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<hr><h1>Ogre::Quake3Shader  Class Reference</h1>Class for recording Quake3 shaders. 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>&gt;</code>
<p>
Inheritance diagram for Ogre::Quake3Shader:<p><center><img src="classOgre_1_1Quake3Shader__inherit__graph.png" border="0" usemap="#Ogre_1_1Quake3Shader__inherit__map" alt="Inheritance graph"></center>
<map name="Ogre_1_1Quake3Shader__inherit__map">
<area href="classOgre_1_1Resource.html" shape="rect" coords="23,36,127,17" alt="">
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<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for Ogre::Quake3Shader:<p><center><img src="classOgre_1_1Quake3Shader__coll__graph.png" border="0" usemap="#Ogre_1_1Quake3Shader__coll__map" alt="Collaboration graph"></center>
<map name="Ogre_1_1Quake3Shader__coll__map">
<area href="classOgre_1_1Resource.html" shape="rect" coords="271,98,375,79" alt="">
<area href="classOgre_1_1String.html" shape="rect" coords="37,67,117,49" alt="">
<area href="classOgre_1_1ColourValue.html" shape="rect" coords="17,229,137,210" alt="">
<area href="classOgre_1_1Pass.html" shape="rect" coords="284,258,361,239" alt="">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classOgre_1_1Quake3Shader-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shadera0">Quake3Shader</a> (const <a class="el" href="classOgre_1_1String.html">String</a> &amp;name)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Default constructor - used by <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a> (do not call directly).</em> <a href="#Ogre_1_1Quake3Shadera0"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shadera1">~Quake3Shader</a> ()</td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shadera2">load</a> (void)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Generic load - called by <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a>.</em> <a href="#Ogre_1_1Quake3Shadera2"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shadera3">unload</a> (void)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Generic unload - called by <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a>.</em> <a href="#Ogre_1_1Quake3Shadera3"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1Material.html">Material</a> *&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shadera4">createAsMaterial</a> (<a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *sm, int lightmapNumber)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Creates this shader as an OGRE material.</em> <a href="#Ogre_1_1Quake3Shadera4"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual size_t&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipa23">getSize</a> (void) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Retrieves info about the size of the resource.</em> <a href="#Ogre_1_1Zipa23"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipa24">touch</a> (void)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>'Touches' the resource to indicate it has been used.</em> <a href="#Ogre_1_1Zipa24"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>time_t&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipa25">getLastAccess</a> (void) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Gets the last time the resource was 'touched'.</em> <a href="#Ogre_1_1Zipa25"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>const <a class="el" href="classOgre_1_1String.html">String</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipa26">getName</a> (void) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Gets resource name.</em> <a href="#Ogre_1_1Zipa26"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a392">ResourceHandle</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipa27">getHandle</a> (void) const</td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipa28">isLoaded</a> (void) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise.</em> <a href="#Ogre_1_1Zipa28"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipa29">destroy</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>A method to make the resource delete itself.</em> <a href="#Ogre_1_1Zipa29"></a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>unsigned int&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm0">flags</a></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm1">numPasses</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html">Pass</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm2">pass</a> [6]</td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm3">farbox</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1String.html">String</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm4">farboxName</a></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm5">skyDome</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm6">cloudHeight</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="OgreQuake3Types_8h.html#a99">DeformFunc</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm7">deformFunc</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm8">deformParams</a> [5]</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a620">ManualCullingMode</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm9">cullMode</a></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm10">fog</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm11">fogColour</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderm12">fogDistance</a></td></tr>
<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1String.html">String</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Quake3Shaderb0">getAlternateName</a> (const <a class="el" href="classOgre_1_1String.html">String</a> &amp;texName)</td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1String.html">String</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipn0">mName</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a392">ResourceHandle</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipn1">mHandle</a></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipn2">mIsLoaded</a></td></tr>
<tr><td nowrap align=right valign=top>time_t&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipn3">mLastAccess</a></td></tr>
<tr><td nowrap align=right valign=top>size_t&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1Quake3Shader.html#Ogre_1_1Zipn4">mSize</a></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Class for recording Quake3 shaders.
<p>
This is a temporary holding area since shaders are actually converted into <a class="el" href="classOgre_1_1Material.html">Material</a> objects for use in the engine proper. However, because we have to read in shader definitions en masse (because they are stored in shared .shader files) without knowing which will actually be used, we store their definitions here temporarily since their instantiations as Materials would use precious resources because of the automatic loading of textures etc. 
