Sophie

Sophie

distrib > Mandriva > 10.0-com > i586 > by-pkgid > 06719cf03808e17ae6f0852ca1052dc2 > files > 2945

libogre1-devel-0.13.0-1mdk.i586.rpm

<html>
<head>
<title>Ogre::SceneManagerEnumerator class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
<link type="text/css" rel="stylesheet" href="style.css">
</head>

<body>
<!-- Generated by Doxygen 1.2.16 -->
<center>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; </center>
<hr><h1>Ogre::SceneManagerEnumerator  Class Reference</h1>Enumerates the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> classes available to applications. 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="OgreSceneManagerEnumerator_8h-source.html">OgreSceneManagerEnumerator.h</a>&gt;</code>
<p>
Inheritance diagram for Ogre::SceneManagerEnumerator:<p><center><img src="classOgre_1_1SceneManagerEnumerator__inherit__graph.png" border="0" usemap="#Ogre_1_1SceneManagerEnumerator__inherit__map" alt="Inheritance graph"></center>
<map name="Ogre_1_1SceneManagerEnumerator__inherit__map">
<area href="classOgre_1_1Singleton.html" shape="rect" coords="7,36,287,17" alt="">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for Ogre::SceneManagerEnumerator:<p><center><img src="classOgre_1_1SceneManagerEnumerator__coll__graph.png" border="0" usemap="#Ogre_1_1SceneManagerEnumerator__coll__map" alt="Collaboration graph"></center>
<map name="Ogre_1_1SceneManagerEnumerator__coll__map">
<area href="classOgre_1_1Singleton.html" shape="rect" coords="664,65,944,46" alt="">
<area href="classOgre_1_1SceneManager.html" shape="rect" coords="17,65,153,46" alt="">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classOgre_1_1SceneManagerEnumerator-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratora0">SceneManagerEnumerator</a> ()</td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratora1">~SceneManagerEnumerator</a> ()</td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratora2">setSceneManager</a> (<a class="el" href="namespaceOgre.html#a642">SceneType</a> st, <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *sm)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Sets a <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> implementation.</em> <a href="#Ogre_1_1SceneManagerEnumeratora2"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratora3">getSceneManager</a> (<a class="el" href="namespaceOgre.html#a642">SceneType</a> st)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Implementation of <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> retrieval.</em> <a href="#Ogre_1_1SceneManagerEnumeratora3"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratora4">setRenderSystem</a> (<a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> *rs)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Notifies all SceneManagers of the destination rendering system.</em> <a href="#Ogre_1_1SceneManagerEnumeratora4"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratora5">shutdownAll</a> (void)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Utility method to control shutdown of the managers.</em> <a href="#Ogre_1_1SceneManagerEnumeratora5"></a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>SceneManagerEnumerator &amp;&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratord0">getSingleton</a> (void)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.</em> <a href="#Ogre_1_1SceneManagerEnumeratord0"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>SceneManagerEnumerator *&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1Singletond1">getSingletonPtr</a> (void)</td></tr>
<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>SceneManagerEnumerator *&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1Singletonq0">ms_Singleton</a> = 0</td></tr>
<tr><td colspan=2><br><h2>Private Types</h2></td></tr>
<tr><td nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a642">SceneType</a>,<br>
 <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratoru0">SceneManagerList</a></td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratoro0">mUniqueSceneMgrs</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratoru0">SceneManagerList</a>&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratoro1">mSceneManagers</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td><td valign=bottom><a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratoro2">mDefaultManager</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Standard scene manager for default management.</em> <a href="#Ogre_1_1SceneManagerEnumeratoro2"></a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Enumerates the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> classes available to applications.
<p>
<dl compact><dt><b>
Remarks: </b><dd>
 As described in the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> class, SceneManagers are responsible for organising the scene and issuing rendering commands to the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. Certain scene types can benefit from different rendering approaches, and it is intended that subclasses will be created to special case this. 
<p>
 In order to give applications easy access to these implementations, the <a class="el" href="classOgre_1_1Root.html">Root</a> object has a getSceneManager method to retrieve a <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> which is appropriate to the scene type. However, this is the class which implements this behaviour and defines the scene types, because it is intended that the <a class="el" href="classOgre_1_1Root.html">Root</a> class is not customised by everybody (and it may be restricted access in the future). 
