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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#public-slots">Public Slots</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#protected-functions">Protected Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QGraphicsDropShadowEffect Class Reference</h1>
<!-- $$$QGraphicsDropShadowEffect-brief -->
<p>The QGraphicsDropShadowEffect class provides a drop shadow effect. <a href="#details">More...</a></p>
<!-- @@@QGraphicsDropShadowEffect -->
<pre class="cpp"> <span class="preprocessor">#include &lt;QGraphicsDropShadowEffect&gt;</span></pre><p><b>Inherits: </b><a href="qgraphicseffect.html">QGraphicsEffect</a>.</p>
<p>This class was introduced in Qt 4.6.</p>
<ul>
<li><a href="qgraphicsdropshadoweffect-members.html">List of all members, including inherited members</a></li>
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<a name="properties"></a>
<h2>Properties</h2>
<table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn"><b><a href="qgraphicsdropshadoweffect.html#blurRadius-prop">blurRadius</a></b> : qreal</li>
<li class="fn"><b><a href="qgraphicsdropshadoweffect.html#color-prop">color</a></b> : QColor</li>
<li class="fn"><b><a href="qgraphicsdropshadoweffect.html#offset-prop">offset</a></b> : QPointF</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><b><a href="qgraphicsdropshadoweffect.html#xOffset-prop">xOffset</a></b> : qreal</li>
<li class="fn"><b><a href="qgraphicsdropshadoweffect.html#yOffset-prop">yOffset</a></b> : qreal</li>
</ul>
</td></tr>
</table>
<ul>
<li class="fn">1 property inherited from <a href="qgraphicseffect.html#properties">QGraphicsEffect</a></li>
<li class="fn">1 property inherited from <a href="qobject.html#properties">QObject</a></li>
</ul>
<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#QGraphicsDropShadowEffect">QGraphicsDropShadowEffect</a></b> ( QObject * <i>parent</i> = 0 )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#dtor.QGraphicsDropShadowEffect">~QGraphicsDropShadowEffect</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> qreal </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#blurRadius-prop">blurRadius</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QColor </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#color-prop">color</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPointF </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#offset-prop">offset</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> qreal </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#xOffset-prop">xOffset</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> qreal </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#yOffset-prop">yOffset</a></b> () const</td></tr>
</table>
<a name="reimplemented-public-functions"></a>
<h2>Reimplemented Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> virtual QRectF </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#boundingRectFor">boundingRectFor</a></b> ( const QRectF &amp; <i>rect</i> ) const</td></tr>
</table>
<ul>
<li class="fn">3 public functions inherited from <a href="qgraphicseffect.html#public-functions">QGraphicsEffect</a></li>
<li class="fn">29 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li>
</ul>
<a name="public-slots"></a>
<h2>Public Slots</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#blurRadius-prop">setBlurRadius</a></b> ( qreal <i>blurRadius</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#color-prop">setColor</a></b> ( const QColor &amp; <i>color</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#offset-prop">setOffset</a></b> ( const QPointF &amp; <i>ofs</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#offset-prop">setOffset</a></b> ( qreal <i>dx</i>, qreal <i>dy</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#offset-prop">setOffset</a></b> ( qreal <i>d</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#xOffset-prop">setXOffset</a></b> ( qreal <i>dx</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#yOffset-prop">setYOffset</a></b> ( qreal <i>dy</i> )</td></tr>
