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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QLevelOfDetailBoundingSphere</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QLevelOfDetailBoundingSphere Class</h1>
<span class="small-subtitle">(<a href="qt3drender-qlevelofdetailboundingsphere.html">Qt3DRender::QLevelOfDetailBoundingSphere</a>)<br/></span>
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<p>The <a href="qt3drender-qlevelofdetailboundingsphere.html">QLevelOfDetailBoundingSphere</a> class provides a simple spherical volume, defined by its center and radius. <a href="#details">More...</a></p>
<!-- @@@QLevelOfDetailBoundingSphere -->
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QLevelOfDetailBoundingSphere&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3drender</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.9</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-levelofdetailboundingsphere.html">LevelOfDetailBoundingSphere</a></td></tr></table></div><ul>
<li><a href="qt3drender-qlevelofdetailboundingsphere-members.html">List of all members, including inherited members</a></li>
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<h2 id="properties">Properties</h2>
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<li class="fn"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#center-prop">center</a></b> : const QVector3D</li>
<li class="fn"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#radius-prop">radius</a></b> : const float</li>
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<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#QLevelOfDetailBoundingSphere">QLevelOfDetailBoundingSphere</a></b>(QVector3D <i>center</i> = QVector3D(), float <i>radius</i> = 1.0f)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#QLevelOfDetailBoundingSphere-1">QLevelOfDetailBoundingSphere</a></b>(const Qt3DRender::QLevelOfDetailBoundingSphere &amp;<i>other</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#dtor.QLevelOfDetailBoundingSphere">~QLevelOfDetailBoundingSphere</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector3D </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#center-prop">center</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#isEmpty">isEmpty</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> float </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#radius-prop">radius</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#operator-not-eq">operator!=</a></b>(const Qt3DRender::QLevelOfDetailBoundingSphere &amp;<i>other</i>) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QLevelOfDetailBoundingSphere &amp;</td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#operator-eq">operator=</a></b>(const Qt3DRender::QLevelOfDetailBoundingSphere &amp;<i>other</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#operator-eq-eq">operator==</a></b>(const Qt3DRender::QLevelOfDetailBoundingSphere &amp;<i>other</i>) const</td></tr>
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<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qlevelofdetailboundingsphere.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>The <a href="qt3drender-qlevelofdetailboundingsphere.html">QLevelOfDetailBoundingSphere</a> class provides a simple spherical volume, defined by its center and radius.</p>
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<h2>Property Documentation</h2>
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<h3 class="fn" id="center-prop"><a name="center-prop"></a><span class="name">center</span> : const <span class="type">QVector3D</span></h3>
<p>Specifies the center of the bounding sphere</p>
<p><b>Access functions:</b></p>
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<tr><td class="memItemLeft topAlign rightAlign"> QVector3D </td><td class="memItemRight bottomAlign"><span class="name"><b>center</b></span>() const</td></tr>
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<!-- @@@center -->
<!-- $$$radius-prop$$$radius -->
<h3 class="fn" id="radius-prop"><a name="radius-prop"></a><span class="name">radius</span> : const <span class="type">float</span></h3>
<p>Specifies the radius of the bounding sphere</p>
<p><b>Access functions:</b></p>
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<tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>radius</b></span>() const</td></tr>
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<h2>Member Function Documentation</h2>
<!-- $$$QLevelOfDetailBoundingSphere[overload1]$$$QLevelOfDetailBoundingSphereQVector3Dfloat -->
<h3 class="fn" id="QLevelOfDetailBoundingSphere"><a name="QLevelOfDetailBoundingSphere"></a>QLevelOfDetailBoundingSphere::<span class="name">QLevelOfDetailBoundingSphere</span>(<span class="type">QVector3D</span> <i>center</i> = QVector3D(), <span class="type">float</span> <i>radius</i> = 1.0f)</h3>
<p>Constructs a new <a href="qt3drender-qlevelofdetailboundingsphere.html">QLevelOfDetailBoundingSphere</a> with the specified <i>center</i> and <i>radius</i>.</p>
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<h3 class="fn" id="QLevelOfDetailBoundingSphere-1"><a name="QLevelOfDetailBoundingSphere-1"></a>QLevelOfDetailBoundingSphere::<span class="name">QLevelOfDetailBoundingSphere</span>(const <span class="type"><a href="qt3drender-qlevelofdetailboundingsphere.html">Qt3DRender::QLevelOfDetailBoundingSphere</a></span> &amp;<i>other</i>)</h3>
<p>Default constructs an instance of QLevelOfDetailBoundingSphere.</p><!-- @@@QLevelOfDetailBoundingSphere -->
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<h3 class="fn" id="dtor.QLevelOfDetailBoundingSphere"><a name="dtor.QLevelOfDetailBoundingSphere"></a>QLevelOfDetailBoundingSphere::<span class="name">~QLevelOfDetailBoundingSphere</span>()</h3>
<p>Destroys the instance of QLevelOfDetailBoundingSphere.</p><!-- @@@~QLevelOfDetailBoundingSphere -->
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<h3 class="fn" id="isEmpty"><a name="isEmpty"></a><span class="type">bool</span> QLevelOfDetailBoundingSphere::<span class="name">isEmpty</span>() const</h3>
<!-- @@@isEmpty -->
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<h3 class="fn" id="operator-not-eq"><a name="operator-not-eq"></a><span class="type">bool</span> QLevelOfDetailBoundingSphere::<span class="name">operator!=</span>(const <span class="type"><a href="qt3drender-qlevelofdetailboundingsphere.html">Qt3DRender::QLevelOfDetailBoundingSphere</a></span> &amp;<i>other</i>) const</h3>
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<h3 class="fn" id="operator-eq"><a name="operator-eq"></a><span class="type"><a href="qt3drender-qlevelofdetailboundingsphere.html">Qt3DRender::QLevelOfDetailBoundingSphere</a></span> &amp;QLevelOfDetailBoundingSphere::<span class="name">operator=</span>(const <span class="type"><a href="qt3drender-qlevelofdetailboundingsphere.html">Qt3DRender::QLevelOfDetailBoundingSphere</a></span> &amp;<i>other</i>)</h3>
<p>Copy-assignment operator.</p><!-- @@@operator= -->
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<h3 class="fn" id="operator-eq-eq"><a name="operator-eq-eq"></a><span class="type">bool</span> QLevelOfDetailBoundingSphere::<span class="name">operator==</span>(const <span class="type"><a href="qt3drender-qlevelofdetailboundingsphere.html">Qt3DRender::QLevelOfDetailBoundingSphere</a></span> &amp;<i>other</i>) const</h3>
<!-- @@@operator== -->
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