<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qanimationclipdata.cpp --> <title>QAnimationClipData Class | Qt 3D 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QAnimationClipData</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-types">Public Types</a></li> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QAnimationClipData Class</h1> <span class="small-subtitle">(<a href="qt3danimation-qanimationclipdata.html">Qt3DAnimation::QAnimationClipData</a>)<br/></span> <!-- $$$QAnimationClipData-brief --> <p>Class containing the animation data. <a href="#details">More...</a></p> <!-- @@@QAnimationClipData --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <QAnimationClipData></span> </td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3danimation</td></tr></table></div><ul> <li><a href="qt3danimation-qanimationclipdata-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-types"></a> <h2 id="public-types">Public Types</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> typedef </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#const_iterator-typedef">const_iterator</a></b></td></tr> <tr><td class="memItemLeft rightAlign topAlign"> typedef </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#const_reverse_iterator-typedef">const_reverse_iterator</a></b></td></tr> </table></div> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#QAnimationClipData">QAnimationClipData</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#QAnimationClipData-1">QAnimationClipData</a></b>(<i>const Qt3DAnimation::QAnimationClipData &</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#dtor.QAnimationClipData">~QAnimationClipData</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#appendChannel">appendChannel</a></b>(const Qt3DAnimation::QChannel &<i>c</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData::const_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#begin">begin</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData::const_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#cbegin">cbegin</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData::const_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#cend">cend</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#channelCount">channelCount</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#clearChannels">clearChannels</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData::const_reverse_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#crbegin">crbegin</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData::const_reverse_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#crend">crend</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData::const_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#end">end</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#insertChannel">insertChannel</a></b>(int <i>index</i>, const Qt3DAnimation::QChannel &<i>c</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#isValid">isValid</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#name">name</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData::const_reverse_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#rbegin">rbegin</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#removeChannel">removeChannel</a></b>(int <i>index</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData::const_reverse_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#rend">rend</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#setName">setName</a></b>(const QString &<i>name</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QAnimationClipData &</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html#operator-eq">operator=</a></b>(<i>const Qt3DAnimation::QAnimationClipData &</i>)</td></tr> </table></div> <a name="details"></a> <!-- $$$QAnimationClipData-description --> <div class="descr"> <h2 id="details">Detailed Description</h2> <p>Class containing the animation data.</p> </div> <!-- @@@QAnimationClipData --> <div class="types"> <h2>Member Type Documentation</h2> <!-- $$$const_iterator --> <h3 class="fn" id="const_iterator-typedef"><a name="const_iterator-typedef"></a>typedef QAnimationClipData::<span class="name">const_iterator</span></h3> <!-- @@@const_iterator --> <!-- $$$const_reverse_iterator --> <h3 class="fn" id="const_reverse_iterator-typedef"><a name="const_reverse_iterator-typedef"></a>typedef QAnimationClipData::<span class="name">const_reverse_iterator</span></h3> <!-- @@@const_reverse_iterator --> </div> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QAnimationClipData[overload1]$$$QAnimationClipData --> <h3 class="fn" id="QAnimationClipData"><a name="QAnimationClipData"></a>QAnimationClipData::<span class="name">QAnimationClipData</span>()</h3> <p>Default constructs an instance of QAnimationClipData.</p><!-- @@@QAnimationClipData --> <!-- $$$QAnimationClipData$$$QAnimationClipDataconstQt3DAnimation::QAnimationClipData& --> <h3 class="fn" id="QAnimationClipData-1"><a name="QAnimationClipData-1"></a>QAnimationClipData::<span class="name">QAnimationClipData</span>(<i>const Qt3DAnimation::QAnimationClipData &</i>)</h3> <p>Default constructs an instance of QAnimationClipData.</p><!-- @@@QAnimationClipData --> <!-- $$$~QAnimationClipData[overload1]$$$~QAnimationClipData --> <h3 class="fn" id="dtor.QAnimationClipData"><a name="dtor.QAnimationClipData"></a>QAnimationClipData::<span class="name">~QAnimationClipData</span>()</h3> <p>Destroys the instance of QAnimationClipData.