</table>
<ul>
<li class="fn">2 public slots inherited from <a href="qgraphicseffect.html#public-slots">QGraphicsEffect</a></li>
<li class="fn">1 public slot inherited from <a href="qobject.html#public-slots">QObject</a></li>
</ul>
<a name="signals"></a>
<h2>Signals</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#blurRadiusChanged">blurRadiusChanged</a></b> ( qreal <i>blurRadius</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#colorChanged">colorChanged</a></b> ( const QColor &amp; <i>color</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#offsetChanged">offsetChanged</a></b> ( const QPointF &amp; <i>offset</i> )</td></tr>
</table>
<ul>
<li class="fn">1 signal inherited from <a href="qgraphicseffect.html#signals">QGraphicsEffect</a></li>
<li class="fn">1 signal inherited from <a href="qobject.html#signals">QObject</a></li>
</ul>
<a name="reimplemented-protected-functions"></a>
<h2>Reimplemented Protected Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsdropshadoweffect.html#draw">draw</a></b> ( QPainter * <i>painter</i> )</td></tr>
</table>
<ul>
<li class="fn">7 protected functions inherited from <a href="qgraphicseffect.html#protected-functions">QGraphicsEffect</a></li>
<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
</ul>
<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">7 static public members inherited from <a href="qobject.html#static-public-members">QObject</a></li>
<li class="fn">7 protected functions inherited from <a href="qgraphicseffect.html#protected-functions">QGraphicsEffect</a></li>
<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
</ul>
<a name="details"></a>
<!-- $$$QGraphicsDropShadowEffect-description -->
<div class="descr">
<h2>Detailed Description</h2>
<p>The QGraphicsDropShadowEffect class provides a drop shadow effect.</p>
<p>A drop shadow effect renders the source with a drop shadow. The color of the drop shadow can be modified using the <a href="qgraphicsdropshadoweffect.html#color-prop">setColor</a>() function. The drop shadow offset can be modified using the <a href="qgraphicsdropshadoweffect.html#offset-prop">setOffset</a>() function and the blur radius of the drop shadow can be changed with the <a href="qgraphicsdropshadoweffect.html#blurRadius-prop">setBlurRadius</a>() function.</p>
<p>By default, the drop shadow is a semi-transparent dark gray (<a href="qcolor.html">QColor</a>(63, 63, 63, 180)) shadow, blurred with a radius of 1 at an offset of 8 pixels towards the lower right. The drop shadow offset is specified in device coordinates.</p>
<p class="centerAlign"><img src="images/graphicseffect-drop-shadow.png" alt="" /></p></div>
<p><b>See also </b><a href="qgraphicsblureffect.html">QGraphicsBlurEffect</a>, <a href="qgraphicscolorizeeffect.html">QGraphicsColorizeEffect</a>, and <a href="qgraphicsopacityeffect.html">QGraphicsOpacityEffect</a>.</p>
<!-- @@@QGraphicsDropShadowEffect -->
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$blurRadius-prop$$$blurRadius$$$setBlurRadiusqreal$$$blurRadiusChangedqreal -->
<h3 class="fn"><a name="blurRadius-prop"></a><span class="name">blurRadius</span> : <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span></h3>
<p>This property holds the blur radius in pixels of the drop shadow.</p>
<p>Using a smaller radius results in a sharper shadow, whereas using a bigger radius results in a more blurred shadow.</p>
<p>By default, the blur radius is 1 pixel.</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> qreal </td><td class="memItemRight bottomAlign"><span class="name"><b>blurRadius</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setBlurRadius</b></span> ( qreal <i>blurRadius</i> )</td></tr>
</table>
<p><b>Notifier signal:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qgraphicsdropshadoweffect.html#blurRadiusChanged">blurRadiusChanged</a></b></span> ( qreal <i>blurRadius</i> )</td></tr>
</table>