<p>

<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00047">47</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="Ogre_1_1Quake3Shadera0" doxytag="Ogre::Quake3Shader::Quake3Shader"></a><p>
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          <td class="md" nowrap valign="top"> Ogre::Quake3Shader::Quake3Shader </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1String.html">String</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>name</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
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      &nbsp;
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<p>
Default constructor - used by <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a> (do not call directly).
<p>

<p>
Definition at line <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">40</a> of file <a class="el" href="OgreQuake3Shader_8cpp-source.html">OgreQuake3Shader.cpp</a>.
<p>
References <a class="el" href="OgreQuake3Shader_8h-source.html#l00110">cullMode</a>, <a class="el" href="OgreQuake3Types_8h.html#a99a87">DEFORM_FUNC_NONE</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00108">deformFunc</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00104">farbox</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00101">flags</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00112">fog</a>, <a class="el" href="namespaceOgre.html#a620a90">Ogre::MANUAL_CULL_BACK</a>, <a class="el" href="OgreResource_8h-source.html#l00056">Ogre::Resource::mName</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00102">numPasses</a>, and <a class="el" href="OgreQuake3Shader_8h-source.html#l00106">skyDome</a>.    </td>
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<a name="Ogre_1_1Quake3Shadera1" doxytag="Ogre::Quake3Shader::~Quake3Shader"></a><p>
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          <td class="md" nowrap valign="top"> Ogre::Quake3Shader::~Quake3Shader </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap></td>
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<p>

<p>
Definition at line <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00053">53</a> of file <a class="el" href="OgreQuake3Shader_8cpp-source.html">OgreQuake3Shader.cpp</a>.    </td>
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<hr><h2>Member Function Documentation</h2>
<a name="Ogre_1_1Quake3Shadera4" doxytag="Ogre::Quake3Shader::createAsMaterial"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Material.html">Material</a> * Ogre::Quake3Shader::createAsMaterial </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td>
          <td class="mdname" nowrap>&nbsp; <em>sm</em>, </td>
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          <td></td>
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          <td class="md" nowrap>int&nbsp;</td>
          <td class="mdname" nowrap>&nbsp; <em>lightmapNumber</em></td>
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          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
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<p>
Creates this shader as an OGRE material.
<p>
Creates a new material based on this shaders settings. Registers it with the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> passed in. <a class="el" href="classOgre_1_1Material.html">Material</a> name shader::lightmap. 
<p>
Definition at line <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">67</a> of file <a class="el" href="OgreQuake3Shader_8cpp-source.html">OgreQuake3Shader.cpp</a>.
<p>
References <a class="el" href="OgreQuake3Shader_8h-source.html#l00096">Ogre::Quake3Shader::Pass::animFps</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00097">Ogre::Quake3Shader::Pass::animNumFrames</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00076">Ogre::Quake3Shader::Pass::blendSrc</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00107">cloudHeight</a>, <a class="el" href="OgreSceneManager_8cpp-source.html#l00419">Ogre::SceneManager::createMaterial</a>(), <a class="el" href="namespaceOgre.html#a619a86">Ogre::CULL_NONE</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00110">cullMode</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00078">Ogre::Quake3Shader::Pass::customBlend</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00098">Ogre::Quake3Shader::Pass::frames</a>, <a class="el" href="OgreQuaternion_8cpp-source.html#l00119">Ogre::Quaternion::FromAngleAxis</a>(), <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00269">getAlternateName</a>(), <a class="el" href="OgreTechnique_8cpp-source.html#l00149">Ogre::Technique::getPass</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00200">Ogre::Material::getTechnique</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00262">Ogre::Material::isTransparent</a>(), <a class="el" href="namespaceOgre.html#a606a17">Ogre::LBO_MODULATE</a>, <a class="el" href="namespaceOgre.html#a606a15">Ogre::LBO_REPLACE</a>, <a class="el" href="namespaceOgre.html#a635a317">Ogre::LML_CRITICAL</a>, <a class="el" href="OgreMaterial_8cpp-source.html#l00117">Ogre::Material::load</a>(), <a