</p><!-- @@@~QAnimationClipData --> <!-- $$$appendChannel[overload1]$$$appendChannelconstQt3DAnimation::QChannel& --> <h3 class="fn" id="appendChannel"><a name="appendChannel"></a><span class="type">void</span> QAnimationClipData::<span class="name">appendChannel</span>(const <span class="type"><a href="qt3danimation-qchannel.html">Qt3DAnimation::QChannel</a></span> &<i>c</i>)</h3> <!-- @@@appendChannel --> <!-- $$$begin[overload1]$$$begin --> <h3 class="fn" id="begin"><a name="begin"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html#const_iterator-typedef">Qt3DAnimation::QAnimationClipData::const_iterator</a></span> QAnimationClipData::<span class="name">begin</span>() const</h3> <!-- @@@begin --> <!-- $$$cbegin[overload1]$$$cbegin --> <h3 class="fn" id="cbegin"><a name="cbegin"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html#const_iterator-typedef">Qt3DAnimation::QAnimationClipData::const_iterator</a></span> QAnimationClipData::<span class="name">cbegin</span>() const</h3> <!-- @@@cbegin --> <!-- $$$cend[overload1]$$$cend --> <h3 class="fn" id="cend"><a name="cend"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html#const_iterator-typedef">Qt3DAnimation::QAnimationClipData::const_iterator</a></span> QAnimationClipData::<span class="name">cend</span>() const</h3> <!-- @@@cend --> <!-- $$$channelCount[overload1]$$$channelCount --> <h3 class="fn" id="channelCount"><a name="channelCount"></a><span class="type">int</span> QAnimationClipData::<span class="name">channelCount</span>() const</h3> <!-- @@@channelCount --> <!-- $$$clearChannels[overload1]$$$clearChannels --> <h3 class="fn" id="clearChannels"><a name="clearChannels"></a><span class="type">void</span> QAnimationClipData::<span class="name">clearChannels</span>()</h3> <!-- @@@clearChannels --> <!-- $$$crbegin[overload1]$$$crbegin --> <h3 class="fn" id="crbegin"><a name="crbegin"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html#const_reverse_iterator-typedef">Qt3DAnimation::QAnimationClipData::const_reverse_iterator</a></span> QAnimationClipData::<span class="name">crbegin</span>() const</h3> <!-- @@@crbegin --> <!-- $$$crend[overload1]$$$crend --> <h3 class="fn" id="crend"><a name="crend"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html#const_reverse_iterator-typedef">Qt3DAnimation::QAnimationClipData::const_reverse_iterator</a></span> QAnimationClipData::<span class="name">crend</span>() const</h3> <!-- @@@crend --> <!-- $$$end[overload1]$$$end --> <h3 class="fn" id="end"><a name="end"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html#const_iterator-typedef">Qt3DAnimation::QAnimationClipData::const_iterator</a></span> QAnimationClipData::<span class="name">end</span>() const</h3> <!-- @@@end --> <!-- $$$insertChannel[overload1]$$$insertChannelintconstQt3DAnimation::QChannel& --> <h3 class="fn" id="insertChannel"><a name="insertChannel"></a><span class="type">void</span> QAnimationClipData::<span class="name">insertChannel</span>(<span class="type">int</span> <i>index</i>, const <span class="type"><a href="qt3danimation-qchannel.html">Qt3DAnimation::QChannel</a></span> &<i>c</i>)</h3> <!-- @@@insertChannel --> <!-- $$$isValid[overload1]$$$isValid --> <h3 class="fn" id="isValid"><a name="isValid"></a><span class="type">bool</span> QAnimationClipData::<span class="name">isValid</span>() const</h3> <!-- @@@isValid --> <!-- $$$name[overload1]$$$name --> <h3 class="fn" id="name"><a name="name"></a><span class="type">QString</span> QAnimationClipData::<span class="name">name</span>() const</h3> <p><b>See also </b><a href="qt3danimation-qanimationclipdata.html#setName">setName</a>().</p> <!-- @@@name --> <!-- $$$rbegin[overload1]$$$rbegin --> <h3 class="fn" id="rbegin"><a name="rbegin"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html#const_reverse_iterator-typedef">Qt3DAnimation::QAnimationClipData::const_reverse_iterator</a></span> QAnimationClipData::<span class="name">rbegin</span>() const</h3> <!-- @@@rbegin --> <!-- $$$removeChannel[overload1]$$$removeChannelint --> <h3 class="fn" id="removeChannel"><a name="removeChannel"></a><span class="type">void</span> QAnimationClipData::<span class="name">removeChannel</span>(<span class="type">int</span> <i>index</i>)</h3> <!-- @@@removeChannel --> <!-- $$$rend[overload1]$$$rend --> <h3 class="fn" id="rend"><a name="rend"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html#const_reverse_iterator-typedef">Qt3DAnimation::QAnimationClipData::const_reverse_iterator</a></span> QAnimationClipData::<span class="name">rend</span>() const</h3> <!-- @@@rend --> <!-- $$$setName[overload1]$$$setNameconstQString& --> <h3 class="fn" id="setName"><a name="setName"></a><span class="type">void</span> QAnimationClipData::<span class="name">setName</span>(const <span class="type">QString</span> &<i>name</i>)</h3> <p><b>See also </b><a href="qt3danimation-qanimationclipdata.html#name">name</a>().</p> <!-- @@@setName --> <!-- $$$operator=[overload1]$$$operator=constQt3DAnimation::QAnimationClipData& --> <h3 class="fn" id="operator-eq"><a name="operator-eq"></a><span class="type"><a href="qt3danimation-qanimationclipdata.html">Qt3DAnimation::QAnimationClipData</a></span> &QAnimationClipData::<span class="name">operator=</span>(<i>const Qt3DAnimation::QAnimationClipData &</i>)</h3> <p>Copy-assignment operator.</p><!-- @@@operator= --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>