<html> <head> <title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.2.16 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> </center> <hr><h1>Ogre::D3DDevice Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a>, including all inherited members.<table> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea17">beginScene</a>(void)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea21">CanBilinearFilter</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea25">CanHWTransformAndLight</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea20">CanMipMap</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea22">CanTrilinearFilter</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea4">Cleanup</a>(void)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea13">createDepthBuffer</a>(LPDIRECTDRAWSURFACE7 renderTarget)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea6">createDevice</a>(LPDIRECTDRAWSURFACE7 renderTarget)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicec0">createViewport</a>(void)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea0">D3DDevice</a>()</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea1">D3DDevice</a>(const D3DDevice &ob)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea2">D3DDevice</a>(LPDIRECT3D7 lpDirect3D, LPSTR lpDeviceDesc, LPSTR lpDeviceName, LPD3DDEVICEDESC7 lpD3DDeviceDesc)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea10">DeviceDescription</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea9">DeviceName</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea18">endScene</a>(void)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicel0">EnumZBuffersCallback</a>(DDPIXELFORMAT *pddpf, VOID *pFormats)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [friend]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea7">getID3D</a>(void)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea11">HardwareAccelerated</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea5">logCaps</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo7">lpD3D</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea26">MaxSinglePassTextureLayers</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo2">mD3DDeviceDesc</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo5">mDepthBufferFormats</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo1">mDeviceDescription</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo0">mDeviceName</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo3">mIsHardwareAccelerated</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo4">mNeedsZBuffer</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo10">mParentDriver</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo6">mStencilBufferDepth</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo8">mViewport</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea12">NeedsZBuffer</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea8">operator=</a>(const D3DDevice &orig)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDeviceo9">rcViewportRect</a></td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea23">RenderBitDepth</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea19">setAmbientLight</a>(float r, float g, float b)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea15">setProjectionMatrix</a>(D3DMATRIX *mat)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea14">setViewMatrix</a>(D3DMATRIX *mat)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicec1">setViewportSize</a>(void)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td><code> [private]</code></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea16">setWorldMatrix</a>(D3DMATRIX *mat)</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea27">StencilBufferBitDepth</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea24">ZBufferBitDepth</a>(void) const</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicea3">~D3DDevice</a>()</td><td><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td></td></tr> </table><p> Copyright © 2002-2003 by The OGRE Team<br /> Last modified Wed Jan 21 00:12:22 2004 </p> </body> </html>