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libogre1-devel-0.13.0-1mdk.i586.rpm

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<hr><h1>Ogre::AnimationState Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a>, including all inherited members.<table>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea11">addTime</a>(Real offset)</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea0">AnimationState</a>()</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea2">AnimationState</a>(const String &amp;animName, Real timePos, Real length, Real weight=1.0, bool enabled=false)</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea3">getAnimationName</a>() const</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea12">getEnabled</a>(void) const</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea7">getLength</a>() const</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea5">getTimePosition</a>(void) const</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea16">getValue</a>(void) const</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea9">getWeight</a>(void) const</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStaten0">mAnimationName</a></td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStaten5">mEnabled</a></td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStaten3">mInvLength</a></td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStaten2">mLength</a></td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStaten1">mTimePos</a></td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStaten4">mWeight</a></td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea15">operator!=</a>(const AnimationState &amp;rhs) const</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea14">operator==</a>(const AnimationState &amp;rhs) const</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea4">setAnimationName</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea13">setEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea8">setLength</a>(Real len)</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea6">setTimePosition</a>(Real timePos)</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea17">setValue</a>(Real value)</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea10">setWeight</a>(Real weight)</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea1">~AnimationState</a>()</td><td><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td><code> [virtual]</code></td></tr>
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Copyright &copy; 2002-2003 by The OGRE Team<br />
Last modified Wed Jan 21 00:16:38 2004
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