<html> <head> <title>File Member Index - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.2.16 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> </center> <hr><h1>OGRE File Members</h1><center> <a href="#index__">_</a> | <a href="#index_b">b</a> | <a href="#index_c">c</a> | <a href="#index_d">d</a> | <a href="#index_e">e</a> | <a href="#index_f">f</a> | <a href="#index_g">g</a> | <a href="#index_h">h</a> | <a href="#index_i">i</a> | <a href="#index_l">l</a> | <a href="#index_m">m</a> | <a href="#index_n">n</a> | <a href="#index_o">o</a> | <a href="#index_p">p</a> | <a href="#index_q">q</a> | <a href="#index_r">r</a> | <a href="#index_s">s</a> | <a href="#index_t">t</a> | <a href="#index_v">v</a> | <a href="#index_w">w</a></center> <p> Here is a list of all file members with links to the files they belong to:<a name="index__"><h3>- _ -</h3></a> <ul> <li>__RenderSystemCapabilities__ : <a class="el" href="OgreRenderSystemCapabilities_8h.html#a0">OgreRenderSystemCapabilities.h</a><li>_OgreD3D9Export : <a class="el" href="OgreD3D9Prerequisites_8h.html#a5">OgreD3D9Prerequisites.h</a><li>_OgreD3DExport : <a class="el" href="OgreD3D7Prerequisites_8h.html#a5">OgreD3D7Prerequisites.h</a><li>_OgreExport : <a class="el" href="OgrePlatform_8h.html#a13">OgrePlatform.h</a><li>_OgreGuiElementExport : <a class="el" href="OgreGuiElementPrerequisites_8h.html#a0">OgreGuiElementPrerequisites.h</a><li>_OgreParticleFXExport : <a class="el" href="OgreParticleFXPrerequisites_8h.html#a0">OgreParticleFXPrerequisites.h</a><li>_OgreRefAppExport : <a class="el" href="OgreRefAppPrerequisites_8h.html#a0">OgreRefAppPrerequisites.h</a><li>_QUOTE_INPLACE_ : <a class="el" href="OgrePlatform_8h.html#a10">OgrePlatform.h</a><li>_TO_CHAR : <a class="el" href="OgrePrerequisites_8h.html#a1">OgrePrerequisites.h</a></ul> <a name="index_b"><h3>- b -</h3></a> <ul> <li>BCELL_UV : <a class="el" href="OgreBorderPanelGuiElement_8cpp.html#a0">OgreBorderPanelGuiElement.cpp</a><li>BSP_BRUSH_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a10">OgreQuake3Types.h</a><li>BSP_BRUSHSIDES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a11">OgreQuake3Types.h</a><li>BSP_ELEMENTS_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a13">OgreQuake3Types.h</a><li>BSP_ENTITIES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a2">OgreQuake3Types.h</a><li>BSP_FACES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a15">OgreQuake3Types.h</a><li>BSP_FACETYPE_FLARE : <a class="el" href="OgreQuake3Types_8h.html#a61">OgreQuake3Types.h</a><li>BSP_FACETYPE_MESH : <a class="el" href="OgreQuake3Types_8h.html#a60">OgreQuake3Types.h</a><li>BSP_FACETYPE_NORMAL : <a class="el" href="OgreQuake3Types_8h.html#a58">OgreQuake3Types.h</a><li>BSP_FACETYPE_PATCH : <a class="el" href="OgreQuake3Types_8h.html#a59">OgreQuake3Types.h</a><li>BSP_FOG_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a14">OgreQuake3Types.h</a><li>BSP_HEADER_ID : <a class="el" href="OgreQuake3Types_8h.html#a0">OgreQuake3Types.h</a><li>BSP_HEADER_VER : <a class="el" href="OgreQuake3Types_8h.html#a1">OgreQuake3Types.h</a><li>BSP_LBRUSHES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a8">OgreQuake3Types.h</a><li>BSP_LEAVES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a6">OgreQuake3Types.h</a><li>BSP_LFACES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a7">OgreQuake3Types.h</a><li>BSP_LIGHTMAP_BANKSIZE : <a class="el" href="OgreQuake3Types_8h.html#a19">OgreQuake3Types.h</a><li>BSP_LIGHTMAPS_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a16">OgreQuake3Types.h</a><li>BSP_LIGHTVOLS_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a17">OgreQuake3Types.h</a><li>BSP_MODELS_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a9">OgreQuake3Types.h</a><li>BSP_NODES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a5">OgreQuake3Types.h</a><li>BSP_PLANES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a4">OgreQuake3Types.h</a><li>BSP_SHADERS_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a3">OgreQuake3Types.h</a><li>BSP_VERTICES_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a12">OgreQuake3Types.h</a><li>BSP_VISIBILITY_LUMP : <a class="el" href="OgreQuake3Types_8h.html#a18">OgreQuake3Types.h</a></ul> <a name="index_c"><h3>- c -</h3></a> <ul> <li>calloc : <a class="el" href="OgreMemoryMacros_8h.html#a5">OgreMemoryMacros.h</a><li>Clockwise : <a class="el" href="OgreMath_8cpp.html#a0">OgreMath.cpp</a><li>COLOUR_BINDING : <a class="el" href="OgreTerrainRenderable_8cpp.html#a3">OgreTerrainRenderable.cpp</a>, <a class="el" href="OgreOctreeCamera_8cpp.html#a1">OgreOctreeCamera.cpp</a>, <a class="el" href="OgreTTYGuiElement_8cpp.html#a2">OgreTTYGuiElement.cpp</a>, <a class="el" href="OgreTextAreaGuiElement_8cpp.html#a2">OgreTextAreaGuiElement.cpp</a>, <a class="el" href="OgreBillboardSet_8cpp.html#a1">OgreBillboardSet.cpp</a><li>COMPILER_BORL : <a class="el" href="OgrePlatform_8h.html#a5">OgrePlatform.h</a><li>COMPILER_GNUC : <a class="el" href="OgrePlatform_8h.html#a4">OgrePlatform.h</a><li>COMPILER_MSVC : <a class="el" href="OgrePlatform_8h.html#a3">OgrePlatform.h</a><li>CONTENTS_AREAPORTAL : <a class="el" href="OgreQuake3Types_8h.html#a25">OgreQuake3Types.h</a><li>CONTENTS_BODY : <a class="el" href="OgreQuake3Types_8h.html#a33">OgreQuake3Types.h</a><li>CONTENTS_CLUSTERPORTAL : <a class="el" href="OgreQuake3Types_8h.html#a30">OgreQuake3Types.h</a><li>CONTENTS_CORPSE : <a class="el" href="OgreQuake3Types_8h.html#a34">OgreQuake3Types.h</a><li>CONTENTS_DETAIL : <a class="el" href="OgreQuake3Types_8h.html#a35">OgreQuake3Types.h</a><li>CONTENTS_DONOTENTER : <a class="el" href="OgreQuake3Types_8h.html#a31">OgreQuake3Types.h</a><li>CONTENTS_FOG : <a class="el" href="OgreQuake3Types_8h.html#a24">OgreQuake3Types.h</a><li>CONTENTS_JUMPPAD : <a class="el" href="OgreQuake3Types_8h.html#a29">OgreQuake3Types.h</a><li>CONTENTS_LAVA : <a class="el" href="OgreQuake3Types_8h.html#a21">OgreQuake3Types.h</a><li>CONTENTS_MONSTERCLIP : <a class="el" href="OgreQuake3Types_8h.html#a27">OgreQuake3Types.h</a><li>CONTENTS_NODROP : <a class="el" href="OgreQuake3Types_8h.html#a39">OgreQuake3Types.h</a><li>CONTENTS_ORIGIN : <a class="el" href="OgreQuake3Types_8h.html#a32">OgreQuake3Types.h</a><li>CONTENTS_PLAYERCLIP : <a class="el" href="OgreQuake3Types_8h.html#a26">OgreQuake3Types.h</a><li>CONTENTS_SLIME : <a class="el" href="OgreQuake3Types_8h.html#a22">OgreQuake3Types.h</a><li>CONTENTS_SOLID : <a class="el" href="OgreQuake3Types_8h.html#a20">OgreQuake3Types.h</a><li>CONTENTS_STRUCTURAL : <a class="el" href="OgreQuake3Types_8h.html#a36">OgreQuake3Types.h</a><li>CONTENTS_TELEPORTER : <a class="el" href="OgreQuake3Types_8h.html#a28">OgreQuake3Types.h</a><li>CONTENTS_TRANSLUCENT : <a class="el" href="OgreQuake3Types_8h.html#a37">OgreQuake3Types.h</a><li>CONTENTS_TRIGGER : <a class="el" href="OgreQuake3Types_8h.html#a38">OgreQuake3Types.h</a><li>CONTENTS_WATER : <a class="el" href="OgreQuake3Types_8h.html#a23">OgreQuake3Types.h</a></ul> <a name="index_d"><h3>- d -</h3></a> <ul> <li>D3D_OVERLOADS : <a class="el" href="OgreD3D7Prerequisites_8h.html#a3">OgreD3D7Prerequisites.h</a>, <a class="el" href="OgreD3D7Device_8h.html#a0">OgreD3D7Device.h</a><li>DEFAULT_INITIAL_CHARS : <a class="el" href="OgreTTYGuiElement_8cpp.html#a0">OgreTTYGuiElement.cpp</a>, <a class="el" href="OgreTextAreaGuiElement_8cpp.html#a0">OgreTextAreaGuiElement.cpp</a><li>DEFORM_FUNC_AUTOSPRITE : <a class="el" href="OgreQuake3Types_8h.html#a99a92">OgreQuake3Types.h</a><li>DEFORM_FUNC_AUTOSPRITE2 : <a class="el" href="OgreQuake3Types_8h.html#a99a93">OgreQuake3Types.h</a><li>DEFORM_FUNC_BULGE : <a class="el" href="OgreQuake3Types_8h.html#a99a88">OgreQuake3Types.h</a><li>DEFORM_FUNC_MOVE : <a class="el" href="OgreQuake3Types_8h.html#a99a91">OgreQuake3Types.h</a><li>DEFORM_FUNC_NONE : <a class="el" href="OgreQuake3Types_8h.html#a99a87">OgreQuake3Types.h</a><li>DEFORM_FUNC_NORMAL : <a class="el" href="OgreQuake3Types_8h.html#a99a90">OgreQuake3Types.h</a><li>DEFORM_FUNC_WAVE : <a class="el" href="OgreQuake3Types_8h.html#a99a89">OgreQuake3Types.h</a><li>DeformFunc : <a class="el" href="OgreQuake3Types_8h.html#a99">OgreQuake3Types.h</a><li>delete : <a class="el" href="OgreMemoryMacros_8h.html#a1">OgreMemoryMacros.h</a><li>DINPUT_BUFFERSIZE : <a class="el" href="OgreWin32Input8_8cpp.html#a0">OgreWin32Input8.cpp</a>, <a class="el" href="OgreWin32Input_8cpp.html#a0">OgreWin32Input.cpp</a><li>DIRECT3D_VERSION : <a class="el" href="OgreD3D9Prerequisites_8h.html#a0">OgreD3D9Prerequisites.h</a>, <a class="el" href="OgreD3D7Prerequisites_8h.html#a0">OgreD3D7Prerequisites.h</a><li>DIRECTDRAW_VERSION : <a class="el" href="OgreD3D7Prerequisites_8h.html#a2">OgreD3D7Prerequisites.h</a><li>DIRECTINPUT_VERSION : <a class="el" href="OgreD3D7Prerequisites_8h.html#a1">OgreD3D7Prerequisites.h</a>, <a class="el" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html#a1">PlatformManagers/Win32/include/OgreWin32Prerequisites.h</a><li>DYNLIB_ERROR : <a class="el" href="OgreDynLib_8h.html#a4">OgreDynLib.h</a><li>DYNLIB_GETSYM : <a class="el" href="OgreDynLib_8h.html#a2">OgreDynLib.h</a><li>DYNLIB_HANDLE : <a class="el" href="OgreDynLib_8h.html#a0">OgreDynLib.h</a><li>DYNLIB_LOAD : <a class="el" href="OgreDynLib_8h.html#a1">OgreDynLib.h</a><li>DYNLIB_UNLOAD : <a class="el" href="OgreDynLib_8h.html#a3">OgreDynLib.h</a></ul> <a name="index_e"><h3>- e -</h3></a> <ul> <li>ENDIAN_BIG : <a class="el" href="OgrePlatform_8h.html#a7">OgrePlatform.h</a><li>ENDIAN_LITTLE : <a class="el" href="OgrePlatform_8h.html#a6">OgrePlatform.h</a><li>Except : <a class="el" href="OgreException_8h.html#a0">OgreException.h</a></ul> <a name="index_f"><h3>- f -</h3></a> <ul> <li>findNodesInBox() : <a class="el" href="OgreOctreeSceneManager_8cpp.html#a0">OgreOctreeSceneManager.cpp</a><li>findNodesInSphere() : <a class="el" href="OgreOctreeSceneManager_8cpp.html#a1">OgreOctreeSceneManager.cpp</a><li>FORCEINLINE : <a class="el" href="OgrePlatform_8h.html#a8">OgrePlatform.h</a><li>free : <a class="el" href="OgreMemoryMacros_8h.html#a3">OgreMemoryMacros.h</a></ul> <a name="index_g"><h3>- g -</h3></a> <ul> <li>GenFunc : <a class="el" href="OgreQuake3Types_8h.html#a97">OgreQuake3Types.h</a><li>GL_ActiveTextureARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a3">OgreGLPrerequisites.h</a><li>GL_BindBufferARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a11">OgreGLPrerequisites.h</a><li>GL_BindProgramARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a29">OgreGLPrerequisites.h</a><li>GL_BufferDataARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a21">OgreGLPrerequisites.h</a><li>GL_BufferSubDataARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a19">OgreGLPrerequisites.h</a><li>GL_ClientActiveTextureARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a5">OgreGLPrerequisites.h</a><li>GL_CombinerInputNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a43">OgreGLPrerequisites.h</a><li>GL_CombinerOutputNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a45">OgreGLPrerequisites.h</a><li>GL_CombinerParameterfvNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a39">OgreGLPrerequisites.h</a><li>GL_CombinerParameteriNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a41">OgreGLPrerequisites.h</a><li>GL_CombinerStageParameterfvNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a37">OgreGLPrerequisites.h</a><li>GL_DeleteBuffersARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a13">OgreGLPrerequisites.h</a><li>GL_DeleteProgramsARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a27">OgreGLPrerequisites.h</a><li>GL_FinalCombinerInputNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a47">OgreGLPrerequisites.h</a><li>GL_GenBuffersARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a9">OgreGLPrerequisites.h</a><li>GL_GenProgramsARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a25">OgreGLPrerequisites.h</a><li>GL_GetBufferSubDataARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a23">OgreGLPrerequisites.h</a><li>GL_GetProgramivARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a49">OgreGLPrerequisites.h</a><li>GL_GLEXT_PROTOTYPES : <a class="el" href="OgreSDLWindow_8cpp.html#a0">OgreSDLWindow.