class="el" href="OgreResource_8h-source.html#l00056">Ogre::Resource::mName</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00102">numPasses</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00103">pass</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00086">Ogre::Real</a>, <a class="el" href="namespaceOgre.html#a610a48">Ogre::SBF_SOURCE_ALPHA</a>, <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00647">Ogre::TextureUnitState::setAlphaRejectSettings</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00254">Ogre::TextureUnitState::setAnimatedTextureName</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00378">Ogre::TextureUnitState::setColourOperation</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00435">Ogre::Material::setCullingMode</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00405">Ogre::Material::setDepthWriteEnabled</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00494">Ogre::TextureUnitState::setEnvironmentMap</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00455">Ogre::Material::setLightingEnabled</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00445">Ogre::Material::setManualCullingMode</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00672">Ogre::TextureUnitState::setRotateAnimation</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00516">Ogre::Material::setSceneBlending</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00663">Ogre::TextureUnitState::setScrollAnimation</a>(), <a class="el" href="OgreSceneManager_8cpp-source.html#l00897">Ogre::SceneManager::setSkyDome</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00489">Ogre::TextureUnitState::setTextureAddressingMode</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00358">Ogre::TextureUnitState::setTextureCoordSet</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00635">Ogre::TextureUnitState::setTextureUScale</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00641">Ogre::TextureUnitState::setTextureVScale</a>(), <a class="el" href="OgreTextureUnitState_8cpp-source.html#l00680">Ogre::TextureUnitState::setTransformAnimation</a>(), <a class="el" href="OgreQuake3Types_8h.html#a96a80">SHADER_FUNC_INVERSESAWTOOTH</a>, <a class="el" href="OgreQuake3Types_8h.html#a96a75">SHADER_FUNC_NONE</a>, <a class="el" href="OgreQuake3Types_8h.html#a96a79">SHADER_FUNC_SAWTOOTH</a>, <a class="el" href="OgreQuake3Types_8h.html#a96a76">SHADER_FUNC_SIN</a>, <a class="el" href="OgreQuake3Types_8h.html#a96a78">SHADER_FUNC_SQUARE</a>, <a class="el" href="OgreQuake3Types_8h.html#a96a77">SHADER_FUNC_TRIANGLE</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00086">Ogre::Quake3Shader::Pass::tcModRotate</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00087">Ogre::Quake3Shader::Pass::tcModScroll</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00091">Ogre::Quake3Shader::Pass::tcModStretchWave</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00089">Ogre::Quake3Shader::Pass::tcModTurbOn</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00072">Ogre::Quake3Shader::Pass::texGen</a>, <a class="el" href="OgreQuake3Types_8h.html#a98a84">TEXGEN_BASE</a>, <a class="el" href="OgreQuake3Types_8h.html#a98a86">TEXGEN_ENVIRONMENT</a>, <a class="el" href="OgreQuake3Types_8h.html#a98a85">TEXGEN_LIGHTMAP</a>, <a class="el" href="OgreQuake3Shader_8h-source.html#l00071">Ogre::Quake3Shader::Pass::textureName</a>, <a class="el" href="OgreCommon_8h-source.html#l00144">Ogre::WaveformType</a>, <a class="el" href="namespaceOgre.html#a621a96">Ogre::WFT_INVERSE_SAWTOOTH</a>, <a class="el" href="namespaceOgre.html#a621a95">Ogre::WFT_SAWTOOTH</a>, <a class="el" href="namespaceOgre.html#a621a92">Ogre::WFT_SINE</a>, <a class="el" href="namespaceOgre.html#a621a94">Ogre::WFT_SQUARE</a>, and <a class="el" href="namespaceOgre.html#a621a93">Ogre::WFT_TRIANGLE</a>.
<p>
Referenced by <a class="el" href="OgreBspLevel_8cpp-source.html#l00113">Ogre::BspLevel::loadQuake3Level</a>().    </td>
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<a name="Ogre_1_1Zipa29" doxytag="Ogre::Quake3Shader::destroy"></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::destroy </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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    <td>

<p>
A method to make the resource delete itself.
<p>
<dl compact><dt><b>
Note: </b><dd>
 This exists because <a class="el" href="classOgre_1_1Resource.html">Resource</a> objects could be created in other processes, and they need to be destroyed in the process that created them. </dl>
<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00137">137</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a name="Ogre_1_1Quake3Shaderb0" doxytag="Ogre::Quake3Shader::getAlternateName"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1String.html">String</a> Ogre::Quake3Shader::getAlternateName </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1String.html">String</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>texName</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [protected]</code></td>
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<p>

<p>
Definition at line <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00269">269</a> of file <a class="el" href="OgreQuake3Shader_8cpp-source.html">OgreQuake3Shader.cpp</a>.
