Sophie

Sophie

distrib > Mageia > 7 > i586 > media > core-updates > by-pkgid > 6e2327ca1c896c6d674ae53117299f21 > files > 1215

qtdeclarative5-doc-5.12.6-1.mga7.noarch.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- toucheventsequence.qdoc -->
  <title>TouchEventSequence QML Type | Qt Quick 5.12.6</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.12</td><td ><a href="qtquick-index.html">Qt Quick</a></td><td ><a href="qtquick-qmlmodule.html">QML Types</a></td><td >TouchEventSequence QML Type</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qtquick-index.html">Qt 5.12.6 Reference Documentation</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar">
<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#methods">Methods</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
</div>
<div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">TouchEventSequence QML Type</h1>
<span class="subtitle"></span>
<!-- $$$TouchEventSequence-brief -->
<p><a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a> is used to build and dispatch touch events for testing. <a href="#details">More...</a></p>
<!-- @@@TouchEventSequence -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import QtTest 1.12</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.9</td></tr></table></div><ul>
<li><a href="qml-qttest-toucheventsequence-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="methods"></a>
<h2 id="methods">Methods</h2>
<ul>
<li class="fn">TouchEventSequence <b><b><a href="qml-qttest-toucheventsequence.html#commit-method">commit</a></b></b>()</li>
<li class="fn">TouchEventSequence <b><b><a href="qml-qttest-toucheventsequence.html#move-method">move</a></b></b>(int <i>touchId</i>,  object <i>item</i>, <i> real x = item.width / 2</i>, <i> real y = item.height / 2</i>)</li>
<li class="fn">TouchEventSequence <b><b><a href="qml-qttest-toucheventsequence.html#press-method">press</a></b></b>(int <i>touchId</i>,  object <i>item</i>, <i> real x = item.width / 2</i>, <i> real y = item.height / 2</i>)</li>
<li class="fn">TouchEventSequence <b><b><a href="qml-qttest-toucheventsequence.html#release-method">release</a></b></b>(int <i>touchId</i>,  object <i>item</i>, <i> real x = item.width / 2</i>, <i> real y = item.height / 2</i>)</li>
<li class="fn">TouchEventSequence <b><b><a href="qml-qttest-toucheventsequence.html#stationary-method">stationary</a></b></b>(int <i>touchId</i>)</li>
</ul>
<!-- $$$TouchEventSequence-description -->
<a name="details"></a>
<h2 id="details">Detailed Description</h2>
<p>A <a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a> is created by calling TestCase.touchEvent(). The type can not be directly instantiated. Each method provided by the type returns the same object, allowing chained calls.</p>
<p>For example:</p>
<pre class="cpp">

  touchEvent(item)<span class="operator">.</span>press(<span class="number">0</span>)<span class="operator">.</span>commit();

</pre>
<p>is equivalent to:</p>
<pre class="cpp">

  var sequence <span class="operator">=</span> touchEvent(item);
  sequence<span class="operator">.</span>press(<span class="number">0</span>);
  sequence<span class="operator">.</span>commit();

</pre>
<p>Events are delivered to the window which contains the item specified in touchEvent.</p>
<p><b>See also </b>TestCase::touchEvent().</p>
<!-- @@@TouchEventSequence -->
<h2>Method Documentation</h2>
<!-- $$$commit -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="commit-method">
<td class="tblQmlFuncNode"><p>
<a name="commit-method"></a><span class="type"><a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a></span> <span class="name">commit</span>()</p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Sends the touch event composed by prior use of <a href="qml-qttest-toucheventsequence.html#press-method">press()</a>, <a href="qml-qttest-toucheventsequence.html#move-method">move()</a>, <a href="qml-qttest-toucheventsequence.html#release-method">release()</a>, and <a href="qml-qttest-toucheventsequence.html#stationary-method">stationary()</a>. Following commit's return, the <a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a> can be used to compose a new event.</p>
<pre class="cpp">

  var sequence <span class="operator">=</span> touchEvent(target);
  <span class="comment">// Touch the middle of target with 1 point</span>
  sequence<span class="operator">.</span>press(<span class="number">1</span>);
  sequence<span class="operator">.</span>commit();

  <span class="comment">// Begin a new event</span>
  <span class="comment">// Move the point to target's upper left corner</span>
  sequence<span class="operator">.</span>move(<span class="number">1</span><span class="operator">,</span> target<span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">0</span>);
  sequence<span class="operator">.</span>commit();

</pre>
<p>Commit is automatically invoked when the <a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a> object is destroyed.</p>
</div></div><!-- @@@commit -->
<br/>
<!-- $$$move -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="move-method">
<td class="tblQmlFuncNode"><p>
<a name="move-method"></a><span class="type"><a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a></span> <span class="name">move</span>(<span class="type">int</span> <i>touchId</i>,  <span class="type">object</span> <i>item</i>, <i> real x = item.width / 2</i>, <i> real y = item.height / 2</i>)</p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Moves <i>touchId</i> to the point indicated by <i>x</i> and <i>y</i> relative to <i>item</i>.</p>
<p>Item defaults to the value provided via touchEvent(). X and y default to the midpoint of the item.</p>
</div></div><!-- @@@move -->
<br/>
<!-- $$$press -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="press-method">
<td class="tblQmlFuncNode"><p>
<a name="press-method"></a><span class="type"><a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a></span> <span class="name">press</span>(<span class="type">int</span> <i>touchId</i>,  <span class="type">object</span> <i>item</i>, <i> real x = item.width / 2</i>, <i> real y = item.height / 2</i>)</p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Creates a new point identified as <i>touchId</i>, at the point indicated by <i>x</i> and <i>y</i> relative to <i>item</i>. Further use of the same touch point should maintain the same touchId.</p>
<p>Item defaults to the value provided via touchEvent(). X and y default to the midpoint of the item.</p>
</div></div><!-- @@@press -->
<br/>
<!-- $$$release -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="release-method">
<td class="tblQmlFuncNode"><p>
<a name="release-method"></a><span class="type"><a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a></span> <span class="name">release</span>(<span class="type">int</span> <i>touchId</i>,  <span class="type">object</span> <i>item</i>, <i> real x = item.width / 2</i>, <i> real y = item.height / 2</i>)</p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Removes <i>touchId</i> at the point indicated by <i>x</i> and <i>y</i> relative to <i>item</i>.</p>
<p>Item defaults to the value provided via touchEvent(). X and y default to the midpoint of the item.</p>
</div></div><!-- @@@release -->
<br/>
<!-- $$$stationary -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="stationary-method">
<td class="tblQmlFuncNode"><p>
<a name="stationary-method"></a><span class="type"><a href="qml-qttest-toucheventsequence.html">TouchEventSequence</a></span> <span class="name">stationary</span>(<span class="type">int</span> <i>touchId</i>)</p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Indicates that <i>touchId</i> is present but otherwise unchanged from prior events.</p>
</div></div><!-- @@@stationary -->
<br/>
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2019 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>