr>
</table>
</div><!-- directory -->
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.15
</small></address>
</body>
</html>