<p>
References <a class="el" href="OgreString_8cpp-source.html#l00101">Ogre::String::toLowerCase</a>().
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">createAsMaterial</a>().    </td>
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<a name="Ogre_1_1Zipa27" doxytag="Ogre::Quake3Shader::getHandle"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a392">ResourceHandle</a> Ogre::Resource::getHandle </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00120">120</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
References <a class="el" href="OgreResource_8h-source.html#l00034">Ogre::ResourceHandle</a>.
<p>
Referenced by <a class="el" href="OgreMaterial_8cpp-source.html#l00153">Ogre::Material::clone</a>(), <a class="el" href="OgreBspLevel_8cpp-source.html#l00113">Ogre::BspLevel::loadQuake3Level</a>(), and <a class="el" href="OgreResourceManager_8cpp-source.html#l00105">Ogre::ResourceManager::unload</a>().    </td>
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<a name="Ogre_1_1Zipa25" doxytag="Ogre::Quake3Shader::getLastAccess"></a><p>
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          <td class="md" nowrap valign="top"> time_t Ogre::Resource::getLastAccess </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Gets the last time the resource was 'touched'.
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00108">108</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a name="Ogre_1_1Zipa26" doxytag="Ogre::Quake3Shader::getName"></a><p>
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          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1String.html">String</a>&amp; Ogre::Resource::getName </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Gets resource name.
<p>

<p>
Reimplemented in <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala4">Ogre::Material</a>, and <a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya5">Ogre::Overlay</a>.
<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00115">115</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
Referenced by <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00264">Ogre::D3D9Texture::_loadCubeTex</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00653">Ogre::Mesh::_notifySkeleton</a>(), <a class="el" href="OgreResourceManager_8cpp-source.html#l00075">Ogre::ResourceManager::add</a>(), <a class="el" href="OgrePopupMenuGuiElement_8cpp-source.html#l00244">Ogre::PopupMenuGuiElement::addListItem</a>(), <a class="el" href="OgreListGuiElement_8cpp-source.html#l00266">Ogre::ListGuiElement::addListItem</a>(), <a class="el" href="OgrePopupMenuGuiElement_8cpp-source.html#l00207">Ogre::PopupMenuGuiElement::addMenuItem</a>(), <a class="el" href="OgreMeshManager_8cpp-source.html#l00683">Ogre::MeshManager::createPrefabPlane</a>(), <a class="el" href="OgreTTYGuiElement_8cpp-source.html#l00593">Ogre::TTYGuiElement::getFontName</a>(), <a class="el" href="OgreTextAreaGuiElement_8cpp-source.html#l00338">Ogre::TextAreaGuiElement::getFontName</a>(), <a class="el" href="OgrePopupMenuGuiElement_8cpp-source.html#l00279">Ogre::PopupMenuGuiElement::getListItemName</a>(), <a class="el" href="OgreListGuiElement_8cpp-source.html#l00349">Ogre::ListGuiElement::getListItemName</a>(), <a class="el" href="OgreGpuProgramUsage_8h-source.html#l00102">Ogre::GpuProgramUsage::getProgramName</a>(), <a class="el" href="OgreMeshSerializer_8cpp-source.html#l00083">Ogre::MeshSerializer::importMesh</a>(), <a class="el" href="OgreGLTexture_8cpp-source.html#l00292">Ogre::GLTexture::load</a>(), <a class="el" href="OgreTextureManager_8cpp-source.html#l00060">Ogre::TextureManager::loadImage</a>(), <a class="el" href="OgreTextureManager_8cpp-source.html#l00086">Ogre::TextureManager::loadRawData</a>(), <a class="el" href="OgreFontManager_8cpp-source.html#l00216">Ogre::FontManager::logBadAttrib</a>(), <a class="el" href="OgreMeshSerializerImpl_8cpp-source.html#l01708">Ogre::MeshSerializerImpl_v1::readMaterial</a>(), <a class="el" href="OgreMeshSerializerImpl_8cpp-source.html#l01078">Ogre::MeshSerializerImpl::readMeshLodInfo</a>(), <a class="el" href="OgreMeshSerializerImpl_8cpp-source.html#l01665">Ogre::MeshSerializerImpl_v1::readMeshLodUsageGenerated</a>(), <a class="el" href="OgreMeshSerializerImpl_8cpp-source.html#l01145">Ogre::MeshSerializerImpl::readMeshLodUsageGenerated</a>(), <a class="el" href="OgreMeshSerializerImpl_8cpp-source.html#l01128">Ogre::MeshSerializerImpl::readMeshLodUsageManual</a>(), <a class="el" href="OgrePopupMenuGuiElement_8cpp-source.html#l00256">Ogre::PopupMenuGuiElement::removeListItem</a>(), <a class="el" href="OgreListGuiElement_8cpp-source.html#l00311">Ogre::ListGuiElement::removeListItem</a>(), <a class="el" href="OgreSceneManager_8cpp-source.html#l00816">Ogre::SceneManager::setSkyBox</a>(), <a class="el" href="OgreSceneManager_8cpp-source.html#l00897">Ogre::SceneManager::setSkyDome</a>(), and <a class="el" href="OgreResourceManager_8cpp-source.html#l00105">Ogre::ResourceManager::unload</a>().    </td>
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<a name="Ogre_1_1Zipa23" doxytag="Ogre::Quake3Shader::getSize"></a><p>
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          <td class="md" nowrap valign="top"> virtual size_t Ogre::Resource::getSize </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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<p>
Retrieves info about the size of the resource.
