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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QPickTriangleEvent</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QPickTriangleEvent Class</h1>
<span class="small-subtitle">(<a href="qt3drender-qpicktriangleevent.html">Qt3DRender::QPickTriangleEvent</a>)<br/></span>
<!-- $$$QPickTriangleEvent-brief -->
<p>The <a href="qt3drender-qpicktriangleevent.html">QPickTriangleEvent</a> class holds information when a triangle is picked. <a href="#details">More...</a></p>
<!-- @@@QPickTriangleEvent -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QPickTriangleEvent&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3drender</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-picktriangleevent.html">PickTriangleEvent</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3drender-qpickevent.html">Qt3DRender::QPickEvent</a></td></tr></table></div><ul>
<li><a href="qt3drender-qpicktriangleevent-members.html">List of all members, including inherited members</a></li>
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<a name="properties"></a>
<h2 id="properties">Properties</h2>
<div class="table"><table class="propsummary">
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<li class="fn"><b><a href="qt3drender-qpicktriangleevent.html#triangleIndex-prop">triangleIndex</a></b> : const uint</li>
<li class="fn"><b><a href="qt3drender-qpicktriangleevent.html#uvw-prop">uvw</a></b> : const QVector3D</li>
<li class="fn"><b><a href="qt3drender-qpicktriangleevent.html#vertex1Index-prop">vertex1Index</a></b> : const uint</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><b><a href="qt3drender-qpicktriangleevent.html#vertex2Index-prop">vertex2Index</a></b> : const uint</li>
<li class="fn"><b><a href="qt3drender-qpicktriangleevent.html#vertex3Index-prop">vertex3Index</a></b> : const uint</li>
</ul>
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<ul>
<li class="fn">8 properties inherited from <a href="qt3drender-qpickevent.html#properties">Qt3DRender::QPickEvent</a></li>
</ul>
<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#QPickTriangleEvent">QPickTriangleEvent</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#QPickTriangleEvent-1">QPickTriangleEvent</a></b>(const QPointF &amp;<i>position</i>, const QVector3D &amp;<i>worldIntersection</i>, const QVector3D &amp;<i>localIntersection</i>, float <i>distance</i>, uint <i>triangleIndex</i>, uint <i>vertex1Index</i>, uint <i>vertex2Index</i>, uint <i>vertex3Index</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#QPickTriangleEvent-2">QPickTriangleEvent</a></b>(const QPointF &amp;<i>position</i>, const QVector3D &amp;<i>worldIntersection</i>, const QVector3D &amp;<i>localIntersection</i>, float <i>distance</i>, uint <i>triangleIndex</i>, uint <i>vertex1Index</i>, uint <i>vertex2Index</i>, uint <i>vertex3Index</i>, Qt3DRender::QPickEvent::Buttons <i>button</i>, int <i>buttons</i>, int <i>modifiers</i>, const QVector3D &amp;<i>uvw</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> uint </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#triangleIndex">triangleIndex</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector3D </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#uvw">uvw</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> uint </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#vertex1Index">vertex1Index</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> uint </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#vertex2Index">vertex2Index</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> uint </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#vertex3Index">vertex3Index</a></b>() const</td></tr>
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<ul>
<li class="fn">8 public functions inherited from <a href="qt3drender-qpickevent.html#public-functions">Qt3DRender::QPickEvent</a></li>
</ul>
<a name="static-public-members"></a>
<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qpicktriangleevent.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
</table></div>
<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">1 public slot inherited from <a href="qt3drender-qpickevent.html#public-slots">Qt3DRender::QPickEvent</a></li>
