Sophie

Sophie

distrib > Mageia > 7 > x86_64 > by-pkgid > c936229ef0138f42857f36beadbeda30 > files > 859

qt3d5-doc-5.12.2-2.mga7.noarch.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- qaction.cpp -->
  <title>QAction Class | Qt 3D 5.12.2</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QAction</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.2 Reference Documentation</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar">
<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
</div>
<div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">QAction Class</h1>
<span class="small-subtitle">(<a href="qt3dinput-qaction.html">Qt3DInput::QAction</a>)<br/></span>
<!-- $$$QAction-brief -->
<p>Links a set of <a href="qt3dinput-qabstractactioninput.html">QAbstractActionInput</a> that trigger the same event. <a href="#details">More...</a></p>
<!-- @@@QAction -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QAction&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3dinput</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-input-action.html">Action</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></td></tr></table></div><ul>
<li><a href="qt3dinput-qaction-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="properties"></a>
<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><a href="qt3dinput-qaction.html#active-prop">active</a></b> : const bool</li>
</ul>
<ul>
<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
</ul>
<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaction.html#QAction">QAction</a></b>(Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaction.html#addInput">addInput</a></b>(Qt3DInput::QAbstractActionInput *<i>input</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector&lt;Qt3DInput::QAbstractActionInput *&gt; </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaction.html#inputs">inputs</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaction.html#active-prop">isActive</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaction.html#removeInput">removeInput</a></b>(Qt3DInput::QAbstractActionInput *<i>input</i>)</td></tr>
</table></div>
<ul>
<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
</ul>
<a name="signals"></a>
<h2 id="signals">Signals</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaction.html#active-prop">activeChanged</a></b>(bool <i>isActive</i>)</td></tr>
</table></div>
<ul>
<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
</ul>
<a name="static-public-members"></a>
<h2 id="static-public-members">Static Public Members</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaction.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
</table></div>
<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
</ul>
<a name="details"></a>
<!-- $$$QAction-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>Links a set of <a href="qt3dinput-qabstractactioninput.html">QAbstractActionInput</a> that trigger the same event.</p>
</div>
<!-- @@@QAction -->
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$active-prop$$$isActive$$$activeChangedbool -->
<h3 class="fn" id="active-prop"><a name="active-prop"></a><span class="name">active</span> : const <span class="type">bool</span></h3>
<p>Holds <code>true</code> if the action is active.</p>
<p>Note this property is not updated when the action is disabled.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><span class="name"><b>isActive</b></span>() const</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>activeChanged</b></span>(bool <i>isActive</i>)</td></tr>
</table></div>
<!-- @@@active -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QAction[overload1]$$$QActionQt3DCore::QNode* -->
<h3 class="fn" id="QAction"><a name="QAction"></a>QAction::<span class="name">QAction</span>(<span class="type"><a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></span> *<i>parent</i> = nullptr)</h3>
<p>Constructs a new <a href="qt3dinput-qaction.html">QAction</a> instance with parent <i>parent</i>.</p>
<!-- @@@QAction -->
<!-- $$$addInput[overload1]$$$addInputQt3DInput::QAbstractActionInput* -->
<h3 class="fn" id="addInput"><a name="addInput"></a><span class="type">void</span> QAction::<span class="name">addInput</span>(<span class="type"><a href="qt3dinput-qabstractactioninput.html">Qt3DInput::QAbstractActionInput</a></span> *<i>input</i>)</h3>
<p>Append <a href="qt3dinput-qabstractactioninput.html">QAbstractActionInput</a> <i>input</i> to the list of inputs that can trigger this action.</p>
<!-- @@@addInput -->
<!-- $$$inputs[overload1]$$$inputs -->
<h3 class="fn" id="inputs"><a name="inputs"></a><span class="type">QVector</span>&lt;<span class="type"><a href="qt3dinput-qabstractactioninput.html">Qt3DInput::QAbstractActionInput</a></span> *&gt; QAction::<span class="name">inputs</span>() const</h3>
<p>Returns the list of inputs that can trigger this action.</p>
<!-- @@@inputs -->
<!-- $$$removeInput[overload1]$$$removeInputQt3DInput::QAbstractActionInput* -->
<h3 class="fn" id="removeInput"><a name="removeInput"></a><span class="type">void</span> QAction::<span class="name">removeInput</span>(<span class="type"><a href="qt3dinput-qabstractactioninput.html">Qt3DInput::QAbstractActionInput</a></span> *<i>input</i>)</h3>
<p>Remove <a href="qt3dinput-qabstractactioninput.html">QAbstractActionInput</a> <i>input</i> to the list of inputs that can trigger this action.</p>
<!-- @@@removeInput -->
</div>
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2019 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>