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00093">93</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
Referenced by <a class="el" href="OgreResourceManager_8cpp-source.html#l00105">Ogre::ResourceManager::unload</a>().    </td>
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<a name="Ogre_1_1Zipa28" doxytag="Ogre::Quake3Shader::isLoaded"></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Resource::isLoaded </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise.
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00127">127</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
Referenced by <a class="el" href="OgreGpuProgramUsage_8cpp-source.html#l00086">Ogre::GpuProgramUsage::_load</a>(), <a class="el" href="OgreTechnique_8cpp-source.html#l00235">Ogre::Technique::isLoaded</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00213">Ogre::D3D9Texture::load</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00246">Ogre::D3D9Texture::unload</a>(), and <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00080">Ogre::D3D9Texture::~D3D9Texture</a>().    </td>
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<a name="Ogre_1_1Quake3Shadera2" doxytag="Ogre::Quake3Shader::load"></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Quake3Shader::load </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
Generic load - called by <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a>.
<p>

<p>
Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea18">Ogre::Resource</a>.
<p>
Definition at line <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00057">57</a> of file <a class="el" href="OgreQuake3Shader_8cpp-source.html">OgreQuake3Shader.cpp</a>.    </td>
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<a name="Ogre_1_1Zipa24" doxytag="Ogre::Quake3Shader::touch"></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::touch </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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<p>
'Touches' the resource to indicate it has been used.
<p>

<p>
Reimplemented in <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala46">Ogre::Material</a>.
<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00100">100</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
Referenced by <a class="el" href="OgreResourceManager_8cpp-source.html#l00067">Ogre::ResourceManager::load</a>().    </td>
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<a name="Ogre_1_1Quake3Shadera3" doxytag="Ogre::Quake3Shader::unload"></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Quake3Shader::unload </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
Generic unload - called by <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a>.
<p>

<p>
Reimplemented from <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea19">Ogre::Resource</a>.
