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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#related-non-members">Related Non-Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
<li class="level2"><a href="#a-note-for-x11-users">A Note for X11 Users</a></li>
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<h1 class="title">QCursor Class Reference</h1>
<!-- $$$QCursor-brief -->
<p>The QCursor class provides a mouse cursor with an arbitrary shape. <a href="#details">More...</a></p>
<!-- @@@QCursor -->
<pre class="cpp"> <span class="preprocessor">#include &lt;QCursor&gt;</span></pre><ul>
<li><a href="qcursor-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#QCursor">QCursor</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#QCursor-2">QCursor</a></b> ( Qt::CursorShape <i>shape</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#QCursor-3">QCursor</a></b> ( const QBitmap &amp; <i>bitmap</i>, const QBitmap &amp; <i>mask</i>, int <i>hotX</i> = -1, int <i>hotY</i> = -1 )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#QCursor-4">QCursor</a></b> ( const QPixmap &amp; <i>pixmap</i>, int <i>hotX</i> = -1, int <i>hotY</i> = -1 )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#QCursor-5">QCursor</a></b> ( const QCursor &amp; <i>c</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#QCursor-6">QCursor</a></b> ( HCURSOR <i>cursor</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#QCursor-7">QCursor</a></b> ( Qt::HANDLE <i>handle</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#dtor.QCursor">~QCursor</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const QBitmap * </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#bitmap">bitmap</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> HCURSOR_or_HANDLE </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#handle">handle</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPoint </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#hotSpot">hotSpot</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const QBitmap * </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#mask">mask</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPixmap </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#pixmap">pixmap</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#setShape">setShape</a></b> ( Qt::CursorShape <i>shape</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt::CursorShape </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#shape">shape</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#operator-QVariant">operator QVariant</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QCursor &amp; </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#operator-eq">operator=</a></b> ( const QCursor &amp; <i>c</i> )</td></tr>
</table>
<a name="static-public-members"></a>
<h2>Static Public Members</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> QPoint </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#pos">pos</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#setPos">setPos</a></b> ( int <i>x</i>, int <i>y</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#setPos-2">setPos</a></b> ( const QPoint &amp; <i>p</i> )</td></tr>
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<a name="related-non-members"></a>
<h2>Related Non-Members</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> QDataStream &amp; </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#operator-lt-lt-141">operator&lt;&lt;</a></b> ( QDataStream &amp; <i>stream</i>, const QCursor &amp; <i>cursor</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QDataStream &amp; </td><td class="memItemRight bottomAlign"><b><a href="qcursor.html#operator-gt-gt-74">operator&gt;&gt;</a></b> ( QDataStream &amp; <i>stream</i>, QCursor &amp; <i>cursor</i> )</td></tr>
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<a name="details"></a>
<!-- $$$QCursor-description -->
<div class="descr">
<h2>Detailed Description</h2>
<p>The QCursor class provides a mouse cursor with an arbitrary shape.</p>
<p>This class is mainly used to create mouse cursors that are associated with particular widgets and to get and set the position of the mouse cursor.</p>
