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<a name="Uibuttongroup-Properties"></a>
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Next: <a href="Uicontextmenu-Properties.html#Uicontextmenu-Properties" accesskey="n" rel="next">Uicontextmenu Properties</a>, Previous: <a href="Uimenu-Properties.html#Uimenu-Properties" accesskey="p" rel="prev">Uimenu Properties</a>, Up: <a href="Graphics-Object-Properties.html#Graphics-Object-Properties" accesskey="u" rel="up">Graphics Object Properties</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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<hr>
<a name="Uibuttongroup-Properties-1"></a>
<h4 class="subsubsection">15.3.3.11 Uibuttongroup Properties</h4>
<a name="index--Uibuttongroup-PropertiesUibuttongroup-Properties"></a>

<p>The <code>uibuttongroup</code> properties are:
</p>


<dl compact="compact">
<dd>
<a name="XREFuibuttongroupbackgroundcolor"></a><a name="index-uibuttongroup-backgroundcolor"></a>
</dd>
<dt><code>backgroundcolor</code>: def. <code>[0.94000   0.94000   0.94000]</code></dt>
<dd>


<a name="XREFuibuttongroupbeingdeleted"></a><a name="index-uibuttongroup-beingdeleted"></a>
</dd>
<dt><code>beingdeleted</code>: {<code>&quot;off&quot;</code>} | <code>&quot;on&quot;</code></dt>
<dd>


<a name="XREFuibuttongroupbordertype"></a><a name="index-uibuttongroup-bordertype"></a>
</dd>
<dt><code>bordertype</code>: <code>&quot;beveledin&quot;</code> | <code>&quot;beveledout&quot;</code> | {<code>&quot;etchedin&quot;</code>} | <code>&quot;etchedout&quot;</code> | <code>&quot;line&quot;</code> | <code>&quot;none&quot;</code></dt>
<dd>


<a name="XREFuibuttongroupborderwidth"></a><a name="index-uibuttongroup-borderwidth"></a>
</dd>
<dt><code>borderwidth</code>: def. <code>1</code></dt>
<dd>


<a name="XREFuibuttongroupbusyaction"></a><a name="index-uibuttongroup-busyaction"></a>
</dd>
<dt><code>busyaction</code>: <code>&quot;cancel&quot;</code> | {<code>&quot;queue&quot;</code>}</dt>
<dd><p>Define how Octave handles the execution of this object&rsquo;s callback properties when it is unable to interrupt another object&rsquo;s executing callback.  This is only relevant when the currently executing callback object has its <code>interruptible</code> property set to <code>&quot;off&quot;</code>.  The <code>busyaction</code> property of the interrupting callback object indicates whether the interrupting callback is queued (<code>&quot;queue&quot;</code> (default)) or discarded (<code>&quot;cancel&quot;</code>).
See <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuibuttongroupbuttondownfcn"></a><a name="index-uibuttongroup-buttondownfcn"></a>
</dd>
<dt><code>buttondownfcn</code>: string | function handle, def. <code>[](0x0)</code></dt>
<dd><p>For information on how to write graphics listener functions see <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuibuttongroupchildren"></a><a name="index-uibuttongroup-children"></a>
</dd>
<dt><code>children</code> (read-only): vector of graphics handles, def. <code>[](0x1)</code></dt>
<dd><p>Graphics handles of the uibuttongroup&rsquo;s children.
</p>

<a name="XREFuibuttongroupclipping"></a><a name="index-uibuttongroup-clipping"></a>
</dd>
<dt><code>clipping</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>If <code>clipping</code> is <code>&quot;on&quot;</code>, the uibuttongroup is clipped in its parent axes limits.
</p>

<a name="XREFuibuttongroupcreatefcn"></a><a name="index-uibuttongroup-createfcn"></a>
</dd>
<dt><code>createfcn</code>: string | function handle, def. <code>[](0x0)</code></dt>
<dd><p>Callback function executed immediately after uibuttongroup has been created.  Function is set by using default property on root object, e.g., <code>set (groot, &quot;defaultuibuttongroupcreatefcn&quot;, 'disp (&quot;uibuttongroup created!&quot;)')</code>.
</p>
<p>For information on how to write graphics listener functions see <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuibuttongroupdeletefcn"></a><a name="index-uibuttongroup-deletefcn"></a>
</dd>
<dt><code>deletefcn</code>: string | function handle, def. <code>[](0x0)</code></dt>
<dd><p>Callback function executed immediately before uibuttongroup is deleted.
</p>
<p>For information on how to write graphics listener functions see <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuibuttongroupfontangle"></a><a name="index-uibuttongroup-fontangle"></a>
</dd>
<dt><code>fontangle</code>: <code>&quot;italic&quot;</code> | {<code>&quot;normal&quot;</code>} | <code>&quot;oblique&quot;</code></dt>
<dd><p>Control whether the font is italic or normal.
</p>

