Sophie

Sophie

distrib > Mageia > 7 > i586 > media > core-updates > by-pkgid > 6e2327ca1c896c6d674ae53117299f21 > files > 1267

qtdeclarative5-doc-5.12.6-1.mga7.noarch.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- qsgtexture.cpp -->
  <title>QSGDynamicTexture Class | Qt Quick 5.12.6</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.12</td><td ><a href="qtquick-index.html">Qt Quick</a></td><td ><a href="qtquick-module.html">C++ Classes</a></td><td >QSGDynamicTexture</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qtquick-index.html">Qt 5.12.6 Reference Documentation</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar">
<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
</div>
<div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">QSGDynamicTexture Class</h1>
<!-- $$$QSGDynamicTexture-brief -->
<p>The <a href="qsgdynamictexture.html">QSGDynamicTexture</a> class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's. <a href="#details">More...</a></p>
<!-- @@@QSGDynamicTexture -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QSGDynamicTexture&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += quick</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qsgtexture.html">QSGTexture</a></td></tr></table></div><ul>
<li><a href="qsgdynamictexture-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qsgdynamictexture.html#updateTexture">updateTexture</a></b>() = 0</td></tr>
</table></div>
<ul>
<li class="fn">20 public functions inherited from <a href="qsgtexture.html#public-functions">QSGTexture</a></li>
</ul>
<a name="static-public-members"></a>
<h2 id="static-public-members">Static Public Members</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qsgdynamictexture.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
</table></div>
<a name="details"></a>
<!-- $$$QSGDynamicTexture-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>The <a href="qsgdynamictexture.html">QSGDynamicTexture</a> class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's.</p>
<p>To update the content of the texture, call <a href="qsgdynamictexture.html#updateTexture">updateTexture</a>() explicitly. Simply calling <a href="qsgtexture.html#bind">bind</a>() will not update the texture.</p>
<p><b>Note: </b>All classes with QSG prefix should be used solely on the scene graph's rendering thread. See <a href="qtquick-visualcanvas-scenegraph.html#scene-graph-and-rendering">Scene Graph and Rendering</a> for more information.</p></div>
<!-- @@@QSGDynamicTexture -->
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$updateTexture[overload1]$$$updateTexture -->
<h3 class="fn" id="updateTexture"><a name="updateTexture"></a><code>[pure virtual] </code><span class="type">bool</span> QSGDynamicTexture::<span class="name">updateTexture</span>()</h3>
<p>Call this function to explicitly update the dynamic texture. Calling <a href="qsgtexture.html#bind">bind</a>() will bind the content that was previously updated.</p>
<p>The function returns true if the texture was changed as a resul of the update; otherwise returns false.</p>
<!-- @@@updateTexture -->
</div>
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2019 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>