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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#methods">Methods</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QML Animation Element</h1>
<span class="subtitle"></span>
<!-- $$$Animation-brief -->
<p>The Animation element is the base of all QML animations. <a href="#details">More...</a></p>
<!-- @@@Animation -->
<p>Inherited by <a href="qml-anchoranimation.html">AnchorAnimation</a>, <a href="qml-parallelanimation.html">ParallelAnimation</a>, <a href="qml-parentanimation.html">ParentAnimation</a>, <a href="qml-pauseanimation.html">PauseAnimation</a>, <a href="qml-propertyaction.html">PropertyAction</a>, <a href="qml-propertyanimation.html">PropertyAnimation</a>, <a href="qml-scriptaction.html">ScriptAction</a>, and <a href="qml-sequentialanimation.html">SequentialAnimation</a>.</p>
<p>This element was introduced in Qt 4.7.</p>
<ul>
<li><a href="qml-animation-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="properties"></a>
<h2>Properties</h2>
<ul>
<li class="fn"><b><b><a href="qml-animation.html#alwaysRunToEnd-prop">alwaysRunToEnd</a></b></b> : bool</li>
<li class="fn"><b><b><a href="qml-animation.html#loops-prop">loops</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-animation.html#paused-prop">paused</a></b></b> : bool</li>
<li class="fn"><b><b><a href="qml-animation.html#running-prop">running</a></b></b> : bool</li>
</ul>
<a name="methods"></a>
<h2>Methods</h2>
<ul>
<li class="fn"><b><b><a href="qml-animation.html#complete-method">complete</a></b></b></li>
<li class="fn"><b><b><a href="qml-animation.html#pause-method">pause</a></b></b></li>
<li class="fn"><b><b><a href="qml-animation.html#restart-method">restart</a></b></b></li>
<li class="fn"><b><b><a href="qml-animation.html#resume-method">resume</a></b></b></li>
<li class="fn"><b><b><a href="qml-animation.html#start-method">start</a></b></b></li>
<li class="fn"><b><b><a href="qml-animation.html#stop-method">stop</a></b></b></li>
</ul>
<!-- $$$Animation-description -->
<a name="details"></a>
<h2>Detailed Description</h2>
<p>The Animation element cannot be used directly in a QML file. It exists to provide a set of common properties and methods, available across all the other animation types that inherit from it. Attempting to use the Animation element directly will result in an error.</p>
<!-- @@@Animation -->
<h2>Property Documentation</h2>
<!-- $$$alwaysRunToEnd -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlPropNode"><p><a name="alwaysRunToEnd-prop"></a><span class="name">alwaysRunToEnd</span> : <span class="type"><a href="qml-bool.html">bool</a></span></p></td></tr></table></div><div class="qmldoc"><p>This property holds whether the animation should run to completion when it is stopped.</p>
<p>If this true the animation will complete its current iteration when it is stopped - either by setting the <tt>running</tt> property to false, or by calling the <tt>stop()</tt> method. The <tt>complete()</tt> method is not effected by this value.</p>
<p>This behavior is most useful when the <tt>repeat</tt> property is set, as the animation will finish playing normally but not restart.</p>
<p>By default, the alwaysRunToEnd property is not set.</p>
<p><b>Note:</b> alwaysRunToEnd has no effect on animations in a Transition.</p>
</div></div><!-- @@@alwaysRunToEnd -->
<br/>
<!-- $$$loops -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlPropNode"><p><a name="loops-prop"></a><span class="name">loops</span> : <span class="type"><a href="qml-int.html">int</a></span></p></td></tr></table></div><div class="qmldoc"><p>This property holds the number of times the animation should play.</p>
<p>By default, <tt>loops</tt> is 1: the animation will play through once and then stop.</p>
<p>If set to Animation.Infinite, the animation will continuously repeat until it is explicitly stopped - either by setting the <tt>running</tt> property to false, or by calling the <tt>stop()</tt> method.</p>
<p>In the following example, the rectangle will spin indefinitely.</p>
<pre class="cpp"> Rectangle {
     width: <span class="number">100</span>; height: <span class="number">100</span>; color: <span class="string">&quot;green&quot;</span>
     RotationAnimation on rotation {
         loops: Animation<span class="operator">.</span>Infinite
         from: <span class="number">0</span>
         to: <span class="number">360</span>
     }
 }</pre>
</div></div><!-- @@@loops -->
<br/>
<!-- $$$paused -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlPropNode"><p><a name="paused-prop"></a><span class="name">paused</span> : <span class="type"><a href="qml-bool.html">bool</a></span></p></td></tr></table></div><div class="qmldoc"><p>This property holds whether the animation is currently paused.</p>
<p>The <tt>paused</tt> property can be set to declaratively control whether or not an animation is paused.</p>
<p>Animations can also be paused and resumed imperatively from JavaScript using the <tt>pause()</tt> and <tt>resume()</tt> methods.</p>
<p>By default, animations are not paused.</p>
</div></div><!-- @@@paused -->
<br/>
<!-- $$$running -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlPropNode"><p><a name="running-prop"></a><span class="name">running</span> : <span class="type"><a href="qml-bool.html">bool</a></span></p></td></tr></table></div><div class="qmldoc"><p>This property holds whether the animation is currently running.</p>
