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libogre1-devel-0.13.0-1mdk.i586.rpm

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<hr><h1>Ogre::TerrainRenderable Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a>, including all inherited members.<table>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb4">_adjustRenderLevel</a>(int i)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea24">_alignNeighbors</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb8">_calculateCFactor</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb7">_calculateMinLevelDist2</a>(Real C)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea25">_calculateNormals</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb6">_checkSize</a>(int n)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea26">_generateVertexLighting</a>(const Vector3 &amp;sun, ColourValue ambient)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea22">_getNeighbor</a>(Neighbor n)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea18">_getNormalAt</a>(float x, float y, Vector3 *result)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa28">_getParentNodeFullTransform</a>(void) const</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb3">_hasNeighborRenderLevel</a>(int i)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb0">_index</a>(int x, int z)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb5">_initLevelIndexes</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa18">_notifyAttached</a>(Node *parent, bool isTagPoint=false)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea7">_notifyCurrentCamera</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb2">_numNeighbors</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea21">_setNeighbor</a>(Neighbor n, TerrainRenderable *t)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea8">_updateRenderQueue</a>(RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb1">_vertex</a>(int x, int z, int n)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa30">addQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen19">current_L</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea2">deleteGeometry</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderables5Ogre_1_1TerrainRenderables2">EAST</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea6">getBoundingBox</a>(void) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea28">getBoundingRadius</a>(void) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea19">getHeightAt</a>(float x, float y)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea29">getLights</a>(void) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea10">getMaterial</a>(void) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea5">getMovableType</a>(void) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea4">getName</a>(void) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa38">getNormaliseNormals</a>(void) const</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea17">getNumMipMaps</a>() const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa34">getNumWorldTransforms</a>(void) const</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa17">getParentNode</a>(void) const</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa32">getQueryFlags</a>(void) const</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa37">getRenderDetail</a>() const</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea15">getRenderLevel</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea9">getRenderOperation</a>(RenderOperation &amp;rend)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa27">getRenderQueueGroup</a>(void) const</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea14">getSize</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">getSquaredViewDepth</a>(const Camera *cam) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa33">getTechnique</a>(void) const</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa25">getUserObject</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa20">getWorldBoundingBox</a>(bool derive=false) const</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa21">getWorldBoundingSphere</a>(bool derive=false) const</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea12">getWorldOrientation</a>(void) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea13">getWorldPosition</a>(void) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea11">getWorldTransforms</a>(Matrix4 *xform) const</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderables5Ogre_1_1TerrainRenderables4">HERE</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea3">init</a>(TerrainOptions &amp;options)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea20">intersectSegment</a>(const Vector3 &amp;start, const Vector3 &amp;end, Vector3 *result)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa19">isAttached</a>(void) const</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa23">isVisible</a>(void) const</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen5">mBounds</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen6">mCenter</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen20">mColored</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen22">mForcedRenderLevel</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen13">mInit</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableq1">mLevelIndex</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected, static]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableq2">mLevelInit</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected, static]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen21">mLit</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen11">mMaterial</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen15">mMaxPixelError</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen3">mMinLevelDistSqr</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen10">mName</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen14">mNearPlane</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen4">mNeighbors</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen1">mNumMipMaps</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta0">MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxn10">mParentIsTagPoint</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxn9">mParentNode</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxn14">mQueryFlags</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep0">mRenderedTris</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [static]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen2">mRenderLevel</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen12">mRenderLevelChanged</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxn13">mRenderQueueID</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen7">mScale</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen8">mSize</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen0">mTerrain</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen17">mTopCoord</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableq0">mType</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected, static]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxn12">mUserObject</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen16">mVertResolution</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxn11">mVisible</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxn15">mWorldAABB</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxn16">mWorldBoundingSphere</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen9">mWorldSize</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderables5">Neighbor</a> enum name</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderables5Ogre_1_1TerrainRenderables0">NORTH</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablen18">old_L</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa31">removeQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea16">setForcedRenderLevel</a>(int i)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea23">setMaterial</a>(Material *m)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa29">setQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa26">setRenderQueueGroup</a>(RenderQueueGroupID queueID)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa24">setUserObject</a>(UserDefinedObject *obj)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa22">setVisible</a>(bool visible)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderables5Ogre_1_1TerrainRenderables1">SOUTH</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea0">TerrainRenderable</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa35">useIdentityProjection</a>(void) const</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa36">useIdentityView</a>(void) const</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderables5Ogre_1_1TerrainRenderables3">WEST</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta1">~MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea1">~TerrainRenderable</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr>
</table><p>
Copyright &copy; 2002-2003 by The OGRE Team<br />
Last modified Wed Jan 21 00:13:43 2004
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