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a1">OgreGLPrerequisites.h</a><li>GL_LoadProgramNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a51">OgreGLPrerequisites.h</a><li>GL_MapBufferARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a15">OgreGLPrerequisites.h</a><li>GL_ProgramLocalParameter4fvARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a33">OgreGLPrerequisites.h</a><li>GL_ProgramParameter4fvNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a35">OgreGLPrerequisites.h</a><li>GL_ProgramStringARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a31">OgreGLPrerequisites.h</a><li>GL_SecondaryColorPointerEXT_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a7">OgreGLPrerequisites.h</a><li>GL_TrackMatrixNV_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a53">OgreGLPrerequisites.h</a><li>GL_UnmapBufferARB_Func : <a class="el" href="OgreGLPrerequisites_8h.html#a17">OgreGLPrerequisites.h</a><li>glActiveTextureARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a1">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a4">OgreGLPrerequisites.h</a><li>glAlphaFragmentOp1ATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a10">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a10">OgreGLATIFSInit.h</a><li>glAlphaFragmentOp2ATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a11">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a11">OgreGLATIFSInit.h</a><li>glAlphaFragmentOp3ATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a12">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a12">OgreGLATIFSInit.h</a><li>glBeginFragmentShaderATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a3">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a3">OgreGLATIFSInit.h</a><li>glBindBufferARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a5">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a12">OgreGLPrerequisites.h</a><li>glBindFragmentShaderATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a1">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a1">OgreGLATIFSInit.h</a><li>glBindProgramARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a14">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a30">OgreGLPrerequisites.h</a><li>glBufferDataARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a9">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a22">OgreGLPrerequisites.h</a><li>glBufferSubDataARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a10">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a20">OgreGLPrerequisites.h</a><li>glClientActiveTextureARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a2">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a6">OgreGLPrerequisites.h</a><li>glColorFragmentOp1ATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a7">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a7">OgreGLATIFSInit.h</a><li>glColorFragmentOp2ATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a8">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a8">OgreGLATIFSInit.h</a><li>glColorFragmentOp3ATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a9">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a9">OgreGLATIFSInit.h</a><li>glCombinerInputNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a23">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a44">OgreGLPrerequisites.h</a><li>glCombinerOutputNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a24">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a46">OgreGLPrerequisites.h</a><li>glCombinerParameterfvNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a19">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a40">OgreGLPrerequisites.h</a><li>glCombinerParameteriNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a20">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a42">OgreGLPrerequisites.h</a><li>glCombinerStageParameterfvNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a18">