#Here's an overview of what this file is capable of: # #REDEFINE GAME KEYS # To redefine a game key, you're going to have to know the command's # proper name. This can be found via the in-game help menu. Just type # the command's name followed by the new key you want to use for it. # For instance, to redefine the ApplySkill command so that it is # activated by the "n" key, you'd use the following line: # # ApplySkill n # # Note that no checking is done to ensure that the keys are unique. # If you assign two commands to the same key, only one of them will # work. # #CONTROL ANIMATION SPEED # You can redefine the animation speed, if you'd like combat animations # to proceed faster or slower. To change the animation delay to 100 you'd # use the following line: # # AnimSpeed 100 # # Note that the lower the AnimSpeed value, the faster the animations # will be. Default values are 100 for ASCII and 50 for SDL. # #SET CONTROL TYPES # There are three commands that cover this: MechaControl, CharaControl, # and WorldControl. Each one can be assigned either M for Menu-based # input or R for RogueLike input. For example, to change things so that # your mecha is controlled using the RogueLike interface, use the # following line: # # MechaControl R # #SET WEAPON ATTACK OPTION # You can set the default burst value for each type of burst-firing # weapon. There are three commands that cover this: MissileBV, # BallisticBV, and BeamGunBV. They can be assigned four possible values: # Off, 1/4, 1/2, and Max. # # To set the default missile BV to 1/2 load, use the following line: # # MissileBV 1/2 # #CONTROL DIRECT XP # By default, direct skill XP will not cause the PC to learn new # skills. This is to prevent the PC from learning unwanted skills. # If you would like to enable the learning of skills from direct XP, # add the following label to your configuration file: # # DIRECTSKILLOK # #NOAUTOSAVE # Whenever your character visits a new location, the campaign is saved # to disk. Some people don't like this behavior... using the label # NOAUTOSAVE will disable this. # #ALWAYS SAVE CHARACTER # Normally, when a character enters an adventure, the CHA file is deleted # and doesn't get restored until the adventure is finished. By setting # the label ALWAYSSAVECHARACTER you can override this behavior. # #DISABLE COMBAT TAUNTS # If the game runs slowly on your computer, disabling combat taunts may help. # Yes, it's pathetic, I know... type NOCOMBATTAUNTS in your config file to # achieve this. # #CONTROL ALPHA BLENDING # For SDL mode only. If you don't like the transparency effect, or it it doesn't # run well on your computer, use NOALPHA to disable it. You can set the amount # of transparency with "ALPHALEVEL x"- enter a value from 0 (transparent) to # 255 (opaque). # #CONTROL NUMBER OF PLOTS PER ADVENTURE # The number of plots currently in play can have a great effect on the speed of # your game. The default maximum number of plots is 50; to reduce this (and # hopefully get things moving faster) use "NUMPLOTS x". For example, to reduce # the maximum number of plots to 30, insert the following line in the config # file: # # NUMPLOTS 30 # #LIMIT PLOT LOADING TO START OF SCENE # Normally the game will load new plots every 5 minutes. This may cause a noticeable # pause on some computers. To change things so that plots are only loaded when # entering or exiting a scene, add LoadPlotsAtStart to your config file. # #CONTROL SIZE OF ASCII SCREEN # You can control the size of the screen with SCREENWIDTH and SCREENHEIGHT. The minimum # size for the screen is 80x25. # #ACTIVATE MINI-MAP # You can activate the mini-map by adding MINIMAPON to your config file. # #PLAY IN WINDOW # You can play in a window on your main screen by adding WINDOW to the config file. # You can play in fullscreen mode by adding FULLSCREEN to the config file. # #DISABLE MOUSE # You can disable the mouse with the NOMOUSE option. # #ENABLE NAMES-ABOVE_HEADS # Add NAMESON to your config file, and the names of all gears on the map will appear # above their heads. # #DISABLE PILLAGING # Add NOPILLAGE to your config file to not automatically pillage everything on the map # after winning a mission. # #ENABLE TACTICS MODE [experimental] # Add USETACTICSMODE to the config file, and the player will be able to control # lancemates directly in mecha combat. # This mode is experimental and may result in the game crashing or other unexpected # behavior. You have been warned.