<html> <head> <link rel="stylesheet" href="page.css" type="text/css"> <title>fox-toolkit.org - Documentation</title> </head> <body bgcolor=#ffffff link=#990033 vlink=#990033 alink=#990033 text=#000000> <font face='verdana,sans-serif' size=2 > <!---- TOPIC TITLE WITH LOGO---> <table border=0 cellpadding= cellspacing=2 width=100% ><tr><td><a href='http://www.fox-toolkit.org/doc.html'><img src='../art/foxlogo_small.jpg' border=0></a></td><td width=100% valign=bottom><font face='verdana,sans-serif' size=2 ><b> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="functions.html">Compound Members</a> <br><img src='../art/line.gif' width=100% height=1></b></font></td></tr></table> <p> <!--- TOPIC TITLE WITH LOGO ---> <!-- Generated by Doxygen 1.3.3 --> <h1>FXImage.h</h1><div class="fragment"><pre>00001 <span class="comment">/********************************************************************************</span> 00002 <span class="comment">* *</span> 00003 <span class="comment">* I m a g e O b j e c t *</span> 00004 <span class="comment">* *</span> 00005 <span class="comment">*********************************************************************************</span> 00006 <span class="comment">* Copyright (C) 1997,2004 by Jeroen van der Zijp. All Rights Reserved. *</span> 00007 <span class="comment">*********************************************************************************</span> 00008 <span class="comment">* This library is free software; you can redistribute it and/or *</span> 00009 <span class="comment">* modify it under the terms of the GNU Lesser General Public *</span> 00010 <span class="comment">* License as published by the Free Software Foundation; either *</span> 00011 <span class="comment">* version 2.1 of the License, or (at your option) any later version. *</span> 00012 <span class="comment">* *</span> 00013 <span class="comment">* This library is distributed in the hope that it will be useful, *</span> 00014 <span class="comment">* but WITHOUT ANY WARRANTY; without even the implied warranty of *</span> 00015 <span class="comment">* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *</span> 00016 <span class="comment">* Lesser General Public License for more details. *</span> 00017 <span class="comment">* *</span> 00018 <span class="comment">* You should have received a copy of the GNU Lesser General Public *</span> 00019 <span class="comment">* License along with this library; if not, write to the Free Software *</span> 00020 <span class="comment">* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *</span> 00021 <span class="comment">*********************************************************************************</span> 00022 <span class="comment">* $Id: FXImage.h,v 1.54 2004/01/14 06:26:10 fox Exp $ *</span> 00023 <span class="comment">********************************************************************************/</span> 00024 <span class="preprocessor">#ifndef FXIMAGE_H</span> 00025 <span class="preprocessor"></span><span class="preprocessor">#define FXIMAGE_H</span> 00026 <span class="preprocessor"></span> 00027 <span class="preprocessor">#ifndef FXDRAWABLE_H</span> 00028 <span class="preprocessor"></span><span class="preprocessor">#include "FXDrawable.h"</span> 00029 <span class="preprocessor">#endif</span> 00030 <span class="preprocessor"></span> 00031 <span class="keyword">namespace </span>FX { 00032 00033 <span class="comment"></span> 00034 <span class="comment">/// Image rendering hints</span> 00035 <span class="comment"></span><span class="keyword">enum</span> { 00036 <a class="code" href="group__FXImage__0.html#a0a522">IMAGE_KEEP</a> = 0x00000001, <span class="comment">/// Keep pixel data in client</span> 00037 <span class="comment"></span> <a class="code" href="group__FXImage__0.html#a0a523">IMAGE_OWNED</a> = 0x00000002, <span class="comment">/// Pixel data is owned by image</span> 00038 <span class="comment"></span> <a class="code" href="group__FXImage__0.html#a0a524">IMAGE_DITHER</a> = 0, <span class="comment">/// Dither image to look better</span> 00039 <span class="comment"></span> <a class="code" href="group__FXImage__0.html#a0a525">IMAGE_NEAREST</a> = 0x00000004, <span class="comment">/// Turn off dithering and map to nearest color</span> 