<html> <head> <link rel="stylesheet" href="page.css" type="text/css"> <title>fox-toolkit.org - Documentation</title> </head> <body bgcolor=#ffffff link=#990033 vlink=#990033 alink=#990033 text=#000000> <font face='verdana,sans-serif' size=2 > <!---- TOPIC TITLE WITH LOGO---> <table border=0 cellpadding= cellspacing=2 width=100% ><tr><td><a href='http://www.fox-toolkit.org/doc.html'><img src='../art/foxlogo_small.jpg' border=0></a></td><td width=100% valign=bottom><font face='verdana,sans-serif' size=2 ><b> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="functions.html">Compound Members</a> <br><img src='../art/line.gif' width=100% height=1></b></font></td></tr></table> <p> <!--- TOPIC TITLE WITH LOGO ---> <!-- Generated by Doxygen 1.3.3 --> <h1>FXGLVisual.h</h1><div class="fragment"><pre>00001 <span class="comment">/********************************************************************************</span> 00002 <span class="comment">* *</span> 00003 <span class="comment">* V i s u a l C l a s s *</span> 00004 <span class="comment">* *</span> 00005 <span class="comment">*********************************************************************************</span> 00006 <span class="comment">* Copyright (C) 1999,2004 by Jeroen van der Zijp. All Rights Reserved. *</span> 00007 <span class="comment">*********************************************************************************</span> 00008 <span class="comment">* This library is free software; you can redistribute it and/or *</span> 00009 <span class="comment">* modify it under the terms of the GNU Lesser General Public *</span> 00010 <span class="comment">* License as published by the Free Software Foundation; either *</span> 00011 <span class="comment">* version 2.1 of the License, or (at your option) any later version. *</span> 00012 <span class="comment">* *</span> 00013 <span class="comment">* This library is distributed in the hope that it will be useful, *</span> 00014 <span class="comment">* but WITHOUT ANY WARRANTY; without even the implied warranty of *</span> 00015 <span class="comment">* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *</span> 00016 <span class="comment">* Lesser General Public License for more details. *</span> 00017 <span class="comment">* *</span> 00018 <span class="comment">* You should have received a copy of the GNU Lesser General Public *</span> 00019 <span class="comment">* License along with this library; if not, write to the Free Software *</span> 00020 <span class="comment">* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *</span> 00021 <span class="comment">*********************************************************************************</span> 00022 <span class="comment">* $Id: FXGLVisual.h,v 1.20 2004/02/08 17:17:33 fox Exp $ *</span> 00023 <span class="comment">********************************************************************************/</span> 00024 <span class="preprocessor">#ifndef FXGLVISUAL_H</span> 00025 <span class="preprocessor"></span><span class="preprocessor">#define FXGLVISUAL_H</span> 00026 <span class="preprocessor"></span> 00027 <span class="preprocessor">#ifndef FXVISUAL_H</span> 00028 <span class="preprocessor"></span><span class="preprocessor">#include "FXVisual.h"</span> 00029 <span class="preprocessor">#endif</span> 00030 <span class="preprocessor"></span> 00031 <span class="keyword">namespace </span>FX { 00032 00033 00034 <span class="keyword">class </span>FXFont; 00035 <span class="keyword">class </span>FXWindow; 00036 <span class="keyword">class </span>FXImage; 00037 <span class="keyword">class </span>FXIcon; 00038 <span class="keyword">class </span>FXBitmap; 00039 <span class="keyword">class </span>FXDCWindow; 00040 <span class="keyword">class </span>FXGLCanvas; 00041 00042 <span class="comment"></span> 00043 <span class="comment">/// Visual describes pixel format of a drawable</span> <a name="l00044"></a><a class="code" href="classFX_1_1FXGLVisual.html">00044</a> <span class="comment"></span><span class="keyword">class </span>FXAPI FXGLVisual : <span class="keyword">public</span> <a class="code" href="classFX_1_1FXVisual.html">FXVisual</a> { 00045 FXDECLARE(FXGLVisual) 00046 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classFX_1_1FXWindow.html">FXWindow</a>; 