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clanlib0.8-docs-0.8.1-22.mga7.i586.rpm


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<h1>Class CL_NetObject_Server</h1>
<p>  Network replication object, server version. <a href="#description">More...</a></p>
<p>Derived from:
<i>none</i>
<br>
Derived by:
<i>none</i>
<br>Group: Network (NetObjects)</p>
<p>
#include &lt;ClanLib/network.h&gt;
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<p><b>Construction:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_NetObject_Server__CL_NetObject_Server.html">CL_NetObject_Server</a></p></td><td valign=top><p>  Construct a new netobject, assigning it an unique handle that identifies it over the
  network.</p></td></tr></table>
<p><b>Attributes:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_NetObject_Server__get_obj_id.html">get_obj_id</a></p></td><td valign=top><p>  Returns the netobject handle that identifies it over the network.</p></td></tr></table>
<p><b>Operations:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_NetObject_Server__send.html">send</a></p></td><td valign=top><p>  Send a message to client objects.</p></td></tr></table>
<p><b>Signals:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_NetObject_Server__sig_received_message.html">sig_received_message</a></p></td><td valign=top><p>  Signal emitted when receiving messages of the specified type from a client.</p></td></tr></table>
<a name="#description"><p><b>Detailed description:</b></p>
  !group=Network/NetObjects!
  !header=network.h!
  <p>The netobject is a message dispatcher for objects being replicated over the network.</p>
  <p>It provides an easy system for a server object to send messages to replicated clients
  on remote computers, as well as getting answers back.</p>


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