00040 <span class="comment"></span> <a class="code" href="group__FXImage__0.html#a0a526">IMAGE_OPAQUE</a> = 0x00000008, <span class="comment">/// Force opaque background</span> 00041 <span class="comment"></span> <a class="code" href="group__FXImage__0.html#a0a527">IMAGE_ALPHACOLOR</a> = 0x00000010, <span class="comment">/// Override transparancy color</span> 00042 <span class="comment"></span> <a class="code" href="group__FXImage__0.html#a0a528">IMAGE_SHMI</a> = 0x00000020, <span class="comment">/// Using shared memory image</span> 00043 <span class="comment"></span> <a class="code" href="group__FXImage__0.html#a0a529">IMAGE_SHMP</a> = 0x00000040, <span class="comment">/// Using shared memory pixmap</span> 00044 <span class="comment"></span> <a class="code" href="group__FXImage__0.html#a0a530">IMAGE_ALPHAGUESS</a> = 0x00000080 <span class="comment">/// Guess transparency color from corners</span> 00045 <span class="comment"></span> }; 00046 00047 00048 <span class="keyword">class </span>FXDC; 00049 <span class="keyword">class </span>FXDCWindow; 00050 <span class="keyword">class </span>FXDrawable; 00051 <span class="keyword">class </span>FXTopWindow; 00052 00053 <span class="comment"></span> 00054 <span class="comment">/**</span> 00055 <span class="comment">* An Image is a rectangular array of pixels. It supports two representations</span> 00056 <span class="comment">* of these pixels: a client-side pixel buffer which is stored as an array of</span> 00057 <span class="comment">* FXColor, and a server-side pixmap which is stored in an organization directly</span> 00058 <span class="comment">* compatible with the screen, for fast drawing onto the device.</span> 00059 <span class="comment">* The server-side representation is not directly accessible from the current</span> 00060 <span class="comment">* process as it lives in the process of the X Server or GDI.</span> 00061 <span class="comment">*/</span> 00062 <span class="keyword">class </span>FXAPI FXImage : <span class="keyword">public</span> FXDrawable { 00063 FXDECLARE(FXImage) 00064 <span class="keyword">friend</span> <span class="keyword">class </span>FXDC; 00065 <span class="keyword">friend</span> <span class="keyword">class </span>FXDCWindow; 00066 <span class="keyword">friend</span> <span class="keyword">class </span>FXDrawable; 00067 <span class="keyword">friend</span> <span class="keyword">class </span>FXTopWindow; 00068 <span class="keyword">protected</span>: <a name="l00069"></a><a class="code" href="classFX_1_1FXImage.html">00069</a> FXColor *data; <span class="comment">// Pixel data</span> 00070 FXuint options; <span class="comment">// Options</span> 00071 <span class="keyword">private</span>: 00072 <span class="preprocessor">#ifdef WIN32</span> 00073 <span class="preprocessor"></span> <span class="keyword">virtual</span> FXID GetDC() <span class="keyword">const</span>; 00074 <span class="keyword">virtual</span> <span class="keywordtype">int</span> ReleaseDC(FXID) <span class="keyword">const</span>; 00075 <span class="preprocessor">#endif</span> 00076 <span class="preprocessor"></span><span class="preprocessor">#ifndef WIN32</span> 00077 <span class="preprocessor"></span> <span class="keywordtype">void</span> render_true_32(<span class="keywordtype">void</span> *xim,FXuchar *img); 00078 <span class="keywordtype">void</span> render_true_24(<span class="keywordtype">void</span> *xim,FXuchar *img); 00079 <span class="keywordtype">void</span> render_true_16_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); 00080 <span class="keywordtype">void</span> render_true_16_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); 00081 <span class="keywordtype">void</span> render_true_8_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); 00082 <span class="keywordtype">void</span> render_true_8_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); 00083 <span class="keywordtype">void</span> render_true_N_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); 00084 <span class="keywordtype">void</span> render_true_N_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); 00085 <span class="keywordtype">void</span> render_index_4_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); 00086 <span