Sophie

Sophie

distrib > Mageia > 7 > i586 > media > core-release > by-pkgid > 4f48f620eaa1d8b8f904a92a0540d40f > files > 1596

audaspace-doc-1.3.0-18.mga7.noarch.rpm

<map id="Graphical Class Hierarchy" name="Graphical Class Hierarchy">
<area shape="rect" id="node1" href="$classISound.html" title="This class represents a type of sound source and saves the necessary values for it." alt="" coords="5,664,71,691"/>
<area shape="rect" id="node2" href="$classBinauralSound.html" title="This class represents a sound that can sound different depending on its realtive position with the li..." alt="" coords="125,259,235,285"/>
<area shape="rect" id="node3" href="$classConvolverSound.html" title="This class represents a sound that can be modified depending on a given impulse response." alt="" coords="119,309,241,336"/>
<area shape="rect" id="node4" href="$classDouble.html" title="This sound plays two other factories behind each other." alt="" coords="147,360,213,387"/>
<area shape="rect" id="node5" href="$classEffect.html" title="This sound is a base class for all effect factories that take one other sound as input." alt="" coords="151,411,209,437"/>
<area shape="rect" id="node24" href="$classFile.html" title="The File sound tries to read a sound file via all available file inputs that have been registered in ..." alt="" coords="158,461,202,488"/>
<area shape="rect" id="node25" href="$classMutableSound.html" title="Ths class allows to create MutableReaders for any sound." alt="" coords="125,512,235,539"/>
<area shape="rect" id="node26" href="$classSawtooth.html" title="This sound creates a reader that plays a sawtooth tone." alt="" coords="139,563,221,589"/>
<area shape="rect" id="node27" href="$classSequence.html" title="This sound represents sequenced entries to play a sound scene." alt="" coords="140,613,220,640"/>
<area shape="rect" id="node28" href="$classSilence.html" title="This sound creates a reader that plays silence." alt="" coords="147,664,213,691"/>
<area shape="rect" id="node29" href="$classSine.html" title="This sound creates a reader that plays a sine tone." alt="" coords="156,715,204,741"/>
<area shape="rect" id="node30" href="$classSoundList.html" title="This class allows to have a list of sound that will play sequentially or randomly with each playback." alt="" coords="139,765,221,792"/>
<area shape="rect" id="node31" href="$classSpecsChanger.html" title="This sound is a base class for all mixer factories." alt="" coords="125,816,235,843"/>
<area shape="rect" id="node36" href="$classSquare.html" title="This sound creates a reader that plays a square tone." alt="" coords="148,867,212,893"/>
<area shape="rect" id="node37" href="$classStreamBuffer.html" title="This sound creates a buffer out of a reader." alt="" coords="129,917,231,944"/>
<area shape="rect" id="node38" href="$classSuperpose.html" title="This sound mixes two other factories, playing them the same time." alt="" coords="137,968,223,995"/>
<area shape="rect" id="node39" href="$classTriangle.html" title="This sound creates a reader that plays a triangle tone." alt="" coords="144,1019,216,1045"/>
<area shape="rect" id="node40" href="$classVolumeSound.html" title="This class allows to create a sound with its own volume." alt="" coords="126,1069,234,1096"/>
<area shape="rect" id="node6" href="$classAccumulator.html" title="This sound creates an accumulator reader." alt="" coords="301,5,400,32"/>
<area shape="rect" id="node7" href="$classADSR.html" title="The ADSR effect implements the Attack&#45;Delay&#45;Sustain&#45;Release behaviour of a sound." alt="" coords="321,56,380,83"/>
<area shape="rect" id="node8" href="$classDelay.html" title="This sound plays another sound delayed." alt="" coords="323,107,379,133"/>
<area shape="rect" id="node9" href="$classDynamicIIRFilter.html" title="This sound creates a IIR filter reader." alt="" coords="289,157,412,184"/>
<area shape="rect" id="node13" href="$classEnvelope.html" title="This sound creates an envelope follower reader." alt="" coords="311,208,390,235"/>
<area shape="rect" id="node14" href="$classFader.html" title="This sound fades another sound." alt="" coords="322,259,379,285"/>
<area shape="rect" id="node15" href="$classIIRFilter.html" title="This sound creates a IIR filter reader." alt="" coords="315,309,386,336"/>
<area shape="rect" id="node16" href="$classLimiter.html" title="This sound limits another sound in start and end time." alt="" coords="319,360,383,387"/>
<area shape="rect" id="node17" href="$classLoop.html" title="This sound loops another sound." alt="" coords="324,411,377,437"/>
<area shape="rect" id="node18" href="$classPingPong.html" title="This sound plays another sound first normal, then reversed." alt="" coords="310,461,391,488"/>
<area shape="rect" id="node19" href="$classPitch.html" title="This sound changes the pitch of another sound." alt="" coords="325,512,377,539"/>
<area shape="rect" id="node20" href="$classReverse.html" title="This sound reads another sound reverted." alt="" coords="316,563,385,589"/>
<area shape="rect" id="node21" href="$classSum.html" title="This sound creates a sum reader." alt="" coords="326,613,375,640"/>
<area shape="rect" id="node22" href="$classThreshold.html" title="This sound Transforms any signal to a square signal by thresholding." alt="" coords="309,664,393,691"/>
<area shape="rect" id="node23" href="$classVolume.html" title="This sound changes the volume of another sound." alt="" coords="316,715,385,741"/>
<area shape="rect" id="node10" href="$classButterworth.html" title="This sound creates a butterworth lowpass filter reader." alt="" coords="460,107,556,133"/>
<area shape="rect" id="node11" href="$classHighpass.html" title="This sound creates a highpass filter reader." alt="" coords="469,157,547,184"/>
<area shape="rect" id="node12" href="$classLowpass.html" title="This sound creates a lowpass filter reader." alt="" coords="471,208,545,235"/>
<area shape="rect" id="node32" href="$classChannelMapper.html" title="This sound creates a reader that maps a sound source&#39;s channels to a specific output channel count." alt="" coords="291,765,411,792"/>
<area shape="rect" id="node33" href="$classConverter.html" title="This sound creates a converter reader that is able to convert from one audio format to another." alt="" coords="309,816,392,843"/>
<area shape="rect" id="node34" href="$classJOSResample.html" title="This sound creates a resampling reader that does Julius O." alt="" coords="297,867,404,893"/>
<area shape="rect" id="node35" href="$classLinearResample.html" title="This sound creates a resampling reader that does simple linear resampling." alt="" coords="291,917,410,944"/>
</map>