<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qquickevents.cpp --> <title>PointerDevice QML Type | Qt Quick 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtquick-index.html">Qt Quick</a></td><td ><a href="qtquick-qmlmodule.html">QML Types</a></td><td >PointerDevice QML Type</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtquick-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#properties">Properties</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">PointerDevice QML Type</h1> <span class="subtitle"></span> <!-- $$$PointerDevice-brief --> <p>Provides information about a pointing device. <a href="#details">More...</a></p> <!-- @@@PointerDevice --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import QtQuick 2.12</td></tr></table></div><ul> <li><a href="qml-qtquick-pointerdevice-members.html">List of all members, including inherited members</a></li> </ul> <a name="properties"></a> <h2 id="properties">Properties</h2> <ul> <li class="fn"><b><b><a href="qml-qtquick-pointerdevice.html#capabilities-prop">capabilities</a></b></b> : enumeration</li> <li class="fn"><b><b><a href="qml-qtquick-pointerdevice.html#pointerType-prop">pointerType</a></b></b> : enumeration</li> <li class="fn"><b><b><a href="qml-qtquick-pointerdevice.html#type-prop">type</a></b></b> : enumeration</li> </ul> <!-- $$$PointerDevice-description --> <a name="details"></a> <h2 id="details">Detailed Description</h2> <p>A pointing device can be a mouse, a touchscreen, or a stylus on a graphics tablet.</p> <p><b>See also </b><a href="qml-qtquick-pointerevent.html">PointerEvent</a> and <a href="qml-qtquick-pointerhandler.html">PointerHandler</a>.</p> <!-- @@@PointerDevice --> <h2>Property Documentation</h2> <!-- $$$capabilities --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="capabilities-prop"> <td class="tblQmlPropNode"><p> <a name="capabilities-prop"></a><span class="qmlreadonly">[read-only] </span><span class="name">capabilities</span> : <span class="type">enumeration</span></p></td></tr> </table></div> </div><div class="qmldoc"><p>This property holds a bitwise combination of the capabilities of the pointing device. It tells you under which conditions events are sent, and which properties of <a href="qml-qtquick-pointerevent.html">PointerEvent</a> are expected to be valid.</p> <p>Valid values are:</p> <div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tbldscr">Description</th></tr> <tr><td class="topAlign"><code>CapabilityFlag.Position</code></td><td class="topAlign">the <a href="qml-qtquick-eventpoint.html#position-prop">position</a> and <a href="qml-qtquick-eventpoint.html#scenePosition-prop">scenePosition</a> properties</td></tr> <tr><td class="topAlign"><code>CapabilityFlag.Area</code></td><td class="topAlign">the <a href="qml-qtquick-eventtouchpoint.html#ellipseDiameters-prop">ellipseDiameters</a> property</td></tr> <tr><td class="topAlign"><code>CapabilityFlag.Pressure</code></td><td class="topAlign">the <a href="qml-qtquick-eventtouchpoint.html#pressure-prop">pressure</a> property</td></tr> <tr><td class="topAlign"><code>CapabilityFlag.Velocity</code></td><td class="topAlign">the <a href="qml-qtquick-eventpoint.html#velocity-prop">velocity</a> property</td></tr> <tr><td class="topAlign"><code>CapabilityFlag.Scroll</code></td><td class="topAlign">a <a href="qml-qtquick-pointerdevice.html#type-prop">Mouse</a> has a wheel, or the operating system recognizes scroll gestures on a <a href="qml-qtquick-pointerdevice.html#type-prop">TouchPad</a></td></tr> <tr><td class="topAlign"><code>CapabilityFlag.Hover</code></td><td class="topAlign">events are sent even when no button is pressed, or the finger or stylus is not in contact with the surface</td></tr> <tr><td class="topAlign"><code>CapabilityFlag.Rotation</code></td><td class="topAlign">the <a href="qml-qtquick-eventtouchpoint.html#rotation-prop">rotation</a> property</td></tr> <tr><td class="topAlign"><code>CapabilityFlag.XTilt</code></td><td class="topAlign">horizontal angle between a stylus and the axis perpendicular to the surface</td></tr> <tr><td class="topAlign"><code>CapabilityFlag.YTilt</code></td><td class="topAlign">vertical angle between a stylus and the axis perpendicular to the surface</td></tr> </table></div> <p><b>See also </b>QTouchDevice::capabilities.