<li class="fn">1 signal inherited from <a href="qt3drender-qpickevent.html#signals">Qt3DRender::QPickEvent</a></li>
</ul>
<a name="details"></a>
<!-- $$$QPickTriangleEvent-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>The <a href="qt3drender-qpicktriangleevent.html">QPickTriangleEvent</a> class holds information when a triangle is picked.</p>
<p>When QPickingSettings::pickMode() is set to <a href="qt3drender-qpickingsettings.html#PickMethod-enum">QPickingSettings::TrianglePicking</a>, the signals on <a href="qt3drender-qobjectpicker.html">QObjectPicker</a> will carry an instance of <a href="qt3drender-qpicktriangleevent.html">QPickTriangleEvent</a>.</p>
<p>This contains the details of the triangle that was picked.</p>
<p><b>Note: </b>In the case of indexed rendering, the point indices are relative to the array of coordinates, not the array of indices.</p></div>
<p><b>See also </b><a href="qt3drender-qpickingsettings.html">QPickingSettings</a>, <a href="qt3drender-qpickevent.html">QPickEvent</a>, <a href="qt3drender-qobjectpicker.html">QObjectPicker</a>, and <a href="qt3drender-qattribute.html">QAttribute</a>.</p>
<!-- @@@QPickTriangleEvent -->
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$triangleIndex-prop$$$triangleIndex -->
<h3 class="fn" id="triangleIndex-prop"><a name="triangleIndex-prop"></a><span class="name">triangleIndex</span> : const <span class="type">uint</span></h3>
<p>Specifies the triangle index of the event</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> uint </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qpicktriangleevent.html#triangleIndex">triangleIndex</a></b></span>() const</td></tr>
</table></div>
<!-- @@@triangleIndex -->
<!-- $$$uvw-prop$$$uvw -->
<h3 class="fn" id="uvw-prop"><a name="uvw-prop"></a><span class="name">uvw</span> : const <span class="type">QVector3D</span></h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QVector3D </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qpicktriangleevent.html#uvw">uvw</a></b></span>() const</td></tr>
</table></div>
<!-- @@@uvw -->
<!-- $$$vertex1Index-prop$$$vertex1Index -->
<h3 class="fn" id="vertex1Index-prop"><a name="vertex1Index-prop"></a><span class="name">vertex1Index</span> : const <span class="type">uint</span></h3>
<p>Specifies the index of the first vertex in the triangle</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> uint </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qpicktriangleevent.html#vertex1Index">vertex1Index</a></b></span>() const</td></tr>
</table></div>
<!-- @@@vertex1Index -->
<!-- $$$vertex2Index-prop$$$vertex2Index -->
<h3 class="fn" id="vertex2Index-prop"><a name="vertex2Index-prop"></a><span class="name">vertex2Index</span> : const <span class="type">uint</span></h3>
<p>Specifies the index of the second vertex in the triangle</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> uint </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qpicktriangleevent.html#vertex2Index">vertex2Index</a></b></span>() const</td></tr>
</table></div>
<!-- @@@vertex2Index -->
<!-- $$$vertex3Index-prop$$$vertex3Index -->
<h3 class="fn" id="vertex3Index-prop"><a name="vertex3Index-prop"></a><span class="name">vertex3Index</span> : const <span class="type">uint</span></h3>
<p>Specifies the index of the third vertex in the triangle</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> uint </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qpicktriangleevent.html#vertex3Index">vertex3Index</a></b></span>() const</td></tr>
</table></div>
<!-- @@@vertex3Index -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QPickTriangleEvent[overload1]$$$QPickTriangleEvent -->
<h3 class="fn" id="QPickTriangleEvent"><a name="QPickTriangleEvent"></a>QPickTriangleEvent::<span class="name">QPickTriangleEvent</span>()</h3>
<p>Default constructs an instance of QPickTriangleEvent.</p><!-- @@@QPickTriangleEvent -->
<!-- $$$QPickTriangleEvent$$$QPickTriangleEventconstQPointF&constQVector3D&constQVector3D&floatuintuintuintuint -->
