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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-qml.html">QML Types</a></td><td >SceneLoader QML Type</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.2 Reference Documentation</a></td>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#methods">Methods</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">SceneLoader QML Type</h1>
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<p>Provides the facility to load an existing Scene. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import Qt3D.Render 2.12</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiates:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-sceneloader.html"><a href="qt3drender-qsceneloader.html">QSceneLoader</a></td></tr></table></div><ul>
<li><a href="qml-qt3d-render-sceneloader-members.html">List of all members, including inherited members</a></li>
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<h2 id="properties">Properties</h2>
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<li class="fn"><b><b><a href="qml-qt3d-render-sceneloader.html#source-prop">source</a></b></b> : url</li>
<li class="fn"><b><b><a href="qml-qt3d-render-sceneloader.html#status-prop">status</a></b></b> : enumeration</li>
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<h2 id="methods">Methods</h2>
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<li class="fn">Entity <b><b><a href="qml-qt3d-render-sceneloader.html#component-method">component</a></b></b>(string <i>entityName</i>,  enumeration <i>componentType</i>)</li>
<li class="fn">Entity <b><b><a href="qml-qt3d-render-sceneloader.html#entity-method">entity</a></b></b>(string <i>entityName</i>)</li>
<li class="fn">list <b><b><a href="qml-qt3d-render-sceneloader.html#entityNames-method">entityNames</a></b></b>()</li>
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<h2 id="details">Detailed Description</h2>
<p>Given a 3D source file, the <a href="qml-qt3d-render-sceneloader.html">SceneLoader</a> will try to parse it and build a tree of Entity objects with proper <a href="qt3drender-geometry.html#geometryrenderer">GeometryRenderer</a>, Transform and Material components.</p>
<p>The loader will try to determine the best material to be used based on the properties of the model file. If you wish to use a custom material, you will have to traverse the tree and replace the default associated materials with yours.</p>
<p>As the name implies, <a href="qml-qt3d-render-sceneloader.html">SceneLoader</a> loads a complete scene subtree. If you wish to load a single piece of geometry, you should rather use the Mesh instead.</p>
<p><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a> internally relies on the use of plugins to support a wide variety of 3D file formats. <a href="http://assimp.sourceforge.net/main_features_formats.html">Here</a> is a list of formats that are supported by Qt3D.</p>
<p><b>Note: </b>this component shouldn't be shared among several Entity instances. Undefined behavior will result.</p><p><b>See also </b><a href="qml-qt3d-render-mesh.html">Mesh</a> and <a href="qt3drender-geometry.html#geometryrenderer">GeometryRenderer</a>.</p>
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<h2>Property Documentation</h2>
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<a name="source-prop"></a><span class="name">source</span> : <span class="type">url</span></p></td></tr>
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</div><div class="qmldoc"><p>Holds the url to the source to be loaded.</p>
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<a name="status-prop"></a><span class="qmlreadonly">[read-only] </span><span class="name">status</span> : <span class="type">enumeration</span></p></td></tr>
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</div><div class="qmldoc"><p>Holds the status of scene loading.</p>
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<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.None</li>
<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.Loading</li>
<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.Ready</li>
<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.Error</li>
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<p><b>See also </b><a href="qt3drender-qsceneloader.html#Status-enum">Qt3DRender::QSceneLoader::Status</a>.</p>
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<h2>Method Documentation</h2>
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<a name="component-method"></a><span class="type"><a href="qml-qt3d-core-entity.html">Entity</a></span> <span class="name">component</span>(<span class="type">string</span> <i>entityName</i>,  <span class="type">enumeration</span> <i>componentType</i>)</p></td></tr>
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</div><div class="qmldoc"><p>Returns a component matching <i>componentType</i> of a loaded entity with an <i>objectName</i> matching the <i>entityName</i>. If the entity has multiple matching components, the first match in the component list of the entity is returned. If there is no match, an undefined item is returned.</p>
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<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.UnknownComponent Unknown component type</li>
<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.GeometryRendererComponent <a href="qt3drender-qgeometryrenderer.html">Qt3DRender::QGeometryRenderer</a> component</li>
<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.TransformComponent <a href="qt3dcore-qtransform.html">Qt3DCore::QTransform</a> component</li>
<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.MaterialComponent <a href="qt3drender-qmaterial.html">Qt3DRender::QMaterial</a> component</li>
<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.LightComponent <a href="qt3drender-qabstractlight.html">Qt3DRender::QAbstractLight</a> component</li>
<li><a href="qml-qt3d-render-sceneloader.html">SceneLoader</a>.CameraLensComponent <a href="qt3drender-qcameralens.html">Qt3DRender::QCameraLens</a> component</li>
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<p><b>See also </b><a href="qt3drender-qsceneloader.html#ComponentType-enum">Qt3DRender::QSceneLoader::ComponentType</a>.</p>
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<a name="entity-method"></a><span class="type"><a href="qml-qt3d-core-entity.html">Entity</a></span> <span class="name">entity</span>(<span class="type">string</span> <i>entityName</i>)</p></td></tr>
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</div><div class="qmldoc"><p>Returns a loaded entity with the <code>objectName</code> matching the <i>entityName</i> parameter. If multiple entities have the same name, it is undefined which one of them is returned, but it will always be the same one.</p>
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<a name="entityNames-method"></a><span class="type">list</span> <span class="name">entityNames</span>()</p></td></tr>
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</div><div class="qmldoc"><p>Returns a list of the <code>objectNames</code> of the loaded entities.</p>
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