</p> </div></div><!-- @@@capabilities --> <br/> <!-- $$$pointerType --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="pointerType-prop"> <td class="tblQmlPropNode"><p> <a name="pointerType-prop"></a><span class="qmlreadonly">[read-only] </span><span class="name">pointerType</span> : <span class="type">enumeration</span></p></td></tr> </table></div> </div><div class="qmldoc"><p>This property holds a value indicating what is interacting with the device. Think of the device as having a planar 2D surface, and the value of this property as identifying what interacts with the device.</p> <p>There is some redundancy between this property and <a href="qml-qtquick-pointerdevice.html#type-prop">PointerDevice::type</a>. If a tocuchscreen is used, then the device is TouchScreen and pointerType is Finger (always).</p> <p>Valid values are:</p> <div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tbldscr">Description</th></tr> <tr><td class="topAlign"><code>PointerDevice.GenericPointer</code></td><td class="topAlign">a mouse or something acting like a mouse (the core pointer on X11)</td></tr> <tr><td class="topAlign"><code>PointerDevice.Finger</code></td><td class="topAlign">the user's finger</td></tr> <tr><td class="topAlign"><code>PointerDevice.Pen</code></td><td class="topAlign">the drawing end of a stylus</td></tr> <tr><td class="topAlign"><code>PointerDevice.Eraser</code></td><td class="topAlign">the other end of the stylus (if it has a virtual eraser on the other end)</td></tr> <tr><td class="topAlign"><code>PointerDevice.Cursor</code></td><td class="topAlign">a cursor in the pre-computer sense of the word</td></tr> <tr><td class="topAlign"><code>PointerDevice.AllPointerTypes</code></td><td class="topAlign">any of the above (used as a default value in constructors)</td></tr> </table></div> </div></div><!-- @@@pointerType --> <br/> <!-- $$$type --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="type-prop"> <td class="tblQmlPropNode"><p> <a name="type-prop"></a><span class="qmlreadonly">[read-only] </span><span class="name">type</span> : <span class="type">enumeration</span></p></td></tr> </table></div> </div><div class="qmldoc"><p>This property holds the type of the pointing device.</p> <p>Valid values are:</p> <div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tbldscr">Description</th></tr> <tr><td class="topAlign"><code>DeviceType.UnknownDevice</code></td><td class="topAlign">the device cannot be identified</td></tr> <tr><td class="topAlign"><code>DeviceType.Mouse</code></td><td class="topAlign">a mouse</td></tr> <tr><td class="topAlign"><code>DeviceType.TouchScreen</code></td><td class="topAlign">a touchscreen providing absolute coordinates</td></tr> <tr><td class="topAlign"><code>DeviceType.TouchPad</code></td><td class="topAlign">a trackpad or touchpad providing relative coordinates</td></tr> <tr><td class="topAlign"><code>DeviceType.Stylus</code></td><td class="topAlign">a pen-like device</td></tr> <tr><td class="topAlign"><code>DeviceType.Airbrush</code></td><td class="topAlign">a stylus with a thumbwheel to adjust tangentialPressure</td></tr> <tr><td class="topAlign"><code>DeviceType.Puck</code></td><td class="topAlign">a device that is similar to a flat mouse with a transparent circle with cross-hairs (same as Puck)</td></tr> <tr><td class="topAlign"><code>DeviceType.AllDevices</code></td><td class="topAlign">any of the above; used as a default value for construction</td></tr> </table></div> <p><b>See also </b>QTouchDevice::DeviceType.</p> </div></div><!-- @@@type --> <br/> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>