<p>
Definition at line <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00062">62</a> of file <a class="el" href="OgreQuake3Shader_8cpp-source.html">OgreQuake3Shader.cpp</a>.    </td>
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<hr><h2>Member Data Documentation</h2>
<a name="Ogre_1_1Quake3Shaderm6" doxytag="Ogre::Quake3Shader::cloudHeight"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::cloudHeight
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00107">107</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00202">Ogre::Quake3ShaderManager::parseShaderAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm9" doxytag="Ogre::Quake3Shader::cullMode"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a620">ManualCullingMode</a> Ogre::Quake3Shader::cullMode
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00110">110</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">createAsMaterial</a>(), <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00202">Ogre::Quake3ShaderManager::parseShaderAttrib</a>(), and <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">Quake3Shader</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm7" doxytag="Ogre::Quake3Shader::deformFunc"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="OgreQuake3Types_8h.html#a99">DeformFunc</a> Ogre::Quake3Shader::deformFunc
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00108">108</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">Quake3Shader</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm8" doxytag="Ogre::Quake3Shader::deformParams"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::deformParams[5]
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00109">109</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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<a name="Ogre_1_1Quake3Shaderm3" doxytag="Ogre::Quake3Shader::farbox"></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Quake3Shader::farbox
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00104">104</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00202">Ogre::Quake3ShaderManager::parseShaderAttrib</a>(), and <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">Quake3Shader</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm4" doxytag="Ogre::Quake3Shader::farboxName"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1String.html">String</a> Ogre::Quake3Shader::farboxName
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00105">105</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00202">Ogre::Quake3ShaderManager::parseShaderAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm0" doxytag="Ogre::Quake3Shader::flags"></a><p>
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          <td class="md" nowrap valign="top"> unsigned int Ogre::Quake3Shader::flags
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00101">101</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">Quake3Shader</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm10" doxytag="Ogre::Quake3Shader::fog"></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Quake3Shader::fog
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00112">112</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00202">Ogre::Quake3ShaderManager::parseShaderAttrib</a>(), and <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">Quake3Shader</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm11" doxytag="Ogre::Quake3Shader::fogColour"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> Ogre::Quake3Shader::fogColour
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00113">113</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00202">Ogre::Quake3ShaderManager::parseShaderAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm12" doxytag="Ogre::Quake3Shader::fogDistance"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::fogDistance
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00114">114</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00202">Ogre::Quake3ShaderManager::parseShaderAttrib</a>().    </td>
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<a name="Ogre_1_1Zipn1" doxytag="Ogre::Quake3Shader::mHandle"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a392">ResourceHandle</a> Ogre::Resource::mHandle<code> [protected, inherited]</code>
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<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00057">57</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
Referenced by <a class="el" href="OgreResourceManager_8cpp-source.html#l00075">Ogre::ResourceManager::add</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00153">Ogre::Material::clone</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00172">Ogre::Material::copyDetailsTo</a>(), and <a class="el" href="OgreMaterial_8cpp-source.html#l00070">Ogre::Material::operator=</a>().    </td>
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<a name="Ogre_1_1Zipn2" doxytag="Ogre::Quake3Shader::mIsLoaded"></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Resource::mIsLoaded<code> [protected, inherited]</code>
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<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00058">58</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