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a38">OgreGLPrerequisites.h</a><li>glCompressedTexImage2DARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a27">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a55">OgreGLPrerequisites.h</a><li>glDeleteBuffersARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a6">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a14">OgreGLPrerequisites.h</a><li>glDeleteFragmentShaderATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a2">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a2">OgreGLATIFSInit.h</a><li>glDeleteProgramsARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a13">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a28">OgreGLPrerequisites.h</a><li>glEndFragmentShaderATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a4">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a4">OgreGLATIFSInit.h</a><li>glFinalCombinerInputNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a25">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a48">OgreGLPrerequisites.h</a><li>glGenBuffersARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a4">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a10">OgreGLPrerequisites.h</a><li>glGenFragmentShadersATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a0">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a0">OgreGLATIFSInit.h</a><li>glGenProgramsARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a12">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a26">OgreGLPrerequisites.h</a><li>glGetBufferSubDataARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a11">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a24">OgreGLPrerequisites.h</a><li>glGetProgramivARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a21">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a50">OgreGLPrerequisites.h</a><li>glLoadProgramNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a22">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a52">OgreGLPrerequisites.h</a><li>glMapBufferARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a7">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a16">OgreGLPrerequisites.h</a><li>glPassTexCoordATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a5">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a5">OgreGLATIFSInit.h</a><li>glProgramLocalParameter4fvARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a16">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a34">OgreGLPrerequisites.h</a><li>glProgramParameter4fvNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a17">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a36">OgreGLPrerequisites.h</a><li>glProgramStringARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a15">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a32">OgreGLPrerequisites.h</a><li>glSampleMapATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a6">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a6">OgreGLATIFSInit.h</a><li>glSecondaryColorPointer : <a class="el" href="OgreGLPrerequisites_8h.html#a2">OgreGLPrerequisites.h</a><li>glSecondaryColorPointerEXT_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a3">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a8">OgreGLPrerequisites.h</a><li>glSetFragmentShaderConstantATI_ptr : <a class="el" href="OgreGLATIFSInit_8cpp.html#a13">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a13">OgreGLATIFSInit.h</a><li>glTrackMatrixNV_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a26">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a54">OgreGLPrerequisites.h</a><li>glUnmapBufferARB_ptr : <a class="el" href="OgreGLRenderSystem_8cpp.html#a8">OgreGLRenderSystem.cpp</a>, <a class="el" href="OgreGLPrerequisites_8h.html#a18">OgreGLPrerequisites.h</a></ul> <a name="index_h"><h3>- h -</h3></a> <ul> <li>HashMap : <a class="el" href="OgrePrerequisites_8h.html#a2">OgrePrerequisites.h</a></ul> <a name="index_i"><h3>- i -</h3></a> <ul> <li>InitATIFragmentShaderExtensions() : <a