<h3 class="fn" id="QPickTriangleEvent-1"><a name="QPickTriangleEvent-1"></a>QPickTriangleEvent::<span class="name">QPickTriangleEvent</span>(const <span class="type">QPointF</span> &amp;<i>position</i>, const <span class="type">QVector3D</span> &amp;<i>worldIntersection</i>, const <span class="type">QVector3D</span> &amp;<i>localIntersection</i>, <span class="type">float</span> <i>distance</i>, <span class="type">uint</span> <i>triangleIndex</i>, <span class="type">uint</span> <i>vertex1Index</i>, <span class="type">uint</span> <i>vertex2Index</i>, <span class="type">uint</span> <i>vertex3Index</i>)</h3>
<p>*</p>
<p><a href="qt3drender-qpicktriangleevent.html">QPickTriangleEvent::QPickTriangleEvent</a> Constructs a new <a href="qt3drender-qpickevent.html">QPickEvent</a> with the given parameters * <i>position</i>, * <i>worldIntersection</i>, * <i>localIntersection</i>, * <i>distance</i>, * <i>triangleIndex</i>, * <i>vertex1Index</i>, * <i>vertex2Index</i> and * <i>vertex3Index</i></p>
<!-- @@@QPickTriangleEvent -->
<!-- $$$QPickTriangleEvent$$$QPickTriangleEventconstQPointF&constQVector3D&constQVector3D&floatuintuintuintuintQt3DRender::QPickEvent::ButtonsintintconstQVector3D& -->
<h3 class="fn" id="QPickTriangleEvent-2"><a name="QPickTriangleEvent-2"></a>QPickTriangleEvent::<span class="name">QPickTriangleEvent</span>(const <span class="type">QPointF</span> &amp;<i>position</i>, const <span class="type">QVector3D</span> &amp;<i>worldIntersection</i>, const <span class="type">QVector3D</span> &amp;<i>localIntersection</i>, <span class="type">float</span> <i>distance</i>, <span class="type">uint</span> <i>triangleIndex</i>, <span class="type">uint</span> <i>vertex1Index</i>, <span class="type">uint</span> <i>vertex2Index</i>, <span class="type">uint</span> <i>vertex3Index</i>, <span class="type"><a href="qt3drender-qpickevent.html#Buttons-enum">Qt3DRender::QPickEvent::Buttons</a></span> <i>button</i>, <span class="type">int</span> <i>buttons</i>, <span class="type">int</span> <i>modifiers</i>, const <span class="type">QVector3D</span> &amp;<i>uvw</i>)</h3>
<p>Default constructs an instance of QPickTriangleEvent.</p><!-- @@@QPickTriangleEvent -->
<!-- $$$triangleIndex -->
<h3 class="fn" id="triangleIndex"><a name="triangleIndex"></a><span class="type">uint</span> QPickTriangleEvent::<span class="name">triangleIndex</span>() const</h3>
<p><a href="qt3drender-qpicktriangleevent.html#triangleIndex-prop">QPickTriangleEvent::triangleIndex</a> Returns the index of the picked triangle</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qpicktriangleevent.html#triangleIndex-prop">triangleIndex</a>. </p><!-- @@@triangleIndex -->
<!-- $$$uvw -->
<h3 class="fn" id="uvw"><a name="uvw"></a><span class="type">QVector3D</span> QPickTriangleEvent::<span class="name">uvw</span>() const</h3>
<p>Returns the 3D coordinates u,v, and w.</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qpicktriangleevent.html#uvw-prop">uvw</a>. </p><!-- @@@uvw -->
<!-- $$$vertex1Index -->
<h3 class="fn" id="vertex1Index"><a name="vertex1Index"></a><span class="type">uint</span> QPickTriangleEvent::<span class="name">vertex1Index</span>() const</h3>
<p><a href="qt3drender-qpicktriangleevent.html#vertex1Index-prop">QPickTriangleEvent::vertex1Index</a> Returns the index of the first point of the picked triangle</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qpicktriangleevent.html#vertex1Index-prop">vertex1Index</a>. </p><!-- @@@vertex1Index -->
<!-- $$$vertex2Index -->
<h3 class="fn" id="vertex2Index"><a name="vertex2Index"></a><span class="type">uint</span> QPickTriangleEvent::<span class="name">vertex2Index</span>() const</h3>
<p><a href="qt3drender-qpicktriangleevent.html#vertex2Index-prop">QPickTriangleEvent::vertex2Index</a> Returns the index of the second point of the picked triangle</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qpicktriangleevent.html#vertex2Index-prop">vertex2Index</a>. </p><!-- @@@vertex2Index -->
<!-- $$$vertex3Index -->
<h3 class="fn" id="vertex3Index"><a name="vertex3Index"></a><span class="type">uint</span> QPickTriangleEvent::<span class="name">vertex3Index</span>() const</h3>
<p><a href="qt3drender-qpicktriangleevent.html#vertex3Index-prop">QPickTriangleEvent::vertex3Index</a> Returns index of third point of picked triangle</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qpicktriangleevent.html#vertex3Index-prop">vertex3Index</a>. </p><!-- @@@vertex3Index -->
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