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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QAbstractClipBlendNode</td></tr></table><table class="buildversion"><tr>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QAbstractClipBlendNode Class</h1>
<span class="small-subtitle">(<a href="qt3danimation-qabstractclipblendnode.html">Qt3DAnimation::QAbstractClipBlendNode</a>)<br/></span>
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<p><a href="qt3danimation-qabstractclipblendnode.html">QAbstractClipBlendNode</a> is the base class for types used to construct animation blend trees. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QAbstractClipBlendNode&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3danimation</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.9</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-animation-abstractclipblendnode.html">AbstractClipBlendNode</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherited By:</td><td class="memItemRight bottomAlign"> <p><a href="qt3danimation-qadditiveclipblend.html">Qt3DAnimation::QAdditiveClipBlend</a>, <a href="qt3danimation-qclipblendvalue.html">Qt3DAnimation::QClipBlendValue</a>, and <a href="qt3danimation-qlerpclipblend.html">Qt3DAnimation::QLerpClipBlend</a></p>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qabstractclipblendnode.html#dtor.QAbstractClipBlendNode">~QAbstractClipBlendNode</a></b>()</td></tr>
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<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
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<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qabstractclipblendnode.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<h3>Additional Inherited Members</h3>
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<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
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<!-- $$$QAbstractClipBlendNode-description -->
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<h2 id="details">Detailed Description</h2>
<p><a href="qt3danimation-qabstractclipblendnode.html">QAbstractClipBlendNode</a> is the base class for types used to construct animation blend trees.</p>
<p>Animation blend trees are used with a <a href="qt3danimation-qblendedclipanimator.html">QBlendedClipAnimator</a> to dynamically blend a set of animation clips together. The way in which the blending of animation clips is performed is controlled by the structure of the blend tree and the properties on the nodes it contains.</p>
<p>The leaf nodes in a blend tree are containers for the input animation clips. These clips can be baked clips read from file via <a href="qt3danimation-qanimationcliploader.html">QAnimationClipLoader</a>, or they can be clips that you build within your application with QAnimatitonClip and <a href="qt3danimation-qanimationclipdata.html">QAnimationClipData</a>. To include a clip in your blend tree, wrap it in a <a href="qt3danimation-qclipblendvalue.html">QClipBlendValue</a> node.</p>
<p>The interior nodes of a blend tree represent blending operations that will be applied to their arguments which hold the input clips or even entire sub-trees of other blend tree nodes.</p>
<p>At present, the Qt 3D Animation module provides the following blend tree node types:</p>
<ul>
<li><a href="qt3danimation-qclipblendvalue.html">Qt3DAnimation::QClipBlendValue</a></li>
<li><a href="qt3danimation-qlerpclipblend.html">Qt3DAnimation::QLerpClipBlend</a></li>
<li><a href="qt3danimation-qadditiveclipblend.html">Qt3DAnimation::QAdditiveClipBlend</a></li>
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<p>Additional node types representing other blending operations will be added in the future.</p>
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<p><b>See also </b><a href="qt3danimation-qblendedclipanimator.html">QBlendedClipAnimator</a>.</p>
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<h2>Member Function Documentation</h2>
<!-- $$$~QAbstractClipBlendNode[overload1]$$$~QAbstractClipBlendNode -->
<h3 class="fn" id="dtor.QAbstractClipBlendNode"><a name="dtor.QAbstractClipBlendNode"></a><code>[virtual] </code>QAbstractClipBlendNode::<span class="name">~QAbstractClipBlendNode</span>()</h3>
<p>Destroys the instance of QAbstractClipBlendNode. The destructor is virtual.</p><!-- @@@~QAbstractClipBlendNode -->
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