<p>The <tt>running</tt> property can be set to declaratively control whether or not an animation is running. The following example will animate a rectangle whenever the <a href="qml-mousearea.html">MouseArea</a> is pressed.</p>
<pre class="cpp"> Rectangle {
     width: <span class="number">100</span>; height: <span class="number">100</span>
     NumberAnimation on x {
         running: myMouse<span class="operator">.</span>pressed
         from: <span class="number">0</span>; to: <span class="number">100</span>
     }
     MouseArea { id: myMouse }
 }</pre>
<p>Likewise, the <tt>running</tt> property can be read to determine if the animation is running. In the following example the text element will indicate whether or not the animation is running.</p>
<pre class="cpp"> NumberAnimation { id: myAnimation }
 Text { text: myAnimation<span class="operator">.</span>running <span class="operator">?</span> <span class="string">&quot;Animation is running&quot;</span> : <span class="string">&quot;Animation is not running&quot;</span> }</pre>
<p>Animations can also be started and stopped imperatively from JavaScript using the <tt>start()</tt> and <tt>stop()</tt> methods.</p>
<p>By default, animations are not running. Though, when the animations are assigned to properties, as property value sources using the <i>on</i> syntax, they are set to running by default.</p>
</div></div><!-- @@@running -->
<br/>
<h2>Method Documentation</h2>
<!-- $$$complete -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlFuncNode"><p><a name="complete-method"></a>Animation::<span class="name">complete</span> ()</p></td></tr></table></div><div class="qmldoc"><p>Stops the animation, jumping to the final property values.</p>
<p>If the animation is not running, calling this method has no effect. The <tt>running</tt> property will be false following a call to <tt>complete()</tt>.</p>
<p>Unlike <tt>stop()</tt>, <tt>complete()</tt> immediately fast-forwards the animation to its end. In the following example,</p>
<pre class="cpp"> Rectangle {
     NumberAnimation on x { from: <span class="number">0</span>; to: <span class="number">100</span>; duration: <span class="number">500</span> }
 }</pre>
<p>calling <tt>stop()</tt> at time 250ms will result in the <tt>x</tt> property having a value of 50, while calling <tt>complete()</tt> will set the <tt>x</tt> property to 100, exactly as though the animation had played the whole way through.</p>
</div></div><!-- @@@complete -->
<br/>
<!-- $$$pause -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlFuncNode"><p><a name="pause-method"></a>Animation::<span class="name">pause</span> ()</p></td></tr></table></div><div class="qmldoc"><p>Pauses the animation.</p>
<p>If the animation is already paused, calling this method has no effect. The <tt>paused</tt> property will be true following a call to <tt>pause()</tt>.</p>
</div></div><!-- @@@pause -->
<br/>
<!-- $$$restart -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlFuncNode"><p><a name="restart-method"></a>Animation::<span class="name">restart</span> ()</p></td></tr></table></div><div class="qmldoc"><p>Restarts the animation.</p>
<p>This is a convenience method, and is equivalent to calling <tt>stop()</tt> and then <tt>start()</tt>.</p>
</div></div><!-- @@@restart -->
<br/>
<!-- $$$resume -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlFuncNode"><p><a name="resume-method"></a>Animation::<span class="name">resume</span> ()</p></td></tr></table></div><div class="qmldoc"><p>Resumes a paused animation.</p>
<p>If the animation is not paused, calling this method has no effect. The <tt>paused</tt> property will be false following a call to <tt>resume()</tt>.</p>
</div></div><!-- @@@resume -->
<br/>
<!-- $$$start -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlFuncNode"><p><a name="start-method"></a>Animation::<span class="name">start</span> ()</p></td></tr></table></div><div class="qmldoc"><p>Starts the animation.</p>
<p>If the animation is already running, calling this method has no effect. The <tt>running</tt> property will be true following a call to <tt>start()</tt>.</p>
</div></div><!-- @@@start -->
<br/>
<!-- $$$stop -->
<div class="qmlitem"><div class="qmlproto"><table class="qmlname"><tr valign="top" class="odd"><td class="tblQmlFuncNode"><p><a name="stop-method"></a>Animation::<span class="name">stop</span> ()</p></td></tr></table></div><div class="qmldoc"><p>Stops the animation.</p>
<p>If the animation is not running, calling this method has no effect. The <tt>running</tt> property will be false following a call to <tt>stop()</tt>.</p>
<p>Normally <tt>stop()</tt> stops the animation immediately, and the animation has no further influence on property values. In this example animation</p>
<pre class="cpp"> Rectangle {
     NumberAnimation on x { from: <span class="number">0</span>; to: <span class="number">100</span>; duration: <span class="number">500</span> }
 }</pre>
<p>was stopped at time 250ms, the <tt>x</tt> property will have a value of 50.</p>
<p>However, if the <tt>alwaysRunToEnd</tt> property is set, the animation will continue running until it completes and then stop. The <tt>running</tt> property will still become false immediately.</p>
</div></div><!-- @@@stop -->
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