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<h1 class="title">Obsolete Members for QGraphicsItem</h1>
<p><b>The following class members are obsolete.</b> They are provided to keep old source code working. We strongly advise against using them in new code.</p>
<p><ul><li><a href="qgraphicsitem.html">QGraphicsItem class reference</a></li></ul></p>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#acceptsHoverEvents">acceptsHoverEvents</a></b> () const<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> QList&lt;QGraphicsItem *&gt; </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#children">children</a></b> () const<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#handlesChildEvents">handlesChildEvents</a></b> () const<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> QMatrix </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#matrix">matrix</a></b> () const<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#resetMatrix">resetMatrix</a></b> ()<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#rotate">rotate</a></b> ( qreal <i>angle</i> )<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#scale-2">scale</a></b> ( qreal <i>sx</i>, qreal <i>sy</i> )<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> QMatrix </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#sceneMatrix">sceneMatrix</a></b> () const<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#setAcceptsHoverEvents">setAcceptsHoverEvents</a></b> ( bool <i>enabled</i> )<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#setHandlesChildEvents">setHandlesChildEvents</a></b> ( bool <i>enabled</i> )<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#setMatrix">setMatrix</a></b> ( const QMatrix &amp; <i>matrix</i>, bool <i>combine</i> = false )<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#shear">shear</a></b> ( qreal <i>sh</i>, qreal <i>sv</i> )<tt> (obsolete)</tt></td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsitem-obsolete.html#translate">translate</a></b> ( qreal <i>dx</i>, qreal <i>dy</i> )<tt> (obsolete)</tt></td></tr>
</table>
<h2>Member Function Documentation</h2>
<!-- $$$acceptsHoverEvents[overload1]$$$acceptsHoverEvents -->
<h3 class="fn"><a name="acceptsHoverEvents"></a><span class="type">bool</span> QGraphicsItem::<span class="name">acceptsHoverEvents</span> () const</h3>
<p>Call <a href="qgraphicsitem.html#acceptHoverEvents">acceptHoverEvents</a>() instead.</p>
<p><b>See also </b><a href="qgraphicsitem-obsolete.html#setAcceptsHoverEvents">setAcceptsHoverEvents</a>().</p>
<!-- @@@acceptsHoverEvents -->
<!-- $$$children[overload1]$$$children -->
<h3 class="fn"><a name="children"></a><span class="type"><a href="qlist.html">QList</a></span>&lt;<span class="type">QGraphicsItem</span> *&gt; QGraphicsItem::<span class="name">children</span> () const</h3>
<p>Use <a href="qgraphicsitem.html#childItems">childItems</a>() instead.</p>
<p><b>See also </b><a href="qgraphicsitem.html#setParentItem">setParentItem</a>().</p>
<!-- @@@children -->
<!-- $$$handlesChildEvents[overload1]$$$handlesChildEvents -->
<h3 class="fn"><a name="handlesChildEvents"></a><span class="type">bool</span> QGraphicsItem::<span class="name">handlesChildEvents</span> () const</h3>
<p>Returns true if this item handles child events (i.e&#x2e;, all events intended for any of its children are instead sent to this item); otherwise, false is returned.</p>
<p>This property is useful for item groups; it allows one item to handle events on behalf of its children, as opposed to its children handling their events individually.</p>
<p>The default is to return false; children handle their own events. The exception for this is if the item is a <a href="qgraphicsitemgroup.html">QGraphicsItemGroup</a>, then it defaults to return true.</p>
<p><b>See also </b><a href="qgraphicsitem-obsolete.html#setHandlesChildEvents">setHandlesChildEvents</a>().</p>
<!-- @@@handlesChildEvents -->
<!-- $$$matrix[overload1]$$$matrix -->
<h3 class="fn"><a name="matrix"></a><span class="type"><a href="qmatrix.html">QMatrix</a></span> QGraphicsItem::<span class="name">matrix</span> () const</h3>
<p>Returns the item's affine transformation matrix. This is a subset or the item's full transformation matrix, and might not represent the item's full transformation.</p>
<p>Use <a href="qgraphicsitem.html#transform">transform</a>() instead.</p>
<p><b>See also </b><a href="qgraphicsitem-obsolete.html#setMatrix">setMatrix</a>(), <a href="qgraphicsitem.html#setTransform">setTransform</a>(), and <a href="qgraphicsitem.html#sceneTransform">sceneTransform</a>().</p>
<!-- @@@matrix -->