class="el" href="OgreGLATIFSInit_8cpp.html#a14">OgreGLATIFSInit.cpp</a>, <a class="el" href="OgreGLATIFSInit_8h.html#a14">OgreGLATIFSInit.h</a></ul> <a name="index_l"><h3>- l -</h3></a> <ul> <li>LEVEL_WIDTH : <a class="el" href="OgrePatchSurface_8cpp.html#a0">OgrePatchSurface.cpp</a><li>LOG_THRESHOLD : <a class="el" href="OgreLog_8h.html#a0">OgreLog.h</a></ul> <a name="index_m"><h3>- m -</h3></a> <ul> <li>malloc : <a class="el" href="OgreMemoryMacros_8h.html#a2">OgreMemoryMacros.h</a><li>MAX_FRAMES : <a class="el" href="OgreTextureUnitState_8h.html#a0">OgreTextureUnitState.h</a><li>MAX_LIGHTS : <a class="el" href="OgreGLRenderSystem_8h.html#a0">OgreGLRenderSystem.h</a>, <a class="el" href="OgreD3D9RenderSystem_8h.html#a0">OgreD3D9RenderSystem.h</a><li>mMainWindow : <a class="el" href="OgreAnimationTrack_8cpp.html#a0">OgreAnimationTrack.cpp</a></ul> <a name="index_n"><h3>- n -</h3></a> <ul> <li>NEVER_COLLAPSE_COST : <a class="el" href="OgreProgressiveMesh_8cpp.html#a0">OgreProgressiveMesh.cpp</a><li>new : <a class="el" href="OgreMemoryMacros_8h.html#a0">OgreMemoryMacros.h</a><li>NOMINMAX : <a class="el" href="OgreGLPrerequisites_8h.html#a0">OgreGLPrerequisites.h</a>, <a class="el" href="OgreD3D9Prerequisites_8h.html#a4">OgreD3D9Prerequisites.h</a>, <a class="el" href="OgreD3D7Prerequisites_8h.html#a4">OgreD3D7Prerequisites.h</a><li>NORMAL_BINDING : <a class="el" href="OgreTerrainRenderable_8cpp.html#a1">OgreTerrainRenderable.cpp</a></ul> <a name="index_o"><h3>- o -</h3></a> <ul> <li>OGRE_CALL_STACK_DEPTH : <a class="el" href="OgreException_8h.html#a5">OgreException.h</a><li>OGRE_DEBUG_MEMORY_MANAGER : <a class="el" href="OgreConfig_8h.html#a11">OgreConfig.h</a><li>OGRE_DEBUG_MODE : <a class="el" href="OgrePlatform_8h.html#a15">OgrePlatform.h</a><li>OGRE_DEFAULT_RT_GROUP : <a class="el" href="OgreRenderTarget_8h.html#a1">OgreRenderTarget.h</a><li>OGRE_DOUBLE_PRECISION : <a class="el" href="OgreConfig_8h.html#a4">OgreConfig.h</a><li>OGRE_DYNAMIC_LINKAGE : <a class="el" href="OgreConfig_8h.html#a10">OgreConfig.h</a><li>OGRE_ENDIAN : <a class="el" href="OgrePlatform_8h.html#a16">OgrePlatform.h</a><li>OGRE_GLYPH_INDEX : <a class="el" href="OgreFont_8h.html#a1">OgreFont.h</a><li>OGRE_MAX_BLEND_WEIGHTS : <a class="el" href="OgreConfig_8h.html#a9">OgreConfig.h</a><li>OGRE_MAX_NUM_BONES : <a class="el" href="OgreSkeleton_8h.html#a0">OgreSkeleton.h</a><li>OGRE_MAX_SIMULTANEOUS_LIGHTS : <a class="el" href="OgreConfig_8h.html#a8">OgreConfig.h</a><li>OGRE_MAX_TEXTURE_COORD_SETS : <a class="el" href="OgreConfig_8h.html#a6">OgreConfig.h</a><li>OGRE_MAX_TEXTURE_LAYERS : <a class="el" href="OgreConfig_8h.html#a7">OgreConfig.h</a><li>OGRE_NUM_GLYPHS : <a class="el" href="OgreFont_8h.html#a0">OgreFont.h</a><li>OGRE_NUM_RENDERTARGET_GROUPS : <a class="el" href="OgreRenderTarget_8h.html#a0">OgreRenderTarget.h</a><li>OGRE_PLATFORM : <a class="el" href="OgrePlatform_8h.html#a9">OgrePlatform.h</a><li>OGRE_PRETEND_TEXTURE_UNITS : <a class="el" href="OgreConfig_8h.html#a3">OgreConfig.h</a><li>OGRE_PROFILING : <a class="el" href="OgreConfig_8h.html#a0">OgreConfig.h</a><li>OGRE_RELEASE_ASSERT : <a class="el" href="OgreConfig_8h.html#a2">OgreConfig.h</a><li>OGRE_REND_TO_TEX_RT_GROUP : <a class="el" href="OgreRenderTarget_8h.html#a2">OgreRenderTarget.h</a><li>OGRE_STACK_UNWINDING : <a class="el" href="OgreConfig_8h.html#a1">OgreConfig.h</a><li>OGRE_WCHAR_T_STRINGS : <a class="el" href="OgreConfig_8h.html#a5">OgreConfig.h</a><li>OgreAssert : <a class="el" href="OgreException_8h.html#a4">OgreException.h</a><li>OgreChar : <a class="el" href="OgrePrerequisites_8h.html#a0">OgrePrerequisites.h</a><li>OgreGuard : <a class="el" href="OgreException_8h.html#a1">OgreException.h</a><li>OgreProfile : <a class="el" href="OgreProfiler_8h.html#a0">OgreProfiler.h</a><li>OgreProfileBegin : <a class="el" href="OgreProfiler_8h.html#a1">OgreProfiler.h</a><li>OgreProfileEnd : <a class="el" href="OgreProfiler_8h.html#a2">OgreProfiler.h</a><li>OgreUnguard : <a class="el" href="OgreException_8h.html#a2">OgreException.h</a><li>OgreUnguardRet : <a class="el" href="OgreException_8h.html#a3">OgreException.h</a><li>operator delete() : <a class="el" href="OgreMemoryManager_8h.html#a2">OgreMemoryManager.h</a><li>operator delete[]() : <a class="el" href="OgreMemoryManager_8h.html#a3">OgreMemoryManager.h</a><li>operator new() : <a class="el" href="OgreMemoryManager_8h.html#a0">OgreMemoryManager.h</a><li>operator new[]() : <a class="el" href="OgreMemoryManager_8h.html#a1">OgreMemoryManager.h</a></ul> <a name="index_p"><h3>- p -</h3></a> <ul> <li>PI : <a class="el" href="OgreMeshManager_8cpp.html#a0">OgreMeshManager.cpp</a><li>PLATFORM_APPLE : <a class="el" href="OgrePlatform_8h.html#a2">OgrePlatform.h</a><li>PLATFORM_LINUX : <a class="el" href="OgrePlatform_8h.html#a1">OgrePlatform.h</a><li>PLATFORM_WIN32 : <a class="el" href="OgrePlatform_8h.html#a0">OgrePlatform.h</a><li>POS_TEX_BINDING : <a class="el" href="OgreTTYGuiElement_8cpp.html#a1">OgreTTYGuiElement.cpp</a>, <a class="el" href="OgreTextAreaGuiElement_8cpp.html#a1">OgreTextAreaGuiElement.cpp</a><li>POSITION_BINDING : <a class="el" href="OgreTerrainRenderable_8cpp.html#a0">OgreTerrainRenderable.cpp</a>, <a class="el" href="OgreOctreeCamera_8cpp.html#a0">OgreOctreeCamera.cpp</a>, <a class="el" href="OgrePanelGuiElement_8cpp.html#a0">OgrePanelGuiElement.cpp</a>, <a class="el" href="OgreBorderPanelGuiElement_8cpp.html#a1">OgreBorderPanelGuiElement.cpp</a>, <a class="el" href="OgreWireBoundingBox_8cpp.html#a0">OgreWireBoundingBox.cpp</a>, <a class="el" href="OgreBillboardSet_8cpp.html#a0">OgreBillboardSet.cpp</a></ul> <a name="index_q"><h3>- q -</h3></a> <ul> <li>QUOTE : <a class="el" href="OgrePlatform_8h.html#a11">OgrePlatform.h</a></ul> <a name="index_r"><h3>- r -</h3></a> <ul> <li>realloc : <a class="el" href="OgreMemoryMacros_8h.html#a4">OgreMemoryMacros.h</a><li>RENDERABLE_DEFAULT_PRIORITY : <a class="el" href="OgreRenderQueue_8h.html#a0">OgreRenderQueue.h</a></ul> <a name="index_s"><h3>- s -</h3></a> <ul> <li>SAFE_DELETE : <a class="el" href="OgreD3D9Prerequisites_8h.html#a1">OgreD3D9Prerequisites.h</a><li>SAFE_DELETE_ARRAY : <a class="el" href="OgreD3D9Prerequisites_8h.html#a2">OgreD3D9Prerequisites.h</a><li>SAFE_RELEASE : <a class="el" href="OgreD3D9Prerequisites_8h.html#a3">OgreD3D9Prerequisites.h</a><li>SET_TERM_HANDLER : <a class="el" href="OgreRoot_8h.html#a0">OgreRoot.h</a><li>SHADER_ALPHAFUNC : <a class="el" href="OgreQuake3Types_8h.html#a95a71">OgreQuake3Types.h</a><li>SHADER_ANIMMAP : <a class="el" href="OgreQuake3Types_8h.html#a95a73">OgreQuake3Types.h</a><li>SHADER_BLEND : <a class="el" href="OgreQuake3Types_8h.html#a95a70">OgreQuake3Types.h</a><li>SHADER_DEFORMVERTS : <a class="el" href="OgreQuake3Types_8h.html#a94a68">OgreQuake3Types.h</a><li>SHADER_DEPTHWRITE : <a class="el" href="OgreQuake3Types_8h.html#a94a64">OgreQuake3Types.h</a><li>SHADER_FUNC_INVERSESAWTOOTH : <a class="el" href="OgreQuake3Types_8h.html#a96a80">OgreQuake3Types.h</a><li>SHADER_FUNC_NONE : <a class="el" href="OgreQuake3Types_8h.html#a96a75">OgreQuake3Types.h</a><li>SHADER_FUNC_SAWTOOTH : <a class="el" href="OgreQuake3Types_8h.html#a96a79">OgreQuake3Types.h</a><li>SHADER_FUNC_SIN : <a class="el" href="OgreQuake3Types_8h.html#a96a76">OgreQuake3Types.h</a><li>SHADER_FUNC_SQUARE : <a class="el" href="OgreQuake3Types_8h.html#a96a78">OgreQuake3Types.h</a><li>SHADER_FUNC_TRIANGLE : <a class="el" href="OgreQuake3Types_8h.html#a96a77">OgreQuake3Types.h</a><li>SHADER_GEN_IDENTITY : <a class="el" href="OgreQuake3Types_8h.html#a97a81">OgreQuake3Types.h</a><li>SHADER_GEN_VERTEX : <a class="el" href="OgreQuake3Types_8h.html#a97a83">OgreQuake3Types.h</a><li>SHADER_GEN_WAVE : <a class="el" href="OgreQuake3Types_8h.html#a97a82">OgreQuake3Types.h</a><li>SHADER_LIGHTMAP : <a class="el" href="OgreQuake3Types_8h.html#a95a69">OgreQuake3Types.h</a><li>SHADER_NEEDCOLOURS : <a class="el" href="OgreQuake3Types_8h.html#a94a67">OgreQuake3Types.h</a><li>SHADER_NOCULL : <a class="el" href="OgreQuake3Types_8h.html#a94a62">OgreQuake3Types.h</a><li>SHADER_NOMIPMAPS : <a