00047 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classFX_1_1FXImage.html">FXImage</a>; 00048 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classFX_1_1FXIcon.html">FXIcon</a>; 00049 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classFX_1_1FXBitmap.html">FXBitmap</a>; 00050 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classFX_1_1FXDCWindow.html">FXDCWindow</a>; 00051 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classFX_1_1FXGLCanvas.html">FXGLCanvas</a>; 00052 <span class="keyword">protected</span>: 00053 FXint redSize; <span class="comment">// Desired #bits for red</span> 00054 FXint greenSize; <span class="comment">// Desired #bits for green</span> 00055 FXint blueSize; <span class="comment">// Desired #bits for blue</span> 00056 FXint alphaSize; <span class="comment">// Desired #bits for alpha</span> 00057 FXint depthSize; <span class="comment">// Desired #bits for Z</span> 00058 FXint stencilSize; <span class="comment">// Desired #bits for stencil</span> 00059 FXint accumRedSize; <span class="comment">// Desired #bits for accum red</span> 00060 FXint accumGreenSize; <span class="comment">// Desired #bits for accum green</span> 00061 FXint accumBlueSize; <span class="comment">// Desired #bits for accum blue</span> 00062 FXint accumAlphaSize; <span class="comment">// Desired #bits for accum alpha</span> 00063 <span class="keyword">protected</span>: 00064 FXGLVisual(); 00065 <span class="preprocessor">#ifdef WIN32</span> 00066 <span class="preprocessor"></span> <span class="keywordtype">void</span> makeOpenGLPalette(); 00067 <span class="preprocessor">#endif</span> 00068 <span class="preprocessor"></span><span class="keyword">private</span>: 00069 FXGLVisual(<span class="keyword">const</span> FXGLVisual&); 00070 FXGLVisual &operator=(<span class="keyword">const</span> FXGLVisual&); 00071 <span class="keyword">public</span>: 00072 <span class="comment"></span> 00073 <span class="comment"> /// Construct default visual</span> 00074 <span class="comment"></span> FXGLVisual(<a class="code" href="classFX_1_1FXApp.html">FXApp</a>* a,FXuint flags); 00075 <span class="comment"></span> <a name="l00076"></a><a class="code" href="classFX_1_1FXGLVisual.html#a4">00076</a> <span class="comment"> /**</span> 00077 <span class="comment"> * Test if OpenGL is possible, and what level is supported.</span> 00078 <span class="comment"> * Because of remote display capability, the display server may</span> 00079 <span class="comment"> * support a different level of OpenGL than the client; it may</span> 00080 <span class="comment"> * even support no OpenGL at all! This function returns the lesser</span> 00081 <span class="comment"> * of the client support level and the display server support level.</span> 00082 <span class="comment"> */</span> 00083 <span class="keyword">static</span> FXbool supported(<a class="code" href="classFX_1_1FXApp.html">FXApp</a>* application,<span class="keywordtype">int</span>& major,<span class="keywordtype">int</span>& minor); 00084 <span class="comment"></span> 00085 <span class="comment"> /// Create visual</span> 00086 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> create(); 00087 <span class="comment"></span> <a name="l00088"></a><a class="code" href="classFX_1_1FXGLVisual.html#a14">00088</a> <span class="comment"> /// Detach visual</span> 00089 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> detach(); 00090 <span class="comment"></span> 00091 <span class="comment"> /// Destroy visual</span> 00092 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroy(); 00093 <span class="comment"></span> 00094 <span class="comment"> /// Get sizes for bit-planes</span> 00095 <span class="comment"></span> FXint getRedSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> redSize; } 00096 FXint getGreenSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> greenSize; } 00097 FXint getBlueSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> blueSize; } 00098 FXint getAlphaSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> alphaSize; } 00099 FXint getDepthSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> depthSize; } 00100 FXint getStencilSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> stencilSize; } 