<!-- $$$resetMatrix[overload1]$$$resetMatrix -->
<h3 class="fn"><a name="resetMatrix"></a><span class="type">void</span> QGraphicsItem::<span class="name">resetMatrix</span> ()</h3>
<p>Use <a href="qgraphicsitem.html#resetTransform">resetTransform</a>() instead.</p>
<!-- @@@resetMatrix -->
<!-- $$$rotate[overload1]$$$rotateqreal -->
<h3 class="fn"><a name="rotate"></a><span class="type">void</span> QGraphicsItem::<span class="name">rotate</span> ( <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>angle</i> )</h3>
<p>Use</p>
<pre class="cpp"> <a href="qgraphicsitem.html#setRotation">setRotation</a>(rotation() <span class="operator">+</span> angle);</pre>
<p>instead.</p>
<p>Rotates the current item transformation <i>angle</i> degrees clockwise around its origin. To translate around an arbitrary point (x, y), you need to combine translation and rotation with <a href="qgraphicsitem.html#setTransform">setTransform</a>().</p>
<p>Example:</p>
<pre class="cpp"> <span class="comment">// Rotate an item 45 degrees around (0, 0).</span>
 item<span class="operator">-</span><span class="operator">&gt;</span>rotate(<span class="number">45</span>);

 <span class="comment">// Rotate an item 45 degrees around (x, y).</span>
 item<span class="operator">-</span><span class="operator">&gt;</span><a href="qgraphicsitem.html#setTransform">setTransform</a>(<span class="type"><a href="qtransform.html">QTransform</a></span>()<span class="operator">.</span>translate(x<span class="operator">,</span> y)<span class="operator">.</span>rotate(<span class="number">45</span>)<span class="operator">.</span>translate(<span class="operator">-</span>x<span class="operator">,</span> <span class="operator">-</span>y));</pre>
<p><b>See also </b><a href="qgraphicsitem.html#setTransform">setTransform</a>(), <a href="qgraphicsitem.html#transform">transform</a>(), <a href="qgraphicsitem.html#scale">scale</a>(), <a href="qgraphicsitem-obsolete.html#shear">shear</a>(), and <a href="qgraphicsitem-obsolete.html#translate">translate</a>().</p>
<!-- @@@rotate -->
<!-- $$$scale$$$scaleqrealqreal -->
<h3 class="fn"><a name="scale-2"></a><span class="type">void</span> QGraphicsItem::<span class="name">scale</span> ( <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>sx</i>, <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>sy</i> )</h3>
<p>Use</p>
<pre class="cpp"> <a href="qgraphicsitem.html#setTransform">setTransform</a>(<span class="type"><a href="qtransform.html">QTransform</a></span><span class="operator">::</span>fromScale(sx<span class="operator">,</span> sy)<span class="operator">,</span> <span class="keyword">true</span>);</pre>
<p>instead.</p>
<p>Scales the current item transformation by (<i>sx</i>, <i>sy</i>) around its origin. To scale from an arbitrary point (x, y), you need to combine translation and scaling with <a href="qgraphicsitem.html#setTransform">setTransform</a>().</p>
<p>Example:</p>
<pre class="cpp"> <span class="comment">// Scale an item by 3x2 from its origin</span>
 item<span class="operator">-</span><span class="operator">&gt;</span><a href="qgraphicsitem.html#scale">scale</a>(<span class="number">3</span><span class="operator">,</span> <span class="number">2</span>);

 <span class="comment">// Scale an item by 3x2 from (x, y)</span>
 item<span class="operator">-</span><span class="operator">&gt;</span><a href="qgraphicsitem.html#setTransform">setTransform</a>(<span class="type"><a href="qtransform.html">QTransform</a></span>()<span class="operator">.</span>translate(x<span class="operator">,</span> y)<span class="operator">.</span>scale(<span class="number">3</span><span class="operator">,</span> <span class="number">2</span>)<span class="operator">.</span>translate(<span class="operator">-</span>x<span class="operator">,</span> <span class="operator">-</span>y));</pre>
<p><b>See also </b><a href="qgraphicsitem.html#setTransform">setTransform</a>() and <a href="qgraphicsitem.html#transform">transform</a>().</p>
<!-- @@@scale -->
<!-- $$$sceneMatrix[overload1]$$$sceneMatrix -->
<h3 class="fn"><a name="sceneMatrix"></a><span class="type"><a href="qmatrix.html">QMatrix</a></span> QGraphicsItem::<span class="name">sceneMatrix</span> () const</h3>
<p>Use <a href="qgraphicsitem.html#sceneTransform">sceneTransform</a>() instead.</p>
<p><b>See also </b><a href="qgraphicsitem.html#transform">transform</a>(), <a href="qgraphicsitem.html#setTransform">setTransform</a>(), <a href="qgraphicsitem.html#scenePos">scenePos</a>(), and <a href="graphicsview.html#the-graphics-view-coordinate-system">The Graphics View Coordinate System</a>.</p>
<!-- @@@sceneMatrix -->