<a name="XREFuibuttongroupfontname"></a><a name="index-uibuttongroup-fontname"></a>
</dd>
<dt><code>fontname</code>: string, def. <code>&quot;*&quot;</code></dt>
<dd><p>Name of font used for text rendering.  When setting this property, the text rendering engine will search for a matching font in your system.  If none is found then text is rendered using a default sans serif font (same as the default <code>&quot;*&quot;</code> value).
</p>

<a name="XREFuibuttongroupfontsize"></a><a name="index-uibuttongroup-fontsize"></a>
</dd>
<dt><code>fontsize</code>: scalar, def. <code>10</code></dt>
<dd><p>Size of the font used for text rendering.  See <a href="#XREFuibuttongroupfontunits">fontunits property</a>.
</p>

<a name="XREFuibuttongroupfontunits"></a><a name="index-uibuttongroup-fontunits"></a>
</dd>
<dt><code>fontunits</code>: <code>&quot;centimeters&quot;</code> | <code>&quot;inches&quot;</code> | <code>&quot;normalized&quot;</code> | <code>&quot;pixels&quot;</code> | {<code>&quot;points&quot;</code>}</dt>
<dd><p>Units used to interpret the <code>&quot;fontsize&quot;</code> property.
</p>

<a name="XREFuibuttongroupfontweight"></a><a name="index-uibuttongroup-fontweight"></a>
</dd>
<dt><code>fontweight</code>: <code>&quot;bold&quot;</code> | <code>&quot;demi&quot;</code> | <code>&quot;light&quot;</code> | {<code>&quot;normal&quot;</code>}</dt>
<dd><p>Control the variant of the base font used for text rendering.
</p>

<a name="XREFuibuttongroupforegroundcolor"></a><a name="index-uibuttongroup-foregroundcolor"></a>
</dd>
<dt><code>foregroundcolor</code>: def. <code>[0   0   0]</code></dt>
<dd>


<a name="XREFuibuttongrouphandlevisibility"></a><a name="index-uibuttongroup-handlevisibility"></a>
</dd>
<dt><code>handlevisibility</code>: <code>&quot;callback&quot;</code> | <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>If <code>handlevisibility</code> is <code>&quot;off&quot;</code>, the uibuttongroup&rsquo;s handle is not visible in its parent&rsquo;s &quot;children&quot; property.
</p>

<a name="XREFuibuttongrouphighlightcolor"></a><a name="index-uibuttongroup-highlightcolor"></a>
</dd>
<dt><code>highlightcolor</code>: def. <code>[1   1   1]</code></dt>
<dd>


<a name="XREFuibuttongrouphittest"></a><a name="index-uibuttongroup-hittest"></a>
</dd>
<dt><code>hittest</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>Specify whether uibuttongroup processes mouse events or passes them to ancestors of the object.  When enabled, the object may respond to mouse clicks by evaluating the <code>&quot;buttondownfcn&quot;</code>, showing the uicontextmenu, and eventually becoming the root <code>&quot;currentobject&quot;</code>.  This property is only relevant when the object can accept mouse clicks which is determined by the <code>&quot;pickableparts&quot;</code> property.  See <a href="#XREFuibuttongrouppickableparts">pickableparts&nbsp;property<!-- /@w --></a>.
</p>

<a name="XREFuibuttongroupinterruptible"></a><a name="index-uibuttongroup-interruptible"></a>
</dd>
<dt><code>interruptible</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>Specify whether this object&rsquo;s callback functions may be interrupted by other callbacks.  By default <code>interruptible</code> is <code>&quot;on&quot;</code> and callbacks that make use of <code>drawnow</code>, <code>figure</code>, <code>waitfor</code>, <code>getframe</code> or <code>pause</code> functions are eventually interrupted.
See <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuibuttongroupparent"></a><a name="index-uibuttongroup-parent"></a>
</dd>
<dt><code>parent</code>: graphics handle</dt>
<dd><p>Handle of the parent graphics object.
</p>

<a name="XREFuibuttongrouppickableparts"></a><a name="index-uibuttongroup-pickableparts"></a>
</dd>
<dt><code>pickableparts</code>: <code>&quot;all&quot;</code> | <code>&quot;none&quot;</code> | {<code>&quot;visible&quot;</code>}</dt>
<dd><p>Specify whether uibuttongroup will accept mouse clicks.  By default, <code>pickableparts</code> is <code>&quot;visible&quot;</code> and only visible parts of the uibuttongroup or its children may react to mouse clicks.  When <code>pickableparts</code> is <code>&quot;all&quot;</code> both visible and invisible parts (or children) may react to mouse clicks.  When <code>pickableparts</code> is <code>&quot;none&quot;</code> mouse clicks on the object are ignored and transmitted to any objects underneath this one.  When an object is configured to accept mouse clicks the <code>&quot;hittest&quot;</code> property will determine how they are processed.  See <a href="#XREFuibuttongrouphittest">hittest&nbsp;property<!-- /@w --></a>.
</p>