class="el" href="OgreQuake3Types_8h.html#a94a66">OgreQuake3Types.h</a><li>SHADER_SKY : <a class="el" href="OgreQuake3Types_8h.html#a94a65">OgreQuake3Types.h</a><li>SHADER_TCGEN_ENV : <a class="el" href="OgreQuake3Types_8h.html#a95a74">OgreQuake3Types.h</a><li>SHADER_TCMOD : <a class="el" href="OgreQuake3Types_8h.html#a95a72">OgreQuake3Types.h</a><li>SHADER_TRANSPARENT : <a class="el" href="OgreQuake3Types_8h.html#a94a63">OgreQuake3Types.h</a><li>stricmp : <a class="el" href="OgrePlatform_8h.html#a14">OgrePlatform.h</a><li>SURF_ALPHASHADOW : <a class="el" href="OgreQuake3Types_8h.html#a56">OgreQuake3Types.h</a><li>SURF_FLESH : <a class="el" href="OgreQuake3Types_8h.html#a46">OgreQuake3Types.h</a><li>SURF_HINT : <a class="el" href="OgreQuake3Types_8h.html#a48">OgreQuake3Types.h</a><li>SURF_LADDER : <a class="el" href="OgreQuake3Types_8h.html#a43">OgreQuake3Types.h</a><li>SURF_LIGHTFILTER : <a class="el" href="OgreQuake3Types_8h.html#a55">OgreQuake3Types.h</a><li>SURF_METALSTEPS : <a class="el" href="OgreQuake3Types_8h.html#a52">OgreQuake3Types.h</a><li>SURF_NODAMAGE : <a class="el" href="OgreQuake3Types_8h.html#a40">OgreQuake3Types.h</a><li>SURF_NODLIGHT : <a class="el" href="OgreQuake3Types_8h.html#a57">OgreQuake3Types.h</a><li>SURF_NODRAW : <a class="el" href="OgreQuake3Types_8h.html#a47">OgreQuake3Types.h</a><li>SURF_NOIMPACT : <a class="el" href="OgreQuake3Types_8h.html#a44">OgreQuake3Types.h</a><li>SURF_NOLIGHTMAP : <a class="el" href="OgreQuake3Types_8h.html#a50">OgreQuake3Types.h</a><li>SURF_NOMARKS : <a class="el" href="OgreQuake3Types_8h.html#a45">OgreQuake3Types.h</a><li>SURF_NONSOLID : <a class="el" href="OgreQuake3Types_8h.html#a54">OgreQuake3Types.h</a><li>SURF_NOSTEPS : <a class="el" href="OgreQuake3Types_8h.html#a53">OgreQuake3Types.h</a><li>SURF_POINTLIGHT : <a class="el" href="OgreQuake3Types_8h.html#a51">OgreQuake3Types.h</a><li>SURF_SKIP : <a class="el" href="OgreQuake3Types_8h.html#a49">OgreQuake3Types.h</a><li>SURF_SKY : <a class="el" href="OgreQuake3Types_8h.html#a42">OgreQuake3Types.h</a><li>SURF_SLICK : <a class="el" href="OgreQuake3Types_8h.html#a41">OgreQuake3Types.h</a></ul> <a name="index_t"><h3>- t -</h3></a> <ul> <li>TEXCOORD_BINDING : <a class="el" href="OgreTerrainRenderable_8cpp.html#a2">OgreTerrainRenderable.cpp</a>, <a class="el" href="OgrePanelGuiElement_8cpp.html#a1">OgrePanelGuiElement.cpp</a>, <a class="el" href="OgreBorderPanelGuiElement_8cpp.html#a2">OgreBorderPanelGuiElement.cpp</a>, <a class="el" href="OgreBillboardSet_8cpp.html#a2">OgreBillboardSet.cpp</a><li>TexGen : <a class="el" href="OgreQuake3Types_8h.html#a98">OgreQuake3Types.h</a><li>TEXGEN_BASE : <a class="el" href="OgreQuake3Types_8h.html#a98a84">OgreQuake3Types.h</a><li>TEXGEN_ENVIRONMENT : <a class="el" href="OgreQuake3Types_8h.html#a98a86">OgreQuake3Types.h</a><li>TEXGEN_LIGHTMAP : <a class="el" href="OgreQuake3Types_8h.html#a98a85">OgreQuake3Types.h</a><li>TILE_EAST : <a class="el" href="OgreTerrainRenderable_8h.html#a3">OgreTerrainRenderable.h</a><li>TILE_NORTH : <a class="el" href="OgreTerrainRenderable_8h.html#a0">OgreTerrainRenderable.h</a><li>TILE_SOUTH : <a class="el" href="OgreTerrainRenderable_8h.html#a1">OgreTerrainRenderable.h</a><li>TILE_WEST : <a class="el" href="OgreTerrainRenderable_8h.html#a2">OgreTerrainRenderable.h</a></ul> <a name="index_v"><h3>- v -</h3></a> <ul> <li>VBO_BUFFER_OFFSET : <a class="el" href="OgreGLRenderSystem_8cpp.html#a0">OgreGLRenderSystem.cpp</a></ul> <a name="index_w"><h3>- w -</h3></a> <ul> <li>warn : <a class="el" href="OgrePlatform_8h.html#a12">OgrePlatform.h</a><li>WaveType : <a class="el" href="OgreQuake3Types_8h.html#a96">OgreQuake3Types.h</a><li>WIN32_LEAN_AND_MEAN : <a class="el" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html#a0">PlatformManagers/Win32/include/OgreWin32Prerequisites.h</a>, <a class="el" href="OgreRoot_8cpp.html#a0">OgreRoot.cpp</a>, <a class="el" href="OgreDynLib_8cpp.html#a0">OgreDynLib.cpp</a></ul> <p> Copyright © 2002-2003 by The OGRE Team<br /> Last modified Wed Jan 21 00:21:46 2004 </p> </body> </html>