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<h1>FX::FXTriStateButton Class Reference</h1>The tri-state button provides a three-state button, which toggles between the on and the off state each time it is pressed; programmatically, it may also be switched into the MAYBE state.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="FXTriStateButton_8h-source.html">FXTriStateButton.h</a>&gt;</code>
<p>
<p>Inheritance diagram for FX::FXTriStateButton:
<p><center><img src="classFX_1_1FXTriStateButton.png" usemap="#FX::FXTriStateButton_map" border="0" alt=""></center>
<map name="FX::FXTriStateButton_map">
<area href="classFX_1_1FXToggleButton.html" alt="FX::FXToggleButton" shape="rect" coords="0,336,130,360">
<area href="classFX_1_1FXLabel.html" alt="FX::FXLabel" shape="rect" coords="0,280,130,304">
<area href="classFX_1_1FXFrame.html" alt="FX::FXFrame" shape="rect" coords="0,224,130,248">
<area href="classFX_1_1FXWindow.html" alt="FX::FXWindow" shape="rect" coords="0,168,130,192">
<area href="classFX_1_1FXDrawable.html" alt="FX::FXDrawable" shape="rect" coords="0,112,130,136">
<area href="classFX_1_1FXId.html" alt="FX::FXId" shape="rect" coords="0,56,130,80">
<area href="classFX_1_1FXObject.html" alt="FX::FXObject" shape="rect" coords="0,0,130,24">
</map>
<a href="classFX_1_1FXTriStateButton-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a0">FXTriStateButton</a> (<a class="el" href="classFX_1_1FXComposite.html">FXComposite</a> *p, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;text1, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;text2, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;text3, <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *icon1=NULL, <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *icon2=NULL, <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *icon3=NULL, <a class="el" href="classFX_1_1FXObject.html">FXObject</a> *tgt=NULL, FXSelector sel=0, FXuint opts=TOGGLEBUTTON_NORMAL, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=DEFAULT_PAD, FXint pr=DEFAULT_PAD, FXint pt=DEFAULT_PAD, FXint pb=DEFAULT_PAD)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a1">create</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a2">detach</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual FXint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a3">getDefaultWidth</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual FXint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a4">getDefaultHeight</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a5">setMaybeText</a> (const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;text)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classFX_1_1FXString.html">FXString</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a6">getMaybeText</a> () const</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a7">setMaybeIcon</a> (<a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *ic)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a8">getMaybeIcon</a> () const</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a9">setMaybeHelpText</a> (const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;text)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classFX_1_1FXString.html">FXString</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a10">getMaybeHelpText</a> () const</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a11">setMaybeTipText</a> (const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;text)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classFX_1_1FXString.html">FXString</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a12">getMaybeTipText</a> () const</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a13">save</a> (<a class="el" href="classFX_1_1FXStream.html">FXStream</a> &amp;store) const</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a14">load</a> (<a class="el" href="classFX_1_1FXStream.html">FXStream</a> &amp;store)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXTriStateButton.html#a15">~FXTriStateButton</a> ()</td></tr>

</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
The tri-state button provides a three-state button, which toggles between the on and the off state each time it is pressed; programmatically, it may also be switched into the MAYBE state. 
<p>
The MAYBE state is useful to signify an unknown state in the application data. Like the toggle button, it sends a SEL_COMMAND to its target, with the message data set to the current state of the toggle button, of the type FXbool. 
<p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="FX::FXTriStateButton::FXTriStateButton"></a><p>
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          <td class="md" nowrap valign="top"> FX::FXTriStateButton::FXTriStateButton </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classFX_1_1FXComposite.html">FXComposite</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>p</em>, </td>
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        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>text1</em>, </td>
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        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>text2</em>, </td>
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        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>text3</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>icon1</em> = NULL, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>icon2</em> = NULL, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>icon3</em> = NULL, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXObject.html">FXObject</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>tgt</em> = NULL, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXSelector&nbsp;</td>
          <td class="mdname" nowrap> <em>sel</em> = 0, </td>
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        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXuint&nbsp;</td>
          <td class="mdname" nowrap> <em>opts</em> = TOGGLEBUTTON_NORMAL, </td>
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        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>x</em> = 0, </td>
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        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>y</em> = 0, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>w</em> = 0, </td>
        </tr>
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          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>h</em> = 0, </td>
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        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>pl</em> = DEFAULT_PAD, </td>
        </tr>
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          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>pr</em> = DEFAULT_PAD, </td>
        </tr>
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          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>pt</em> = DEFAULT_PAD, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>pb</em> = DEFAULT_PAD</td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

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    </td>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Construct tri-state toggle button with three text labels, and three icons, one for each state. 
<p>
    </td>
  </tr>
</table>
<a name="a15" doxytag="FX::FXTriStateButton::~FXTriStateButton"></a><p>
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          <td class="md" nowrap valign="top"> virtual FX::FXTriStateButton::~<a class="el" href="classFX_1_1FXTriStateButton.html">FXTriStateButton</a> </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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      &nbsp;
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    <td>

