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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">Q3Painter Class Reference</h1>
<!-- $$$Q3Painter-brief -->
<p>The Q3Painter class is a Qt 3 compatibility wrapper for <a href="qpainter.html">QPainter</a>. <a href="#details">More...</a></p>
<!-- @@@Q3Painter -->
<pre class="cpp"> <span class="preprocessor">#include &lt;Q3Painter&gt;</span></pre><p><b>This class is part of the Qt 3 support library.</b> It is provided to keep old source code working. We strongly advise against using it in new code. See <a href="porting4.html#qpainter">Porting to Qt 4</a> for more information.</p>
<p><b>Inherits: </b><a href="qpainter.html">QPainter</a>.</p>
<ul>
<li><a href="q3painter-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#Q3Painter">Q3Painter</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#Q3Painter-2">Q3Painter</a></b> ( QPaintDevice * <i>pdev</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawArc">drawArc</a></b> ( const QRect &amp; <i>r</i>, int <i>a</i>, int <i>alen</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawArc-2">drawArc</a></b> ( int <i>x</i>, int <i>y</i>, int <i>w</i>, int <i>h</i>, int <i>startAngle</i>, int <i>spanAngle</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawChord">drawChord</a></b> ( const QRect &amp; <i>r</i>, int <i>a</i>, int <i>alen</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawChord-2">drawChord</a></b> ( int <i>x</i>, int <i>y</i>, int <i>w</i>, int <i>h</i>, int <i>startAngle</i>, int <i>spanAngle</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawEllipse">drawEllipse</a></b> ( const QRect &amp; <i>r</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawEllipse-2">drawEllipse</a></b> ( int <i>x</i>, int <i>y</i>, int <i>width</i>, int <i>height</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawPie">drawPie</a></b> ( const QRect &amp; <i>r</i>, int <i>a</i>, int <i>alen</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawPie-2">drawPie</a></b> ( int <i>x</i>, int <i>y</i>, int <i>w</i>, int <i>h</i>, int <i>startAngle</i>, int <i>spanAngle</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawRect">drawRect</a></b> ( const QRect &amp; <i>r</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawRect-2">drawRect</a></b> ( int <i>x</i>, int <i>y</i>, int <i>w</i>, int <i>h</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawRoundRect">drawRoundRect</a></b> ( const QRect &amp; <i>r</i>, int <i>xrnd</i> = 25, int <i>yrnd</i> = 25 )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3painter.html#drawRoundRect-2">drawRoundRect</a></b> ( int <i>x</i>, int <i>y</i>, int <i>w</i>, int <i>h</i>, int <i>xrnd</i> = 25, int <i>yrnd</i> = 25 )</td></tr>
</table>
<ul>
<li class="fn">189 public functions inherited from <a href="qpainter.html#public-functions">QPainter</a></li>
</ul>
<a name="details"></a>
<!-- $$$Q3Painter-description -->
<div class="descr">
<h2>Detailed Description</h2>
<p>The Q3Painter class is a Qt 3 compatibility wrapper for <a href="qpainter.html">QPainter</a>.</p>
<p>Prior to Qt 4, <a href="qpainter.html">QPainter</a> specialized the pen drawing for rectangle based functions (in particular: drawRect, drawEllipse, drawRoundRect, drawArc, drawChord and drawPie). When stroking a rectangle of width 10, the pen would draw a rectangle of width 10. Drawing a polygon defined by the corner points of the same rectangle the stroke would have a width of 11.</p>
<p>The reason for this is best explained using the picture below:</p>
<p class="centerAlign"><img src="images/q3painter_rationale.png" alt="" /></p><p>As we can see, stroking the rectangle so it gets a width of 10, means the pen is drawn on a rectangle on width 9. The polygon, however follows a consistent model.</p>
<p>In Qt 4, all rectangle based functions have changed to follow the polygon approach, which means that the rectangle defines the size of the fill, and the pen follows the edges of the shape. For pen widths of 0 and 1 this means that the stroke will be inside the shape on the left and the top and outside on the bottom and right.</p>
<p>The reason for the change in Qt 4 is so that we provide consistency for all drawing functions even with complex transformations.</p>
</div>
<!-- @@@Q3Painter -->
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$Q3Painter[overload1]$$$Q3Painter -->
<h3 class="fn"><a name="Q3Painter"></a>Q3Painter::<span class="name">Q3Painter</span> ()</h3>
