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<title>Example: Adapting a legacy geometry object model</title>
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<div class="titlepage"><div><div><h3 class="title">
<a name="geometry.examples.example__adapting_a_legacy_geometry_object_model"></a><a class="link" href="example__adapting_a_legacy_geometry_object_model.html" title="Example: Adapting a legacy geometry object model">Example:
      Adapting a legacy geometry object model</a>
</h3></div></div></div>
<p>
        One of the primary benefits of Boost.Geometry, and the reason for its fairly
        complex template-based implementation, is that it allows for integration
        with legacy classes/objects.
      </p>
<p>
        By defining the relationship between the Boost.Geometry concepts and an existing,
        legacy object model, the legacy objects can be used in place of Boost.Geometry's
        own geometry classes.
      </p>
<p>
        Boost.Geometry will then happliy read and write directly from and to the
        legacy object, treating it as a native Boost.Geometry object.
      </p>
<p>
        This means that one can adapt algorithms and methods from Boost.Geometry
        to any existing legacy geometry object model at a very small runtime cost,
        which is simply not possible with most geometry libraries, where one has
        to make an intermediate object specific to the geometry library one is using.
      </p>
<p>
        The following example will demonstrate the adaption process of a legacy geometry
        object model for use with Boost.Geometry.
      </p>
<h3>
<a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.h0"></a>
        <span class="phrase"><a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_a_shared_geometry_legacy_object_model"></a></span><a class="link" href="example__adapting_a_legacy_geometry_object_model.html#geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_a_shared_geometry_legacy_object_model">Adapting
        a shared geometry legacy object model</a>
      </h3>
<h4>
<a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.h1"></a>
        <span class="phrase"><a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.example_code__object_hierarcy"></a></span><a class="link" href="example__adapting_a_legacy_geometry_object_model.html#geometry.examples.example__adapting_a_legacy_geometry_object_model.example_code__object_hierarcy">Example
        code: object hierarcy</a>
      </h4>
<pre class="programlisting"><span class="keyword">class</span> <span class="identifier">QPoint</span>
<span class="special">{</span>
    <span class="keyword">public</span><span class="special">:</span>
        <span class="keyword">double</span> <span class="identifier">x</span><span class="special">;</span>
        <span class="keyword">double</span> <span class="identifier">y</span><span class="special">;</span>
        <span class="identifier">QPoint</span><span class="special">(</span><span class="keyword">double</span> <span class="identifier">x</span><span class="special">,</span> <span class="keyword">double</span> <span class="identifier">y</span><span class="special">)</span> <span class="special">:</span> <span class="identifier">x</span><span class="special">(</span><span class="identifier">x</span><span class="special">),</span> <span class="identifier">y</span><span class="special">(</span><span class="identifier">y</span><span class="special">)</span> <span class="special">{}</span>
<span class="special">};</span>

<span class="keyword">class</span> <span class="identifier">QLineString</span>
<span class="special">{</span>
    <span class="keyword">public</span><span class="special">:</span>
        <span class="keyword">bool</span> <span class="identifier">cw</span><span class="special">;</span>
        <span class="identifier">std</span><span class="special">::</span><span class="identifier">vector</span><span class="special">&lt;</span><span class="identifier">QPoint</span><span class="special">*&gt;</span> <span class="identifier">points</span><span class="special">;</span>
<span class="special">};</span>

<span class="keyword">class</span> <span class="identifier">QRing</span>
<span class="special">{</span>
    <span class="keyword">public</span><span class="special">:</span>
        <span class="identifier">std</span><span class="special">::</span><span class="identifier">vector</span><span class="special">&lt;</span><span class="identifier">QLineString</span><span class="special">*&gt;</span> <span class="identifier">lines</span><span class="special">;</span>
<span class="special">};</span>

<span class="keyword">class</span> <span class="identifier">QPolygon</span>
<span class="special">{</span>
    <span class="keyword">public</span><span class="special">:</span>
        <span class="identifier">QRing</span><span class="special">*</span> <span class="identifier">exterior</span><span class="special">;</span>
        <span class="identifier">std</span><span class="special">::</span><span class="identifier">vector</span><span class="special">&lt;</span><span class="identifier">QRing</span><span class="special">*&gt;</span> <span class="identifier">interiors</span><span class="special">;</span>
<span class="special">};</span>
</pre>
<p>
        The legacy object hierarcy is based on topology (e.g. two QRings might share
        one QLineString) instead of points directly (i.e. each object does not point
        directly to it's QPoints), and it also uses pointers for access.