<p>
Destructor. 
<p>
    </td>
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<hr><h2>Member Function Documentation</h2>
<a name="a1" doxytag="FX::FXTriStateButton::create"></a><p>
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          <td class="md" nowrap valign="top"> virtual void FX::FXTriStateButton::create </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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      &nbsp;
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<p>
Create server-side resources. 
<p>

<p>
Reimplemented from <a class="el" href="classFX_1_1FXToggleButton.html#a1">FX::FXToggleButton</a>.    </td>
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<a name="a2" doxytag="FX::FXTriStateButton::detach"></a><p>
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          <td class="md" nowrap valign="top"> virtual void FX::FXTriStateButton::detach </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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      &nbsp;
    </td>
    <td>

<p>
Detach server-side resources. 
<p>

<p>
Reimplemented from <a class="el" href="classFX_1_1FXToggleButton.html#a2">FX::FXToggleButton</a>.    </td>
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<a name="a3" doxytag="FX::FXTriStateButton::getDefaultWidth"></a><p>
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          <td class="md" nowrap valign="top"> virtual FXint FX::FXTriStateButton::getDefaultWidth </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
Get default width. 
<p>

<p>
Reimplemented from <a class="el" href="classFX_1_1FXToggleButton.html#a4">FX::FXToggleButton</a>.    </td>
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<a name="a4" doxytag="FX::FXTriStateButton::getDefaultHeight"></a><p>
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          <td class="md" nowrap valign="top"> virtual FXint FX::FXTriStateButton::getDefaultHeight </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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      &nbsp;
    </td>
    <td>

<p>
Get default height. 
<p>

<p>
Reimplemented from <a class="el" href="classFX_1_1FXToggleButton.html#a5">FX::FXToggleButton</a>.    </td>
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<a name="a5" doxytag="FX::FXTriStateButton::setMaybeText"></a><p>
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          <td class="md" nowrap valign="top"> void FX::FXTriStateButton::setMaybeText </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>text</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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<p>
Change maybe text shown when toggled. 
<p>
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<a name="a6" doxytag="FX::FXTriStateButton::getMaybeText"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classFX_1_1FXString.html">FXString</a> FX::FXTriStateButton::getMaybeText </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline]</code></td>
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<p>
Return maybe text. 
<p>
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<a name="a7" doxytag="FX::FXTriStateButton::setMaybeIcon"></a><p>
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          <td class="md" nowrap valign="top"> void FX::FXTriStateButton::setMaybeIcon </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>ic</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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      &nbsp;
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<p>
Change maybe icon shown when toggled. 
<p>
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<a name="a8" doxytag="FX::FXTriStateButton::getMaybeIcon"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a>* FX::FXTriStateButton::getMaybeIcon </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline]</code></td>
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      &nbsp;
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<p>
Return maybe icon. 
<p>
    </td>
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<a name="a9" doxytag="FX::FXTriStateButton::setMaybeHelpText"></a><p>
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          <td class="md" nowrap valign="top"> void FX::FXTriStateButton::setMaybeHelpText </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>text</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    </td>
  </tr>
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<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Change maybe help text shown when toggled. 
<p>
    </td>
  </tr>
</table>
<a name="a10" doxytag="FX::FXTriStateButton::getMaybeHelpText"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> <a class="el" href="classFX_1_1FXString.html">FXString</a> FX::FXTriStateButton::getMaybeHelpText </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Return maybe help text. 
<p>
    </td>
  </tr>
</table>
<a name="a11" doxytag="FX::FXTriStateButton::setMaybeTipText"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> void FX::FXTriStateButton::setMaybeTipText </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>text</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Change maybe tip text shown when toggled. 
<p>
    </td>
  </tr>
</table>
<a name="a12" doxytag="FX::FXTriStateButton::getMaybeTipText"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> <a class="el" href="classFX_1_1FXString.html">FXString</a> FX::FXTriStateButton::getMaybeTipText </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Return maybe tip text. 
<p>
    </td>
  </tr>
</table>
<a name="a13" doxytag="FX::FXTriStateButton::save"></a><p>
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    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
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          <td class="md" nowrap valign="top"> virtual void FX::FXTriStateButton::save </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classFX_1_1FXStream.html">FXStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>store</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Save toggle button to a stream. 
<p>

<p>
Reimplemented from <a class="el" href="classFX_1_1FXToggleButton.html#a18">FX::FXToggleButton</a>.    </td>
  </tr>
</table>
<a name="a14" doxytag="FX::FXTriStateButton::load"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> virtual void FX::FXTriStateButton::load </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classFX_1_1FXStream.html">FXStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>store</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Load toggle button from a stream. 
<p>

<p>
Reimplemented from <a class="el" href="classFX_1_1FXToggleButton.html#a19">FX::FXToggleButton</a>.    </td>
  </tr>
</table>
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