<p>Qt has a number of standard cursor shapes, but you can also make custom cursor shapes based on a <a href="qbitmap.html">QBitmap</a>, a mask and a hotspot.</p>
<p>To associate a cursor with a widget, use <a href="qwidget.html#cursor-prop">QWidget::setCursor</a>(). To associate a cursor with all widgets (normally for a short period of time), use <a href="qapplication.html#setOverrideCursor">QApplication::setOverrideCursor</a>().</p>
<p>To set a cursor shape use <a href="qcursor.html#setShape">QCursor::setShape</a>() or use the QCursor constructor which takes the shape as argument, or you can use one of the predefined cursors defined in the <a href="qt.html#CursorShape-enum">Qt::CursorShape</a> enum.</p>
<p>If you want to create a cursor with your own bitmap, either use the QCursor constructor which takes a bitmap and a mask or the constructor which takes a pixmap as arguments.</p>
<p>To set or get the position of the mouse cursor use the static methods <a href="qcursor.html#pos">QCursor::pos</a>() and <a href="qcursor.html#setPos">QCursor::setPos</a>().</p>
<p><b>Note:</b> It is possible to create a QCursor before <a href="qapplication.html">QApplication</a>, but it is not useful except as a place-holder for a real QCursor created after <a href="qapplication.html">QApplication</a>. Attempting to use a QCursor that was created before <a href="qapplication.html">QApplication</a> will result in a crash.</p>
<a name="a-note-for-x11-users"></a>
<h3>A Note for X11 Users</h3>
<p>On X11, Qt supports the <a href="http://www.xfree86.org/4.3.0/Xcursor.3.html">Xcursor</a> library, which allows for full color icon themes. The table below shows the cursor name used for each <a href="qt.html#CursorShape-enum">Qt::CursorShape</a> value. If a cursor cannot be found using the name shown below, a standard X11 cursor will be used instead. Note: X11 does not provide appropriate cursors for all possible <a href="qt.html#CursorShape-enum">Qt::CursorShape</a> values. It is possible that some cursors will be taken from the Xcursor theme, while others will use an internal bitmap cursor.</p>
<table class="generic">
<thead><tr class="qt-style"><th >Shape</th><th ><a href="qt.html#CursorShape-enum">Qt::CursorShape</a> Value</th><th >Cursor Name</th><th >Shape</th><th ><a href="qt.html#CursorShape-enum">Qt::CursorShape</a> Value</th><th >Cursor Name</th></tr></thead>
<tr valign="top" class="odd"><td ><img src="images/cursor-arrow.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::ArrowCursor</a></td><td ><tt>left_ptr</tt></td><td ><img src="images/cursor-sizev.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::SizeVerCursor</a></td><td ><tt>size_ver</tt></td></tr>
<tr valign="top" class="even"><td ><img src="images/cursor-uparrow.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::UpArrowCursor</a></td><td ><tt>up_arrow</tt></td><td ><img src="images/cursor-sizeh.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::SizeHorCursor</a></td><td ><tt>size_hor</tt></td></tr>
<tr valign="top" class="odd"><td ><img src="images/cursor-cross.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::CrossCursor</a></td><td ><tt>cross</tt></td><td ><img src="images/cursor-sizeb.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::SizeBDiagCursor</a></td><td ><tt>size_bdiag</tt></td></tr>
<tr valign="top" class="even"><td ><img src="images/cursor-ibeam.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::IBeamCursor</a></td><td ><tt>ibeam</tt></td><td ><img src="images/cursor-sizef.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::SizeFDiagCursor</a></td><td ><tt>size_fdiag</tt></td></tr>
<tr valign="top" class="odd"><td ><img src="images/cursor-wait.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::WaitCursor</a></td><td ><tt>wait</tt></td><td ><img src="images/cursor-sizeall.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::SizeAllCursor</a></td><td ><tt>size_all</tt></td></tr>
<tr valign="top" class="even"><td ><img src="images/cursor-busy.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::BusyCursor</a></td><td ><tt>left_ptr_watch</tt></td><td ><img src="images/cursor-vsplit.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::SplitVCursor</a></td><td ><tt>split_v</tt></td></tr>
