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libgstreamer0.7-devel-0.7.4-2mdk.i586.rpm

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> 
      The application programmer can create custom bins packed with elements
      to perform a specific task. This allows you to write an MPEG audio
      decoder with just the following lines of code:
    </P
><PRE
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>&#13;
  /* create the mp3player element */
  GstElement *mp3player = gst_element_factory_make ("mp3player", "mp3player");
  /* set the source mp3 audio file */
  g_object_set (G_OBJECT (mp3player), "location", "helloworld.mp3", NULL);
  /* start playback */
  gst_element_set_state (GST_ELEMENT (mp3player), GST_STATE_PLAYING);
   ...
  /* pause playback */
  gst_element_set_state (GST_ELEMENT (mp3player), GST_STATE_PAUSED);
   ...
  /* stop */
  gst_element_set_state (GST_ELEMENT (mp3player), GST_STATE_NULL);
    </PRE
><P
>&#13;      Note that the above code assumes that the mp3player bin derives itself
      from a <CODE
CLASS="classname"
>GstThread</CODE
>, which begins to play as soon
      as its state is set to PLAYING.  Other bin types may need explicit
      iteration. For more information, see <A
HREF="chapter-threads.html"
>Chapter 21</A
>.
    </P
><P
>&#13;      Custom bins can be created with a plugin or an XML description. You
      will find more information about creating custom bin in the Plugin
      Writers Guide (FIXME ref).
    </P
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