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libogre1-devel-0.13.0-1mdk.i586.rpm

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<hr><h1>Ogre::RenderSystem Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a>, including all inherited members.<table>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema40">_beginFrame</a>(void)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema53">_beginGeometryCount</a>(void)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema26">_disableTextureUnit</a>(size_t texUnit)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema27">_disableTextureUnitsFrom</a>(size_t texUnit)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema41">_endFrame</a>(void)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema45">_getCullingMode</a>(void) const</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema54">_getFaceCount</a>(void) const</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema55">_getVertexCount</a>(void) const</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema43">_getViewport</a>(void)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema76">_initRenderTargets</a>(void)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema57">_makeProjectionMatrix</a>(Real fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema71">_render</a>(const RenderOperation &amp;op)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema39">_setAlphaRejectSettings</a>(CompareFunction func, unsigned char value)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema50">_setColourBufferWriteEnabled</a>(bool red, bool green, bool blue, bool alpha)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema44">_setCullingMode</a>(CullingMode mode)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema51">_setDepthBias</a>(ushort bias)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema47">_setDepthBufferCheckEnabled</a>(bool enabled=true)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema49">_setDepthBufferFunction</a>(CompareFunction func=CMPF_LESS_EQUAL)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema46">_setDepthBufferParams</a>(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema48">_setDepthBufferWriteEnabled</a>(bool enabled=true)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema52">_setFog</a>(FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema24">_setProjectionMatrix</a>(const Matrix4 &amp;m)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema58">_setRasterisationMode</a>(SceneDetailLevel level)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema38">_setSceneBlending</a>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema28">_setSurfaceParams</a>(const ColourValue &amp;ambient, const ColourValue &amp;diffuse, const ColourValue &amp;specular, const ColourValue &amp;emissive, Real shininess)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema29">_setTexture</a>(size_t unit, bool enabled, const String &amp;texname)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema36">_setTextureAddressingMode</a>(size_t unit, TextureUnitState::TextureAddressingMode tam)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema32">_setTextureBlendMode</a>(size_t unit, const LayerBlendModeEx &amp;bm)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema31">_setTextureCoordCalculation</a>(size_t unit, TexCoordCalcMethod m)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema30">_setTextureCoordSet</a>(size_t unit, size_t index)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema35">_setTextureLayerAnisotropy</a>(size_t unit, unsigned int maxAnisotropy)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema37">_setTextureMatrix</a>(size_t unit, const Matrix4 &amp;xform)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema33">_setTextureUnitFiltering</a>(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema34">_setTextureUnitFiltering</a>(size_t unit, FilterType ftype, FilterOptions filter)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema25">_setTextureUnitSettings</a>(size_t texUnit, TextureUnitState &amp;tl)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema23">_setViewMatrix</a>(const Matrix4 &amp;m)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema42">_setViewport</a>(Viewport *vp)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">_setWorldMatrices</a>(const Matrix4 *m, unsigned short count)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema21">_setWorldMatrix</a>(const Matrix4 &amp;m)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema77">_updateAllRenderTargets</a>(void)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema20">_useLights</a>(const LightList &amp;lights, unsigned short limit)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema14">attachRenderTarget</a>(RenderTarget &amp;target)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema73">bindGpuProgram</a>(GpuProgram *prg)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema74">bindGpuProgramParameters</a>(GpuProgramType gptype, GpuProgramParametersSharedPtr params)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema56">convertColourValue</a>(const ColourValue &amp;colour, unsigned long *pDest)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema13">createRenderTexture</a>(const String &amp;name, unsigned int width, unsigned int height)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema12">createRenderWindow</a>(const String &amp;name, unsigned int width, unsigned int height, unsigned int colourDepth, bool fullScreen, int left=0, int top=0, bool depthBuffer=true, RenderWindow *parentWindowHandle=0)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema16">detachRenderTarget</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema72">getCapabilities</a>(void) const</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema3">getConfigOptions</a>(void)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema17">getErrorDescription</a>(long errorNumber)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema2">getName</a>(void) const=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema15">getRenderTarget</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema19">getWaitForVerticalBlank</a>(void) const</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema6">initialise</a>(bool autoCreateWindow)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn2">mActiveRenderTarget</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn5">mActiveViewport</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn4">mCapabilities</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn6">mCullingMode</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn8">mFaceCount</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn11">mInvertVertexWinding</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn1">mPrioritisedRenderTargets</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn0">mRenderTargets</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn3">mTextureManager</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn9">mVertexCount</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn7">mVSync</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemn10">mWorldMatrices</a></td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema7">reinitialise</a>(void)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema0">RenderSystem</a>()</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema9">setAmbientLight</a>(float r, float g, float b)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema4">setConfigOption</a>(const String &amp;name, const String &amp;value)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema78">setInvertVertexWinding</a>(bool invert)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema11">setLightingEnabled</a>(bool enabled)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema70">setNormaliseNormals</a>(bool normalise)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema10">setShadingType</a>(ShadeOptions so)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema65">setStencilBufferDepthFailOperation</a>(StencilOperation op)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema64">setStencilBufferFailOperation</a>(StencilOperation op)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema61">setStencilBufferFunction</a>(CompareFunction func)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema63">setStencilBufferMask</a>(ulong mask)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema60">setStencilBufferParams</a>(CompareFunction func=CMPF_ALWAYS_PASS, ulong refValue=0, ulong mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema66">setStencilBufferPassOperation</a>(StencilOperation op)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema62">setStencilBufferReferenceValue</a>(ulong refValue)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema59">setStencilCheckEnabled</a>(bool enabled)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema69">setVertexBufferBinding</a>(VertexBufferBinding *binding)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema68">setVertexDeclaration</a>(VertexDeclaration *decl)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema18">setWaitForVerticalBlank</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema8">shutdown</a>(void)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema67">softwareVertexBlend</a>(VertexData *vertexData, Matrix4 *pMatrices)</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema75">unbindGpuProgram</a>(GpuProgramType gptype)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema5">validateConfigOptions</a>(void)=0</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema1">~RenderSystem</a>()</td><td><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td><code> [virtual]</code></td></tr>
</table><p>
Copyright &copy; 2002-2003 by The OGRE Team<br />
Last modified Wed Jan 21 00:19:31 2004
</p>
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