<p>Constructs a <a href="q3painter.html" class="compat">Q3Painter</a>.</p>
<!-- @@@Q3Painter -->
<!-- $$$Q3Painter$$$Q3PainterQPaintDevice* -->
<h3 class="fn"><a name="Q3Painter-2"></a>Q3Painter::<span class="name">Q3Painter</span> ( <span class="type"><a href="qpaintdevice.html">QPaintDevice</a></span> * <i>pdev</i> )</h3>
<p>Constructs a <a href="q3painter.html" class="compat">Q3Painter</a> that operates on device <i>pdev</i>.</p>
<!-- @@@Q3Painter -->
<!-- $$$drawArc[overload1]$$$drawArcconstQRect&intint -->
<h3 class="fn"><a name="drawArc"></a><span class="type">void</span> Q3Painter::<span class="name">drawArc</span> ( const <span class="type"><a href="qrect.html">QRect</a></span> &amp; <i>r</i>, <span class="type">int</span> <i>a</i>, <span class="type">int</span> <i>alen</i> )</h3>
<p>Draws an arc defined by the rectangle <i>r</i>, the start angle <i>a</i> and the arc length <i>alen</i>.</p>
<p>The angles <i>a</i> and <i>alen</i> are 1/16th of a degree, i.e&#x2e; a full circle equals 5760 (16*360). Positive values of <i>a</i> and <i>alen</i> mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o'clock position.</p>
<p>Example:</p>
<pre class="cpp"> <span class="type"><a href="qpainter.html">QPainter</a></span> p(myWidget);
 p<span class="operator">.</span>drawArc(<span class="type"><a href="qrect.html">QRect</a></span>(<span class="number">10</span><span class="operator">,</span><span class="number">10</span><span class="operator">,</span> <span class="number">70</span><span class="operator">,</span><span class="number">100</span>)<span class="operator">,</span> <span class="number">100</span><span class="operator">*</span><span class="number">16</span><span class="operator">,</span> <span class="number">160</span><span class="operator">*</span><span class="number">16</span>); <span class="comment">// draws a &quot;(&quot; arc</span></pre>
<p><b>See also </b><a href="q3painter.html#drawPie">drawPie</a>() and <a href="q3painter.html#drawChord">drawChord</a>().</p>
<!-- @@@drawArc -->
<!-- $$$drawArc$$$drawArcintintintintintint -->
<h3 class="fn"><a name="drawArc-2"></a><span class="type">void</span> Q3Painter::<span class="name">drawArc</span> ( <span class="type">int</span> <i>x</i>, <span class="type">int</span> <i>y</i>, <span class="type">int</span> <i>w</i>, <span class="type">int</span> <i>h</i>, <span class="type">int</span> <i>startAngle</i>, <span class="type">int</span> <i>spanAngle</i> )</h3>
<p>This is an overloaded function.</p>
<p>Draws the arc that fits inside the rectangle (<i>x</i>, <i>y</i>, <i>w</i>, <i>h</i>), with the given <i>startAngle</i> and <i>spanAngle</i>.</p>
<!-- @@@drawArc -->
<!-- $$$drawChord[overload1]$$$drawChordconstQRect&intint -->
<h3 class="fn"><a name="drawChord"></a><span class="type">void</span> Q3Painter::<span class="name">drawChord</span> ( const <span class="type"><a href="qrect.html">QRect</a></span> &amp; <i>r</i>, <span class="type">int</span> <i>a</i>, <span class="type">int</span> <i>alen</i> )</h3>
<p>Draws a chord defined by the rectangle <i>r</i>, the start angle <i>a</i> and the arc length <i>alen</i>.</p>
<p>The chord is filled with the current <a href="qpainter.html#brush">brush</a>().</p>
<p>The angles <i>a</i> and <i>alen</i> are 1/16th of a degree, i.e&#x2e; a full circle equals 5760 (16*360). Positive values of <i>a</i> and <i>alen</i> mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o'clock position.</p>
<p><b>See also </b><a href="q3painter.html#drawArc">drawArc</a>() and <a href="q3painter.html#drawPie">drawPie</a>().</p>
<!-- @@@drawChord -->
<!-- $$$drawChord$$$drawChordintintintintintint -->
<h3 class="fn"><a name="drawChord-2"></a><span class="type">void</span> Q3Painter::<span class="name">drawChord</span> ( <span class="type">int</span> <i>x</i>, <span class="type">int</span> <i>y</i>, <span class="type">int</span> <i>w</i>, <span class="type">int</span> <i>h</i>, <span class="type">int</span> <i>startAngle</i>, <span class="type">int</span> <i>spanAngle</i> )</h3>
<p>This is an overloaded function.</p>
<p>Draws a chord that fits inside the rectangle (<i>x</i>, <i>y</i>, <i>w</i>, <i>h</i>) with the given <i>startAngle</i> and <i>spanAngle</i>.</p>
<!-- @@@drawChord -->
<!-- $$$drawEllipse[overload1]$$$drawEllipseconstQRect& -->
<h3 class="fn"><a name="drawEllipse"></a><span class="type">void</span> Q3Painter::<span class="name">drawEllipse</span> ( const <span class="type"><a href="qrect.html">QRect</a></span> &amp; <i>r</i> )</h3>
