<html> <head> <link rel="stylesheet" href="page.css" type="text/css"> <title>fox-toolkit.org - Documentation</title> </head> <body bgcolor=#ffffff link=#990033 vlink=#990033 alink=#990033 text=#000000> <font face='verdana,sans-serif' size=2 > <!---- TOPIC TITLE WITH LOGO---> <table border=0 cellpadding= cellspacing=2 width=100% ><tr><td><a href='http://www.fox-toolkit.org/doc.html'><img src='../art/foxlogo_small.jpg' border=0></a></td><td width=100% valign=bottom><font face='verdana,sans-serif' size=2 ><b> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="functions.html">Compound Members</a> <br><img src='../art/line.gif' width=100% height=1></b></font></td></tr></table> <p> <!--- TOPIC TITLE WITH LOGO ---> <!-- Generated by Doxygen 1.3.3 --> <h1>FXGLCanvas.h</h1><div class="fragment"><pre>00001 <span class="comment">/********************************************************************************</span> 00002 <span class="comment">* *</span> 00003 <span class="comment">* G L C a n v a s W i n d o w W i d g e t *</span> 00004 <span class="comment">* *</span> 00005 <span class="comment">*********************************************************************************</span> 00006 <span class="comment">* Copyright (C) 1997,2004 by Jeroen van der Zijp. All Rights Reserved. *</span> 00007 <span class="comment">*********************************************************************************</span> 00008 <span class="comment">* This library is free software; you can redistribute it and/or *</span> 00009 <span class="comment">* modify it under the terms of the GNU Lesser General Public *</span> 00010 <span class="comment">* License as published by the Free Software Foundation; either *</span> 00011 <span class="comment">* version 2.1 of the License, or (at your option) any later version. *</span> 00012 <span class="comment">* *</span> 00013 <span class="comment">* This library is distributed in the hope that it will be useful, *</span> 00014 <span class="comment">* but WITHOUT ANY WARRANTY; without even the implied warranty of *</span> 00015 <span class="comment">* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *</span> 00016 <span class="comment">* Lesser General Public License for more details. *</span> 00017 <span class="comment">* *</span> 00018 <span class="comment">* You should have received a copy of the GNU Lesser General Public *</span> 00019 <span class="comment">* License along with this library; if not, write to the Free Software *</span> 00020 <span class="comment">* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *</span> 00021 <span class="comment">*********************************************************************************</span> 00022 <span class="comment">* $Id: FXGLCanvas.h,v 1.29 2004/02/08 17:17:33 fox Exp $ *</span> 00023 <span class="comment">********************************************************************************/</span> 00024 <span class="preprocessor">#ifndef FXGLCANVAS_H</span> 00025 <span class="preprocessor"></span><span class="preprocessor">#define FXGLCANVAS_H</span> 00026 <span class="preprocessor"></span> 00027 <span class="preprocessor">#ifndef FXCANVAS_H</span> 00028 <span class="preprocessor"></span><span class="preprocessor">#include "FXCanvas.h"</span> 00029 <span class="preprocessor">#endif</span> 00030 <span class="preprocessor"></span> 00031 <span class="keyword">namespace </span>FX { 00032 00033 00034 <span class="keyword">class </span>FXGLVisual; 00035 00036 <span class="comment"></span> 00037 <span class="comment">/// GLCanvas, an area drawn by another object</span> <a name="l00038"></a><a class="code" href="classFX_1_1FXGLCanvas.html">00038</a> <span class="comment"></span><span class="keyword">class </span>FXAPI FXGLCanvas : <span class="keyword">public</span> <a class="code" href="classFX_1_1FXCanvas.html">FXCanvas</a> { 00039 FXDECLARE(FXGLCanvas) 00040 <span class="keyword">private</span>: 00041 FXGLCanvas *sgnext; <span class="comment">// Share group next in share list</span> 00042 FXGLCanvas *sgprev; <span class="comment">// Share group previous in share list</span> 00043 <span class="keyword">protected</span>: 00044 <span class="keywordtype">void</span> *ctx; <span class="comment">// GL Context</span> 00045 <span class="keyword">protected</span>: 00046 FXGLCanvas(); 00047 <span class="keyword">private</span>: 00048 FXGLCanvas(<span class="keyword">const</span> FXGLCanvas&); 00049 FXGLCanvas &operator=(<span class="keyword">const</span> FXGLCanvas&); 00050 <span class="preprocessor">#ifdef WIN32</span> 00051 <span class="preprocessor"></span> <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* GetClass() <span class="keyword">const</span>; 00052 <span class="preprocessor">#endif</span> 00053 <span class="preprocessor"></span><span class="keyword">public</span>: 00054 <span class="comment"></span> 00055 <span class="comment"> /**</span> 00056 <span class="comment"> * Construct an OpenGL-capable canvas, with its own private display list.