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<hr><h1>Ogre::BspLevel::BspVertex  Struct Reference</h1>Vertex format for fixed geometry. 
<a href="#_details">More...</a>
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<code>#include &lt;<a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>&gt;</code>
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<a href="structOgre_1_1BspLevel_1_1BspVertex-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexm0">position</a> [3]</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexm1">normal</a> [3]</td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexm2">colour</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexm3">texcoords</a> [2]</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexm4">lightmap</a> [2]</td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Vertex format for fixed geometry.
<p>
Note that in this case vertex components (position, normal, texture coords etc) are held interleaved in the same buffer. However, the format here is different from  the format used by Quake because older Direct3d drivers like the vertex elements to be in a particular order within the buffer. See <a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> for full details of this marvellous(not) feature. 
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Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00109">109</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.<hr><h2>Member Data Documentation</h2>
<a name="Ogre_1_1BspLevel_1_1BspVertexm2" doxytag="Ogre::BspLevel::BspVertex::colour"></a><p>
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          <td class="md" nowrap valign="top"> int Ogre::BspLevel::BspVertex::colour
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Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00113">113</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.
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Referenced by <a class="el" href="OgreBspLevel_8cpp-source.html#l00787">Ogre::BspLevel::quakeVertexToBspVertex</a>().    </td>
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<a name="Ogre_1_1BspLevel_1_1BspVertexm4" doxytag="Ogre::BspLevel::BspVertex::lightmap"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::BspLevel::BspVertex::lightmap[2]
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Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00115">115</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.
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Referenced by <a class="el" href="OgreBspLevel_8cpp-source.html#l00787">Ogre::BspLevel::quakeVertexToBspVertex</a>().    </td>
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<a name="Ogre_1_1BspLevel_1_1BspVertexm1" doxytag="Ogre::BspLevel::BspVertex::normal"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::BspLevel::BspVertex::normal[3]
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Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00112">112</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.
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Referenced by <a class="el" href="OgreBspLevel_8cpp-source.html#l00787">Ogre::BspLevel::quakeVertexToBspVertex</a>().    </td>
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<a name="Ogre_1_1BspLevel_1_1BspVertexm0" doxytag="Ogre::BspLevel::BspVertex::position"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::BspLevel::BspVertex::position[3]
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Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00111">111</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.
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Referenced by <a class="el" href="OgreBspLevel_8cpp-source.html#l00787">Ogre::BspLevel::quakeVertexToBspVertex</a>().    </td>
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<a name="Ogre_1_1BspLevel_1_1BspVertexm3" doxytag="Ogre::BspLevel::BspVertex::texcoords"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::BspLevel::BspVertex::texcoords[2]
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Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00114">114</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.
<p>
Referenced by <a class="el" href="OgreBspLevel_8cpp-source.html#l00787">Ogre::BspLevel::quakeVertexToBspVertex</a>().    </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a></ul>
<p>
Copyright &copy; 2002-2003 by The OGRE Team<br />
Last modified Wed Jan 21 00:11:20 2004
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