<p><b>See also </b><a href="qgraphicsdropshadoweffect.html#color-prop">color</a>(), <a href="qgraphicsdropshadoweffect.html#offset-prop">offset</a>(), and <a href="index.html">.</a>.</p>
<!-- @@@blurRadius -->
<!-- $$$color-prop$$$color$$$setColorconstQColor&$$$colorChangedconstQColor& -->
<h3 class="fn"><a name="color-prop"></a><span class="name">color</span> : <span class="type"><a href="qcolor.html">QColor</a></span></h3>
<p>This property holds the color of the drop shadow.</p>
<p>By default, the drop color is a semi-transparent dark gray (<a href="qcolor.html">QColor</a>(63, 63, 63, 180)).</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QColor </td><td class="memItemRight bottomAlign"><span class="name"><b>color</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setColor</b></span> ( const QColor &amp; <i>color</i> )</td></tr>
</table>
<p><b>Notifier signal:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qgraphicsdropshadoweffect.html#colorChanged">colorChanged</a></b></span> ( const QColor &amp; <i>color</i> )</td></tr>
</table>
<p><b>See also </b><a href="qgraphicsdropshadoweffect.html#offset-prop">offset</a>() and <a href="qgraphicsdropshadoweffect.html#blurRadius-prop">blurRadius</a>().</p>
<!-- @@@color -->
<!-- $$$offset-prop$$$offset$$$setOffsetconstQPointF&$$$setOffsetqrealqreal$$$setOffsetqreal$$$offsetChangedconstQPointF& -->
<h3 class="fn"><a name="offset-prop"></a><span class="name">offset</span> : <span class="type"><a href="qpointf.html">QPointF</a></span></h3>
<p>This property holds the shadow offset in pixels.</p>
<p>By default, the offset is 8 pixels towards the lower right.</p>
<p>The offset is given in device coordinates, which means it is unaffected by scale.</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QPointF </td><td class="memItemRight bottomAlign"><span class="name"><b>offset</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setOffset</b></span> ( const QPointF &amp; <i>ofs</i> )</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setOffset</b></span> ( qreal <i>dx</i>, qreal <i>dy</i> )</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setOffset</b></span> ( qreal <i>d</i> )</td></tr>
</table>
<p><b>Notifier signal:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qgraphicsdropshadoweffect.html#offsetChanged">offsetChanged</a></b></span> ( const QPointF &amp; <i>offset</i> )</td></tr>
</table>
<p><b>See also </b><a href="qgraphicsdropshadoweffect.html#xOffset-prop">xOffset</a>(), <a href="qgraphicsdropshadoweffect.html#yOffset-prop">yOffset</a>(), <a href="qgraphicsdropshadoweffect.html#blurRadius-prop">blurRadius</a>(), and <a href="qgraphicsdropshadoweffect.html#color-prop">color</a>().</p>
<!-- @@@offset -->
<!-- $$$xOffset-prop$$$xOffset$$$setXOffsetqreal$$$offsetChangedconstQPointF& -->
<h3 class="fn"><a name="xOffset-prop"></a><span class="name">xOffset</span> : <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span></h3>
<p>This property holds the horizontal shadow offset in pixels.</p>
<p>By default, the horizontal shadow offset is 8 pixels.</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> qreal </td><td class="memItemRight bottomAlign"><span class="name"><b>xOffset</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setXOffset</b></span> ( qreal <i>dx</i> )</td></tr>
</table>
<p><b>Notifier signal:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qgraphicsdropshadoweffect.html#offsetChanged">offsetChanged</a></b></span> ( const QPointF &amp; <i>offset</i> )</td></tr>
</table>
<p><b>See also </b><a href="qgraphicsdropshadoweffect.html#yOffset-prop">yOffset</a>() and <a href="qgraphicsdropshadoweffect.html#offset-prop">offset</a>().</p>
<!-- @@@xOffset -->
<!-- $$$yOffset-prop$$$yOffset$$$setYOffsetqreal$$$offsetChangedconstQPointF& -->
<h3 class="fn"><a name="yOffset-prop"></a><span class="name">yOffset</span> : <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span></h3>
<p>This property holds the vertical shadow offset in pixels.</p>