class="keywordtype">void</span> render_index_4_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); 00087 <span class="keywordtype">void</span> render_index_8_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); 00088 <span class="keywordtype">void</span> render_index_8_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); <a name="l00089"></a><a class="code" href="classFX_1_1FXImage.html#a1">00089</a> <span class="keywordtype">void</span> render_index_N_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); 00090 <span class="keywordtype">void</span> render_index_N_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); 00091 <span class="keywordtype">void</span> render_gray_8_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); <a name="l00092"></a><a class="code" href="classFX_1_1FXImage.html#a2">00092</a> <span class="keywordtype">void</span> render_gray_8_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); 00093 <span class="keywordtype">void</span> render_gray_N_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); 00094 <span class="keywordtype">void</span> render_gray_N_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); 00095 <span class="keywordtype">void</span> render_mono_1_fast(<span class="keywordtype">void</span> *xim,FXuchar *img); 00096 <span class="keywordtype">void</span> render_mono_1_dither(<span class="keywordtype">void</span> *xim,FXuchar *img); 00097 <span class="preprocessor">#endif</span> <a name="l00098"></a><a class="code" href="classFX_1_1FXImage.html#a4">00098</a> <span class="preprocessor"></span><span class="keyword">protected</span>: 00099 FXImage(); 00100 <span class="keyword">private</span>: <a name="l00101"></a><a class="code" href="classFX_1_1FXImage.html#a5">00101</a> FXImage(<span class="keyword">const</span> FXImage&); 00102 FXImage &operator=(<span class="keyword">const</span> FXImage&); 00103 <span class="keyword">public</span>: 00104 <span class="comment"></span> 00105 <span class="comment"> /**</span> 00106 <span class="comment"> * Create an image. If a client-side pixel buffer has been specified,</span> 00107 <span class="comment"> * the image does not own the pixel buffer unless the IMAGE_OWNED flag is</span> 00108 <span class="comment"> * set. If the IMAGE_OWNED flag is set but a NULL pixel buffer is</span> 00109 <span class="comment"> * passed, a pixel buffer will be automatically created and will be owned</span> 00110 <span class="comment"> * by the image. The flags IMAGE_SHMI and IMAGE_SHMP may be specified for</span> 00111 <span class="comment"> * large images to instruct render() to use shared memory to communicate</span> 00112 <span class="comment"> * with the server.</span> 00113 <span class="comment"> */</span> 00114 FXImage(<a class="code" href="classFX_1_1FXApp.html">FXApp</a>* a,<span class="keyword">const</span> FXColor *pix=NULL,FXuint opts=0,FXint w=1,FXint h=1); 00115 <span class="comment"></span> 00116 <span class="comment"> /// To get to the pixel data</span> 00117 <span class="comment"></span> FXColor* getData()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> data; } 00118 <span class="comment"></span> 00119 <span class="comment"> /// To get to the option flags</span> 00120 <span class="comment"></span> FXuint getOptions()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> options; } 00121 <span class="comment"></span> 00122 <span class="comment"> /// Change options</span> 00123 <span class="comment"></span> <span class="keywordtype">void</span> setOptions(FXuint opts); 00124 <span class="comment"></span> 00125 <span class="comment"> /// Get pixel at x,y</span> 00126 <span class="comment"></span> FXColor getPixel(FXint x,FXint y)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> data[y*width+x]; } 00127 <span class="comment"></span> 00128 <span class="comment"> /// Change pixel at x,y</span> 00129 <span class="comment"></span> <span class="keywordtype">void</span> setPixel(FXint x,FXint y,FXColor color){ data[y*width+x]=color; } 00130 <span class="comment"></span> 00131 <span class="comment"> /**</span> 00132 <span class="comment"> * Create the server side pixmap, then call render() to fill it with the</span> 00133 <span class="comment"> * pixel data from the client-side buffer. After the server-side image has</span> 00134 <span class="comment"> * been created, the client-side pixel buffer will be deleted unless</span> 00135 <span class="comment"> * IMAGE_KEEP has been specified. If the pixel buffer is not owned, i.e.