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    <title>ACE FMM</title>
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<font face=helvetica size=5>ACE Frequently Made Mistakes</font>

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<tr>
<td align=right valign=top>
	<b>symptom</b>
</td>
<td align=left valign=top>
	ACE_Task::getq() returns the error
	<b>resource temporarily unavailable</b>
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>probable cause</b>
</td>
<td align=left valign=top>
	Your Task is a subclass of ACE_Task&lt;ACE_NULL_SYNCH&gt; and
	you are using it in a multithreaded program.
</td>
</tr>
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<td align=right valign=top>
	<b>solution</b>
</td>
<td align=left valign=top>
	Try using ACE_Task&lt;ACE_MT_SYNCH&gt;
	instead so that the associated Message_Queue
	is configured for access by multiple threads.
</td>
<tr><td colspan=2><hr noshade></td></tr>

<tr>
<td align=right valign=top>
	<b>symptom</b>
</td>
<td align=left valign=top>
	ACE_Task::wait() throws an assert violation
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>probable cause</b>
</td>
<td align=left valign=top>
	When you activate()d your Task, you specified
	THR_DETACHED, which causes wait() to be unable to perform what you
	want it to.
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>solution</b>
</td>
<td align=left valign=top>
	Make sure you specify the flag THR_JOINABLE when activating
	 your ACE_Task object.
</td>
<tr><td colspan=2><hr noshade></td></tr>



<tr>
<td align=right valign=top>
	<b>symptom</b>
</td>
<td align=left valign=top>
	 Apparent race conditions when spawning threads (or activating Tasks)
	from within a constructor.
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>probable cause</b>
</td>
<td align=left valign=top>
	You are not guaranteed to have a valid <b>this</b> pointer
	until the constructor has exited.  Threads spawned from
	a constructor are free to run
	immediately, and may attempt to use an invalid <b>this</b> pointer.

</td>
</tr>
<tr>
<td align=right valign=top>
	<b>solution</b>
</td>
<td align=left valign=top>
	Move your Task activations and other thread-spawning activites
	<b>out</b> of the constructor.
</td>
<tr><td colspan=2><hr noshade></td></tr>



<tr>
<td align=right valign=top>
	<b>symptom</b>
</td>
<td align=left valign=top>
	Compiler issues warnings/erros regarding using too few template
	arguments, such as "'ACE_Svc_Handler' : too few template arguments".
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>probable cause</b>
</td>
<td align=left valign=top>
	Instead of using the appropriate macro, you supplied an actual class
	name as a parameter.  This will fail depending upon platform and compiler,
	due to the way templates are handled.
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>solution</b>
</td>
<td align=left valign=top>
	Instead of instantiating a template class like <b>ACE_Svc_Handler&lt;<u>ACE_SOCK_Stream</u>, ACE_NULL_SYNCH&gt;</b>, use the form of <b>ACE_Svc_Handler&lt;<u>ACE_SOCK_STREAM</u>, ACE_NULL_SYNCH&gt;</b> which circumvents the platform peculiarities by using the macro. This also applies to some other template classes.
</td>
<tr><td colspan=2><hr noshade></td></tr>



<tr>
<td align=right valign=top>
	<b>symptom</b>
</td>
<td align=left valign=top>
	Unable to compare ACE_thread_t variables (such as ACE_Thread::self())
        using operator== ().
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>probable cause</b>
</td>
<td align=left valign=top>
	On some platforms, thread ids are numeric, and on some, they aren't. On some 
	implementations, simple a == b comparisons
	are legal and sane.  Some are not.
 
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>solution</b>
</td>
<td align=left valign=top>
	Use the <b>ACE_OS::thr_equal()</b> function to reliably compare thread
	ids, regardless of platform.
</td>
<tr><td colspan=2><hr noshade></td></tr>

<tr>
<td align=right valign=top>
	<b>symptom</b>
</td>
<td align=left valign=top>
	ACE_Reactor::run_event_loop() does not seem to function correctly 
	for a Reactor created in your application.
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>probable cause</b>
</td>
<td align=left valign=top>
	You have not set the ACE_Reactor::instance() to refer to your new reactor.
	run_event_loop only functions on the reactor currently installed as the
	global Singleton.
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>solution</b>
</td>
<td align=left valign=top>
	Use the <b>ACE_Reactor::instance(ACE_Reactor *,
        int delete_reactor = 0)</b> static method to install your reactor as the global 
	Singleton before calling run_event_loop().
</td>
<tr><td colspan=2><hr noshade></td></tr>





<tr>
<td align=right valign=top>
	<b>symptom</b>
</td>
<td align=left valign=top>
Infinite recursion when you invoke ACE_Reactor::remove_handler()
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>probable cause</b>
</td>
<td align=left valign=top>
You are invoking remove_handler() from within handle_close() (or a
method  invoked by handle_close()) but you have not specified the
DONT_CALL flag.
</td>
</tr>
<tr>
<td align=right valign=top>
	<b>solution</b>
</td>
<td align=left valign=top>
Be sure to <b>OR</b> in the DONT_CALL flag in this situation.<br>
e.g. --<br>
<ul><pre>
int MyHandler::handle_close (ACE_HANDLE handle,
                             ACE_Reactor_Mask close_mask)
{
    ...
    my_reactor_-&gt;remove_handler( this,
                                ACE_Event_Handler::READ_MASK |
                                ACE_Event_Handler::DONT_CALL );
    ...
    return 0;
}
</pre></ul>

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<font size=2>maintained by <a href="mailto:bob@werken.com">bob@werken.com</a></font>
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