<tr valign="top" class="odd"><td ><img src="images/cursor-forbidden.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::ForbiddenCursor</a></td><td ><tt>forbidden</tt></td><td ><img src="images/cursor-hsplit.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::SplitHCursor</a></td><td ><tt>split_h</tt></td></tr>
<tr valign="top" class="even"><td ><img src="images/cursor-hand.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::PointingHandCursor</a></td><td ><tt>pointing_hand</tt></td><td ><img src="images/cursor-openhand.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::OpenHandCursor</a></td><td ><tt>openhand</tt></td></tr>
<tr valign="top" class="odd"><td ><img src="images/cursor-whatsthis.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::WhatsThisCursor</a></td><td ><tt>whats_this</tt></td><td ><img src="images/cursor-closedhand.png" alt="" /></td><td ><a href="qt.html#CursorShape-enum">Qt::ClosedHandCursor</a></td><td ><tt>closedhand</tt></td></tr>
<tr valign="top" class="even"><td ></td><td ><a href="qt.html#CursorShape-enum">Qt::DragMoveCursor</a></td><td ><tt>dnd-move</tt> or <tt>move</tt></td><td ></td><td ><a href="qt.html#CursorShape-enum">Qt::DragCopyCursor</a></td><td ><tt>dnd-copy</tt> or <tt>copy</tt></td></tr>
<tr valign="top" class="odd"><td ></td><td ><a href="qt.html#CursorShape-enum">Qt::DragLinkCursor</a></td><td ><tt>dnd-link</tt> or <tt>link</tt></td></tr>
</table>
</div>
<p><b>See also </b><a href="qwidget.html">QWidget</a> and <a href="guibooks.html#fowler">GUI Design Handbook: Cursors</a>.</p>
<!-- @@@QCursor -->
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QCursor[overload1]$$$QCursor -->
<h3 class="fn"><a name="QCursor"></a>QCursor::<span class="name">QCursor</span> ()</h3>
<p>Constructs a cursor with the default arrow shape.</p>
<!-- @@@QCursor -->
<!-- $$$QCursor$$$QCursorQt::CursorShape -->
<h3 class="fn"><a name="QCursor-2"></a>QCursor::<span class="name">QCursor</span> ( <span class="type"><a href="qt.html#CursorShape-enum">Qt::CursorShape</a></span> <i>shape</i> )</h3>
<p>Constructs a cursor with the specified <i>shape</i>.</p>
<p>See <a href="qt.html#CursorShape-enum">Qt::CursorShape</a> for a list of shapes.</p>
<p><b>See also </b><a href="qcursor.html#setShape">setShape</a>().</p>
<!-- @@@QCursor -->
<!-- $$$QCursor$$$QCursorconstQBitmap&constQBitmap&intint -->
<h3 class="fn"><a name="QCursor-3"></a>QCursor::<span class="name">QCursor</span> ( const <span class="type"><a href="qbitmap.html">QBitmap</a></span> &amp; <i>bitmap</i>, const <span class="type"><a href="qbitmap.html">QBitmap</a></span> &amp; <i>mask</i>, <span class="type">int</span> <i>hotX</i> = -1, <span class="type">int</span> <i>hotY</i> = -1 )</h3>
<p>Constructs a custom bitmap cursor.</p>
<p><i>bitmap</i> and <i>mask</i> make up the bitmap. <i>hotX</i> and <i>hotY</i> define the cursor's hot spot.</p>
<p>If <i>hotX</i> is negative, it is set to the <tt>bitmap().width()/2</tt>. If <i>hotY</i> is negative, it is set to the <tt>bitmap().height()/2</tt>.</p>
<p>The cursor <i>bitmap</i> (B) and <i>mask</i> (M) bits are combined like this:</p>
<ul>
<li>B=1 and M=1 gives black.</li>
<li>B=0 and M=1 gives white.</li>
<li>B=0 and M=0 gives transparent.</li>
<li>B=1 and M=0 gives an XOR'd result under Windows, undefined results on all other platforms.</li>
</ul>
<p>Use the global Qt color <a href="qt.html#GlobalColor-enum">Qt::color0</a> to draw 0-pixels and <a href="qt.html#GlobalColor-enum">Qt::color1</a> to draw 1-pixels in the bitmaps.</p>
<p>Valid cursor sizes depend on the display hardware (or the underlying window system). We recommend using 32 x 32 cursors, because this size is supported on all platforms. Some platforms also support 16 x 16, 48 x 48, and 64 x 64 cursors.</p>
<p><b>Note:</b> On Windows CE, the cursor size is fixed. If the pixmap is bigger than the system size, it will be scaled.</p>
<p><b>See also </b><a href="qbitmap.html#QBitmap">QBitmap::QBitmap</a>() and <a href="qpixmap.html#setMask">QBitmap::setMask</a>().</p>
<!-- @@@QCursor -->
<!-- $$$QCursor$$$QCursorconstQPixmap&intint -->
<h3 class="fn"><a name="QCursor-4"></a>QCursor::<span class="name">QCursor</span> ( const <span class="type"><a href="qpixmap.html">QPixmap</a></span> &amp; <i>pixmap</i>, <span class="type">int</span> <i>hotX</i> = -1, <span class="type">int</span> <i>hotY</i> = -1 )</h3>