</span> 00057 <span class="comment"> */</span> 00058 FXGLCanvas(<a class="code" href="classFX_1_1FXComposite.html">FXComposite</a>* p,<a class="code" href="classFX_1_1FXGLVisual.html">FXGLVisual</a> *vis,<a class="code" href="classFX_1_1FXObject.html">FXObject</a>* tgt=NULL,FXSelector sel=0,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0); 00059 <span class="comment"></span> 00060 <span class="comment"> /**</span> 00061 <span class="comment"> * Construct an OpenGL-capable canvas, sharing display</span> 00062 <span class="comment"> * list with another GL canvas. This canvas becomes a member</span> 00063 <span class="comment"> * of a display list share group. All members of the display</span> 00064 <span class="comment"> * list share group have to have the same visual.</span> 00065 <span class="comment"> */</span> 00066 FXGLCanvas(<a class="code" href="classFX_1_1FXComposite.html">FXComposite</a>* p,<a class="code" href="classFX_1_1FXGLVisual.html">FXGLVisual</a> *vis,FXGLCanvas* sharegroup,<a class="code" href="classFX_1_1FXObject.html">FXObject</a>* tgt=NULL,FXSelector sel=0,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0); 00067 <span class="comment"></span> 00068 <span class="comment"> /// Return TRUE if it is sharing display lists</span> 00069 <span class="comment"></span> FXbool isShared() <span class="keyword">const</span>; 00070 <span class="comment"></span> 00071 <span class="comment"> /// Create all of the server-side resources for this window</span> 00072 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> create(); 00073 <span class="comment"></span> 00074 <span class="comment"> /// Detach the server-side resources for this window</span> 00075 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> detach(); 00076 <span class="comment"></span> <a name="l00077"></a><a class="code" href="classFX_1_1FXGLCanvas.html#a9">00077</a> <span class="comment"> /// Destroy the server-side resources for this window</span> 00078 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroy(); 00079 <span class="comment"></span> 00080 <span class="comment"> /// Make OpenGL context current prior to performing OpenGL commands</span> 00081 <span class="comment"></span> <span class="keyword">virtual</span> FXbool makeCurrent(); 00082 <span class="comment"></span> 00083 <span class="comment"> /// Make OpenGL context non current</span> 00084 <span class="comment"></span> <span class="keyword">virtual</span> FXbool makeNonCurrent(); 00085 <span class="comment"></span> 00086 <span class="comment"> /// Return TRUE if context is current</span> 00087 <span class="comment"></span> <span class="keyword">virtual</span> FXbool isCurrent() <span class="keyword">const</span>; 00088 <span class="comment"></span> 00089 <span class="comment"> /// Get GL context handle</span> 00090 <span class="comment"></span> <span class="keywordtype">void</span>* getContext()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> ctx; } 00091 <span class="comment"></span> 00092 <span class="comment"> /// Swap front and back buffer</span> 00093 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> swapBuffers(); 00094 <span class="comment"></span> 00095 <span class="comment"> /// Save object to stream</span> 00096 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> save(FXStream& store) <span class="keyword">const</span>; 00097 <span class="comment"></span> 00098 <span class="comment"> /// Load object from stream</span> 00099 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> load(FXStream& store); 00100 <span class="comment"></span> 00101 <span class="comment"> /// Destructor</span> 00102 <span class="comment"></span> <span class="keyword">virtual</span> ~FXGLCanvas(); 00103 }; 00104 00105 } 00106 00107 <span class="preprocessor">#endif</span> 00108 <span class="preprocessor"></span> </pre></div></font> <!--- COPYRIGHT --> <p> <table width=100% cellpadding=0 cellspacing=0><tr><td width=100% valign=top id=HEADLINE align=right> <img src='../art/line.gif' width=100% height=1><font size=-1> Copyright © 1997-2004 Jeroen van der Zijp</font> </td></tr></table> </p> <!--- COPYRIGHT --> </body> </html>