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clanlib0.8-docs-0.8.1-22.mga7.i586.rpm


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<h1>Class CL_DomEntityReference</h1>
<p>  DOM Entity Reference class. <a href="#description">More...</a></p>
<p>Derived from:
<a href="CL_DomNode.html">CL_DomNode</a>
<br>
Derived by:
<i>none</i>
<br>Group: Core (XML)</p>
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#include &lt;ClanLib/core.h&gt;
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<p><b>Construction:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_DomEntityReference__CL_DomEntityReference.html">CL_DomEntityReference</a></p></td><td valign=top><p>  Constructs a DOM Entity Reference handle.</p></td></tr></table>
<a name="#description"><p><b>Detailed description:</b></p>
  !group=Core/XML!
  !header=core.h!
  <p>EntityReference objects may be inserted into the structure model when an entity reference
  is in the source document, or when the user wishes to insert an entity reference. Note that
  character references and references to predefined entities are considered to be expanded by
  the HTML or XML processor so that characters are represented by their Unicode equivalent rather
  than by an entity reference. Moreover, the XML processor may completely expand references to
  entities while building the structure model, instead of providing EntityReference objects. If
  it does provide such objects, then for a given EntityReference node, it may be that there is no
  Entity node representing the referenced entity; but if such an Entity exists, then the child list
  of the EntityReference node is the same as that of the Entity node. As with the Entity node, all
  descendants of the EntityReference are readonly.</p>


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