<p>
 If you customise <a class="el" href="namespaceOgre.html">Ogre</a> and want to add a new <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> implementation (e.g. an <a class="el" href="classOgre_1_1Octree.html">Octree</a>-based scene manager for outside locations), feel free to customise this class so that it is passed back where required. 
<p>
 For this early release of <a class="el" href="namespaceOgre.html">Ogre</a>, only the basic <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> implementation is passed back for all scene types. This is a highly generic and extremely unoptimised reference implementation. </dl>
<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00069">69</a> of file <a class="el" href="OgreSceneManagerEnumerator_8h-source.html">OgreSceneManagerEnumerator.h</a>.<hr><h2>Member Typedef Documentation</h2>
<a name="Ogre_1_1SceneManagerEnumeratoru0" doxytag="Ogre::SceneManagerEnumerator::SceneManagerList"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a642">SceneType</a>, <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>*&gt; Ogre::SceneManagerEnumerator::SceneManagerList<code> [private]</code>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00075">75</a> of file <a class="el" href="OgreSceneManagerEnumerator_8h-source.html">OgreSceneManagerEnumerator.h</a>.    </td>
  </tr>
</table>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="Ogre_1_1SceneManagerEnumeratora0" doxytag="Ogre::SceneManagerEnumerator::SceneManagerEnumerator"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> Ogre::SceneManagerEnumerator::SceneManagerEnumerator </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00042">42</a> of file <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a>.
<p>
References <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00079">mDefaultManager</a>, <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00092">setSceneManager</a>(), <a class="el" href="namespaceOgre.html#a642a395">Ogre::ST_EXTERIOR_CLOSE</a>, <a class="el" href="namespaceOgre.html#a642a396">Ogre::ST_EXTERIOR_FAR</a>, <a class="el" href="namespaceOgre.html#a642a397">Ogre::ST_EXTERIOR_REAL_FAR</a>, <a class="el" href="namespaceOgre.html#a642a394">Ogre::ST_GENERIC</a>, and <a class="el" href="namespaceOgre.html#a642a398">Ogre::ST_INTERIOR</a>.    </td>
  </tr>
</table>
<a name="Ogre_1_1SceneManagerEnumeratora1" doxytag="Ogre::SceneManagerEnumerator::~SceneManagerEnumerator"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> Ogre::SceneManagerEnumerator::~SceneManagerEnumerator </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00058">58</a> of file <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a>.
<p>
References <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00079">mDefaultManager</a>.    </td>
  </tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="Ogre_1_1SceneManagerEnumeratora3" doxytag="Ogre::SceneManagerEnumerator::getSceneManager"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> * Ogre::SceneManagerEnumerator::getSceneManager </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a642">SceneType</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>st</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Implementation of <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> retrieval.
<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00063">63</a> of file <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a>.
<p>
References <a class="el" href="OgreException_8h-source.html#l00033">Except</a>, <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00076">mSceneManagers</a>, and <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00037">Ogre::SceneType</a>.
<p>
Referenced by <a class="el" href="OgreRoot_8cpp-source.html#l00461">Ogre::Root::getSceneManager</a>().    </td>
  </tr>
</table>
<a name="Ogre_1_1SceneManagerEnumeratord0" doxytag="Ogre::SceneManagerEnumerator::getSingleton"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> SceneManagerEnumerator &amp; Ogre::SceneManagerEnumerator::getSingleton </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [static]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
<p>
<dl compact><dt><b>
Remarks: </b><dd>
 Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>-based class from an outside dll. 
<p>
 This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dl>
<p>
Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletond0">Ogre::Singleton&lt; SceneManagerEnumerator &gt;</a>.
<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00128">128</a> of file <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a>.    </td>
  </tr>
</table>
<a name="Ogre_1_1Singletond1" doxytag="Ogre::SceneManagerEnumerator::getSingletonPtr"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> SceneManagerEnumerator* <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; SceneManagerEnumerator &gt;::getSingletonPtr </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [static, inherited]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00071">71</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
  </tr>
</table>