00101 FXint getAccumRedSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> accumRedSize; } 00102 FXint getAccumGreenSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> accumGreenSize; } 00103 FXint getAccumBlueSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> accumBlueSize; } 00104 FXint getAccumAlphaSize()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> accumAlphaSize; } 00105 <span class="comment"></span> 00106 <span class="comment"> /// Set sizes for bit-planes</span> 00107 <span class="comment"></span> <span class="keywordtype">void</span> setRedSize(FXint rs){ redSize=rs; } 00108 <span class="keywordtype">void</span> setGreenSize(FXint gs){ greenSize=gs; } 00109 <span class="keywordtype">void</span> setBlueSize(FXint bs){ blueSize=bs; } 00110 <span class="keywordtype">void</span> setAlphaSize(FXint as){ alphaSize=as; } 00111 <span class="keywordtype">void</span> setDepthSize(FXint ds){ depthSize=ds; } 00112 <span class="keywordtype">void</span> setStencilSize(FXint ss){ stencilSize=ss; } 00113 <span class="keywordtype">void</span> setAccumRedSize(FXint rs){ accumRedSize=rs; } 00114 <span class="keywordtype">void</span> setAccumGreenSize(FXint gs){ accumGreenSize=gs; } 00115 <span class="keywordtype">void</span> setAccumBlueSize(FXint bs){ accumBlueSize=bs; } 00116 <span class="keywordtype">void</span> setAccumAlphaSize(FXint as){ accumAlphaSize=as; } 00117 <span class="comment"></span> 00118 <span class="comment"> /// Get ACTUAL sizes for bit-planes</span> 00119 <span class="comment"></span> FXint getActualRedSize() <span class="keyword">const</span>; 00120 FXint getActualGreenSize() <span class="keyword">const</span>; 00121 FXint getActualBlueSize() <span class="keyword">const</span>; 00122 FXint getActualAlphaSize() <span class="keyword">const</span>; 00123 FXint getActualDepthSize() <span class="keyword">const</span>; 00124 FXint getActualStencilSize() <span class="keyword">const</span>; 00125 FXint getActualAccumRedSize() <span class="keyword">const</span>; 00126 FXint getActualAccumGreenSize() <span class="keyword">const</span>; 00127 FXint getActualAccumBlueSize() <span class="keyword">const</span>; 00128 FXint getActualAccumAlphaSize() <span class="keyword">const</span>; 00129 <span class="comment"></span> 00130 <span class="comment"> /// Is it double buffered?</span> 00131 <span class="comment"></span> FXbool isDoubleBuffer() <span class="keyword">const</span>; 00132 <span class="comment"></span> 00133 <span class="comment"> /// Is it stereo?</span> 00134 <span class="comment"></span> FXbool isStereo() <span class="keyword">const</span>; 00135 <span class="comment"></span> 00136 <span class="comment"> /// Is it hardware-accelerated?</span> 00137 <span class="comment"></span> FXbool isAccelerated() <span class="keyword">const</span>; 00138 <span class="comment"></span> 00139 <span class="comment"> /// Save visual info to a stream</span> 00140 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> save(FXStream& store) <span class="keyword">const</span>; 00141 <span class="comment"></span> 00142 <span class="comment"> /// Load visual info to a stream</span> 00143 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> load(FXStream& store); 00144 <span class="comment"></span> 00145 <span class="comment"> /// Destructor</span> 00146 <span class="comment"></span> <span class="keyword">virtual</span> ~FXGLVisual(); 00147 }; 00148 00149 <span class="comment"></span> 00150 <span class="comment">/// Create a display list of bitmaps from font glyphs in a font</span> 00151 <span class="comment"></span><span class="keyword">extern</span> FXAPI <span class="keywordtype">void</span> glUseFXFont(FXFont* font,<span class="keywordtype">int</span> first,<span class="keywordtype">int</span> count,<span class="keywordtype">int</span> list); 00152 00153 } 00154 00155 <span class="preprocessor">#endif</span> </pre></div></font> <!--- COPYRIGHT --> <p> <table width=100% cellpadding=0 cellspacing=0><tr><td width=100% valign=top id=HEADLINE align=right> <img src='../art/line.gif' width=100% height=1><font size=-1> Copyright © 1997-2004 Jeroen van der Zijp</font> </td></tr></table> </p> <!--- COPYRIGHT --> </body> </html>