<p>By default, the vertical shadow offset is 8 pixels.</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> qreal </td><td class="memItemRight bottomAlign"><span class="name"><b>yOffset</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setYOffset</b></span> ( qreal <i>dy</i> )</td></tr>
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<p><b>Notifier signal:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qgraphicsdropshadoweffect.html#offsetChanged">offsetChanged</a></b></span> ( const QPointF &amp; <i>offset</i> )</td></tr>
</table>
<p><b>See also </b><a href="qgraphicsdropshadoweffect.html#xOffset-prop">xOffset</a>() and <a href="qgraphicsdropshadoweffect.html#offset-prop">offset</a>().</p>
<!-- @@@yOffset -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QGraphicsDropShadowEffect[overload1]$$$QGraphicsDropShadowEffectQObject* -->
<h3 class="fn"><a name="QGraphicsDropShadowEffect"></a>QGraphicsDropShadowEffect::<span class="name">QGraphicsDropShadowEffect</span> ( <span class="type"><a href="qobject.html">QObject</a></span> * <i>parent</i> = 0 )</h3>
<p>Constructs a new <a href="qgraphicsdropshadoweffect.html">QGraphicsDropShadowEffect</a> instance. The <i>parent</i> parameter is passed to <a href="qgraphicseffect.html">QGraphicsEffect</a>'s constructor.</p>
<!-- @@@QGraphicsDropShadowEffect -->
<!-- $$$~QGraphicsDropShadowEffect[overload1]$$$~QGraphicsDropShadowEffect -->
<h3 class="fn"><a name="dtor.QGraphicsDropShadowEffect"></a>QGraphicsDropShadowEffect::<span class="name">~QGraphicsDropShadowEffect</span> ()</h3>
<p>Destroys the effect.</p>
<!-- @@@~QGraphicsDropShadowEffect -->
<!-- $$$blurRadiusChanged[overload1]$$$blurRadiusChangedqreal -->
<h3 class="fn"><a name="blurRadiusChanged"></a><span class="type">void</span> QGraphicsDropShadowEffect::<span class="name">blurRadiusChanged</span> ( <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>blurRadius</i> )<tt> [signal]</tt></h3>
<p>This signal is emitted whenever the effect's blur radius changes. The <i>blurRadius</i> parameter holds the effect's new blur radius.</p>
<!-- @@@blurRadiusChanged -->
<!-- $$$boundingRectFor[overload1]$$$boundingRectForconstQRectF& -->
<h3 class="fn"><a name="boundingRectFor"></a><span class="type"><a href="qrectf.html">QRectF</a></span> QGraphicsDropShadowEffect::<span class="name">boundingRectFor</span> ( const <span class="type"><a href="qrectf.html">QRectF</a></span> &amp; <i>rect</i> ) const<tt> [virtual]</tt></h3>
<p>Reimplemented from <a href="qgraphicseffect.html#boundingRectFor">QGraphicsEffect::boundingRectFor</a>().</p>
<!-- @@@boundingRectFor -->
<!-- $$$colorChanged[overload1]$$$colorChangedconstQColor& -->
<h3 class="fn"><a name="colorChanged"></a><span class="type">void</span> QGraphicsDropShadowEffect::<span class="name">colorChanged</span> ( const <span class="type"><a href="qcolor.html">QColor</a></span> &amp; <i>color</i> )<tt> [signal]</tt></h3>
<p>This signal is emitted whenever the effect's color changes. The <i>color</i> parameter holds the effect's new color.</p>
<!-- @@@colorChanged -->
<!-- $$$draw[overload1]$$$drawQPainter* -->
<h3 class="fn"><a name="draw"></a><span class="type">void</span> QGraphicsDropShadowEffect::<span class="name">draw</span> ( <span class="type"><a href="qpainter.html">QPainter</a></span> * <i>painter</i> )<tt> [virtual protected]</tt></h3>
<p>Reimplemented from <a href="qgraphicseffect.html#draw">QGraphicsEffect::draw</a>().</p>
<!-- @@@draw -->
<!-- $$$offsetChanged[overload1]$$$offsetChangedconstQPointF& -->
<h3 class="fn"><a name="offsetChanged"></a><span class="type">void</span> QGraphicsDropShadowEffect::<span class="name">offsetChanged</span> ( const <span class="type"><a href="qpointf.html">QPointF</a></span> &amp; <i>offset</i> )<tt> [signal]</tt></h3>
<p>This signal is emitted whenever the effect's shadow offset changes. The <i>offset</i> parameter holds the effect's new shadow offset.</p>
<!-- @@@offsetChanged -->
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