<a name="Ogre_1_1SceneManagerEnumeratora4" doxytag="Ogre::SceneManagerEnumerator::setRenderSystem"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> void Ogre::SceneManagerEnumerator::setRenderSystem </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> *&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>rs</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Notifies all SceneManagers of the destination rendering system.
<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00080">80</a> of file <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a>.
<p>
References <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00073">mUniqueSceneMgrs</a>.    </td>
  </tr>
</table>
<a name="Ogre_1_1SceneManagerEnumeratora2" doxytag="Ogre::SceneManagerEnumerator::setSceneManager"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> void Ogre::SceneManagerEnumerator::setSceneManager </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a642">SceneType</a>&nbsp;</td>
          <td class="mdname" nowrap>&nbsp; <em>st</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td>
          <td class="mdname" nowrap>&nbsp; <em>sm</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Sets a <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> implementation.
<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00092">92</a> of file <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a>.
<p>
References <a class="el" href="OgreSceneManager_8cpp-source.html#l00700">Ogre::SceneManager::_setDestinationRenderSystem</a>(), <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00076">mSceneManagers</a>, <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00073">mUniqueSceneMgrs</a>, and <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00037">Ogre::SceneType</a>.
<p>
Referenced by <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00042">SceneManagerEnumerator</a>().    </td>
  </tr>
</table>
<a name="Ogre_1_1SceneManagerEnumeratora5" doxytag="Ogre::SceneManagerEnumerator::shutdownAll"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> void Ogre::SceneManagerEnumerator::shutdownAll </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Utility method to control shutdown of the managers.
<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00118">118</a> of file <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a>.
<p>
References <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00073">mUniqueSceneMgrs</a>.    </td>
  </tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a name="Ogre_1_1SceneManagerEnumeratoro2" doxytag="Ogre::SceneManagerEnumerator::mDefaultManager"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>* Ogre::SceneManagerEnumerator::mDefaultManager<code> [private]</code>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Standard scene manager for default management.
<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00079">79</a> of file <a class="el" href="OgreSceneManagerEnumerator_8h-source.html">OgreSceneManagerEnumerator.h</a>.
<p>
Referenced by <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00042">SceneManagerEnumerator</a>(), and <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00058">~SceneManagerEnumerator</a>().    </td>
  </tr>
</table>
<a name="Ogre_1_1Singletonq0" doxytag="Ogre::SceneManagerEnumerator::ms_Singleton"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> SceneManagerEnumerator * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; SceneManagerEnumerator &gt;::ms_Singleton = 0<code> [static, protected, inherited]</code>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00039">39</a> of file <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a>.    </td>
  </tr>
</table>
<a name="Ogre_1_1SceneManagerEnumeratoro1" doxytag="Ogre::SceneManagerEnumerator::mSceneManagers"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManagerEnumerator.html#Ogre_1_1SceneManagerEnumeratoru0">SceneManagerList</a> Ogre::SceneManagerEnumerator::mSceneManagers<code> [private]</code>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00076">76</a> of file <a class="el" href="OgreSceneManagerEnumerator_8h-source.html">OgreSceneManagerEnumerator.h</a>.
<p>
Referenced by <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00063">getSceneManager</a>(), and <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00092">setSceneManager</a>().    </td>
  </tr>
</table>
<a name="Ogre_1_1SceneManagerEnumeratoro0" doxytag="Ogre::SceneManagerEnumerator::mUniqueSceneMgrs"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>*&gt; Ogre::SceneManagerEnumerator::mUniqueSceneMgrs<code> [private]</code>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="OgreSceneManagerEnumerator_8h-source.html#l00073">73</a> of file <a class="el" href="OgreSceneManagerEnumerator_8h-source.html">OgreSceneManagerEnumerator.h</a>.
<p>
Referenced by <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00080">setRenderSystem</a>(), <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00092">setSceneManager</a>(), and <a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html#l00118">shutdownAll</a>().    </td>
  </tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="OgreSceneManagerEnumerator_8h-source.html">OgreSceneManagerEnumerator.h</a><li><a class="el" href="OgreSceneManagerEnumerator_8cpp-source.html">OgreSceneManagerEnumerator.cpp</a></ul>
<p>
Copyright &copy; 2002-2003 by The OGRE Team<br />
Last modified Wed Jan 21 00:20:07 2004
</p>
</body>
</html>