Referenced by <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00636">Ogre::D3D9Texture::_initMembers</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00264">Ogre::D3D9Texture::_loadCubeTex</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00377">Ogre::D3D9Texture::_loadNormTex</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00338">Ogre::D3D9Texture::_loadVolumeTex</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00537">Ogre::Material::_notifyNeedsRecompile</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00153">Ogre::Material::clone</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00891">Ogre::D3DTexture::createSurface2D</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l01029">Ogre::D3DTexture::createSurface3D</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00055">Ogre::D3D9Texture::D3D9Texture</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00226">Ogre::D3DTexture::D3DTexture</a>(), <a class="el" href="OgreDynLib_8cpp-source.html#l00045">Ogre::DynLib::DynLib</a>(), <a class="el" href="OgreZip_8cpp-source.html#l00216">Ogre::Zip::load</a>(), <a class="el" href="OgreSkeleton_8cpp-source.html#l00063">Ogre::Skeleton::load</a>(), <a class="el" href="OgrePatchMesh_8cpp-source.html#l00064">Ogre::PatchMesh::load</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00123">Ogre::Mesh::load</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00117">Ogre::Material::load</a>(), <a class="el" href="OgreHighLevelGpuProgram_8cpp-source.html#l00040">Ogre::HighLevelGpuProgram::load</a>(), <a class="el" href="OgreGpuProgram_8cpp-source.html#l00059">Ogre::GpuProgram::load</a>(), <a class="el" href="OgreGLTexture_8cpp-source.html#l00292">Ogre::GLTexture::load</a>(), <a class="el" href="OgreFont_8cpp-source.html#l00139">Ogre::Font::load</a>(), <a class="el" href="OgreDynLib_8cpp-source.html#l00069">Ogre::DynLib::load</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00213">Ogre::D3D9Texture::load</a>(), <a class="el" href="OgreD3D9GpuProgram_8cpp-source.html#l00042">Ogre::D3D9GpuProgram::load</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00782">Ogre::D3DTexture::load</a>(), <a class="el" href="OgreBspLevel_8cpp-source.html#l00072">Ogre::BspLevel::load</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00196">Ogre::D3D9Texture::loadImage</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00702">Ogre::D3DTexture::loadImage</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00742">Ogre::D3DTexture::loadImage3D</a>(), <a class="el" href="OgreGLTexture_8cpp-source.html#l00207">Ogre::GLTexture::loadImages</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00040">Ogre::Material::Material</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00070">Ogre::Material::operator=</a>(), <a class="el" href="OgreSkeleton_8cpp-source.html#l00104">Ogre::Skeleton::unload</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00167">Ogre::Mesh::unload</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00138">Ogre::Material::unload</a>(), <a class="el" href="OgreHighLevelGpuProgram_8cpp-source.html#l00058">Ogre::HighLevelGpuProgram::unload</a>(), <a class="el" href="OgreGLTexture_8cpp-source.html#l00363">Ogre::GLTexture::unload</a>(), <a class="el" href="OgreFont_8cpp-source.html#l00186">Ogre::Font::unload</a>(), <a class="el" href="OgreDynLib_8cpp-source.html#l00091">Ogre::DynLib::unload</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00246">Ogre::D3D9Texture::unload</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00819">Ogre::D3DTexture::unload</a>(), and <a class="el" href="OgreBspLevel_8cpp-source.html#l00061">Ogre::BspLevel::~BspLevel</a>().    </td>
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<a name="Ogre_1_1Zipn3" doxytag="Ogre::Quake3Shader::mLastAccess"></a><p>
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          <td class="md" nowrap valign="top"> time_t Ogre::Resource::mLastAccess<code> [protected, inherited]</code>
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<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00059">59</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
Referenced by <a class="el" href="OgreMaterial_8cpp-source.html#l00070">Ogre::Material::operator=</a>().    </td>
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<a name="Ogre_1_1Zipn0" doxytag="Ogre::Quake3Shader::mName"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1String.html">String</a> Ogre::Resource::mName<code> [protected, inherited]</code>
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<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00056">56</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
Referenced by <a class="el" href="OgreSkeleton_8cpp-source.html#l00457">Ogre::Skeleton::_dumpContents</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00419">Ogre::Mesh::_rationaliseBoneAssignments</a>(), <a class="el" href="OgreBspLevel_8cpp-source.html#l00049">Ogre::BspLevel::BspLevel</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00907">Ogre::Mesh::buildTangentVectors</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00153">Ogre::Material::clone</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00275">Ogre::Material::compile</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00172">Ogre::Material::copyDetailsTo</a>(), <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">createAsMaterial</a>(), <a class="el" href="OgreD3D9HLSLProgram_8cpp-source.html#l00064">Ogre::D3D9HLSLProgram::createLowLevelImpl</a>(), <a class="el" href="OgreCgProgram_8cpp-source.html#l00130">Ogre::CgProgram::createLowLevelImpl</a>(), <a class="el" href="OgreFont_8cpp-source.html#l00191">Ogre::Font::createTextureFromFont</a>(), <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00040">Ogre::D3D9Texture::D3D9Texture</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00226">Ogre::D3DTexture::D3DTexture</a>(), <a class="el" href="OgreDynLib_8cpp-source.html#l00045">Ogre::DynLib::DynLib</a>(), <a class="el" href="OgreFont_8cpp-source.html#l00052">Ogre::Font::Font</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00670">Ogre::Mesh::generateLodLevels</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00206">Ogre::Material::getBestTechnique</a>(), <a