</span> 00136 <span class="comment"> * the flag IMAGE_OWNED is not set, the pixel buffer will not be deleted.</span> 00137 <span class="comment"> */</span> 00138 <span class="keyword">virtual</span> <span class="keywordtype">void</span> create(); 00139 <span class="comment"></span> 00140 <span class="comment"> /**</span> 00141 <span class="comment"> * Detach the server side pixmap from the Image.</span> 00142 <span class="comment"> * Afterwards, the Image is left as if it never had a server-side resources.</span> 00143 <span class="comment"> */</span> 00144 <span class="keyword">virtual</span> <span class="keywordtype">void</span> detach(); 00145 <span class="comment"></span> 00146 <span class="comment"> /**</span> 00147 <span class="comment"> * Destroy the server-side pixmap.</span> 00148 <span class="comment"> * The client-side pixel buffer is not affected.</span> 00149 <span class="comment"> */</span> 00150 <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroy(); 00151 <span class="comment"></span> 00152 <span class="comment"> /**</span> 00153 <span class="comment"> * Retrieves pixels from the server-side image. For example, to make</span> 00154 <span class="comment"> * screen snapshots, or to retrieve an image after it has been drawin</span> 00155 <span class="comment"> * into by various means.</span> 00156 <span class="comment"> */</span> 00157 <span class="keyword">virtual</span> <span class="keywordtype">void</span> restore(); 00158 <span class="comment"></span> 00159 <span class="comment"> /**</span> 00160 <span class="comment"> * Render the server-side representation of the image from client-side</span> 00161 <span class="comment"> * pixels. Normally, IMAGE_DITHER is used which causes the server-side</span> 00162 <span class="comment"> * representation to be rendered using a 16x16 ordered dither if necessary;</span> 00163 <span class="comment"> * however if IMAGE_NEAREST is used a faster (but uglier-looking), nearest</span> 00164 <span class="comment"> * neighbor algorithm is used.</span> 00165 <span class="comment"> */</span> 00166 <span class="keyword">virtual</span> <span class="keywordtype">void</span> render(); 00167 <span class="comment"></span> 00168 <span class="comment"> /**</span> 00169 <span class="comment"> * Release the client-side pixels buffer, free it if it was owned.</span> 00170 <span class="comment"> * If it is not owned, the image just forgets about the buffer.</span> 00171 <span class="comment"> */</span> 00172 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release(); 00173 <span class="comment"></span> 00174 <span class="comment"> /**</span> 00175 <span class="comment"> * Resize both client-side and server-side representations (if any) to the</span> 00176 <span class="comment"> * given width and height. The new representations typically contain garbage</span> 00177 <span class="comment"> * after this operation and need to be re-filled.</span> 00178 <span class="comment"> */</span> 00179 <span class="keyword">virtual</span> <span class="keywordtype">void</span> resize(FXint w,FXint h); 00180 <span class="comment"></span> 00181 <span class="comment"> /**</span> 00182 <span class="comment"> * Rescale pixels image to the specified width and height; this calls</span> 00183 <span class="comment"> * resize() to adjust the client and server side representations.</span> 00184 <span class="comment"> */</span> 00185 <span class="keyword">virtual</span> <span class="keywordtype">void</span> scale(FXint w,FXint h,FXint quality=0); 00186 <span class="comment"></span> 00187 <span class="comment"> /// Mirror image horizontally and/or vertically</span> 00188 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> mirror(FXbool horizontal,FXbool vertical); 00189 <span class="comment"></span> 00190 <span class="comment"> /**</span> 00191 <span class="comment"> * Rotate image by degrees ccw; this calls resize() to adjust the client</span> 00192 <span class="comment"> * and server side representations if necessary.