      </p>
<p>
        This is the other common way to approach geometries, to enable e.g. shared
        boundaries between surfaces. Boost.Geometry's approach use simple features,
        and does not have shared geometries.
      </p>
<p>
        The mismatch in representation is fixed by creating a custom iterator, that
        exposes a Boost.Range of Points for every object. This way, Boost.Geometry's
        functions will operate on the QRing as if it was a collection of Points,
        which is a requirement.
      </p>
<h3>
<a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.h2"></a>
        <span class="phrase"><a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_qpoint"></a></span><a class="link" href="example__adapting_a_legacy_geometry_object_model.html#geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_qpoint">Adapting
        QPoint</a>
      </h3>
<p>
        The <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qpoint_source_code">adaption of the QPoint</a>
        is fairly straightforward, one just needs to implement the requirements.
      </p>
<p>
        Even though the geometries in our legacy object model use pointers of QPoints,
        Boost.Geometry automatically handles the conversion from pointers-to-Points
        to references-to-Points internally, so we do not have to convert them manually.
      </p>
<p>
        Alternatively, we can use the <a class="link" href="../reference/adapted/register/boost_geometry_register_point_2d.html" title="BOOST_GEOMETRY_REGISTER_POINT_2D">BOOST_GEOMETRY_REGISTER_POINT_2D(QPoint,
        double, cs::cartesian, x, y)</a> helper macro, which does exactly the
        same as our manual adaption.
      </p>
<p>
        The sample code adapts QPoint to the <a class="link" href="../reference/concepts/concept_point.html" title="Point Concept">Point
        Concept</a> using specialization of the traits class.
      </p>
<h3>
<a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.h3"></a>
        <span class="phrase"><a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_qlinestring"></a></span><a class="link" href="example__adapting_a_legacy_geometry_object_model.html#geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_qlinestring">Adapting
        QLineString</a>
      </h3>
<p>
        The <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qlinestring_source_code">adaption of the QLineString</a>
        is very simple on the surface, as it is just "a specialization of traits::tag
        defining linestring_tag as type". Alternatively, we can use the <a class="link" href="../reference/adapted/register/boost_geometry_register_linestring.html" title="BOOST_GEOMETRY_REGISTER_LINESTRING">BOOST_GEOMETRY_REGISTER_LINESTRING(QLineString)</a>
        helper macro, which does exactly the same as our manual adaption.
      </p>
<p>
        However, the <a class="link" href="../reference/concepts/concept_linestring.html" title="Linestring Concept">LineString
        concept</a> also requires that the collection of Points "must behave
        like a Boost.Range Random Access Range" and "the type defined by
        the metafunction range_value&lt;...&gt;::type must fulfill the Point Concept".
      </p>
<p>
        This means that we have to do two things:
      </p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem">
            Make QLineString behave like a Boost.Range, with Random Access requirements
          </li>
<li class="listitem">
            Make sure that the Boost.Range iterates over QPoints, which we already
            have adapted
          </li>
</ul></div>
<p>
        This might look like a lot of work, but we are in luck: a std::vector is
        nearly a Boost.Range, and already iterate over pointers-to-QPoints, that
        are handled by Boost.Geometry. The <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qlinestring_range_source_code">code
        for making QLineString a Boost.Range</a> is therefore fairly straightforward.