<a name="XREFuibuttongroupposition"></a><a name="index-uibuttongroup-position"></a>
</dd>
<dt><code>position</code>: def. <code>[0   0   1   1]</code></dt>
<dd>


<a name="XREFuibuttongroupresizefcn"></a><a name="index-uibuttongroup-resizefcn"></a>
</dd>
<dt><code>resizefcn</code>: string | function handle, def. <code>[](0x0)</code></dt>
<dd><p><code>resizefcn</code> is deprecated.  Use <code>sizechangedfcn</code> instead.
</p>

<a name="XREFuibuttongroupselected"></a><a name="index-uibuttongroup-selected"></a>
</dd>
<dt><code>selected</code>: {<code>&quot;off&quot;</code>} | <code>&quot;on&quot;</code></dt>
<dd>


<a name="XREFuibuttongroupselectedobject"></a><a name="index-uibuttongroup-selectedobject"></a>
</dd>
<dt><code>selectedobject</code>: def. <code>[](0x0)</code></dt>
<dd>


<a name="XREFuibuttongroupselectionchangedfcn"></a><a name="index-uibuttongroup-selectionchangedfcn"></a>
</dd>
<dt><code>selectionchangedfcn</code>: def. <code>[](0x0)</code></dt>
<dd>


<a name="XREFuibuttongroupselectionhighlight"></a><a name="index-uibuttongroup-selectionhighlight"></a>
</dd>
<dt><code>selectionhighlight</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd>


<a name="XREFuibuttongroupshadowcolor"></a><a name="index-uibuttongroup-shadowcolor"></a>
</dd>
<dt><code>shadowcolor</code>: def. <code>[0.70000   0.70000   0.70000]</code></dt>
<dd>


<a name="XREFuibuttongroupsizechangedfcn"></a><a name="index-uibuttongroup-sizechangedfcn"></a>
</dd>
<dt><code>sizechangedfcn</code>: string | function handle, def. <code>[](0x0)</code></dt>
<dd><p>Callback triggered when the uibuttongroup size is changed.
</p>
<p>For information on how to write graphics listener functions see <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuibuttongrouptag"></a><a name="index-uibuttongroup-tag"></a>
</dd>
<dt><code>tag</code>: string, def. <code>&quot;&quot;</code></dt>
<dd><p>A user-defined string to label the graphics object.
</p>

<a name="XREFuibuttongrouptitle"></a><a name="index-uibuttongroup-title"></a>
</dd>
<dt><code>title</code>: def. <code>&quot;&quot;</code></dt>
<dd>


<a name="XREFuibuttongrouptitleposition"></a><a name="index-uibuttongroup-titleposition"></a>
</dd>
<dt><code>titleposition</code>: <code>&quot;centerbottom&quot;</code> | <code>&quot;centertop&quot;</code> | <code>&quot;leftbottom&quot;</code> | {<code>&quot;lefttop&quot;</code>} | <code>&quot;rightbottom&quot;</code> | <code>&quot;righttop&quot;</code></dt>
<dd>


<a name="XREFuibuttongrouptype"></a><a name="index-uibuttongroup-type"></a>
</dd>
<dt><code>type</code> (read-only): string</dt>
<dd><p>Class name of the graphics object.  <code>type</code> is always <code>&quot;uibuttongroup&quot;</code>
</p>

<a name="XREFuibuttongroupuicontextmenu"></a><a name="index-uibuttongroup-uicontextmenu"></a>
</dd>
<dt><code>uicontextmenu</code>: graphics handle, def. <code>[](0x0)</code></dt>
<dd><p>Graphics handle of the uicontextmenu object that is currently associated to this uibuttongroup object.
</p>

<a name="XREFuibuttongroupunits"></a><a name="index-uibuttongroup-units"></a>
</dd>
<dt><code>units</code>: <code>&quot;centimeters&quot;</code> | <code>&quot;characters&quot;</code> | <code>&quot;inches&quot;</code> | {<code>&quot;normalized&quot;</code>} | <code>&quot;pixels&quot;</code> | <code>&quot;points&quot;</code></dt>
<dd>


<a name="XREFuibuttongroupuserdata"></a><a name="index-uibuttongroup-userdata"></a>
</dd>
<dt><code>userdata</code>: Any Octave data, def. <code>[](0x0)</code></dt>
<dd><p>User-defined data to associate with the graphics object.
</p>

<a name="XREFuibuttongroupvisible"></a><a name="index-uibuttongroup-visible"></a>
</dd>
<dt><code>visible</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>If <code>visible</code> is <code>&quot;off&quot;</code>, the uibuttongroup is not rendered on screen.
</p>
</dd>
</dl>

<hr>
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