class="el" href="OgreOverlay_8cpp-source.html#l00059">Ogre::Overlay::getName</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00112">Ogre::Material::getName</a>(), <a class="el" href="OgreGLTexture_8cpp-source.html#l00055">Ogre::GLTexture::GLTexture</a>(), <a class="el" href="OgreGpuProgram_8cpp-source.html#l00038">Ogre::GpuProgram::GpuProgram</a>(), <a class="el" href="OgreZip_8cpp-source.html#l00216">Ogre::Zip::load</a>(), <a class="el" href="OgreSkeleton_8cpp-source.html#l00063">Ogre::Skeleton::load</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00123">Ogre::Mesh::load</a>(), <a class="el" href="OgreGLTexture_8cpp-source.html#l00292">Ogre::GLTexture::load</a>(), <a class="el" href="OgreFont_8cpp-source.html#l00139">Ogre::Font::load</a>(), <a class="el" href="OgreDynLib_8cpp-source.html#l00069">Ogre::DynLib::load</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00782">Ogre::D3DTexture::load</a>(), <a class="el" href="OgreBspLevel_8cpp-source.html#l00072">Ogre::BspLevel::load</a>(), <a class="el" href="OgreD3D9GpuProgram_8cpp-source.html#l00133">Ogre::D3D9GpuFragmentProgram::loadFromMicrocode</a>(), <a class="el" href="OgreD3D9GpuProgram_8cpp-source.html#l00106">Ogre::D3D9GpuVertexProgram::loadFromMicrocode</a>(), <a class="el" href="OgreGLGpuProgram_8cpp-source.html#l00085">Ogre::GLArbGpuProgram::loadFromSource</a>(), <a class="el" href="OgreD3D9HLSLProgram_8cpp-source.html#l00037">Ogre::D3D9HLSLProgram::loadFromSource</a>(), <a class="el" href="OgreD3D9GpuProgram_8cpp-source.html#l00072">Ogre::D3D9GpuProgram::loadFromSource</a>(), <a class="el" href="OgreCgProgram_8cpp-source.html#l00113">Ogre::CgProgram::loadFromSource</a>(), <a class="el" href="OgreGLTexture_8cpp-source.html#l00207">Ogre::GLTexture::loadImages</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00040">Ogre::Material::Material</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00044">Ogre::Mesh::Mesh</a>(), <a class="el" href="OgreMaterial_8cpp-source.html#l00070">Ogre::Material::operator=</a>(), <a class="el" href="OgreOverlay_8cpp-source.html#l00039">Ogre::Overlay::Overlay</a>(), <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">Quake3Shader</a>(), <a class="el" href="OgreCgProgram_8cpp-source.html#l00035">Ogre::CgProgram::selectProfile</a>(), <a class="el" href="OgreMesh_8cpp-source.html#l00327">Ogre::Mesh::setSkeletonName</a>(), <a class="el" href="OgreSkeleton_8cpp-source.html#l00043">Ogre::Skeleton::Skeleton</a>(), <a class="el" href="OgreStringResource_8h-source.html#l00040">Ogre::StringResource::StringResource</a>(), <a class="el" href="OgreZip_8cpp-source.html#l00231">Ogre::Zip::unload</a>(), <a class="el" href="OgreDynLib_8cpp-source.html#l00091">Ogre::DynLib::unload</a>(), <a class="el" href="OgreCgProgram_8cpp-source.html#l00142">Ogre::CgProgram::unloadImpl</a>(), and <a class="el" href="OgreZip_8cpp-source.html#l00244">Ogre::Zip::Zip</a>().    </td>
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<a name="Ogre_1_1Zipn4" doxytag="Ogre::Quake3Shader::mSize"></a><p>
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          <td class="md" nowrap valign="top"> size_t Ogre::Resource::mSize<code> [protected, inherited]</code>
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Definition at line <a class="el" href="OgreResource_8h-source.html#l00060">60</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
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Referenced by <a class="el" href="OgreD3D9Texture_8cpp-source.html#l00720">Ogre::D3D9Texture::_setFinalAttributes</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00702">Ogre::D3DTexture::loadImage</a>(), <a class="el" href="OgreD3D7Texture_8cpp-source.html#l00742">Ogre::D3DTexture::loadImage3D</a>(), <a class="el" href="OgreGLTexture_8cpp-source.html#l00207">Ogre::GLTexture::loadImages</a>(), and <a class="el" href="OgreMaterial_8cpp-source.html#l00070">Ogre::Material::operator=</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm1" doxytag="Ogre::Quake3Shader::numPasses"></a><p>
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          <td class="md" nowrap valign="top"> int Ogre::Quake3Shader::numPasses
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00102">102</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">createAsMaterial</a>(), <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00151">Ogre::Quake3ShaderManager::parseNewShaderPass</a>(), and <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">Quake3Shader</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm2" doxytag="Ogre::Quake3Shader::pass"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html">Pass</a> Ogre::Quake3Shader::pass[6]
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00103">103</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00151">Ogre::Quake3ShaderManager::parseNewShaderPass</a>().    </td>
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<a name="Ogre_1_1Quake3Shaderm5" doxytag="Ogre::Quake3Shader::skyDome"></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Quake3Shader::skyDome
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00106">106</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00202">Ogre::Quake3ShaderManager::parseShaderAttrib</a>(), and <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00040">Quake3Shader</a>().    </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a><li><a class="el" href="OgreQuake3Shader_8cpp-source.html">OgreQuake3Shader.cpp</a></ul>
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Copyright &copy; 2002-2003 by The OGRE Team<br />
Last modified Wed Jan 21 00:14:46 2004
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