<p>Constructs a custom pixmap cursor.</p>
<p><i>pixmap</i> is the image. It is usual to give it a mask (set using <a href="qpixmap.html#setMask">QPixmap::setMask</a>()). <i>hotX</i> and <i>hotY</i> define the cursor's hot spot.</p>
<p>If <i>hotX</i> is negative, it is set to the <tt>pixmap().width()/2</tt>. If <i>hotY</i> is negative, it is set to the <tt>pixmap().height()/2</tt>.</p>
<p>Valid cursor sizes depend on the display hardware (or the underlying window system). We recommend using 32 x 32 cursors, because this size is supported on all platforms. Some platforms also support 16 x 16, 48 x 48, and 64 x 64 cursors.</p>
<p><b>Note:</b> On Windows CE, the cursor size is fixed. If the pixmap is bigger than the system size, it will be scaled.</p>
<p><b>See also </b><a href="qpixmap.html#QPixmap">QPixmap::QPixmap</a>() and <a href="qpixmap.html#setMask">QPixmap::setMask</a>().</p>
<!-- @@@QCursor -->
<!-- $$$QCursor$$$QCursorconstQCursor& -->
<h3 class="fn"><a name="QCursor-5"></a>QCursor::<span class="name">QCursor</span> ( const <span class="type">QCursor</span> &amp; <i>c</i> )</h3>
<p>Constructs a copy of the cursor <i>c</i>.</p>
<!-- @@@QCursor -->
<!-- $$$QCursor$$$QCursorHCURSOR -->
<h3 class="fn"><a name="QCursor-6"></a>QCursor::<span class="name">QCursor</span> ( <span class="type">HCURSOR</span> <i>cursor</i> )</h3>
<p>Constructs a Qt cursor from the given Windows <i>cursor</i>.</p>
<p><b>Warning:</b> This function is only available on Windows.</p>
<p><b>See also </b><a href="qcursor.html#handle">handle</a>().</p>
<!-- @@@QCursor -->
<!-- $$$QCursor$$$QCursorQt::HANDLE -->
<h3 class="fn"><a name="QCursor-7"></a>QCursor::<span class="name">QCursor</span> ( <span class="type"><a href="qt.html#HANDLE-typedef">Qt::HANDLE</a></span> <i>handle</i> )</h3>
<p>Constructs a Qt cursor from the given <i>handle</i>.</p>
<p><b>Warning:</b> This function is only available on X11.</p>
<p><b>See also </b><a href="qcursor.html#handle">handle</a>().</p>
<!-- @@@QCursor -->
<!-- $$$~QCursor[overload1]$$$~QCursor -->
<h3 class="fn"><a name="dtor.QCursor"></a>QCursor::<span class="name">~QCursor</span> ()</h3>
<p>Destroys the cursor.</p>
<!-- @@@~QCursor -->
<!-- $$$bitmap[overload1]$$$bitmap -->
<h3 class="fn"><a name="bitmap"></a>const <span class="type"><a href="qbitmap.html">QBitmap</a></span> * QCursor::<span class="name">bitmap</span> () const</h3>
<p>Returns the cursor bitmap, or 0 if it is one of the standard cursors.</p>
<!-- @@@bitmap -->
<!-- $$$handle[overload1]$$$handle -->
<h3 class="fn"><a name="handle"></a><span class="type">HCURSOR_or_HANDLE</span> QCursor::<span class="name">handle</span> () const</h3>
<p>Returns a platform-specific cursor handle. The <tt>HCURSOR_or_HANDLE</tt> type is <tt>HCURSOR</tt> on Windows and <a href="qt.html#HANDLE-typedef">Qt::HANDLE</a> on X11 and Mac OS X. On <a href="qt-embedded-linux.html">Qt for Embedded Linux</a> it is an integer.</p>
<p><b>Warning:</b> Using the value returned by this function is not portable.</p>
<!-- @@@handle -->
<!-- $$$hotSpot[overload1]$$$hotSpot -->
<h3 class="fn"><a name="hotSpot"></a><span class="type"><a href="qpoint.html">QPoint</a></span> QCursor::<span class="name">hotSpot</span> () const</h3>
<p>Returns the cursor hot spot, or (0, 0) if it is one of the standard cursors.</p>
<!-- @@@hotSpot -->
<!-- $$$mask[overload1]$$$mask -->
<h3 class="fn"><a name="mask"></a>const <span class="type"><a href="qbitmap.html">QBitmap</a></span> * QCursor::<span class="name">mask</span> () const</h3>
<p>Returns the cursor bitmap mask, or 0 if it is one of the standard cursors.</p>
<!-- @@@mask -->
<!-- $$$pixmap[overload1]$$$pixmap -->
<h3 class="fn"><a name="pixmap"></a><span class="type"><a href="qpixmap.html">QPixmap</a></span> QCursor::<span class="name">pixmap</span> () const</h3>
<p>Returns the cursor pixmap. This is only valid if the cursor is a pixmap cursor.</p>
<!-- @@@pixmap -->
<!-- $$$pos[overload1]$$$pos -->
<h3 class="fn"><a name="pos"></a><span class="type"><a href="qpoint.html">QPoint</a></span> QCursor::<span class="name">pos</span> ()<tt> [static]</tt></h3>
<p>Returns the position of the cursor (hot spot) in global screen coordinates.</p>