      </p>
<h3>
<a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.h4"></a>
        <span class="phrase"><a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_qring"></a></span><a class="link" href="example__adapting_a_legacy_geometry_object_model.html#geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_qring">Adapting
        QRing</a>
      </h3>
<p>
        The <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qring_source_code">adaption of the QRing</a>
        is mostly equal to the QLineString in that there is a tag and a collection
        to iterate through. Alternatively, we can use the <a class="link" href="../reference/adapted/register/boost_geometry_register_ring.html" title="BOOST_GEOMETRY_REGISTER_RING">BOOST_GEOMETRY_REGISTER_RING(QRing)</a>
        helper macro, which does exactly the same as our manual adaption.
      </p>
<p>
        However, the QRing expose pointers-to-QLineStrings, and not QPoints directly,
        which is <a class="link" href="../reference/concepts/concept_ring.html" title="Ring Concept">required
        in the Ring concept</a>, so it is not enough to trivially make the std::vector
        into a Boost.Range. We need to create a Boost.Iterator that expose QPoints,
        and because we are dealing with a legacy object model, we are not allowed
        to change the class definition.
      </p>
<p>
        The <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qring_iterator_source_code">custom iterator
        that does this</a> uses Boost.Iterator Facade, and is not very different
        from the <a href="http://www.boost.org/doc/libs/1_53_0/libs/iterator/doc/iterator_facade.html" target="_top">example
        provided in Boost.Iterator's own documentation</a>(link), except that
        our Boost.Range need to be random access.
      </p>
<p>
        Now, with the custom iterator made, we can <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qring_range_source_code">define
        the Boost.Range</a> that traverses through QPoints.
      </p>
<h3>
<a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.h5"></a>
        <span class="phrase"><a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_qpolygon"></a></span><a class="link" href="example__adapting_a_legacy_geometry_object_model.html#geometry.examples.example__adapting_a_legacy_geometry_object_model.adapting_qpolygon">Adapting
        QPolygon</a>
      </h3>
<p>
        <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qpolygon_source_code">Adapting the QPolygon</a>
        to the <a class="link" href="../reference/concepts/concept_polygon.html" title="Polygon Concept">Polygon
        Concept</a> is a little more involved than the other geometry types.
      </p>
<p>
        The only requirement that is not straightforward to adapt is the interior_rings'
        get method.
      </p>
<p>
        A Boost.Geometry Polygon operates on Ring objects, and unfortunately, Boost.Geometry
        does not automatically handle the conversion from pointers to references
        for Rings internally (only Points, as mentioned).
      </p>
<p>
        Therefore, we need to expose QRings instead of pointers-to-QRings for the
        interior Rings, which means a little more work than the pointers-to-QPoints
        for QLineString and QRing.
      </p>
<p>
        First, we <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qpolygon_iterator_source_code">create
        a Boost.Iterator Facade</a> that returns QRing instead of pointer-to-QRing:
      </p>
<p>
        Now we have an iterator that can "convert" our pointer-to-QRing
        into QRing. However, the get method of the interior Rings must return a Boost.Range
        compatible object, which a plain PolygonRingIterator is not.
      </p>
<p>
        We need to <a class="link" href="example_source_code__adapting_a_legacy_geometry_object_model.html#adaption_of_qpolygon_range_source_code">define
        another Boost.Range</a>, that can be constructed with PolygonRingIterators
        as arguments, and returned from the get method.
      </p>
<h3>
<a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.h6"></a>
        <span class="phrase"><a name="geometry.examples.example__adapting_a_legacy_geometry_object_model.conclusion"></a></span><a class="link" href="example__adapting_a_legacy_geometry_object_model.html#geometry.examples.example__adapting_a_legacy_geometry_object_model.conclusion">Conclusion</a>
      </h3>
<p>
        That's it! The methods of Boost.Geometry can now be used directly on instances
        of our legacy object model.
      </p>
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