# Description: Fix empty master.srv creation, which cause segfaults when starting network games # Forwaded: yes : https://sourceforge.net/tracker/?func=detail&aid=3207635&group_id=110997&atid=657950 # Bug: none # Author: Christiaan Welvaart (spturtle) Index: src/network/nServerInfo.cpp =================================================================== --- a/src/network/nServerInfo.cpp +++ b/src/network/nServerInfo.cpp 2011-03-12 12:01:33.725306330 +0100 @@ -1487,7 +1487,7 @@ if (!masterInfo) return; - DeleteAll(); + DeleteAll(false); // load all the servers we know Load( tDirectories::Var(), MasterFile( fileSuffix ) );