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<hr><h1>Ogre::SceneQuery::WorldFragment  Struct Reference</h1>Represents part of the world geometry that is a result of a <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a>. 
<a href="#_details">More...</a>
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<code>#include &lt;<a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>&gt;</code>
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Collaboration diagram for Ogre::SceneQuery::WorldFragment:<p><center><img src="structOgre_1_1SceneQuery_1_1WorldFragment__coll__graph.png" border="0" usemap="#Ogre_1_1SceneQuery_1_1WorldFragment__coll__map" alt="Collaboration graph"></center>
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<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="structOgre_1_1SceneQuery_1_1WorldFragment-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SphereSceneQuerys5">WorldFragmentType</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmentm0">fragmentType</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The type of this world fragment.</em> <a href="#Ogre_1_1SceneQuery_1_1WorldFragmentm0"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmentm1">singleIntersection</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.</em> <a href="#Ogre_1_1SceneQuery_1_1WorldFragmentm1"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>std::list&lt; <a class="el" href="classOgre_1_1Plane.html">Plane</a> &gt; *&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmentm2">planes</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.</em> <a href="#Ogre_1_1SceneQuery_1_1WorldFragmentm2"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void *&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmentm3">geometry</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.</em> <a href="#Ogre_1_1SceneQuery_1_1WorldFragmentm3"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> *&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmentm4">renderOp</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>General render operation structure, fallback if nothing else is available.</em> <a href="#Ogre_1_1SceneQuery_1_1WorldFragmentm4"></a><em></em></font><br><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Represents part of the world geometry that is a result of a <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a>.
<p>
<dl compact><dt><b>
Remarks: </b><dd>
 Since world geometry is normally vast and sprawling, we need a way of retrieving parts of it based on a query. That is what this struct is for; note there are potentially as many data structures for world geometry as there are SceneManagers, however this structure includes a few common abstractions as  well as a more general format. 
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 The type of world fragment that is returned from a query depends on the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>, and the option set using <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SphereSceneQuerya12">SceneQuery::setWorldFragmentType</a>.  You can see what fragment types are supported on the query in question by calling <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SphereSceneQuerya14">SceneQuery::getSupportedWorldFragmentTypes</a>(). </dl>
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<p>
Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00098">98</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.<hr><h2>Member Data Documentation</h2>
<a name="Ogre_1_1SceneQuery_1_1WorldFragmentm0" doxytag="Ogre::SceneQuery::WorldFragment::fragmentType"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SphereSceneQuerys5">WorldFragmentType</a> Ogre::SceneQuery::WorldFragment::fragmentType
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<p>
The type of this world fragment.
<p>

<p>
Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00100">100</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.
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Referenced by <a class="el" href="OgreBspLevel_8cpp-source.html#l00113">Ogre::BspLevel::loadQuake3Level</a>().    </td>
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<a name="Ogre_1_1SceneQuery_1_1WorldFragmentm3" doxytag="Ogre::SceneQuery::WorldFragment::geometry"></a><p>
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          <td class="md" nowrap valign="top"> void* Ogre::SceneQuery::WorldFragment::geometry
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<p>
Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.
<p>

<p>
Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00106">106</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
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<a name="Ogre_1_1SceneQuery_1_1WorldFragmentm2" doxytag="Ogre::SceneQuery::WorldFragment::planes"></a><p>
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          <td class="md" nowrap valign="top"> std::list&lt;<a class="el" href="classOgre_1_1Plane.html">Plane</a>&gt;* Ogre::SceneQuery::WorldFragment::planes
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<p>
Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.
<p>

<p>
Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00104">104</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.
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Referenced by <a class="el" href="OgreBspLevel_8cpp-source.html#l00113">Ogre::BspLevel::loadQuake3Level</a>().    </td>
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<a name="Ogre_1_1SceneQuery_1_1WorldFragmentm4" doxytag="Ogre::SceneQuery::WorldFragment::renderOp"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a>* Ogre::SceneQuery::WorldFragment::renderOp
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<p>
General render operation structure, fallback if nothing else is available.
<p>

<p>
Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00108">108</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
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<a name="Ogre_1_1SceneQuery_1_1WorldFragmentm1" doxytag="Ogre::SceneQuery::WorldFragment::singleIntersection"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> Ogre::SceneQuery::WorldFragment::singleIntersection
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<p>
Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.
<p>

<p>
Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00102">102</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a></ul>
<p>
Copyright &copy; 2002-2003 by The OGRE Team<br />
Last modified Wed Jan 21 00:21:19 2004
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