<p>You can call <a href="qwidget.html#mapFromGlobal">QWidget::mapFromGlobal</a>() to translate it to widget coordinates.</p>
<p><b>See also </b><a href="qcursor.html#setPos">setPos</a>(), <a href="qwidget.html#mapFromGlobal">QWidget::mapFromGlobal</a>(), and <a href="qwidget.html#mapToGlobal">QWidget::mapToGlobal</a>().</p>
<!-- @@@pos -->
<!-- $$$setPos[overload1]$$$setPosintint -->
<h3 class="fn"><a name="setPos"></a><span class="type">void</span> QCursor::<span class="name">setPos</span> ( <span class="type">int</span> <i>x</i>, <span class="type">int</span> <i>y</i> )<tt> [static]</tt></h3>
<p>Moves the cursor (hot spot) to the global screen position (<i>x</i>, <i>y</i>).</p>
<p>You can call <a href="qwidget.html#mapToGlobal">QWidget::mapToGlobal</a>() to translate widget coordinates to global screen coordinates.</p>
<p><b>See also </b><a href="qcursor.html#pos">pos</a>(), <a href="qwidget.html#mapFromGlobal">QWidget::mapFromGlobal</a>(), and <a href="qwidget.html#mapToGlobal">QWidget::mapToGlobal</a>().</p>
<!-- @@@setPos -->
<!-- $$$setPos$$$setPosconstQPoint& -->
<h3 class="fn"><a name="setPos-2"></a><span class="type">void</span> QCursor::<span class="name">setPos</span> ( const <span class="type"><a href="qpoint.html">QPoint</a></span> &amp; <i>p</i> )<tt> [static]</tt></h3>
<p>This is an overloaded function.</p>
<p>Moves the cursor (hot spot) to the global screen position at point <i>p</i>.</p>
<!-- @@@setPos -->
<!-- $$$setShape[overload1]$$$setShapeQt::CursorShape -->
<h3 class="fn"><a name="setShape"></a><span class="type">void</span> QCursor::<span class="name">setShape</span> ( <span class="type"><a href="qt.html#CursorShape-enum">Qt::CursorShape</a></span> <i>shape</i> )</h3>
<p>Sets the cursor to the shape identified by <i>shape</i>.</p>
<p>See <a href="qt.html#CursorShape-enum">Qt::CursorShape</a> for the list of cursor shapes.</p>
<p><b>See also </b><a href="qcursor.html#shape">shape</a>().</p>
<!-- @@@setShape -->
<!-- $$$shape[overload1]$$$shape -->
<h3 class="fn"><a name="shape"></a><span class="type"><a href="qt.html#CursorShape-enum">Qt::CursorShape</a></span> QCursor::<span class="name">shape</span> () const</h3>
<p>Returns the cursor shape identifier. The return value is one of the <a href="qt.html#CursorShape-enum">Qt::CursorShape</a> enum values (cast to an int).</p>
<p><b>See also </b><a href="qcursor.html#setShape">setShape</a>().</p>
<!-- @@@shape -->
<!-- $$$operator QVariant[overload1]$$$operator QVariant -->
<h3 class="fn"><a name="operator-QVariant"></a>QCursor::<span class="name">operator QVariant</span> () const</h3>
<p>Returns the cursor as a <a href="qvariant.html">QVariant</a>.</p>
<!-- @@@operator QVariant -->
<!-- $$$operator=[overload1]$$$operator=constQCursor& -->
<h3 class="fn"><a name="operator-eq"></a><span class="type">QCursor</span> &amp; QCursor::<span class="name">operator=</span> ( const <span class="type">QCursor</span> &amp; <i>c</i> )</h3>
<p>Assigns <i>c</i> to this cursor and returns a reference to this cursor.</p>
<!-- @@@operator= -->
</div>
<div class="relnonmem">
<h2>Related Non-Members</h2>
<!-- $$$operator<<$$$operator<<QDataStream&constQCursor& -->
<h3 class="fn"><a name="operator-lt-lt-141"></a><span class="type"><a href="qdatastream.html">QDataStream</a></span> &amp; <span class="name">operator&lt;&lt;</span> ( <span class="type"><a href="qdatastream.html">QDataStream</a></span> &amp; <i>stream</i>, const <span class="type">QCursor</span> &amp; <i>cursor</i> )</h3>
<p>Writes the <i>cursor</i> to the <i>stream</i>.</p>
<p><b>See also </b><a href="datastreamformat.html">Serializing Qt Data Types</a>.</p>
<!-- @@@operator<< -->
<!-- $$$operator>>$$$operator>>QDataStream&QCursor& -->
<h3 class="fn"><a name="operator-gt-gt-74"></a><span class="type"><a href="qdatastream.html">QDataStream</a></span> &amp; <span class="name">operator&gt;&gt;</span> ( <span class="type"><a href="qdatastream.html">QDataStream</a></span> &amp; <i>stream</i>, <span class="type">QCursor</span> &amp; <i>cursor</i> )</h3>
<p>Reads the <i>cursor</i> from the <i>stream</i>.</p>
<p><b>See also </b><a href="datastreamformat.html">Serializing Qt Data Types</a>.</p>
<!-- @@@operator>> -->
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