</span> 00193 <span class="comment"> */</span> 00194 <span class="keyword">virtual</span> <span class="keywordtype">void</span> rotate(FXint degrees); 00195 <span class="comment"></span> 00196 <span class="comment"> /**</span> 00197 <span class="comment"> * Crop image to given rectangle; this calls resize() to adjust the client</span> 00198 <span class="comment"> * and server side representations.</span> 00199 <span class="comment"> */</span> 00200 <span class="keyword">virtual</span> <span class="keywordtype">void</span> crop(FXint x,FXint y,FXint w,FXint h); 00201 <span class="comment"></span> 00202 <span class="comment"> /// Fill image with uniform color</span> 00203 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> fill(FXColor color); 00204 <span class="comment"></span> 00205 <span class="comment"> /// Fade image to uniform color</span> 00206 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> fade(FXColor color,FXint factor=255); 00207 <span class="comment"></span> 00208 <span class="comment"> /**</span> 00209 <span class="comment"> * Shear image horizontally; the number of pixels is equal to the</span> 00210 <span class="comment"> * shear parameter times 256. The area outside the image is filled</span> 00211 <span class="comment"> * with transparent black, unless another color is specified.</span> 00212 <span class="comment"> */</span> 00213 <span class="keyword">virtual</span> <span class="keywordtype">void</span> xshear(FXint shear,FXColor clr=0); 00214 <span class="comment"></span> 00215 <span class="comment"> /**</span> 00216 <span class="comment"> * Shear image vertically; the number of pixels is equal to the</span> 00217 <span class="comment"> * shear parameter times 256. The area outside the image is filled</span> 00218 <span class="comment"> * with transparent black, unless another color is specified.</span> 00219 <span class="comment"> */</span> 00220 <span class="keyword">virtual</span> <span class="keywordtype">void</span> yshear(FXint shear,FXColor clr=0); 00221 <span class="comment"></span> 00222 <span class="comment"> /// Fill horizontal gradient</span> 00223 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> hgradient(FXColor left,FXColor right); 00224 <span class="comment"></span> 00225 <span class="comment"> /// Fill vertical gradient</span> 00226 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> vgradient(FXColor top,FXColor bottom); 00227 <span class="comment"></span> 00228 <span class="comment"> /// Fill with gradient</span> 00229 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> gradient(FXColor topleft,FXColor topright,FXColor bottomleft,FXColor bottomright); 00230 <span class="comment"></span> 00231 <span class="comment"> /// Blend image over uniform color</span> 00232 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> blend(FXColor color); 00233 <span class="comment"></span> 00234 <span class="comment"> /// Save object to stream</span> 00235 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> save(FXStream& store) <span class="keyword">const</span>; 00236 <span class="comment"></span> 00237 <span class="comment"> /// Load object from stream</span> 00238 <span class="comment"></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> load(FXStream& store); 00239 <span class="comment"></span> 00240 <span class="comment"> /// Save pixel data only</span> 00241 <span class="comment"></span> <span class="keyword">virtual</span> FXbool savePixels(FXStream& store) <span class="keyword">const</span>; 00242 <span class="comment"></span> 00243 <span class="comment"> /// Load pixel data only</span> 00244 <span class="comment"></span> <span class="keyword">virtual</span> FXbool loadPixels(FXStream& store); 00245 <span class="comment"></span> 00246 <span class="comment"> /// Destructor</span> 00247 <span class="comment"></span> <span class="keyword">virtual</span> ~FXImage(); 00248 }; 00249 00250 } 00251 00252 <span class="preprocessor">#endif</span> </pre></div></font> <!--- COPYRIGHT --> <p> <table width=100% cellpadding=0 cellspacing=0><tr><td width=100% valign=top id=HEADLINE align=right> <img src='../art/line.gif' width=100% height=1><font size=-1> Copyright © 1997-2004 Jeroen van der Zijp</font> </td></tr></table> </p> <!--- COPYRIGHT --> </body> </html>