<p>Draws the ellipse that fits inside the bounds <i>r</i> using the current pen and brush.</p>
<!-- @@@drawEllipse -->
<!-- $$$drawEllipse$$$drawEllipseintintintint -->
<h3 class="fn"><a name="drawEllipse-2"></a><span class="type">void</span> Q3Painter::<span class="name">drawEllipse</span> ( <span class="type">int</span> <i>x</i>, <span class="type">int</span> <i>y</i>, <span class="type">int</span> <i>width</i>, <span class="type">int</span> <i>height</i> )</h3>
<p>This is an overloaded function.</p>
<p>Draws an ellipse that fits inside the bounds specified by <i>x</i>, <i>y</i>, <i>width</i> and <i>height</i> using the current pen and brush.</p>
<!-- @@@drawEllipse -->
<!-- $$$drawPie[overload1]$$$drawPieconstQRect&intint -->
<h3 class="fn"><a name="drawPie"></a><span class="type">void</span> Q3Painter::<span class="name">drawPie</span> ( const <span class="type"><a href="qrect.html">QRect</a></span> &amp; <i>r</i>, <span class="type">int</span> <i>a</i>, <span class="type">int</span> <i>alen</i> )</h3>
<p>Draws a pie defined by the rectangle <i>r</i>, the start angle <i>a</i> and the arc length <i>alen</i>.</p>
<p>The pie is filled with the current <a href="qpainter.html#brush">brush</a>().</p>
<p>The angles <i>a</i> and <i>alen</i> are 1/16th of a degree, i.e&#x2e; a full circle equals 5760 (16*360). Positive values of <i>a</i> and <i>alen</i> mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o'clock position.</p>
<p><b>See also </b><a href="q3painter.html#drawArc">drawArc</a>() and <a href="q3painter.html#drawChord">drawChord</a>().</p>
<!-- @@@drawPie -->
<!-- $$$drawPie$$$drawPieintintintintintint -->
<h3 class="fn"><a name="drawPie-2"></a><span class="type">void</span> Q3Painter::<span class="name">drawPie</span> ( <span class="type">int</span> <i>x</i>, <span class="type">int</span> <i>y</i>, <span class="type">int</span> <i>w</i>, <span class="type">int</span> <i>h</i>, <span class="type">int</span> <i>startAngle</i>, <span class="type">int</span> <i>spanAngle</i> )</h3>
<p>This is an overloaded function.</p>
<p>Draws a pie segment that fits inside the bounds (<i>x</i>, <i>y</i>, <i>w</i>, <i>h</i>) with the given <i>startAngle</i> and <i>spanAngle</i>.</p>
<!-- @@@drawPie -->
<!-- $$$drawRect[overload1]$$$drawRectconstQRect& -->
<h3 class="fn"><a name="drawRect"></a><span class="type">void</span> Q3Painter::<span class="name">drawRect</span> ( const <span class="type"><a href="qrect.html">QRect</a></span> &amp; <i>r</i> )</h3>
<p>Draws a rectangle that fits inside the rectangle <i>r</i> using the current pen and brush.</p>
<!-- @@@drawRect -->
<!-- $$$drawRect$$$drawRectintintintint -->
<h3 class="fn"><a name="drawRect-2"></a><span class="type">void</span> Q3Painter::<span class="name">drawRect</span> ( <span class="type">int</span> <i>x</i>, <span class="type">int</span> <i>y</i>, <span class="type">int</span> <i>w</i>, <span class="type">int</span> <i>h</i> )</h3>
<p>This is an overloaded function.</p>
<p>Draws the rectangle that fits inside the bounds specified by <i>x</i>, <i>y</i>, <i>w</i> and <i>h</i> using the current pen and brush.</p>
<!-- @@@drawRect -->
<!-- $$$drawRoundRect[overload1]$$$drawRoundRectconstQRect&intint -->
<h3 class="fn"><a name="drawRoundRect"></a><span class="type">void</span> Q3Painter::<span class="name">drawRoundRect</span> ( const <span class="type"><a href="qrect.html">QRect</a></span> &amp; <i>r</i>, <span class="type">int</span> <i>xrnd</i> = 25, <span class="type">int</span> <i>yrnd</i> = 25 )</h3>
<p>Draws a rounded rect that fits into the bounds <i>r</i> using the current pen and brush. The parameters <i>xrnd</i> and <i>yrnd</i> specifies the roundness in x and y direction.</p>
<!-- @@@drawRoundRect -->
<!-- $$$drawRoundRect$$$drawRoundRectintintintintintint -->
<h3 class="fn"><a name="drawRoundRect-2"></a><span class="type">void</span> Q3Painter::<span class="name">drawRoundRect</span> ( <span class="type">int</span> <i>x</i>, <span class="type">int</span> <i>y</i>, <span class="type">int</span> <i>w</i>, <span class="type">int</span> <i>h</i>, <span class="type">int</span> <i>xrnd</i> = 25, <span class="type">int</span> <i>yrnd</i> = 25 )</h3>
<p>This is an overloaded function.</p>
<p>Draws a rounded rect that fits into the bounds <i>x</i>, <i>y</i>, <i>w</i> and <i>h</i> using the current pen and brush. The parameters <i>xrnd</i> and <i>yrnd</i> specifies the roundness in x and y direction.</p>
<!-- @@@drawRoundRect -->
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