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<td >Qt 5.12</td><td ><a href="qtquick-index.html">Qt Quick</a></td><td ><a href="qtquick-qmlmodule.html">QML Types</a></td><td >AnimatedImage QML Type</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
<li class="level2"><a href="#example-usage">Example Usage</a></li>
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<h1 class="title">AnimatedImage QML Type</h1>
<span class="subtitle"></span>
<!-- $$$AnimatedImage-brief -->
<p>Plays animations stored as a series of images. <a href="#details">More...</a></p>
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<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import QtQuick 2.12</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <p><a href="qml-qtquick-image.html">Image</a></p>
</td></tr></table></div><ul>
<li><a href="qml-qtquick-animatedimage-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="properties"></a>
<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><b><a href="qml-qtquick-animatedimage.html#currentFrame-prop">currentFrame</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qtquick-animatedimage.html#frameCount-prop">frameCount</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qtquick-animatedimage.html#paused-prop">paused</a></b></b> : bool</li>
<li class="fn"><b><b><a href="qml-qtquick-animatedimage.html#playing-prop">playing</a></b></b> : bool</li>
<li class="fn"><b><b><a href="qml-qtquick-animatedimage.html#source-prop">source</a></b></b> : url</li>
<li class="fn"><b><b><a href="qml-qtquick-animatedimage.html#speed-prop">speed</a></b></b> : real</li>
</ul>
<!-- $$$AnimatedImage-description -->
<a name="details"></a>
<h2 id="details">Detailed Description</h2>
<p>The <a href="qml-qtquick-animatedimage.html">AnimatedImage</a> type extends the features of the <a href="qml-qtquick-image.html">Image</a> type, providing a way to play animations stored as images containing a series of frames, such as those stored in GIF files.</p>
<p>Information about the current frame and total length of the animation can be obtained using the <a href="qml-qtquick-animatedimage.html#currentFrame-prop">currentFrame</a> and <a href="qml-qtquick-animatedimage.html#frameCount-prop">frameCount</a> properties. You can start, pause and stop the animation by changing the values of the <a href="qml-qtquick-animatedimage.html#playing-prop">playing</a> and <a href="qml-qtquick-animatedimage.html#paused-prop">paused</a> properties.</p>
<p>The full list of supported formats can be determined with QMovie::supportedFormats().</p>
<a name="example-usage"></a>
<h2 id="example-usage">Example Usage</h2>
<div style="float: left; margin-right: 2em"><p class="centerAlign"><img src="images/animatedimageitem.gif" alt="" /></p></div><p>The following QML shows how to display an animated image and obtain information about its state, such as the current frame and total number of frames. The result is an animated image with a simple progress indicator underneath it.</p>
<p><b>Note</b>: When animated images are cached, every frame of the animation will be cached.</p>
<p>Set cache to false if you are playing a long or large animation and you want to conserve memory.</p>
<p>If the image data comes from a sequential device (e.g&#x2e; a socket), <a href="qml-qtquick-animatedimage.html">AnimatedImage</a> can only loop if cache is set to true.</p>
<br style="clear: both" /><pre class="qml">

  import QtQuick 2.0

  Rectangle {
      width: animation.width; height: animation.height + 8

      AnimatedImage { id: animation; source: "animation.gif" }

      Rectangle {
          property int frames: animation.frameCount

          width: 4; height: 8
          x: (animation.width - width) * animation.currentFrame / frames
          y: animation.height
          color: "red"
      }
  }

</pre>
<p><b>See also </b><a href="qml-qtquick-borderimage.html">BorderImage</a> and <a href="qml-qtquick-image.html">Image</a>.</p>
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<h2>Property Documentation</h2>
<!-- $$$currentFrame -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="currentFrame-prop">
<td class="tblQmlPropNode"><p>
<a name="currentFrame-prop"></a><span class="name">currentFrame</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>currentFrame is the frame that is currently visible. By monitoring this property for changes, you can animate other items at the same time as the image.</p>
<p><a href="qml-qtquick-animatedimage.html#frameCount-prop">frameCount</a> is the number of frames in the animation. For some animation formats, <a href="qml-qtquick-animatedimage.html#frameCount-prop">frameCount</a> is unknown and has a value of zero.</p>
</div></div><!-- @@@currentFrame -->
<br/>
<!-- $$$frameCount -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="frameCount-prop">
<td class="tblQmlPropNode"><p>
<a name="frameCount-prop"></a><span class="name">frameCount</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p><a href="qml-qtquick-animatedimage.html#currentFrame-prop">currentFrame</a> is the frame that is currently visible. By monitoring this property for changes, you can animate other items at the same time as the image.</p>
<p>frameCount is the number of frames in the animation. For some animation formats, frameCount is unknown and has a value of zero.</p>
</div></div><!-- @@@frameCount -->
<br/>
<!-- $$$paused -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="paused-prop">
<td class="tblQmlPropNode"><p>
<a name="paused-prop"></a><span class="name">paused</span> : <span class="type">bool</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>This property holds whether the animated image is paused.</p>
<p>By default, this property is false. Set it to true when you want to pause the animation.</p>
</div></div><!-- @@@paused -->
<br/>
<!-- $$$playing -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="playing-prop">
<td class="tblQmlPropNode"><p>
<a name="playing-prop"></a><span class="name">playing</span> : <span class="type">bool</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>This property holds whether the animated image is playing.</p>
<p>By default, this property is true, meaning that the animation will start playing immediately.</p>
<p><b>Note</b>: this property is affected by changes to the actual playing state of <a href="qml-qtquick-animatedimage.html">AnimatedImage</a>. If non-animated images are used, <i>playing</i> will need to be manually set to <i>true</i> in order to animate following images.</p>
<pre class="qml">



</pre>
</div></div><!-- @@@playing -->
<br/>
<!-- $$$source -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="source-prop">
<td class="tblQmlPropNode"><p>
<a name="source-prop"></a><span class="name">source</span> : <span class="type">url</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>This property holds the URL that refers to the source image.</p>
<p><a href="qml-qtquick-animatedimage.html">AnimatedImage</a> can handle any image format supported by Qt, loaded from any URL scheme supported by Qt.</p>
<p><b>See also </b><a href="qquickimageprovider.html">QQuickImageProvider</a>.</p>
</div></div><!-- @@@source -->
<br/>
<!-- $$$speed -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="speed-prop">
<td class="tblQmlPropNode"><p>
<a name="speed-prop"></a><span class="name">speed</span> : <span class="type">real</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>This property holds the speed of the animation.</p>
<p>The speed is measured in percentage of the original animated image speed. The default speed is 1.0 (original speed).</p>
<p>This property was introduced in  QtQuick 2.11.</p>
</div></div><!-- @@@speed -->
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