<html> <head> <link rel="stylesheet" href="page.css" type="text/css"> <title>fox-toolkit.org - Documentation</title> </head> <body bgcolor=#ffffff link=#990033 vlink=#990033 alink=#990033 text=#000000> <font face='verdana,sans-serif' size=2 > <!---- TOPIC TITLE WITH LOGO---> <table border=0 cellpadding= cellspacing=2 width=100% ><tr><td><a href='http://www.fox-toolkit.org/doc.html'><img src='../art/foxlogo_small.jpg' border=0></a></td><td width=100% valign=bottom><font face='verdana,sans-serif' size=2 ><b> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="functions.html">Compound Members</a> <br><img src='../art/line.gif' width=100% height=1></b></font></td></tr></table> <p> <!--- TOPIC TITLE WITH LOGO ---> <!-- Generated by Doxygen 1.3.3 --> <h1>FXGLSphere.h</h1><div class="fragment"><pre>00001 <span class="comment">/********************************************************************************</span> 00002 <span class="comment">* *</span> 00003 <span class="comment">* O p e n G L S p h e r e O b j e c t *</span> 00004 <span class="comment">* *</span> 00005 <span class="comment">*********************************************************************************</span> 00006 <span class="comment">* Copyright (C) 1998,2004 by Jeroen van der Zijp. All Rights Reserved. *</span> 00007 <span class="comment">*********************************************************************************</span> 00008 <span class="comment">* This library is free software; you can redistribute it and/or *</span> 00009 <span class="comment">* modify it under the terms of the GNU Lesser General Public *</span> 00010 <span class="comment">* License as published by the Free Software Foundation; either *</span> 00011 <span class="comment">* version 2.1 of the License, or (at your option) any later version. *</span> 00012 <span class="comment">* *</span> 00013 <span class="comment">* This library is distributed in the hope that it will be useful, *</span> 00014 <span class="comment">* but WITHOUT ANY WARRANTY; without even the implied warranty of *</span> 00015 <span class="comment">* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *</span> 00016 <span class="comment">* Lesser General Public License for more details. *</span> 00017 <span class="comment">* *</span> 00018 <span class="comment">* You should have received a copy of the GNU Lesser General Public *</span> 00019 <span class="comment">* License along with this library; if not, write to the Free Software *</span> 00020 <span class="comment">* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *</span> 00021 <span class="comment">*********************************************************************************</span> 00022 <span class="comment">* $Id: FXGLSphere.h,v 1.16 2004/02/08 17:17:33 fox Exp $ *</span> 00023 <span class="comment">********************************************************************************/</span> 00024 <span class="preprocessor">#ifndef FXGLSPHERE_H</span> 00025 <span class="preprocessor"></span><span class="preprocessor">#define FXGLSPHERE_H</span> 00026 <span class="preprocessor"></span> 00027 <span class="preprocessor">#ifndef FXGLSHAPE_H</span> 00028 <span class="preprocessor"></span><span class="preprocessor">#include "FXGLShape.h"</span> 00029 <span class="preprocessor">#endif</span> 00030 <span class="preprocessor"></span> 00031 <span class="keyword">namespace </span>FX { 00032 00033 <span class="comment"></span> 00034 <span class="comment">/// OpenGL Sphere Object</span> <a name="l00035"></a><a class="code" href="classFX_1_1FXGLSphere.html">00035</a> <span class="comment"></span><span class="keyword">class </span>FXAPI FXGLSphere : <span class="keyword">public</span> <a class="code" href="classFX_1_1FXGLShape.html">FXGLShape</a> { 00036 FXDECLARE(FXGLSphere) 00037 <span class="keyword">public</span>: 00038 FXfloat radius; <span class="comment">// Radius of sphere</span> 00039 FXint slices; <span class="comment">// Longitudinal subdivision</span> 00040 FXint stacks; <span class="comment">// Latitudinal subdivision</span> 00041 <span class="keyword">protected</span>: 00042 FXGLSphere(); 00043 <span class="keyword">virtual</span> <span class="keywordtype">void</span> drawshape(<a class="code" href="classFX_1_1FXGLViewer.html">FXGLViewer</a>* viewer); 00044 <span class="keyword">public</span>: 00045 <span class="keyword">enum</span> { 00046 ID_LAST=FXGLShape::ID_LAST 00047 }; 00048 <span class="keyword">public</span>: 00049 <span class="comment"></span> 00050 <span class="comment"> /// Construct with specified origin and radius</span> 00051 <span class="comment"></span> FXGLSphere(FXfloat x,FXfloat y,FXfloat z,FXfloat r=1.0f); 00052 <span class="comment"></span> 00053 <span class="comment"> /// Construct with specified origin, radius and material</span> 00054 <span class="comment"></span> FXGLSphere(FXfloat x,FXfloat y,FXfloat z,FXfloat r,<span class="keyword">const</span> FXMaterial& mtl); 00055 <span class="comment"></span> 00056 <span class="comment"> /// Copy constructor</span> <a name="l00057"></a><a class="code" href="classFX_1_1FXGLSphere.html#a4">00057</a> <span class="comment"></span> FXGLSphere(<span class="keyword">const</span> FXGLSphere& orig); 00058 <span class="comment"></span> 00059 <span class="comment"> /// Copy this object</span> 00060 <span class="comment"></span> <span class="keyword">virtual</span> <a class="code" href="classFX_1_1FXGLObject.html">FXGLObject</a>* copy(); <a name="l00061"></a><a class="code" href="classFX_1_1FXGLSphere.html#a6">00061</a> <span class="comment"></span> 00062 <span class="comment"> /// Change radius</span> 00063 <span class="comment"></span> <span class="keywordtype">void</span> setRadius(FXfloat r){ radius=r; } 00064 FXfloat getRadius()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> radius; } <a name="l00065"></a><a class="code" href="classFX_1_1FXGLSphere.html#a8">00065</a> <span class="comment"></span> 00066 <span class="comment"> /// Change slices</span> 00067 <span class="comment"></span> <span class="keywordtype">void</span> setSlices(FXint s){ slices=s; } 00068 FXint getSlices()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> slices; } 00069 <span class="comment"></span> 00070 <span class="comment"> /// Change stacks</span> 00071 <span class="comment"></span> <span class="keywordtype">void</span> setStacks(FXint s){ stacks=s; } 00072 FXint getStacks()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> stacks; } 00073 <span class="comment"></span> 00074 <span class="comment"> /// Save to a stream</span> 00075 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> save(FXStream& store) <span class="keyword">const</span>; 00076 <span class="comment"></span> 00077 <span class="comment"> /// Load from a stream</span> 00078 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> load(FXStream& store); 00079 <span class="comment"></span> 00080 <span class="comment"> /// Destroy</span> 00081 <span class="comment"></span> <span class="keyword">virtual</span> ~FXGLSphere(); 00082 }; 00083 00084 } 00085 00086 <span class="preprocessor">#endif</span> </pre></div></font> <!--- COPYRIGHT --> <p> <table width=100% cellpadding=0 cellspacing=0><tr><td width=100% valign=top id=HEADLINE align=right> <img src='../art/line.gif' width=100% height=1><font size=-1> Copyright © 1997-2004 Jeroen van der Zijp</font> </td></tr></table> </p> <!--- COPYRIGHT --> </body> </html>