<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>dynamicscene.qml Example File | Qt QML 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtqml-index.html">Qt QML</a></td><td ><a href="qtqml-dynamicscene-example.html">QML Example - Dynamic Scene</a></td><td >dynamicscene.qml Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtqml-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">dynamicscene.qml Example File</h1> <span class="subtitle">dynamicscene/dynamicscene.qml</span> <!-- $$$dynamicscene/dynamicscene.qml-description --> <div class="descr"> <a name="details"></a> <pre class="qml"> /**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Particles 2.0 import "content" Item { id: window property int activeSuns: 0 property int centerOffset: 72 height: 480; width: 320 MouseArea { anchors.fill: parent onClicked: window.focus = false; } //This is the message box that pops up when there's an error Rectangle { id: dialog opacity: 0 anchors.centerIn: parent width: dialogText.width + 6; height: dialogText.height + 6 border.color: 'black' color: 'lightsteelblue' z: 65535 //Arbitrary number chosen to be above all the items, including the scaled perspective ones. function show(str){ dialogText.text = str; dialogAnim.start(); } Text { id: dialogText x: 3; y: 3 font.pixelSize: 14 } SequentialAnimation { id: dialogAnim NumberAnimation { target: dialog; property:"opacity"; to: 1; duration: 1000 } PauseAnimation { duration: 5000 } NumberAnimation { target: dialog; property:"opacity"; to: 0; duration: 1000 } } } Item { id: scene anchors { top: sky.top; bottom: ground.bottom; left: parent.left; right: parent.right} z: 10 } // sky Rectangle { id: sky anchors { left: parent.left; top: toolbox.bottom; right: parent.right; bottomMargin: -window.centerOffset; bottom: parent.verticalCenter } gradient: Gradient { GradientStop { id: gradientStopA; position: 0.0; color: "#0E1533" } GradientStop { id: gradientStopB; position: 1.0; color: "#437284" } } } // stars (when there's no sun) ParticleSystem { id: particlesystem anchors.fill: sky ImageParticle { id: stars source: "content/images/star.png" groups: ["stars"] opacity: .5 } Emitter { id: starsemitter anchors.fill: parent emitRate: parent.width / 50 lifeSpan: 5000 group: "stars" } } // ground Rectangle { id: ground z: 2 // just above the sun so that the sun can set behind it anchors { left: parent.left; top: parent.verticalCenter; topMargin: window.centerOffset; right: parent.right; bottom: parent.bottom } gradient: Gradient { GradientStop { position: 0.0; color: "ForestGreen" } GradientStop { position: 1.0; color: "DarkGreen" } } } // top panel Rectangle { id: toolbox height: window.centerOffset * 2 color: "white" anchors { right: parent.right; top: parent.top; left: parent.left} Column { anchors.centerIn: parent spacing: 8 Text { text: "Drag an item into the scene." } Rectangle { width: palette.width + 10; height: palette.height + 10 border.color: "black" Row { id: palette anchors.centerIn: parent spacing: 8 PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "Sun.qml" source: "content/images/sun.png" image: "images/sun.png" } PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "GenericSceneItem.qml" source: "content/images/moon.png" image: "images/moon.png" } PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "PerspectiveItem.qml" source: "content/images/tree_s.png" image: "images/tree_s.png" } PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "PerspectiveItem.qml" source: "content/images/rabbit_brown.png" image: "images/rabbit_brown.png" } PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "PerspectiveItem.qml" source: "content/images/rabbit_bw.png" image: "images/rabbit_bw.png" } } } Text { text: "Active Suns: " + window.activeSuns } } } //Popup toolbox down the bottom Rectangle { id: popupToolbox z: 1000 width: parent.width height: popupColumn.height + 16 color: "white" property bool poppedUp: false property int downY: window.height - (createButton.height + 16) property int upY: window.height - (popupColumn.height + 16) y: poppedUp ? upY : downY Behavior on y { NumberAnimation {}} Column { id: popupColumn y: 8 spacing: 8 Row { height: createButton.height spacing: 8 Text { text: "Custom QML:"; anchors.verticalCenter: parent.verticalCenter } Button { id: popupButton text: popupToolbox.poppedUp ? "Hide" : "Show" onClicked: popupToolbox.poppedUp = !popupToolbox.poppedUp } Button { id: createButton text: "Create" onClicked: { try { Qt.createQmlObject(qmlText.text, scene, 'CustomObject'); } catch(err) { dialog.show('Error on line ' + err.qmlErrors[0].lineNumber + '\n' + err.qmlErrors[0].message); } } } } Rectangle { width: 360; height: 240 TextEdit { id: qmlText anchors.fill: parent; anchors.margins: 5 readOnly: false font.pixelSize: 14 selectByMouse: true wrapMode: TextEdit.WordWrap text: "import QtQuick 2.0\nImage {\n id: smile\n x: 360 * Math.random()\n y: 40 * Math.random() \n source: 'content/images/face-smile.png'\n NumberAnimation on opacity { \n to: 0; duration: 1500\n }\n Component.onCompleted: smile.destroy(1500);\n}" } } } } //Day state, for when a sun is added to the scene states: State { name: "Day" when: window.activeSuns > 0 PropertyChanges { target: gradientStopA; color: "DeepSkyBlue" } PropertyChanges { target: gradientStopB; color: "SkyBlue" } PropertyChanges { target: stars; opacity: 0 } } transitions: Transition { PropertyAnimation { duration: 3000 } ColorAnimation { duration: 3000 } } } </pre> </div> <!-- @@@dynamicscene/dynamicscene.qml --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. 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