<!-- $$$setAcceptsHoverEvents[overload1]$$$setAcceptsHoverEventsbool -->
<h3 class="fn"><a name="setAcceptsHoverEvents"></a><span class="type">void</span> QGraphicsItem::<span class="name">setAcceptsHoverEvents</span> ( <span class="type">bool</span> <i>enabled</i> )</h3>
<p>Use setAcceptHoverEvents(<i>enabled</i>) instead.</p>
<p><b>See also </b><a href="qgraphicsitem-obsolete.html#acceptsHoverEvents">acceptsHoverEvents</a>().</p>
<!-- @@@setAcceptsHoverEvents -->
<!-- $$$setHandlesChildEvents[overload1]$$$setHandlesChildEventsbool -->
<h3 class="fn"><a name="setHandlesChildEvents"></a><span class="type">void</span> QGraphicsItem::<span class="name">setHandlesChildEvents</span> ( <span class="type">bool</span> <i>enabled</i> )</h3>
<p>If <i>enabled</i> is true, this item is set to handle all events for all its children (i.e&#x2e;, all events intented for any of its children are instead sent to this item); otherwise, if <i>enabled</i> is false, this item will only handle its own events. The default value is false.</p>
<p>This property is useful for item groups; it allows one item to handle events on behalf of its children, as opposed to its children handling their events individually.</p>
<p>If a child item accepts hover events, its parent will receive hover move events as the cursor passes through the child, but it does not receive hover enter and hover leave events on behalf of its child.</p>
<p><b>See also </b><a href="qgraphicsitem-obsolete.html#handlesChildEvents">handlesChildEvents</a>().</p>
<!-- @@@setHandlesChildEvents -->
<!-- $$$setMatrix[overload1]$$$setMatrixconstQMatrix&bool -->
<h3 class="fn"><a name="setMatrix"></a><span class="type">void</span> QGraphicsItem::<span class="name">setMatrix</span> ( const <span class="type"><a href="qmatrix.html">QMatrix</a></span> &amp; <i>matrix</i>, <span class="type">bool</span> <i>combine</i> = false )</h3>
<p>Sets the item's affine transformation matrix. This is a subset or the item's full transformation matrix, and might not represent the item's full transformation.</p>
<p>Use <a href="qgraphicsitem.html#setTransform">setTransform</a>() instead.</p>
<p><b>See also </b><a href="qgraphicsitem-obsolete.html#matrix">matrix</a>(), <a href="qgraphicsitem.html#transform">transform</a>(), and <a href="graphicsview.html#the-graphics-view-coordinate-system">The Graphics View Coordinate System</a>.</p>
<!-- @@@setMatrix -->
<!-- $$$shear[overload1]$$$shearqrealqreal -->
<h3 class="fn"><a name="shear"></a><span class="type">void</span> QGraphicsItem::<span class="name">shear</span> ( <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>sh</i>, <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>sv</i> )</h3>
<p>Use</p>
<pre class="cpp"> <a href="qgraphicsitem.html#setTransform">setTransform</a>(<span class="type"><a href="qtransform.html">QTransform</a></span>()<span class="operator">.</span>shear(sh<span class="operator">,</span> sv)<span class="operator">,</span> <span class="keyword">true</span>);</pre>
<p>instead.</p>
<p>Shears the current item transformation by (<i>sh</i>, <i>sv</i>).</p>
<p><b>See also </b><a href="qgraphicsitem.html#setTransform">setTransform</a>() and <a href="qgraphicsitem.html#transform">transform</a>().</p>
<!-- @@@shear -->
<!-- $$$translate[overload1]$$$translateqrealqreal -->
<h3 class="fn"><a name="translate"></a><span class="type">void</span> QGraphicsItem::<span class="name">translate</span> ( <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>dx</i>, <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>dy</i> )</h3>
<p>Use <a href="qgraphicsitem.html#setPos">setPos</a>() or <a href="qgraphicsitem.html#setTransformOriginPoint">setTransformOriginPoint</a>() instead. For identical behavior, use</p>
<pre class="cpp"> <a href="qgraphicsitem.html#setTransform">setTransform</a>(<span class="type"><a href="qtransform.html">QTransform</a></span><span class="operator">::</span>fromTranslate(dx<span class="operator">,</span> dy)<span class="operator">,</span> <span class="keyword">true</span>);</pre>
<p>Translates the current item transformation by (<i>dx</i>, <i>dy</i>).</p>
<p>If all you want is to move an item, you should call <a href="qgraphicsitem.html#moveBy">moveBy</a>() or <a href="qgraphicsitem.html#setPos">setPos</a>() instead; this function changes the item's translation, which is conceptually separate from its position.</p>
<p><b>See also </b><a href="qgraphicsitem.html#setTransform">setTransform</a>() and <a href="qgraphicsitem.html#transform">transform</a>().</p>
<!-- @@@translate -->
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