filter_logoaway documentation ------------------------------- About this filter: This filter removes an image in a user specified area. An image can be a logo of a TV Station, the timestamp of a Camcorder or some ugly artifacts. It's a <PRE> process filter. Requirements: transcode - just as you guessed :-) ImageMagick - is used to load the image with the alpha mask. Configuration: (possible values) [default] Options: 'help' Short Help Get a short description of all the logoaway options 'range' Frame Range (0-oo) [0-end] The frame region were the filter is active. The default is the whole video. range=12-1550 (filter only between frame 12 and 1550) 'pos' Position (0-width x 0-height) [0x0] Required. The upper left corner of the area that will be removed. 0 0 #------------------------- | | |50 | v | 110->#------ | | | | pos=50x110 'size' Size (0-width x 0-height) [0x0] Required. The width and height of the remove area. 'mode' Filter Mode (0=none, 1=solid, 2=xy) [0] There are three mode you can choose of: 0=none - This deactivates the filter. Useful if you want to keep the settings, but the filter at the moment. 1=solid - Flood fills the remove area with one color. You can specify the color with the 'fill' option (see below). 2=xy - In this mode the border pixels of the remove area are used to interpolate the area between them. Interpolation is done horizontally and vertically at the same time, the sum of them is used. With the 'xweight' option (see below) you can specify how much of the horizontally interpolation is used. 50% xweight (=>50% yweight) gives mostly the best results. 3=shape - This mode is basically the same as the xy above. An alpha/shape file (see below) is needed for getting the information where to render and which pixels to use for interpolation. This mode is slower than xy and was made for logos with holes in it or other forms that are badly covered by a rectangle. 'border' Visible Border Works in every mode and gives you a dotted line around the remove area 'dump' dumps the image between the given coordinates to the file dump[instance].png continously. That means one image file is written for each filter instance and every frame this image is overwritten with the current content. This is useful for creating exact shape or alpha images. (RGB only) 'xweight' X-Y Weight (0%-100%) [50] Only in xy-mode(2). How much of the horizontally interpolation is used 0 means 0% horizontally and 100% vertically interpolation. 35 means 35% horizontally and 65% vertically interpolation. 50 is mostly the best choice. 'fill' Solid Fill Color (RRGGBB) [000000] Only in solid-mode(1). RGB color value in hexadecimal numbers in the format RRGGBB. fill=9A01CD (Purple) 'file' Image with alpha/shape information [] A grayscale image file with the alpha mask, that tells the filter where and how much to render. In shape mode it also used to get the position of the pixels for the interpolation. The first white pixels around a render position are used. The size have to be exacly the same as given with the 'size' option Color index 0 (black) - video pixel fully replaced with the interpolation. Color index 1-254 (gray) - calculated and original values are blended together. Color index 255 (white) - video pixel left unchanged. 000000000 000###000 0 - White (255) 00##0##+0 # - Alpha value 0##00+#@+ @ - example pixel 0##000##0 + - white pixels whose position 00##0##+0 is used to get the pixel in 000###000 the video for interpolation 000000000 of @ Examples: -J logoaway=pos=100x100:size=50x50:border This gives us only a border, because the default mode is 0(none). -J logoaway=pos=100x100:size:50x50:mode=1:fill=228B22 A 50x50 pixel great area at the topleft position 100x100 is filled with ForestGreen. -J logoaway=pos=100x100:size:50x50:mode=2:xweight=25:file=alpha.png 1/4 horizontally and 3/4 vetically interpolation with an alpha mask. Author: (c)2002-2004 Thomas Wehrspann <thomas@wehrspann.de>