From 5a388412284d80608517533e3b4e7b68b2305e30 Mon Sep 17 00:00:00 2001 From: Cong <congusbongus@gmail.com> Date: Tue, 25 May 2021 20:13:42 +1000 Subject: [PATCH] Remove duplicate gConfig #706 --- src/tests/json_test.c | 1 - src/tests/player_test.c | 6 ------ 2 files changed, 7 deletions(-) diff --git a/src/tests/json_test.c b/src/tests/json_test.c index 027a49b56..92c2bcfe8 100644 --- a/src/tests/json_test.c +++ b/src/tests/json_test.c @@ -35,7 +35,6 @@ bool ConfigIsOld(FILE *f) } int PicManagerGetPic(void) { return 0; } int StrWeaponClass(void) { return 0; } -Config gConfig; int gPicManager; diff --git a/src/tests/player_test.c b/src/tests/player_test.c index 57a4e7062..dbae46129 100644 --- a/src/tests/player_test.c +++ b/src/tests/player_test.c @@ -11,12 +11,6 @@ #include <player_template.h> #include <utils.h> -// Stubs -Campaign gCampaign; -NetClient gNetClient; -PlayerTemplates gPlayerTemplates; -Config gConfig; - FEATURE(assign_unused, "Assign unused input device") // This feature is used to assign input devices to players, before the game